Human Resources | Dragons Make Everything Better | Fun With Flying | Not Quite Dead Yet | ![]() |
Magicians Secret | Element of Success | Beast Mode | Hobbyist Aquarist | Machine Learning |
Strategy added by DragonsAfterDark
25
25
Average rating: |
4.6 |
Ratings: |
28 |
Your vote: |
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Initially tried with a baneling. Was close. Switched out wolper and it was an easy win.
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2 | 4.9 ![]() |
N/A | 13 ![]() |
124
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2:04
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16 | |||
Script |
2 | 4.6 ![]() |
74% | 25 ![]() |
160
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2:40
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22+ | |||
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Any snail can be used =)
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2 | 3.1 ![]() |
N/A | 3 ![]() |
165
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2:45
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23+ | |||
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I was having trouble getting the other strategies to work consistently.
50+ bandages later, the only reason I failed with this strat was RNG due to Sandstorm/Call Darkness. Per Hammerforge's and Zivarra's comments, I've updated the breed on the Blind/Frostfur Rat to HB/HP/BB, but please let me know if other breeds work. |
Breed RNG |
2 | 3.4 ![]() |
N/A | 1 ![]() |
135
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2:15
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18 | ||
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Strategy has a relativley high chance of failure, but it may work after a few tries
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RNG |
2 | 2.8 ![]() |
N/A | 0 ![]() |
155
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2:35
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24 | ||
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Very RNG based, may take a few tries.
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RNG |
2 | 2.3 ![]() |
N/A | 1 ![]() |
147
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2:27
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23+ | ||
RNG Tricky |
2 | 1.0 ![]() |
N/A | 1 ![]() |
175
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2:55
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27-28 | |||
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This is a tough battle, Critter vs. Beast but this strategy is safe and RNG free, though it will be tough due to the opponents being heavily stacked against your Critters!
That said, we manage to deal good damage to Delta via Woodchipper and Nut Barrage -both of which leave DOTs, all aided by a speed boost from Adrenaline Rush. Your Shy Bandicoon will finish up against Delta with Powerball and Tongue Lash. Finally, your Fawn (or variant) will even up the odds, casting Nature's Ward changing itself into the Elemental state thus giving it enough longevity to finish off Little Blue with Headbutt and Hoof. A tdbattlescript is supplied and tested. |
RNG Script |
2 | 1.9 ![]() |
2% | 0 ![]() |
170
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2:50
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26+ |
Incl. steps:
Substitutes:
1 / 4
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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Void-Scarred Rat | PP |
Fawn | BB |
Amethyst Softshell | BB |
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Eighty-eight turbo whiplashes? No, thanks.
1
Salkari
wrote on 2024-05-01 00:41:39
Their speed are less than the advised 262 but i won with one of them anyway. Perhaps they bring in some RNG though.
2
Esmay
wrote on 2024-04-14 01:57:39
1
Alayea
wrote on 2022-11-11 06:30:43
use(Feed:1016)
use(Creepy Chomp:655) [round ~2,4,5,8]
use(Bloodfang:917)
use(Nature's Ward:574) [!self(Fawn:447).aura(Nature's Ward).exists]
use(Headbutt:376)
use(Hoof:493)
use(Shell Armor:1380) [enemy(Whiplash:2366).ability(Sandstorm:453).duration<2]
use(Ooze Touch:445)
change(next)
It's possible for Fawn to survive long enough that Nature's Ward falls off. At this point, you can either choose to:
1) Let the script re-apply the aura and have Fawn get another attack or two in before dying; or
2) Spam Hoof until Fawn dies. (I've never seen it live to land Headbutt a second time.)
Either way had no appreciable effect on the strategy overall and basically comes down to preference. (edited)
7
ScorpioSymbol
wrote on 2020-09-24 20:45:45
1
Silverbella
wrote on 2021-03-05 00:31:17
3
Meows#2580
wrote on 2022-01-12 15:48:06
1
Dawn#22868
wrote on 2021-10-21 05:41:21
1
Deggs#21720
wrote on 2021-09-11 18:27:02
3
Liadrin
wrote on 2020-12-07 16:07:38
1
Punchdrunk
wrote on 2020-08-12 01:03:08
1
Mavfox#1317
wrote on 2020-07-12 16:46:35
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