70
70
Average rating: |
4.5 |
Ratings: |
53 |
귀하의 투표: |
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Creator |
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Filter strategies:
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Script thanks to Cellardwellar
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스크립트 |
2 | 4.5 ![]() |
N/A | 70 ![]() |
100
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1:40
|
13+ | |
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Time: 2-3 min
You take zero damage from Fel Corruption. So your third has 100% health at the start fighting backline pets. You also can use 공허의 자취가 남은 아누비사스 (2/1/1) or 아누비사스 우상 (1/1/1) -->(Void>Idol). TD Script works in that case too. In terms of efficiency I don't recommend 에메랄드의 꿈. 회복의 불길>>에메랄드의 꿈 But in the end it works too. Tested 10/16/2020 |
스크립트 |
2 | 4.3 ![]() |
N/A | 19 ![]() |
125
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2:05
|
18+ | ||
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Strategy created by Luikkari on wowhead.
edit: Tried this again and it didn't seem to work as well as the day before. Got the Tree Python which had Vicious Fang and Fel Corruption and UV and Anubisath idol failed horribly to bring it down. Will keep this up for now, but might remove it later. I'll put on RNG |
알엔지 스크립트 |
2 | 3.4 ![]() |
N/A | 12 ![]() |
155
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2:35
|
19+ | ||
스크립트 |
2 | 3.5 ![]() |
N/A | 15 ![]() |
105
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1:45
|
17+ | |||
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Time: ~2 min
Your team gets only damage once from Fel Corruption. It's a really strong and safe strategy. Oftentimes you don't even need your third pet and can deafeat the enemy with two pets. As third you can use 공허의 자취가 남은 아누비사스, 아누비사스 우상, 꿈 새끼용 or 에메랄드 새끼 원시용. TD Script works for all these alternative pets too. Tested 11/21/2020 (9.0.2) |
스크립트 |
2 | 5.0 ![]() |
N/A | 6 ![]() |
165
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2:45
|
21+ | ||
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모든 레벨 21+ 애완동물
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Credit Pankracy#2378 for the Restored Revenant idea. Depending on Back line Pets Emerald Proto Drake or Anusibith Idol can be used instead of Sunfur
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알엔지 레벨 21+ |
2 | 0.0 ![]() |
N/A | 1 ![]() |
175
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2:55
|
25+ | |
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10.2 made this RNG sorry
I use P/P breeds. |
알엔지 스크립트 |
2 | 5.0 ![]() |
N/A | 1 ![]() |
100
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1:40
|
14+ | ||
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Apologies, this is my 1st submission. I am still working on learning how to "write" the script, so I assume someone else may be able to supply it for now. I read the failures across the 1st 8 teams by others, over the last 4 years, and saw a fairly consistent RNG pattern, so I did this in my 1st go by making changes that focused on weakness instead of longevity. You can use a different pet for the final pet as long as it does creature damage (For those without the proto)
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2 | 5.0 ![]() |
N/A | 2 ![]() |
125
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2:05
|
16+ | |||
번식 |
2 | 3.7 ![]() |
N/A | 2 ![]() |
110
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1:50
|
15+ | |||
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Quick and easy - validated post SL
Script thanks to Koru |
스크립트 |
2 | 3.8 ![]() |
N/A | 2 ![]() |
125
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2:05
|
19+ | ||
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번식 트리키 스크립트 |
2 | 3.4 ![]() |
N/A | 3 ![]() |
120
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2:00
|
15+ | ||
스크립트 |
2 | 3.5 ![]() |
N/A | 1 ![]() |
155
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2:35
|
20+ | |||
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알엔지 스크립트 |
2 | 3.2 ![]() |
N/A | 2 ![]() |
140
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2:20
|
18+ | ||
2 | 2.6 ![]() |
N/A | 1 ![]() |
125
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2:05
|
18+ | ||||
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Cribbed from Mutanis's strategy here with a different pet 3
|
번식 스크립트 |
2 | 0.0 ![]() |
N/A | 0 ![]() |
140
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2:20
|
21+ | ||
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This strategy borrows from Mutanis (good job by the way) but uses an Iron Starlette which will survive the death of Skrillix so it can be used to further damage the remaining enemy pets. The tradeoff is that Fel Corruption hits your backline once.
I haven't tested with an H/H Iron Starlette so I don't know if it would consistently work. |
번식 스크립트 |
2 | 2.3 ![]() |
N/A | 0 ![]() |
145
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2:25
|
20+ | ||
|
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Only use this if you don't have the pets for any of the other strategies. It has a comparable high risk to fail.
|
알엔지 |
2 | 1.0 ![]() |
N/A | 0 ![]() |
150
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2:30
|
20+ | |
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if 1st SNAKE has not a 'burrow' skill, then will be lose
you need to restart the battle |
스크립트 |
2 | 1.0 ![]() |
N/A | 0 ![]() |
155
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2:35
|
19+ |
Incl. steps:
Substitutes:
1 / 3
Script thanks to Cellardwellar
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 6 | 1196 |
2 | ➜ | 7 | 1271 |
3 | ➜ | 7 | 1337 |
4 | ➜ | 7 | 1394 |
5 | ➜ | 8 | 1444 |
6 | ➜ | 8 | 1485 |
7 | ➜ | 9 | 1518 |
8 | ➜ | 10 | 1543 |
9 | ➜ | 11 | 1559 |
10 | ➜ | 11 | 1568 |
11 | ➜ | 12 | 1568 |
12 | ➜ | 13 | 1559 |
13 | ➜ | 14 | 1543 |
14 | ➜ | 15 | 1518 |
15 | ➜ | 16 | 1485 |
16 | ➜ | 17 | 1444 |
17 | ➜ | 17 | 1394 |
18 | ➜ | 18 | 1337 |
19 | ➜ | 19 | 1271 |
20 | ➜ | 20 | 1196 |
21 | ➜ | 21 | 1114 |
22 | ➜ | 22 | 1023 |
23 | ➜ | 23 | 924 |
24 | ➜ | 24 | 817 |
탐험대 모자 |
|
하급 애완동물 간식 |
|
애완동물 간식 |
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다크문 중산모 |
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애완동물 전투 주 |
= |
Pet levels to 25 with minimal XP lost |
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= |
Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
A screeching imp, in a devilish cavern. What kind of reference might that just be... ^^
1
tarnin
글 올리기 2025-02-09 21:24:47
2
dyljo#1273
글 올리기 2025-01-13 00:17:49
2
Cult
글 올리기 2024-12-11 12:42:49
....
3
Kalamath#1919
글 올리기 2023-01-25 22:42:08
1
Sniperorc
글 올리기 2024-02-23 00:39:23
1
OnyxMage#19370
글 올리기 2024-06-27 14:05:44
30
cellardwellar
글 올리기 2020-09-03 02:44:12
1. Unborn Val'kyr {2,2,2}
2. Stitched Pup {1,2,1}
3. Emerald Proto-Whelp {1,2,2}
It's been working so well I wrote a script for it. It uses Consume so the pup lasts much longer and uses Howl on cool down for more damage, unless it's the pup's Undead round. Doing this the Stitched Pup almost kills the second pet. The script should compensate for some of the random abilities that can throw it off such as (Asleep). The only loss was due to a moth putting pup to sleep and not getting in his Consume.
standby [round~2,3]
standby [enemy.aura(Dodge:311).exists]
standby [self.aura(Asleep:498).exists]
--
ability(Curse of Doom:218)
ability(Unholy Ascension:321)
--
ability(Consume Corpse:665) [enemy(#2).active & enemy.round~1,2,3]
ability(Howl:362) [!self(#2).aura(Undead:242).exists]
--
ability(Emerald Dream:598) [self(#3).hpp<60]
ability(Emerald Presence:597) [!self.aura(Emerald Presence:823).exists]
ability(#1)
--
change(next)
2
Maddie
글 올리기 2020-11-03 17:33:09
1
Stromczech
글 올리기 2022-01-15 20:28:54
1
UncleVinny#11559
글 올리기 2022-09-28 00:13:51
1
Alayea
글 올리기 2022-10-22 04:43:48
3
Strawbear
글 올리기 2021-12-03 14:29:52
0
Strawbear
글 올리기 2021-12-03 14:19:28
1
Shywillow
글 올리기 2021-10-16 06:25:21
1
Bluemoons
글 올리기 2020-12-11 18:35:47
(edited)
3
akesi#1338
글 올리기 2021-02-12 20:42:39
1
Oakwarden
글 올리기 2020-11-09 01:28:19
2
Phoulmouth
글 올리기 2020-10-18 23:37:48
Unborn valk, Chrominius with AE, howl, surge, and enchanted broom with batter sweep windup made it a joke.
Doom
Pass
Pass
Unholy Ascension
Chrominius > Howl
Surge
recharge
AE
AE
Howl on snake, dies
wind up
wind up
2/2 so far
(edited)
2
Nellq
글 올리기 2020-10-31 13:45:15
2
Shenglei#2227
글 올리기 2020-10-19 17:57:44
2
peachhat#1461
글 올리기 2020-10-15 02:09:18
1
Mhopjr#1805
글 올리기 2020-10-16 14:30:42
1
tenesto
글 올리기 2020-10-04 22:59:10
1
Anne 글 올리기 2020-06-21 11:22:38
1
Shadowball
글 올리기 2020-06-04 06:49:45
0
Dave_B 글 올리기 2020-04-04 20:31:00
1
Kopciuszek
글 올리기 2020-03-01 20:03:44
12
Unktehila
글 올리기 2018-04-20 17:38:19
if [ self(#1).active ]
ability(Curse of Doom)
standby [ enemy.round=2 ]
standby [ enemy.round=3 ]
ability(#3)
endif
change(#2) [ self(#1).dead ]
if [ self(#2).active ]
ability(#2) [!self.aura(Undead).exists]
ability(#1)
endif
change(#3) [ self(#2).dead ]
if [ self(#3).active ]
ability(Emerald Dream) [ self.hp<700 ]
ability(Emerald Presence) [ self.aura(Emerald Presence).duration<=1 ]
ability(Emerald Bite)
endif
2
Limelime#1861
글 올리기 2019-07-10 10:57:38
-3
LirameiRav 글 올리기 2017-08-20 18:02:14
catch [enemy(#2).active & enemy(#2).quality > 2 & enemy(#3).quality < 4]
catch [enemy(#3).active & enemy(#3).quality > 2]
ability(218)
standby [round < 4]
ability(321)
ability(362)
ability(665) [self.hp < 700]
ability(499)
ability(525) [self.aura(245).exists & enemy.hp < 600 & self.hp > 200]
ability(598) [self.hp < 1100]
ability(597) [self.aura(823).duration <= 1]
ability(525)
change(#2)
change(#3)
1
Reedwand
글 올리기 2019-01-17 06:20:45
4
Shiney79 글 올리기 2018-11-07 08:58:29
3
Bellavia 글 올리기 2017-08-19 06:16:47
1
KáPé
글 올리기 2018-08-06 05:05:58
Rota: Ravage, Bite, Ravage, Bite, Ravage
0
Daedrynn 글 올리기 2016-10-02 22:19:09
0
Gráinne
글 올리기 2016-10-10 21:21:43
However, as always, there is no way to stop Skrillix getting off two rounds of Fel Corruption, and if one of those crits, he will have done 900+ damage to all your pets with them. That's the same RNG the fight has always had. Of course, if RNG hands you a couple of Blue pets as backup to Skrillix, that makes it tougher.
1
Swyftlyght
글 올리기 2017-11-27 10:12:22
0
Karl 글 올리기 2017-08-13 05:59:31
if [ self(#1).active ]
ability(Curse of Doom)
standby [ enemy.round=2 ]
standby [ enemy.round=3 ]
ability(#3)
endif
change(#2) [ self(#1).dead ]
if [ self(#2).active ]
ability(#2)
ability(#1)
endif
change(#3) [ self(#2).dead ]
if [ self(#3).active ]
ability(Emerald Dream) [ self.hp<700 ]
ability(Emerald Presence) [ self.aura(Emerald Presence).duration<=1 ]
ability(Emerald Bite)
endif
0
suutar 글 올리기 2017-10-21 21:06:13
0
Anonymous 글 올리기 2017-07-08 16:00:31
leap, blackclaw, leap, hunting party....rest is e-z.
0
Willbender 글 올리기 2017-06-07 03:19:24
if [enemy(#1).active]
ability(Curse of Doom)
standby [enemy.round=2]
standby [enemy.round=3]
ability(Unholy Ascension)
change(#2) [self(#1).dead & !self(#2).active]
ability(Howl)
ability(Diseased Bite)
change(#3) [self(#2).dead & !self(#3).active]
ability(Sandstorm) [!weather(Sandstorm)]
ability(Crush)
endif
if [enemy(#2).active]
ability(Diseased Bite)
change(#3) [self(#2).dead & !self(#3).active]
ability(Sandstorm) [!weather(Sandstorm)]
ability(Crush)
endif
if [enemy(#3).active]
ability(Diseased Bite)
change(#3) [self(#2).dead & !self(#3).active]
ability(Sandstorm) [!weather(Sandstorm)]
ability(Crush)
endif
1
Chefzac 글 올리기 2017-06-25 09:47:17
if [enemy(#1).active]
ability(Curse of Doom)
standby [enemy.round=2]
standby [enemy.round=3]
ability(Unholy Ascension)
change(#2) [self(#1).dead & !self(#2).active]
ability(Howl)
ability(Diseased Bite)
change(#3) [self(#2).dead & !self(#3).active]
ability(Emerald Dream) [self.hp<1000]
ability(Emerald Presence) [self.aura(Emerald Presence).duration<=1]
ability(Emerald Bite)
endif
if [enemy(#2).active]
ability(Diseased Bite)
change(#3) [self(#2).dead & !self(#3).active]
ability(Emerald Dream) [self.hp<1000]
ability(Emerald Presence) [self.aura(Emerald Presence).duration<=1]
ability(Emerald Bite)
endif
if [enemy(#3).active]
ability(Diseased Bite)
change(#3) [self(#2).dead & !self(#3).active]
ability(Emerald Dream) [self.hp<1000]
ability(Emerald Presence) [self.aura(Emerald Presence).duration<=1]
ability(Emerald Bite)
endif
1
Felina 글 올리기 2017-06-09 13:13:24
everything else is still same as guide says and Skrillix still dies same time seems easier to me this way.
0
Vinblanc 글 올리기 2017-02-26 01:20:55
0
Rage Kage 글 올리기 2017-03-20 01:26:53
0
Persephone 글 올리기 2017-04-25 00:02:09
0
Aranesh
글 올리기 2017-04-25 15:41:24
0
Cheska 글 올리기 2017-02-12 13:09:08
0
David G 글 올리기 2017-01-28 22:58:32
Turn 1: Curse of Doom.
Turn 2: Unholy Ascension. This will miss, but we don't care. It achieves the two goals we want, which are to switch to the Stitched Pup and provide a corpse for Consume Corpse.
Bring in your Stitched Pup.
Turn 1: Consume Corpse.
Turn 2: Diseased Bite.
Turn 3: Howl - Skrillix dies.
Turn 4+: Diseased Bite till you die.
Bring in whatever
Turn 1+: Clean up
0
Aranesh
글 올리기 2017-01-29 03:10:06
0
Antranig 글 올리기 2016-11-12 16:03:03
0
Aranesh
글 올리기 2016-11-13 06:27:29
0
skarpethinn 글 올리기 2016-10-29 01:08:04
If you leave it a round or two, you have it go off on the third pet, maximising the damage you're doing - especially great if your third pet is the Emerald Proto-Whelp; you get to heal up after the severe damage Skrillix's two Fel Corruptions do, so by the time you come back in after the Whelp's 3-round heal, you have initiative, as the last pet is below 50%, thus losing it's extra-speed breed advantage.
0
Booket 글 올리기 2016-08-16 22:06:47
Skrillix (NPC#94649)
1: Unborn Val'kyr (2,2,2)
2: Rabid Nut Varmint 5000 (2,2,1)
3: Emerald Proto-Whelp (2,2,2)
Turn 1
Curse of Doom
Turn 2
Switch to Rabid Nut Varmint 5000 (P/B)
Turn 3
Extra Plating
Turn 4
Diseased Bite until Skrillix is Dead
Enemy pet comes in
Turn 5+
Clean up :-)
Great choices are an Anubisath Idol or an Emerald Proto-Whelp.
0
Anonymous 글 올리기 2016-08-01 04:55:59
0
SnowyRow 글 올리기 2016-07-31 19:00:52
I see on the battles in the upper left-hand corner there is a "Rematch String", which copies when clicked. I have Rematch, but I have no idea how to input the string! Is this a thing?! How do you use it?!
Thanks again!!!
0
Aranesh
글 올리기 2016-07-31 23:35:39
You can indeed import the teams with this Rematch String. To do so open Rematch ingame, go to the "Teams" tab (on the bottom) and then on top right there is a button called "Teams" => "Import Teams".
You can paste the string and have the team setup imported directly without hassle :-)
Hope that helps and thank you very much for the praise!!
0
thebl4ckd0g 글 올리기 2016-07-31 04:04:47
1
herzogg
글 올리기 2020-11-12 07:55:43
if [self(Ungeborene Val'kyr:1238).active]
use(Fluch der Verdammnis:218) [round=1]
standby [round=2]
standby [round=3]
use(Unheiliger Aufstieg:321)
change(Flickenwelpe:1146)
endif
if [self(Flickenwelpe:1146).active]
use(Heulen) [self.round=1]
use(Infizierender Biss:499)
standby
change(next)
endif
if [self(Smaragdgrüner Protowelpe:1167).active]
use(Smaragdpräsenz:597) [!self(Smaragdgrüner Protowelpe:1167).aura(Smaragdpräsenz:823).exists]
use(Smaragdgrüner Traum:598) [self(Smaragdgrüner Protowelpe:1167).hp <900]
use(Smaragdbiss:525)
standby
endif
0
Merowex 글 올리기 2018-12-31 10:33:21
use(Fluch der Verdammnis:218)
standby [round=2]
standby [round=3]
use(Unheiliger Aufstieg:321)
change(Chrominius:1152)
standby [self(Chrominius:1152).aura(Verwandelt:822).exists]
use(Heulen:362)
use(Kraftsog:593) [self(Chrominius:1152).hp<340]
use(Smaragdgrüner Traum:598) [self(Smaragdgrüner Protowelpe:1167).hp<1000]
use(Smaragdpräsenz:597) [!self(Smaragdgrüner Protowelpe:1167).aura(Smaragdpräsenz:823).exists]
use(Smaragdbiss:525)
0
Fyle 글 올리기 2017-05-06 02:22:55
2
Feyskin 글 올리기 2017-03-21 13:07:09
1
Aranesh
글 올리기 2017-03-24 04:03:02
0
Anonymous 글 올리기 2017-03-19 20:32:42
0
Lea 글 올리기 2017-03-20 03:04:32
1
MarioAffonso#1922
글 올리기 2018-06-05 04:09:41
the guide of this fight is very flawed
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