^
vs. Ezra Grimm

Strategy added by Kirandji

Strategy 13 of 16
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Incl. steps:

Click the button to copy the script into your clipboard:

change(#2) [ self.aura(doooooom:683).duration < 2 & self.aura(dooom:683).exists ]
-- avoids
use(bubble:934)
use(dive:564) [ enemy.ability(flame:792).usable & round > 2 ]
use(dodge:312) [ self.aura(bolt:605).exists ]
-- heals
use(heal:173) [ self(#3).dead ]
-- big ones
use(dooooom:519)
use(tornado:1052) [ self.aura(dooom:683).duration < 8 ]
-- fillers
use(filler:2067)
use(filler:219)
use(beetlefiller:193) [ self(#3).dead ]
change(next)
Ezra Grimm 155414
Special or not:0Special or not:4121239914305623990

Skills: 1 2 1
Breed: Any

Hermit Crab
This pet can have the following breeds:

Breed Health Power Speed
SS 1278 272 337


Special or not:0Special or not:2222415613284150

Skills: 2 2 2
Breed: Any

Fire Beetle
This pet can have the following breeds:

Breed Health Power Speed
HH 1644 276 260
HP 1465 305 260
HS 1465 276 289


Special or not:0Special or not:1122245614379624560

Skills: 1 2 2
Breed: Any

Barnaby
This pet can have the following breeds:

Breed Health Power Speed
SB 1485 277 281


Substitutes:

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 4

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 2

1

Script thnx to Schlumpf

At least one of the pets for this strategy require the use of a specific breed.
RNG
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
Script
The strategy offers a Script that can be used with the Pet Battle Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 3:30
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 24+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
Strategy Details
3 Min 30 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
24+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
N/A
Pet Sim does not have an enemy fight logic for this encounter, yet. Winrates cannot be calculated until the fight has been mapped.
2019-07-29 18:02:19
The strategy was last updated on this date.
2019-06-28 15:32:19
The strategy was created on this date.
21,952
Pageviews. This number indicates how often this strategy has been accessed by visitors.
Tamer Details
Stratholme 43.1 19.9 (TomTom / Map Pin)
Unknown
No info is available about the experience gain of this fight, yet. If you know the exact values for this fight and want to contribute, please contact Aranesh.
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Hermit Crab
Pinch
Bubble
Dive
Fire Beetle
Flank
Cauterize
Apocalypse
Barnaby
Jab
Dodge
Tornado Punch
Pass
Bring in your Hermit Crab
Bring in your Fire Beetle
Bring in your Barnaby
Swap to your Hermit Crab
Swap to your Fire Beetle
Swap to your Barnaby
Smokey comes in
Pyro comes in
Infectus comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Hermit Crab
Fire Beetle
Barnaby
Pinch
Bubble
Dive
Flank
Cauterize
Apocalypse
Jab
Dodge
Tornado Punch
Infectus
Pyro
Smokey
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Hermit Crab
Pinch
Bubble
Dive
Fire Beetle
Flank
Cauterize
Apocalypse
Barnaby
Jab
Dodge
Tornado Punch
Pass
Bring in your Hermit Crab
Bring in your Fire Beetle
Bring in your Barnaby
Swap to your Hermit Crab
Swap to your Fire Beetle
Swap to your Barnaby
Smokey comes in
Pyro comes in
Infectus comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Hermit Crab
Fire Beetle
Barnaby
Pinch
Bubble
Dive
Flank
Cauterize
Apocalypse
Jab
Dodge
Tornado Punch
Infectus
Pyro
Smokey
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Hermit Crab
Pinch
Bubble
Dive
Fire Beetle
Flank
Cauterize
Apocalypse
Barnaby
Jab
Dodge
Tornado Punch
Pass
Bring in your Hermit Crab
Bring in your Fire Beetle
Bring in your Barnaby
Swap to your Hermit Crab
Swap to your Fire Beetle
Swap to your Barnaby
Smokey comes in
Pyro comes in
Infectus comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Hermit Crab
Fire Beetle
Barnaby
Pinch
Bubble
Dive
Flank
Cauterize
Apocalypse
Jab
Dodge
Tornado Punch
Infectus
Pyro
Smokey
Turn 4

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Hermit Crab
Pinch
Bubble
Dive
Fire Beetle
Flank
Cauterize
Apocalypse
Barnaby
Jab
Dodge
Tornado Punch
Pass
Bring in your Hermit Crab
Bring in your Fire Beetle
Bring in your Barnaby
Swap to your Hermit Crab
Swap to your Fire Beetle
Swap to your Barnaby
Smokey comes in
Pyro comes in
Infectus comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Hermit Crab
Fire Beetle
Barnaby
Pinch
Bubble
Dive
Flank
Cauterize
Apocalypse
Jab
Dodge
Tornado Punch
Infectus
Pyro
Smokey
Turn 5

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Hermit Crab
Pinch
Bubble
Dive
Fire Beetle
Flank
Cauterize
Apocalypse
Barnaby
Jab
Dodge
Tornado Punch
Pass
Bring in your Hermit Crab
Bring in your Fire Beetle
Bring in your Barnaby
Swap to your Hermit Crab
Swap to your Fire Beetle
Swap to your Barnaby
Smokey comes in
Pyro comes in
Infectus comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Hermit Crab
Fire Beetle
Barnaby
Pinch
Bubble
Dive
Flank
Cauterize
Apocalypse
Jab
Dodge
Tornado Punch
Infectus
Pyro
Smokey
Turn 6

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Hermit Crab
Pinch
Bubble
Dive
Fire Beetle
Flank
Cauterize
Apocalypse
Barnaby
Jab
Dodge
Tornado Punch
Pass
Bring in your Hermit Crab
Bring in your Fire Beetle
Bring in your Barnaby
Swap to your Hermit Crab
Swap to your Fire Beetle
Swap to your Barnaby
Smokey comes in
Pyro comes in
Infectus comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Hermit Crab
Fire Beetle
Barnaby
Pinch
Bubble
Dive
Flank
Cauterize
Apocalypse
Jab
Dodge
Tornado Punch
Infectus
Pyro
Smokey
Turn 7
if bad luck, pinch once more to finish off

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Hermit Crab
Pinch
Bubble
Dive
Fire Beetle
Flank
Cauterize
Apocalypse
Barnaby
Jab
Dodge
Tornado Punch
Pass
Bring in your Hermit Crab
Bring in your Fire Beetle
Bring in your Barnaby
Swap to your Hermit Crab
Swap to your Fire Beetle
Swap to your Barnaby
Smokey comes in
Pyro comes in
Infectus comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Hermit Crab
Fire Beetle
Barnaby
Pinch
Bubble
Dive
Flank
Cauterize
Apocalypse
Jab
Dodge
Tornado Punch
Infectus
Pyro
Smokey
Turn 8
pinch or bubble when off cd till death

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Hermit Crab
Pinch
Bubble
Dive
Fire Beetle
Flank
Cauterize
Apocalypse
Barnaby
Jab
Dodge
Tornado Punch
Pass
Bring in your Hermit Crab
Bring in your Fire Beetle
Bring in your Barnaby
Swap to your Hermit Crab
Swap to your Fire Beetle
Swap to your Barnaby
Smokey comes in
Pyro comes in
Infectus comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Hermit Crab
Fire Beetle
Barnaby
Pinch
Bubble
Dive
Flank
Cauterize
Apocalypse
Jab
Dodge
Tornado Punch
Infectus
Pyro
Smokey
Bring in your Fire Beetle

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Hermit Crab
Pinch
Bubble
Dive
Fire Beetle
Flank
Cauterize
Apocalypse
Barnaby
Jab
Dodge
Tornado Punch
Pass
Bring in your Hermit Crab
Bring in your Fire Beetle
Bring in your Barnaby
Swap to your Hermit Crab
Swap to your Fire Beetle
Swap to your Barnaby
Smokey comes in
Pyro comes in
Infectus comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Hermit Crab
Fire Beetle
Barnaby
Pinch
Bubble
Dive
Flank
Cauterize
Apocalypse
Jab
Dodge
Tornado Punch
Infectus
Pyro
Smokey
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Hermit Crab
Pinch
Bubble
Dive
Fire Beetle
Flank
Cauterize
Apocalypse
Barnaby
Jab
Dodge
Tornado Punch
Pass
Bring in your Hermit Crab
Bring in your Fire Beetle
Bring in your Barnaby
Swap to your Hermit Crab
Swap to your Fire Beetle
Swap to your Barnaby
Smokey comes in
Pyro comes in
Infectus comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Hermit Crab
Fire Beetle
Barnaby
Pinch
Bubble
Dive
Flank
Cauterize
Apocalypse
Jab
Dodge
Tornado Punch
Infectus
Pyro
Smokey
Turn 2
Swap to your Barnaby

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Hermit Crab
Pinch
Bubble
Dive
Fire Beetle
Flank
Cauterize
Apocalypse
Barnaby
Jab
Dodge
Tornado Punch
Pass
Bring in your Hermit Crab
Bring in your Fire Beetle
Bring in your Barnaby
Swap to your Hermit Crab
Swap to your Fire Beetle
Swap to your Barnaby
Smokey comes in
Pyro comes in
Infectus comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Hermit Crab
Fire Beetle
Barnaby
Pinch
Bubble
Dive
Flank
Cauterize
Apocalypse
Jab
Dodge
Tornado Punch
Infectus
Pyro
Smokey
Turn 3
prio 1: Dodge every time directly after elementium bolt goes in the air

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Hermit Crab
Pinch
Bubble
Dive
Fire Beetle
Flank
Cauterize
Apocalypse
Barnaby
Jab
Dodge
Tornado Punch
Pass
Bring in your Hermit Crab
Bring in your Fire Beetle
Bring in your Barnaby
Swap to your Hermit Crab
Swap to your Fire Beetle
Swap to your Barnaby
Smokey comes in
Pyro comes in
Infectus comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Hermit Crab
Fire Beetle
Barnaby
Pinch
Bubble
Dive
Flank
Cauterize
Apocalypse
Jab
Dodge
Tornado Punch
Infectus
Pyro
Smokey
prio 2: Jab untill apocalypse has 7 on the counter.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Hermit Crab
Pinch
Bubble
Dive
Fire Beetle
Flank
Cauterize
Apocalypse
Barnaby
Jab
Dodge
Tornado Punch
Pass
Bring in your Hermit Crab
Bring in your Fire Beetle
Bring in your Barnaby
Swap to your Hermit Crab
Swap to your Fire Beetle
Swap to your Barnaby
Smokey comes in
Pyro comes in
Infectus comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Hermit Crab
Fire Beetle
Barnaby
Pinch
Bubble
Dive
Flank
Cauterize
Apocalypse
Jab
Dodge
Tornado Punch
Infectus
Pyro
Smokey
prio 3: start using Tornado Punch from there

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Hermit Crab
Pinch
Bubble
Dive
Fire Beetle
Flank
Cauterize
Apocalypse
Barnaby
Jab
Dodge
Tornado Punch
Pass
Bring in your Hermit Crab
Bring in your Fire Beetle
Bring in your Barnaby
Swap to your Hermit Crab
Swap to your Fire Beetle
Swap to your Barnaby
Smokey comes in
Pyro comes in
Infectus comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Hermit Crab
Fire Beetle
Barnaby
Pinch
Bubble
Dive
Flank
Cauterize
Apocalypse
Jab
Dodge
Tornado Punch
Infectus
Pyro
Smokey
it is close (avg 1-2 turns left) for the apocalypse, if tornado stuns the dragon swap immediatly to the beetle

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Hermit Crab
Pinch
Bubble
Dive
Fire Beetle
Flank
Cauterize
Apocalypse
Barnaby
Jab
Dodge
Tornado Punch
Pass
Bring in your Hermit Crab
Bring in your Fire Beetle
Bring in your Barnaby
Swap to your Hermit Crab
Swap to your Fire Beetle
Swap to your Barnaby
Smokey comes in
Pyro comes in
Infectus comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Hermit Crab
Fire Beetle
Barnaby
Pinch
Bubble
Dive
Flank
Cauterize
Apocalypse
Jab
Dodge
Tornado Punch
Infectus
Pyro
Smokey

I'll pry your stogies from your cold dead...er...RAWR!!!




hockster

wrote on 2022-02-17 05:51:11

bonkers can replace barnaby

Shenk

wrote on 2021-03-25 18:11:42

i re-published this strategy. the SL nerfs made it viable again. though it could need some rewording and the script is somewhat outdated the strategy will probably work most of the times.
should you choose to use this strategy I'd advise you not to turn on the auto pilot and make adjustments as you go (edited)

rzzr wrote on 2019-08-14 05:55:15

worked for me when all my zandalari's had failed

DarthEnderX

wrote on 2019-07-23 04:26:23

Says to swap to the beetle immediately if dragon is stunned by tornado punch, but then doesn't say WHAT to do with the beetle.

(OP) Kirandji

wrote on 2019-07-29 18:03:40

heal on cd is prio 1

schlumpf#2707

wrote on 2019-07-21 05:15:25

didn't manage to succeed here, but came up with a script while doing so:

change(#2) [ self.aura(doooooom:683).duration < 2 & self.aura(dooom:683).exists ]
-- avoids
use(bubble:934)
use(dive:564) [ enemy.ability(flame:792).usable & round > 2 ]
use(dodge:312) [ self.aura(bolt:605).exists ]
-- heals
use(heal:173) [ self(#3).dead ]
-- big ones
use(dooooom:519)
use(tornado:1052) [ self.aura(dooom:683).duration < 8 ]
-- fillers
use(filler:2067)
use(filler:219)
use(beetlefiller:193) [ self(#3).dead ]
change(next)

note: I didn't quite understand when to switch back to the beetle so I just put it at 1 round of apocalypse left. I also didn't know how to finish up with the beetle, so it will try to heal as much as possible and fill otherwise

Moo wrote on 2019-07-01 10:28:06

Worst tactic so far

aelfraed wrote on 2019-07-14 08:43:42

I disagree, I tried every single combo on wowhead, then this, and it WORKED

aelfraed wrote on 2019-07-14 08:39:52

omg after 1 hour I tried this strat. crab died before first opponent, dragon was stunned but I didn't swap to beetle, but it still worked. THANKYOU

ehowden

wrote on 2019-07-13 22:35:08

This didn't work for me, using SS Hermit crab. My beetle died with 21 hp left on the last guy, due to unlucky crit in his undead round :(

Illuded#1262

wrote on 2019-07-06 18:50:50

Worked first try for me, thank you!

Geki wrote on 2019-07-06 15:12:23

Man, that one was nerve wracking. If tornado punch hadn't critted that last time the apocalypse would've gotten off on an all but dead dragon and I would've lost.

Aero wrote on 2019-07-05 20:57:44

Does not work with a ninja hermit crab. Smokey lives every time.

(OP) Kirandji

wrote on 2019-07-06 10:18:40

so confused: the crab succeeded for me in like 23 out of 25 tries and only due to a critchain which doesnt happen so often. All other tries the crab was the steady part. Where i struggled in finding a setup was what followed… you are sure you follow bubble, 4x pinch and only then dive?

Drosera

wrote on 2019-07-03 09:03:26

Nice strat, tried several before using this as a last resort. Crazy but it worked.

Kanna wrote on 2019-07-02 22:25:55

THANK YOU this worked for me first try after trying all of the other strats! holy moley I didnt think I was ever going to get it <3

(OP) Kirandji

wrote on 2019-07-03 02:51:15

<3

Sluggly

wrote on 2019-07-02 17:17:16

Doesn't work at all for me after ~10 trys, either Crab dies before killing the elemental, Barnaby doesn't kill the dragon (happens a lot) before apocalypse comes or just dies to the dragon.

(OP) Kirandji

wrote on 2019-07-03 02:46:41

sorry to read this :( what surprises me is the hermit. I'v only found SS breeds ever, so i am wondering if there are others? speed is 350 and that is a crucial: u need to dive to dodge the heavy blow. I'v tried this one a lot and the steady part was the crab tbh. The dragon is close idd, i might change the tactic to use tornado punch in the rotation, but i found out that if it stunnes, the tac fails.

(OP) Kirandji

wrote on 2019-07-03 02:50:36

might tune by start using tornado when apocalypse has like 7 on the counter or so. Make sure to swap directly to the beetle if a stun comes in on the dragon.

suutar wrote on 2019-07-02 20:54:06

worked for me. Got pretty close on the dragon so I used the tornado once, and I got a crit on a jab once... not sure it'd have worked without those. But it did work when two others didn't.

JaneDoe wrote on 2019-07-01 23:41:55

another fucking USELESS and NOT working STRAT! replace the USELESS Hermit Crab with a Barnacled Hermit Crab and use pump THEN the strategy works.

(OP) Kirandji

wrote on 2019-07-02 16:20:41

I don't agree at all, but i wont start shouting. the hermit as the fast one ans kills the first pet every time if you can count till 4 and use dive correctly. Next thing is NOT to wait till the shard drops and stuns, but use dodge directly when it goes up.

Carrie wrote on 2019-07-02 04:35:35

Worked first time for me. The key is to time your dodges correctly.

sam wrote on 2019-06-29 19:12:22

the rng on that is fucking real. 1 and half hour later i give up.

(OP) Kirandji

wrote on 2019-06-30 04:58:53

aww, on what part did it fail? the hermit kills the first one with dive 9/10, is it the lack of dps on the second? make sure you dont get stunned and i experienced that when using tornado for a faster kill, the chance to stun is more a risk then a blessing. If that would b the case, swap on stun directly to the beetle to keep Barnaby for the dragon.

Xebulante

wrote on 2019-06-28 17:20:05

Lost Platysaur also works in slot 1, with 1/2/2 - subbing Water Jet for Pinch

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