Strategia aggiunta da Thuggy#2119
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Average rating: |
4.3 |
Ratings: |
3 |
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Fight time: 2:15-2:20 on 17-18 rounds
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Script |
2 | 4.9 ![]() |
100% | 124 ![]() |
145
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2:25
|
18 | ||
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Blizzard pushed changes to this fight on Tuesday, 21 January. I've updated the steps & script to reflect the changes.
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Script |
2 | 4.7 ![]() |
100% | 53 ![]() |
192
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3:12
|
24 | ||
Script Scelta dallo Staff |
2 | 4.5 ![]() |
100% | 67 ![]() |
198
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3:18
|
24 | |||
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Time: ~2min (~12 rounds)
Tested 26 April 2021 |
Script |
2 | 4.7 ![]() |
100% | 13 ![]() |
140
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2:20
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12-13 | ||
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This is my first strategy and it's heavily based on the strategy from Thuggy2119. Instead of going with 2 Sky-Bos, I used a Zeppelin di Lunacupa since it too has Esca. From my understanding, you really just need 3 pets with Esca and you'll be fine. Miniserpe Volante Meccanica is nice because it also has Dardo del Tuono which is strong against Mechanical pets. This strategy negates most of the RNG. Thanks to Onuava for the TD script. This strat still works in Shadowlands.
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Script |
2 | 4.3 ![]() |
100% | 40 ![]() |
270
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4:30
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38+ | ||
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Always keep the heal up on the first pet.
The second pet that comes in will be random you can easily adapt your fight with it. I hope i helped you and may my engllish not be too confiusing :) |
RNG |
2 | 4.4 ![]() |
N/A | 8 ![]() |
238
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3:58
|
28 | ||
Negozio Script Non più ottenibile |
2 | 4.0 ![]() |
100% | 7 ![]() |
305
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5:05
|
36 | |||
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A tricky, tricky hard mode fight. Follow on your sole responsibility as these are difficult to test in 100%.
For this one, you are carried by blizzard, ignore logic and try to avert math. All lowercase right? (This strat's been created for two purposes: one wanting to do hard mode other than decoys and the other using each of "almost-favourite" pets of two people. :P It's been long in hiatus because of a mix of overdoing it and the nerfs… especially the former.) |
Tipo Difficile |
2 | 4.4 ![]() |
N/A | 4 ![]() |
150
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2:30
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13-15 | ||
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I cannot give a more specific move order, because it depends on the RNG from Logic and Math.
Two key points: Logic must be killed before Apocalypse hits and Soul of the Forge should preferably take the Apocalypse hit and Beetle will easy kill Math. Otherwise it should be a pretty waterproof strategy. It has worked for me 10 out of 10 so far for me. (Thanks to Gráinne for making the strategy better with some good advice!) |
RNG |
2 | 3.6 ![]() |
N/A | 8 ![]() |
130
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2:10
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18+ | ||
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Actually you need 3 elemental pets with Photosynthesis and Sunlight. Battle'll be a little long but has stable winning result.
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Script |
2 | 5.0 ![]() |
100% | 1 ![]() |
330
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5:30
|
46 | ||
Tipo Script |
2 | 5.0 ![]() |
100% | 3 ![]() |
135
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2:15
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11+ | |||
Script |
2 | 5.0 ![]() |
99% | 1 ![]() |
120
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2:00
|
14+ | |||
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Found this somewhere, i have been using it for awhile now with great succes. It would be much apriciated if someone could write a TD script for this fight :D
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Tipo |
2 | 5.0 ![]() |
N/A | 0 ![]() |
155
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2:35
|
21 | ||
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You can use 3 Mechanical Pandaren Dragonling, then second pet can never come or use any pet with Decoy + any strong ability.
TD script kindly provided by Lazey. |
Script |
2 | 4.3 ![]() |
100% | 6 ![]() |
260
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4:20
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36+ | ||
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Usually wins around round 15. Enemy crits do not appear to be an issue.
|
RNG Script |
2 | 4.0 ![]() |
99% | 3 ![]() |
146
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2:26
|
17 | ||
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Time: 2:00-2:20 (~18-20 rounds)
Tested 10/14/2020 |
Script |
2 | 4.2 ![]() |
100% | 1 ![]() |
146
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2:26
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18-20 | ||
Tipo RNG |
2 | 1.0 ![]() |
N/A | 2 ![]() |
118
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1:58
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13+ | |||
RNG Script |
2 | 2.6 ![]() |
47% | 4 ![]() |
135
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2:15
|
15-19 | |||
Script |
2 | 0.0 ![]() |
100% | 0 ![]() |
240
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4:00
|
32+ | |||
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You need your third pet's HP to be higher than your PHA7-YNX's.
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Tipo RNG Script |
2 | 0.0 ![]() |
17% | 0 ![]() |
145
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2:25
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13-16 | ||
RNG |
2 | 2.5 ![]() |
N/A | 0 ![]() |
175
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2:55
|
21-24 | |||
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Low cost strat, working but rng heavy depending on the enemy misses due to Stench.
> Not recommended for heroic tries. < Tested with a H/H beetle. Script thanks to Glyndorn |
RNG Script |
2 | 2.3 ![]() |
60% | 0 ![]() |
145
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2:25
|
18 | ||
RNG Script |
2 | 1.2 ![]() |
26% | 1 ![]() |
230
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3:50
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27-28 |
Includi Passaggi:
You can use 3 Mechanical Pandaren Dragonling, then second pet can never come or use any pet with Decoy + any strong ability.
TD script kindly provided by Lazey.
Prima | Dopo | Esperienza Guadagnata | |
---|---|---|---|
1 | ➜ | 9 | 2871 |
2 | ➜ | 10 | 3049 |
3 | ➜ | 10 | 3208 |
4 | ➜ | 10 | 3346 |
5 | ➜ | 11 | 3465 |
6 | ➜ | 11 | 3564 |
7 | ➜ | 12 | 3643 |
8 | ➜ | 12 | 3703 |
9 | ➜ | 13 | 3742 |
10 | ➜ | 14 | 3762 |
11 | ➜ | 14 | 3762 |
12 | ➜ | 15 | 3742 |
13 | ➜ | 16 | 3703 |
14 | ➜ | 17 | 3643 |
15 | ➜ | 17 | 3564 |
16 | ➜ | 18 | 3465 |
17 | ➜ | 19 | 3346 |
18 | ➜ | 20 | 3208 |
19 | ➜ | 20 | 3049 |
20 | ➜ | 21 | 2871 |
21 | ➜ | 22 | 2673 |
22 | ➜ | 23 | 2455 |
23 | ➜ | 24 | 2218 |
24 | ➜ | 24 | 1960 |
Cappello da Safari |
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Integratore Inferiore |
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Integratore |
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Cilindro di Lunacupa |
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Evento bonus: scontri tra mascotte |
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Le mascotte livellano fino al 25 con minima XP persa |
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XP aggiuntiva oltre il livello 25 è persa. |
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Miniserpe Volante Meccanica | SS |
Segacieli | PP |
Segacieli | PP |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Not much sky to sing about in here, is there not?
2
Elraekor
scritto il 2023-08-26 07:42:14
I've used zeppelin instead of dragonling - works like a charm ; but script doesn't follow tactict when it comes to ennemy's second pet.
I've refined it in order to make it work efficiently ; atm it worked 100% for me, feel free to tell me if you see ways of improving this script !
ability(#3) [ enemy(Maths:2803).active ]
ability(Bombe collante:636) [ enemy(Maths:2803).active & !enemy.aura(Bombe collante:637).exists ]
ability(#1) [ enemy(Maths:2803).active ]
change(next) [ self.round=3 & enemy(#1).active ]
use(Decoy:334)
use(Bombardement:647)
use(Flamethrower:503)
use(Breath:115)
change(next)
1
Erosis#1160
scritto il 2020-10-14 17:38:23
1
Aizen#1834
scritto il 2020-10-11 16:57:14
1
Bastet
scritto il 2020-09-12 15:10:41
0
Xade scritto il 2020-07-16 12:46:54
2
(OP) Thuggy#2119
scritto il 2020-07-19 01:27:43
-1
Knojo scritto il 2020-02-04 06:21:33
call sunshine
photosynthesis
switsch to next sunflower
lasts about 70 rounds
1
Gráinne
scritto il 2020-01-30 12:56:31
1
Heureux scritto il 2020-01-28 21:51:07
5
Ecinor
scritto il 2020-01-20 16:43:40
1
(OP) Thuggy#2119
scritto il 2020-01-21 09:43:27
2
Maelchon
scritto il 2020-01-20 18:49:23
1
(OP) Thuggy#2119
scritto il 2020-01-21 09:42:42
0
Sara scritto il 2020-01-19 23:01:29
0
AhnaldT101 scritto il 2020-01-16 09:59:33
2
Lazey
scritto il 2020-01-16 12:08:27
change(next) [ self.round=3 & enemy(#1).active ]
use(Decoy:334)
use(Thunderbolt:779)
use(Flamethrower:503)
use(Breath:115)
change(next)
(edited)
1
(OP) Thuggy#2119
scritto il 2020-01-17 17:35:52
1
Lazey
scritto il 2020-01-18 02:25:44
1
Defnestor#1965
scritto il 2020-01-17 22:52:37
1
BlueSky
scritto il 2020-01-17 10:51:51
1
Remte
scritto il 2020-01-17 14:31:17
0
Guest scritto il 2020-01-17 07:12:13
1
Elaeana#1554
scritto il 2020-01-16 20:17:01
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