5
5
Average rating: |
4.6 |
Ratings: |
5 |
Your vote: |
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Qualsiasi Livello 1+ Mascotte
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Inspired by Norng
#1 pet can be H/P (crit risk). #2 between 265/302 PWR works but adds 1 round, and 1-2% crit risk, I'd also recommend to have the #2 below 289 speed if possible (helps reduce that 1-2% chance). |
Tipo Livello 1+ Script |
2 | 5.0 ![]() |
N/A | 13 ![]() |
75
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1:15
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11+ | |
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I've worked with this setup for almost two hours to reassure that it works 100% of the times. So please be kind with your judgement, I know it's fairly long but it works.
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2 | 5.0 ![]() |
N/A | 7 ![]() |
144
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2:24
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20 | |||
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Qualsiasi Livello 1+ Mascotte
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I copied strategy from Wowhead
Script thanks to Ratsch |
Livello 1+ Script |
2 | 3.9 ![]() |
N/A | 27 ![]() |
118
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1:58
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20 | |
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Qualsiasi Livello 10+ Mascotte
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Dive rolling low will cause this to go beyond 18 (or so) rounds.
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Livello 10+ Script |
2 | 3.9 ![]() |
N/A | 8 ![]() |
120
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2:00
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18+ | |
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2 | 5.0 ![]() |
N/A | 0 ![]() |
119
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1:59
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18+ | |||
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Qualsiasi Livello 1+ Mascotte
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Livello 1+ Script |
2 | 5.0 ![]() |
N/A | 2 ![]() |
114
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1:54
|
18 | ||
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Qualsiasi Livello 1+ Mascotte
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Other breeds of the Young Sand Sifter (S/S, S/B, B/B) are subject to RNG on Burn damage but may work; while slower breeds (H/H, H/P) will get hit by Conflagrate and not survive.
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Tipo Livello 1+ Script |
2 | 5.0 ![]() |
N/A | 3 ![]() |
113
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1:53
|
18 | |
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Qualsiasi Livello 1+ Mascotte
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Tipo Livello 1+ Script |
2 | 5.0 ![]() |
N/A | 1 ![]() |
110
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1:50
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19 | ||
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Qualsiasi Livello 1+ Mascotte
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Quick, but the Voidskimmer is susceptible to crits.
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Tipo RNG Livello 1+ |
2 | 4.6 ![]() |
N/A | 5 ![]() |
75
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1:15
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12 |
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Qualsiasi Livello 1+ Mascotte
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12 rounds.
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Tipo RNG Livello 1+ Script |
2 | 4.0 ![]() |
N/A | 3 ![]() |
75
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1:15
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12 | |
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Qualsiasi Livello 1+ Mascotte
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Tipo Livello 1+ |
2 | 4.3 ![]() |
N/A | 3 ![]() |
146
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2:26
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27+ | ||
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Qualsiasi Livello 1+ Mascotte
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Tipo Livello 1+ Script |
2 | 3.3 ![]() |
N/A | 2 ![]() |
102
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1:42
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16 | ||
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Qualsiasi Livello 1+ Mascotte
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RNG Livello 1+ |
2 | 1.0 ![]() |
N/A | 1 ![]() |
169
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2:49
|
21+ |
Includi Passaggi:
Qualsiasi Livello 1+ Mascotte
Substitutes:
1 / 14
Quick, but the Voidskimmer is susceptible to crits.
Prima | Dopo | Esperienza Guadagnata | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Cappello da Safari |
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Integratore Inferiore |
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Integratore |
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Cilindro di Lunacupa |
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Evento bonus: scontri tra mascotte |
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Le mascotte livellano fino al 25 con minima XP persa |
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XP aggiuntiva oltre il livello 25 è persa. |
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For the best display of your strategy, please follow these guidelines:
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Smoking hot!
1
WhyDaRumGone
scritto il 2024-01-01 18:54:49
Kelp might be there to try to recover in the event of a loss. With a P/P, Rip plus Blood in the water will do enough to kill the 2nd and 3rd (HH only 2nd) but I'm not sure rip will do enough damage to make the final enemy pet use it's heal when it means to.
You'd almost be better running a pump/Water jet user (265+ power and 273+ Speed) as a backup so it can finish in the event of a crit leaving you on the enemies 2nd and restart if it dies to the first.
1
Unlak
scritto il 2023-02-27 17:09:07
I have only tried it twice but it follows the strategy and worked fine for me. First time I only needed pet #1 to finish the fight.
if [enemy(#2).active]
ability(Pump:297)
endif
if [enemy(#3).active]
ability(Water Jet:118) [enemy.round=1]
change(#2) [enemy.round=3]
change(#1) [enemy.round=4]
change(#3) [enemy.round=6]
ability(Pump:297)
ability(Blood in the Water:423) [enemy.aura(Bleeding:491).exists]
ability(Rip:803)
change(next)
ability(#1)
endif
ability(Cleansing Rain:230) [self.round=2]
ability(Pump:297)
ability(Water Jet:118) (edited)
1
Alauraa#2331
scritto il 2021-02-19 19:33:12
1
ZakiTraki
scritto il 2019-10-08 12:30:37
0
Everth scritto il 2018-09-19 15:00:29
Purrfect
7
Camlas
scritto il 2018-07-17 16:38:03
ability(Bubble:934)
ability(Water Jet:118)
if [enemy(#2).active]
ability(Shell Shield:310) [enemy(#2).active & self.round = 1]
ability(Blood in the Water:423) [enemy.hp < 1226 & enemy.aura(Bleeding:491).exists]
endif
if [enemy(#3).active]
ability(Shell Shield:310) [enemy(#3).active & enemy.round = 2]
ability(Blood in the Water:423) [enemy.round > 4]
endif
ability(Rip:803)
change(next)
ability(#1)
4
Goldberggdn scritto il 2017-05-20 06:54:50
Any snail (2/2/1)
Level pet (More than 310 life)
Hydraling (1/2/1)
Shell Shield
Dive
Absorb
Absorb
Shell Shield
Absorb until Cackling Flame dies, Devouring Blaze comes in (If Snail dies before Cackling Flame, restart)
Absorb
Dive
Absorb until Snail dies
Bring in your Level Pet (10+)
Switch in Hydraling
Deep Bite
Deep Bite
Shell Armor
Deep Bite
Deep Bite
Devouring Blaze casts Armageddon and dies, Living Coals comes in
Deep Bite until Living Coals is back from Reforge
Shell Armor
Deep Bite
Swallow you whole
0
Kev scritto il 2017-08-23 18:18:18
0
CairdeCruan scritto il 2017-08-24 09:54:07
0
Couves scritto il 2017-08-31 19:24:41
0
Air scritto il 2017-10-29 06:54:13
if [self(#1).active & enemy(Cackling Flame:1851).active]
quit [self(#1).dead]
ability(Shell Shield:310) [self.round = 1]
ability(Shell Shield:310) [self.round = 6]
ability(Dive:564) [self.round = 2]
ability(Absorb:449)
endif
if [self(#1).active & enemy(Devouring Blaze:1852).active]
change(#2) [self(#1).dead]
ability(Dive:564) [enemy.round = 2]
ability(Absorb:449)
endif
if [self(#2).active & enemy(Devouring Blaze:1852).active]
change(Hydraling:1541)
endif
if [self(Hydraling:1541).active & enemy(Devouring Blaze:1852).active]
ability(Deep Bite:1372) [round = 1]
ability(Deep Bite:1372) [round = 2]
ability(Shell Armor:1380)
ability(Deep Bite:1372) [round = 4]
ability(Deep Bite:1372) [round = 5]
endif
if [self(#2).active & enemy(Living Coals:1853).active]
change(Hydraling:1541)
endif
if [self(Hydraling:1541).active & enemy(Living Coals:1853).active]
ability(Swallow You Whole:276) [enemy.hpp <= 25]
ability(Deep Bite:1372) [enemy.aura(Reforging:1409).exists]
ability(Shell Armor)
ability(Deep Bite:1372)
endif
2
Danny#2989
scritto il 2018-01-12 17:24:56
1
Rhaom
scritto il 2018-01-12 22:32:17
ability(Deep Bite:1372) [round = 1]
ability(Deep Bite:1372) [round = 2]
ability(Shell Armor:1380)
ability(Deep Bite:1372) [round = 4]
ability(Deep Bite:1372) [round = 5]
To
ability(Shell Armor:1380) [self.round=3]
ability(Deep Bite:1372)
1
Camlas
scritto il 2018-06-04 17:54:21
quit [self(#1).dead & enemy(Cackling Flame:1851).active]
change(#2) [self(#1).dead & !self(#2).played]
change(Hydraling:1541) [self(#2).active]
ability(Dive:564) [self.round = 2]
ability(Dive:564) [enemy(Devouring Blaze:1852).active & enemy.round = 2]
ability(Shell Shield:310) [round ~ 1,6]
ability(Absorb:449)
ability(Swallow You Whole:276) [enemy.hpp <= 25]
if [self(Hydraling:1541).active & enemy(Living Coals:1853).active]
ability(Deep Bite:1372) [enemy.aura(Reforging:1409).exists]
endif
ability(Shell Armor:1380) [self.round >= 3]
ability(#1)
0
Staler scritto il 2018-03-07 11:51:27
0
Ravynsur scritto il 2017-01-04 08:02:23
0
Myfandwy scritto il 2016-12-29 18:09:20
0
AxS scritto il 2016-11-14 05:52:19
0
Zelex scritto il 2016-10-22 19:15:54
0
Ainyan scritto il 2016-10-20 12:23:27
0
Элементар scritto il 2017-07-18 09:10:28
Теже способности
0
Anonymous scritto il 2017-05-30 09:44:02
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