5
5
Average rating: |
4.5 |
Ratings: |
4 |
Your vote: |
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Creator |
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Filter strategies:
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Any Level 1+ Pet
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I copied strategy from Wowhead
Script thanks to Ratsch |
Level 1+ Script |
2 | 4.1 | N/A | 22 | 118
1:58
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20 | |
I've worked with this setup for almost two hours to reassure that it works 100% of the times. So please be kind with your judgement, I know it's fairly long but it works.
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2 | 5.0 | N/A | 5 | 144
2:24
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20 | |||
Any Level 10+ Pet
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Dive rolling low will cause this to go beyond 18 (or so) rounds.
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Level 10+ Script |
2 | 3.8 | N/A | 8 | 120
2:00
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18+ | |
Any Level 1+ Pet
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Breed Level 1+ |
2 | 5.0 | N/A | 2 | 146
2:26
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27+ | ||
Any Level 1+ Pet
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Level 1+ Script |
2 | 5.0 | N/A | 2 | 114
1:54
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18 | ||
Any Level 1+ Pet
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Other breeds of the Young Sand Sifter (S/S, S/B, B/B) are subject to RNG on Burn damage but may work; while slower breeds (H/H, H/P) will get hit by Conflagrate and not survive.
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Breed Level 1+ Script |
2 | 5.0 | N/A | 3 | 113
1:53
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18 | |
Any Level 1+ Pet
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RNG Level 1+ |
2 | 0.0 | N/A | 1 | 169
2:49
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21+ | ||
Any Level 1+ Pet
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Breed Level 1+ Script |
2 | 5.0 | N/A | 1 | 110
1:50
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19 | ||
Any Level 1+ Pet
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Inspired by Norng
#1 pet can be H/P (crit risk). #2 between 265/302 PWR work but adds 1 round, slight crit risk |
Breed Level 1+ Script |
2 | 5.0 | N/A | 5 | 76
1:16
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11-12 | |
Any Level 1+ Pet
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Quick, but the Voidskimmer is susceptible to crits.
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Breed RNG Level 1+ |
2 | 4.5 | N/A | 5 | 75
1:15
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12 |
Any Level 1+ Pet
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12 rounds.
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Breed RNG Level 1+ Script |
2 | 4.0 | N/A | 3 | 75
1:15
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12 | |
Any Level 1+ Pet
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Breed Level 1+ Script |
2 | 3.3 | N/A | 2 | 102
1:42
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16 | ||
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2 | 0.0 | N/A | 0 | 119
1:59
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18+ |
Incl. steps:
Any Level 1+ Pet
Substitutes:
1 / 12
Quick, but the Voidskimmer is susceptible to crits.
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
= |
Pet levels to 25 with minimal XP lost |
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= |
Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Smoking hot!
1
You must be logged in to vote on commentsWhyDaRumGone
wrote on 2024-01-01 18:54:49
Kelp might be there to try to recover in the event of a loss. With a P/P, Rip plus Blood in the water will do enough to kill the 2nd and 3rd (HH only 2nd) but I'm not sure rip will do enough damage to make the final enemy pet use it's heal when it means to.
You'd almost be better running a pump/Water jet user (265+ power and 273+ Speed) as a backup so it can finish in the event of a crit leaving you on the enemies 2nd and restart if it dies to the first.
1
You must be logged in to vote on commentsUnlak
wrote on 2023-02-27 17:09:07
I have only tried it twice but it follows the strategy and worked fine for me. First time I only needed pet #1 to finish the fight.
if [enemy(#2).active]
ability(Pump:297)
endif
if [enemy(#3).active]
ability(Water Jet:118) [enemy.round=1]
change(#2) [enemy.round=3]
change(#1) [enemy.round=4]
change(#3) [enemy.round=6]
ability(Pump:297)
ability(Blood in the Water:423) [enemy.aura(Bleeding:491).exists]
ability(Rip:803)
change(next)
ability(#1)
endif
ability(Cleansing Rain:230) [self.round=2]
ability(Pump:297)
ability(Water Jet:118) (edited)
1
You must be logged in to vote on commentsAlauraa#2331
wrote on 2021-02-19 19:33:12
1
You must be logged in to vote on commentsZakiTraki
wrote on 2019-10-08 12:30:37
0
You must be logged in to vote on commentsEverth wrote on 2018-09-19 15:00:29
Purrfect
7
You must be logged in to vote on commentsCamlas
wrote on 2018-07-17 16:38:03
ability(Bubble:934)
ability(Water Jet:118)
if [enemy(#2).active]
ability(Shell Shield:310) [enemy(#2).active & self.round = 1]
ability(Blood in the Water:423) [enemy.hp < 1226 & enemy.aura(Bleeding:491).exists]
endif
if [enemy(#3).active]
ability(Shell Shield:310) [enemy(#3).active & enemy.round = 2]
ability(Blood in the Water:423) [enemy.round > 4]
endif
ability(Rip:803)
change(next)
ability(#1)
4
You must be logged in to vote on commentsGoldberggdn wrote on 2017-05-20 06:54:50
Any snail (2/2/1)
Level pet (More than 310 life)
Hydraling (1/2/1)
Shell Shield
Dive
Absorb
Absorb
Shell Shield
Absorb until Cackling Flame dies, Devouring Blaze comes in (If Snail dies before Cackling Flame, restart)
Absorb
Dive
Absorb until Snail dies
Bring in your Level Pet (10+)
Switch in Hydraling
Deep Bite
Deep Bite
Shell Armor
Deep Bite
Deep Bite
Devouring Blaze casts Armageddon and dies, Living Coals comes in
Deep Bite until Living Coals is back from Reforge
Shell Armor
Deep Bite
Swallow you whole
0
You must be logged in to vote on commentsKev wrote on 2017-08-23 18:18:18
0
You must be logged in to vote on commentsCairdeCruan wrote on 2017-08-24 09:54:07
0
You must be logged in to vote on commentsCouves wrote on 2017-08-31 19:24:41
0
You must be logged in to vote on commentsAir wrote on 2017-10-29 06:54:13
if [self(#1).active & enemy(Cackling Flame:1851).active]
quit [self(#1).dead]
ability(Shell Shield:310) [self.round = 1]
ability(Shell Shield:310) [self.round = 6]
ability(Dive:564) [self.round = 2]
ability(Absorb:449)
endif
if [self(#1).active & enemy(Devouring Blaze:1852).active]
change(#2) [self(#1).dead]
ability(Dive:564) [enemy.round = 2]
ability(Absorb:449)
endif
if [self(#2).active & enemy(Devouring Blaze:1852).active]
change(Hydraling:1541)
endif
if [self(Hydraling:1541).active & enemy(Devouring Blaze:1852).active]
ability(Deep Bite:1372) [round = 1]
ability(Deep Bite:1372) [round = 2]
ability(Shell Armor:1380)
ability(Deep Bite:1372) [round = 4]
ability(Deep Bite:1372) [round = 5]
endif
if [self(#2).active & enemy(Living Coals:1853).active]
change(Hydraling:1541)
endif
if [self(Hydraling:1541).active & enemy(Living Coals:1853).active]
ability(Swallow You Whole:276) [enemy.hpp <= 25]
ability(Deep Bite:1372) [enemy.aura(Reforging:1409).exists]
ability(Shell Armor)
ability(Deep Bite:1372)
endif
2
You must be logged in to vote on commentsDanny#2989
wrote on 2018-01-12 17:24:56
1
You must be logged in to vote on commentsRhaom
wrote on 2018-01-12 22:32:17
ability(Deep Bite:1372) [round = 1]
ability(Deep Bite:1372) [round = 2]
ability(Shell Armor:1380)
ability(Deep Bite:1372) [round = 4]
ability(Deep Bite:1372) [round = 5]
To
ability(Shell Armor:1380) [self.round=3]
ability(Deep Bite:1372)
1
You must be logged in to vote on commentsCamlas
wrote on 2018-06-04 17:54:21
quit [self(#1).dead & enemy(Cackling Flame:1851).active]
change(#2) [self(#1).dead & !self(#2).played]
change(Hydraling:1541) [self(#2).active]
ability(Dive:564) [self.round = 2]
ability(Dive:564) [enemy(Devouring Blaze:1852).active & enemy.round = 2]
ability(Shell Shield:310) [round ~ 1,6]
ability(Absorb:449)
ability(Swallow You Whole:276) [enemy.hpp <= 25]
if [self(Hydraling:1541).active & enemy(Living Coals:1853).active]
ability(Deep Bite:1372) [enemy.aura(Reforging:1409).exists]
endif
ability(Shell Armor:1380) [self.round >= 3]
ability(#1)
0
You must be logged in to vote on commentsStaler wrote on 2018-03-07 11:51:27
0
You must be logged in to vote on commentsRavynsur wrote on 2017-01-04 08:02:23
0
You must be logged in to vote on commentsMyfandwy wrote on 2016-12-29 18:09:20
0
You must be logged in to vote on commentsAxS wrote on 2016-11-14 05:52:19
0
You must be logged in to vote on commentsZelex wrote on 2016-10-22 19:15:54
0
You must be logged in to vote on commentsAinyan wrote on 2016-10-20 12:23:27
0
You must be logged in to vote on commentsЭлементар wrote on 2017-07-18 09:10:28
Теже способности
0
You must be logged in to vote on commentsAnonymous wrote on 2017-05-30 09:44:02
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