전략이 추가됨. 추가자: Brawler
58
58
Average rating: |
4.7 |
Ratings: |
51 |
귀하의 투표: |
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1 |
모든 레벨 1+ 애완동물
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This strategy is based on Remte's strategy.
12 rounds. |
레벨 1+ 스크립트 |
2 | 4.7 | 17 | 91
1:31
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12 | ||
2 |
모든 레벨 1+ 애완동물
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Brawler
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DragonsAfterDark: I've updated the strategy and tdScript to hopefully help stabilize it. Let me know if the updated version worked better for you ^^
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알엔지 상점 레벨 1+ 스크립트 언옵테이너블 |
2 | 4.7 | 58 | 105
1:45
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15 | |
3 |
모든 레벨 1+ 애완동물
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레벨 1+ 스크립트 |
2 | 4.7 | 76 | 81
1:21
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11 | |||
4 |
모든 레벨 1+ 애완동물
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UPDATE: This strategy by Rikade on Wowhead still works as of the Shadowlands pre-patch. As stated in the comments below if you have a P/S, P/P, P/B Starlette AND you get critted by Otto, you will die and have to start over. It doesn't happen very often from my experience with a P/B Starlette.
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레벨 1+ 스크립트 |
2 | 4.7 | 131 | 130
2:10
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18 | ||
5 |
모든 애완동물
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Script thanks to Lazey
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알엔지 스크립트 |
2 | 4.5 | 71 | 145
2:25
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17 | ||
6 |
모든 레벨 1+ 애완동물
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No Whirlpool crit protection yet. :(
When my Bombling crit before the shield was cast, it oneshot Mr. Pointy. Another 5x 감전 and 폭파 saved the fight. For a crit in the following round, skip a 감전 and proceed with the mines. With the current stat requirements, pet #1 can withstand a single crit of 물 분출. The minimum is 1417 HP. |
레벨 1+ 스크립트 |
2 | 4.5 | 12 | 88
1:28
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13 | ||
7 |
모든 레벨 1+ 애완동물
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It may be necessary to restart if Lil' Bling dies early.
Originally from Henry#1930 in the comments. |
레벨 1+ |
2 | 4.4 | 23 | 115
1:55
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14 | ||
8 |
모든 레벨 1+ 애완동물
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Full credit goes to roeevv on wowhead.com for this strategy. Didn't see it here, so added it ;)
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번식 레벨 1+ 스크립트 |
2 | 4.1 | 26 | 105
1:45
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16 | ||
9 |
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알엔지 스크립트 |
2 | 5.0 | 7 | 145
2:25
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20 | |||
10 |
모든 레벨 1+ 애완동물
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레벨 1+ |
2 | 4.2 | 14 | 118
1:58
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15-16 | |||
11 |
모든 레벨 1+ 애완동물
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With 10.2 Changes I have modified (9/12/23):
* P/S is now the only one which is 10 rounds (Other breads would be 11). * H/P is all but fail proof but standard 11 rounds (others approx 1-2%). * H/H potentially adds an extra round (makes it 12) and is not fail proof. * There is a chance level pet will get no xp due to final wind-up crit (~5%). I've changed to 흑요석 새끼용 from 영원의 소형 기계용 (which can be used as alternative and still does work but adds at least 5% chance to fail due to getting a crit kill on SYD early) Have only practically tested with P/P, H/P and P/S Iron Starlette (with both Obsidian and TMD) if you try others, please let me know the results. |
레벨 1+ 스크립트 |
2 | 3.5 | 13 | 80
1:20
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10 | ||
12 |
모든 레벨 1+ 애완동물
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레벨 1+ |
2 | 3.1 | 7 | 120
2:00
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16 | |||
13 | 2 | 5.0 | 3 | 123
2:03
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18 | |||||
14 |
모든 레벨 1+ 애완동물
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For those of you who haven't got Lil Bling: Works every time, safe strategy. But Twilight-Clutch Sister MUST be P/S breed.
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번식 레벨 1+ |
2 | 5.0 | 3 | 105
1:45
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16 | ||
15 | 2 | 5.0 | 2 | 125
2:05
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17 | |||||
16 |
This strategy has worked for me every time so far, not sure if it's breed specific.
I have no idea how to write the TD Rematch script, sorry! |
2 | 5.0 | 1 | 125
2:05
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17-18 | ||||
17 |
모든 레벨 1+ 애완동물
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Not fully tested yet.
Any suggestions welcome :) |
레벨 1+ 스크립트 |
2 | 5.0 | 3 | 93
1:33
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12-13 | ||
18 |
Any breed #2 pet will work, just adds rounds.
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번식 스크립트 |
2 | 4.5 | 3 | 69
1:09
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9 | |||
19 |
모든 레벨 25+ 기계류
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번식 |
2 | 4.2 | 3 | 90
1:30
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12 | |||
20 |
모든 레벨 3+ 애완동물
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240 damage is magic, allows for crit.
Work in progress as I've only tested with P/P bombling and don't have the other breeds so will need to run calculations. Not sure what happens if a XT gets hit by a whirlpool crit, if this happens to you and you lose, please let me know. Inspired by norng's strat on another trainer |
번식 상점 레벨 3+ 스크립트 언옵테이너블 |
2 | 4.2 | 2 | 83
1:23
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10 | ||
21 |
모든 레벨 1+ 애완동물
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Powerball is used to get the speed advantage over Mr. Pointy and Otto.
Thus, this strategy should work with any Starlette-breed (mine is P/H), since Trunks softens up Mr. Pointy with AoE. The only Starlette-breed that could have a problem might be H/H. |
레벨 1+ |
2 | 4.0 | 1 | 152
2:32
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23 | ||
22 |
모든 레벨 1+ 애완동물
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I really like Baa'lial, but infortunately he's not in many strategies ; so here is a nice way of using it. Enjoy ! :)
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알엔지 레벨 1+ 스크립트 언옵테이너블 |
2 | 3.0 | 2 | 110
1:50
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15-16 | ||
23 |
모든 레벨 5+ 애완동물
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This strategy was originally created by @LilTurd1272 and later refined by @Alma.
If your bunny dies before Syd dies, you will need to restart the fight! |
레벨 5+ 스크립트 |
2 | 3.0 | 1 | 108
1:48
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16 | ||
24 |
모든 레벨 1+ 애완동물
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알엔지 레벨 1+ |
2 | 3.1 | 1 | 120
2:00
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13 | |||
25 |
모든 레벨 1+ 애완동물
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Evil
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레벨 1+ |
2 | 0.0 | 0 | 180
3:00
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29 | ||
26 |
Eruionmel
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2 | 0.0 | 0 | 137
2:17
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17 | ||||
27 |
Not a perfect group (as there is no leveling pet space), but a group that works well on both teams.
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2 | 0.0 | 0 | 120
2:00
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15 | ||||
28 | 번식 |
2 | 0.0 | 0 | 125
2:05
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16+ | ||||
29 | 상점 스크립트 언옵테이너블 |
2 | 0.0 | 0 | 125
2:05
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17 | ||||
30 | 알엔지 스크립트 |
2 | 0.0 | 0 | 115
1:55
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14+ | ||||
31 |
모든 레벨 1+ 애완동물
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Cooked this up cause I don't have Enchanted Broom yet. It's slow but it's very consistent. A few unlucky crits should still be manageable. It's hilarious how 하이잘 위습 can basically solo the entire fight, we only let it die to facilitate the level pet.
You can probably replace 다크문 비행선 with another 폭파 pet, but it'll most likely cost additional turns; 유도탄 brings Otto's HP down to just enough for 폭파 threshold. |
알엔지 레벨 1+ |
2 | 0.0 | 0 | 159
2:39
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29 |
Incl. steps:
모든 레벨 1+ 애완동물
Substitutes:
1 / 2
DragonsAfterDark: I've updated the strategy and tdScript to hopefully help stabilize it. Let me know if the updated version worked better for you ^^
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
탐험대 모자 |
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하급 애완동물 간식 |
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애완동물 간식 |
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다크문 중산모 |
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애완동물 전투 주 |
= |
Pet levels to 25 with minimal XP lost |
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= |
Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
His horse really is amazing!
0
댓글에 평점을 매기려면 로그인해야합니다JulieD 글 올리기 2023-10-07 10:00:32
0
댓글에 평점을 매기려면 로그인해야합니다Bella123
글 올리기 2021-08-01 11:37:28
0
댓글에 평점을 매기려면 로그인해야합니다JeremyM 글 올리기 2022-07-03 20:09:00
0
댓글에 평점을 매기려면 로그인해야합니다Fionab 글 올리기 2023-04-03 12:45:13
2
댓글에 평점을 매기려면 로그인해야합니다Tantrik#1441
글 올리기 2021-07-04 07:49:28
1
댓글에 평점을 매기려면 로그인해야합니다Keglo
글 올리기 2021-07-05 06:21:12
2
댓글에 평점을 매기려면 로그인해야합니다Morti
글 올리기 2021-07-05 10:19:56
0
댓글에 평점을 매기려면 로그인해야합니다Malb 글 올리기 2021-07-05 14:52:33
1
댓글에 평점을 매기려면 로그인해야합니다Gráinne
글 올리기 2021-07-05 16:37:13
2
댓글에 평점을 매기려면 로그인해야합니다Khisanth
글 올리기 2021-07-06 04:50:22
But I guess it's more a script problem than a strat issue because doing it manually (Yes, I am a rebel) means you can keep following those steps has you did before.
1
댓글에 평점을 매기려면 로그인해야합니다Bella123
글 올리기 2021-07-06 09:59:24
0
댓글에 평점을 매기려면 로그인해야합니다PureArmour#1184
글 올리기 2020-06-09 18:14:43
2
댓글에 평점을 매기려면 로그인해야합니다syyina#1944
글 올리기 2020-11-07 19:09:35
1
댓글에 평점을 매기려면 로그인해야합니다Solitha
글 올리기 2021-03-09 23:09:29
0
댓글에 평점을 매기려면 로그인해야합니다Neit
글 올리기 2020-12-12 12:02:00
2
댓글에 평점을 매기려면 로그인해야합니다Solitha
글 올리기 2021-03-09 23:04:42
That said, good that you posted the screenshots, because it's easy to see exactly why it failed there. (edited)
-1
댓글에 평점을 매기려면 로그인해야합니다Becky 글 올리기 2021-01-04 05:44:27
3
댓글에 평점을 매기려면 로그인해야합니다Chocajules#1428
글 올리기 2021-01-04 16:37:09
3
댓글에 평점을 매기려면 로그인해야합니다Abi#11305
글 올리기 2021-01-04 23:06:45
0
댓글에 평점을 매기려면 로그인해야합니다kamalii63#1797
글 올리기 2021-02-04 13:49:39
1
댓글에 평점을 매기려면 로그인해야합니다Solitha
글 올리기 2021-03-09 22:56:20
1
댓글에 평점을 매기려면 로그인해야합니다Dorelei 글 올리기 2021-01-09 17:55:40
1
댓글에 평점을 매기려면 로그인해야합니다Solitha
글 올리기 2021-03-09 22:51:54
This is assuming you have a rare-quality Broom. That is essential. An uncommon version has the same speed as Syd and may lose the advantage. (edited)
1
댓글에 평점을 매기려면 로그인해야합니다Xiem#1779
글 올리기 2020-11-01 14:28:41
0
댓글에 평점을 매기려면 로그인해야합니다Abi#11305
글 올리기 2020-11-03 06:38:04
0
댓글에 평점을 매기려면 로그인해야합니다Sadeeva 글 올리기 2020-12-07 13:23:50
0
댓글에 평점을 매기려면 로그인해야합니다Othros 글 올리기 2020-12-09 17:08:41
2
댓글에 평점을 매기려면 로그인해야합니다Jump
글 올리기 2020-12-07 09:50:16
1
댓글에 평점을 매기려면 로그인해야합니다Jana 글 올리기 2020-12-06 11:29:40
1
댓글에 평점을 매기려면 로그인해야합니다kess 글 올리기 2020-04-10 17:20:04
1
댓글에 평점을 매기려면 로그인해야합니다BeckyRus
글 올리기 2020-10-10 16:56:19
4
댓글에 평점을 매기려면 로그인해야합니다cellardwellar
글 올리기 2020-04-05 03:45:14
-3
댓글에 평점을 매기려면 로그인해야합니다Evil
글 올리기 2020-01-07 23:46:16
2nd pet is either:
- Unobtainable
- You have to buy one for IRL money / battlenet currency -> a lot of gold
(And if you CAN'T buy some pet on AH / the price is just HUGE, I don't see the point tbh...)
As much as i like the strategy and i would like to give it 5 out of 5, my argument above makes me want to give it 2 or 3 out of 5
So i will just not vote :P (edited)
4
댓글에 평점을 매기려면 로그인해야합니다DragonsAfterDark
글 올리기 2020-01-08 03:03:19
The Lil' XT, which is the shop pet, is not currently attainable as they've removed it from the shop.
Landro's Lil' XT is a Trading Card Game pet that CAN be bought on the AH. It has the same move set, and almost the same stats.
(edited)
1
댓글에 평점을 매기려면 로그인해야합니다DragonsAfterDark
글 올리기 2020-01-08 04:27:08
It's your prerogative to make strats as you see fit, just as it's someone else's to make theirs as they'd like, and with what pets they like. There are 20 published strats for this fight. If someone can't find a strategy amongst those with the pets they have, then it's up to the person to expand their roster if they truly want to do the fight.
1
댓글에 평점을 매기려면 로그인해야합니다Evil
글 올리기 2020-01-08 04:33:12
"A strat should be rated on how effective it is at beating the enemy, not based on your roster."
If you are not very good with pet battles / Can't afford the Shop Pet/"Unobtainable Pet"
-> Then you can not really use the strategy, can you? Means it is 0 effective to you.
And we should make strats friendly to "less advanced pet battlers" or am i wrong?
PS: When i am making strategies, i just want them to be friendly to as many people as possible, reason why making/testing some of them takes 5 hours... (without using pets rather hard to get)
0
댓글에 평점을 매기려면 로그인해야합니다Evil
글 올리기 2020-01-08 04:45:45
Well, not gonna "argue with the moderator" :P
Personally when i see the strategy with Unobtainable Pets "ON TOP" i move on to the next one.
(I am also pretty sure that A LOT of people think/do the same)
I just downvoted my own strategy to make the new one with similiar pets, but imo as good/better, and the pets are more accessible...
...and then somebody voted 1 out of 5 without giving any arguments.
(so i guess i will vote on this strategy after all)
3
댓글에 평점을 매기려면 로그인해야합니다Shenk
글 올리기 2020-01-08 07:17:48
3
댓글에 평점을 매기려면 로그인해야합니다PureArmour#1184
글 올리기 2020-03-01 15:11:50
3
댓글에 평점을 매기려면 로그인해야합니다PureArmour#1184
글 올리기 2020-03-01 15:15:20
0
댓글에 평점을 매기려면 로그인해야합니다Wicked 글 올리기 2020-02-04 03:41:47
2
댓글에 평점을 매기려면 로그인해야합니다Gráinne
글 올리기 2020-02-04 14:01:48
My XT took one Trample crit, in R5, and was rather low when I swapped it out. It could be that taking a Feed crit in R3 might be a problem, but you'd have to be very unlucky to suffer that 5 times in a row.
1
댓글에 평점을 매기려면 로그인해야합니다Wicked 글 올리기 2020-02-05 14:19:23
1
댓글에 평점을 매기려면 로그인해야합니다Rys 글 올리기 2019-10-08 16:39:36
2
댓글에 평점을 매기려면 로그인해야합니다Eekwibble
글 올리기 2018-09-06 02:20:33
change(#3) [ self.ability(#3).duration=4 ]
ability(Sweep:457) [ round=1 ]
change(#2) [ enemy.round>1 ]
ability(Heartbroken:279) [ enemy(#3).active ]
ability(Tympanic Tantrum:387) [ enemy(#3).active ]
ability(Wind-Up:459) [ enemy(#2).active ]
ability(Wind-Up:459) [ !self.aura(Wind-Up:458).exists ]
ability(#1)
change(#1)
1
댓글에 평점을 매기려면 로그인해야합니다Yakumile
글 올리기 2018-05-08 16:30:38
0
댓글에 평점을 매기려면 로그인해야합니다DavidG 글 올리기 2018-02-10 19:34:47
I know I can specify pets by "enemy(#3)" but for the sake of readability, I've been using "enemy(Otto)" instead. That doesn't work here: "enemy(Mr. Pointy)" throws a script error because of the period in the pet name. Is there a workaround for this, or do I just have to use "enemy(#2)" in this case.
0
댓글에 평점을 매기려면 로그인해야합니다Teck 글 올리기 2017-07-04 16:52:19
This script includes Thaliana's adjustement with an additional Zap, switching to level pet after XT dies and one less Batter.
if [enemy(#1).active]
ability(Sweep) [enemy.round=1]
ability(Wind-Up) [self.round=1]
ability(Batter) [self.round=2]
ability(Batter) [self.round=3]
endif
if [enemy(#2).active]
ability(Wind-Up) [enemy.round=1]
endif
if [enemy(#3).active]
change(#2)
endif
if [self(#2).active]
ability(Heartbroken) [self.round=1]
ability(Tympanic Tantrum) [self.round=2]
ability(Zap) [self.round=6]
ability(Zap) [self.round=7]
change(#3)
endif
if [self(#3).active]
change(#2)
endif
change(#1)
0
댓글에 평점을 매기려면 로그인해야합니다Teck 글 올리기 2017-08-06 07:37:51
if [enemy(#1).active]
ability(Sweep) [enemy.round=1]
ability(Wind-Up) [self.round=1]
ability(Batter) [self.round=2]
ability(Batter) [self.round=3]
endif
if [enemy(#2).active]
ability(Wind-Up) [enemy.round=1]
endif
if [enemy(#3).active]
change(#2)
endif
if [self(#2).active]
ability(Heartbroken) [self.round=1]
ability(Tympanic Tantrum) [self.round=2]
ability(Zap)
change(#3) [self(#2).dead]
endif
if [self(#3).active]
change(#2)
endif
change(#1)
0
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