Strategy added by Remte
Average rating: |
5 |
Ratings: |
1 |
Your vote: |
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Creator |
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Any Level 1+ Pet
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Saintgabrial
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Level 1+ Script |
2 | 4.9 ![]() |
N/A | 228 ![]() |
87
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1:27
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12 | |
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Any Level 1+ Pet
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Script thanks to Jessail
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Level 1+ Script |
2 | 4.5 ![]() |
N/A | 9 ![]() |
89
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1:29
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12 | |
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Any Level 1+ Pet
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Wouldy
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Level 1+ Script |
2 | 4.2 ![]() |
N/A | 8 ![]() |
80
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1:20
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11 | |
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Any Level 1+ Pet
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It works for either kind of imps, but requires a slight bifurcation at one point. :(
(Which side does the P/S Rebel belong to?) |
Level 1+ |
2 | 5.0 ![]() |
N/A | 0 ![]() |
105
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1:45
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12 | |
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Any Level 1+ Pet
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A bartender is just a pharmacist with a limited inventory.
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RNG Level 1+ Script |
2 | 5.0 ![]() |
N/A | 4 ![]() |
93
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1:33
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14 | |
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Any Level 1+ Pet
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Any Pet
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Time: 01:05 (12rounds)
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Level 1+ Script Unobtainable |
2 | 5.0 ![]() |
N/A | 5 ![]() |
70
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1:10
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12 | |
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Any Pet
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Any Pet
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Time: 1min (10 rounds) strategy with only one pet.
Lvl 1+ Pet strategy |
Script Unobtainable |
2 | 5.0 ![]() |
N/A | 1 ![]() |
63
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1:03
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10 | |
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Any Level 1+ Pet
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Level 1+ Script |
2 | 5.0 ![]() |
N/A | 4 ![]() |
98
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1:38
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11 | |
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Any Level 1+ Pet
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I haven't tested this on other breeds. The margin for error seems high and I expect other breeds to fare fine. Credit for the strategy to rlidgiu on Wowhead.
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Level 1+ Script |
2 | 5.0 ![]() |
N/A | 1 ![]() |
105
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1:45
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18 | |
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Any Level 1+ Pet
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Updated for Patch 10.2 changes. Let me know if there are any issues with the script ^^
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Level 1+ Script |
2 | 5.0 ![]() |
N/A | 2 ![]() |
105
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1:45
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15 | |
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Any Level 1+ Pet
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10 turns total.
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Breed Level 1+ Script Unobtainable |
2 | 5.0 ![]() |
N/A | 5 ![]() |
71
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1:11
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10 | |
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Any Level 1+ Pet
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10 rounds.
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Breed Level 1+ Script |
2 | 4.0 ![]() |
N/A | 6 ![]() |
80
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1:20
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10 | |
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Any Level 10+ Pet
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Shop Level 10+ Script |
2 | 4.0 ![]() |
N/A | 1 ![]() |
140
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2:20
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18+ | |
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Any Level 1+ Pet
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WIP. ~25% chance for level pet to get no XP
You'll still win. Suggestions welcome. |
Breed RNG Level 1+ Script |
2 | 3.5 ![]() |
N/A | 0 ![]() |
77
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1:17
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10 | |
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Breed |
2 | 0.0 ![]() |
N/A | 0 ![]() |
85
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1:25
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11 |
Incl. steps:
Any Level 1+ Pet
Substitutes:
1 / 2
1 / 3
It works for either kind of imps, but requires a slight bifurcation at one point. :(
(Which side does the P/S Rebel belong to?)
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Kraah, krrrkraah krik? Krah!
0
Anon wrote on 2018-03-01 22:32:38
if [!self(#1).dead]
ability(Nether Gate) [self.round=1 & enemy.round=1]
ability(Sear Magic) [self.round=3 & enemy.round=2]
change(#2) [!self(#2).played & enemy(#1).active]
change(#1) [self(#2).played]
ability(Flamethrower)
endif
change(#3)
ability(Mana Surge) [enemy(#3).active & weather(Arcane Winds)]
ability(Tail Sweep) [enemy.hp<451]
ability(Arcane Storm) [!weather(Arcane Winds)]
ability(Tail Sweep)
1
Anon wrote on 2018-03-04 13:01:42
1
(OP) Remte
wrote on 2018-03-25 02:27:22
0
Anon wrote on 2018-11-05 10:36:23
change(#1) [enemy(#2).dead & !self(#1).dead]
change(#2) [enemy(#2).dead & !self(#2).played]
change(#3) [enemy(#2).dead & self(#1).dead]
use(#3) [!enemy(#2).active]
use(Sear Magic:763) [self.aura(Entangling Roots:399).exists & self.hp>=463]
use(#2)
use(#1)
1
(OP) Remte
wrote on 2018-11-05 12:36:06
Indeed, at the beginning I described the Imp dying alongside Apexis Guardian, but then opted out of it due to the randomness involved. I like your way of thinking, however. Now, to come up with a simple description…
0
Anon wrote on 2018-11-08 23:01:46
You can also add in a thing of if Apexis Guardian dies early, change to leveling pet then back to your Imp.
1
(OP) Remte
wrote on 2019-01-16 00:54:52
EDIT: Does not work with imps with less power, I'll still need to put clauses, and would prefer to get a script for that other case. Ugh!
1
schlumpf#2707
wrote on 2019-03-24 12:11:54
New Comment: