Strategy added by Kurasu#2861
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Any Level 1+ Pet
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~12 round fight
level pet must be #2 for the script to work |
Level 1+ Script |
2 | 5.0 | N/A | 36 | 110
1:50
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13+ | |
Any Level 1+ Pet
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Inspired by DragonsAfterDark's strategy.
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Level 1+ Script Staff Pick |
2 | 4.9 | N/A | 45 | 100
1:40
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13+ | |
Any Level 5+ Pet
Any Level 5+ Pet
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Level 5+ Script |
2 | 4.5 | N/A | 94 | 175
2:55
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22+ | |
Any Level 10+ Pet
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Kurasu#2861's great opener, the Pandaren Monk, paired with a faster finisher
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Breed Shop Level 10+ Script |
2 | 4.0 | N/A | 9 | 100
1:40
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12 | |
Any Level 5+ Pet
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Been using this strat for years, probably modified from a Wowhead strat, but can't find original. Level pet will potentially take several hits of Cyclone, so needs a bit of health.
Script thanks to Cloudia |
Breed Level 5+ Script |
2 | 5.0 | N/A | 4 | 135
2:15
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16+ | |
Any Level 1+ Pet
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Level 1+ Script |
2 | 5.0 | N/A | 3 | 220
3:40
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29+ | ||
Any Level 1+ Pet
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Breed Level 1+ Script |
2 | 5.0 | N/A | 0 | 185
3:05
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26 | ||
Any Level 7+ Pet
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The level of your back row pet is dependent highly on RNG of the wind hitting it or not. I have leveled pets as low as level 1 with good RNG (I.E. not getting hit, or only hit once). Level 7+ to guarantee not dying.
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Shop Level 7+ Script |
2 | 0.0 | N/A | 1 | 135
2:15
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19 | |
Any Level 7+ Pet
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A revision of my earlier strat based on the fact that the level pet could get hit by Cyclone whether it's in the front or backline. Slightly faster than the original.
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Level 7+ Script |
2 | 5.0 | N/A | 2 | 175
2:55
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22+ | |
Any Level 1+ Pet
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This is a slightly faster variation of SpuriousLark#1929's strategy (https://www.wow-petguide.com/?Strategy=2238). Because the Snake usually soloes the first two pets, using the emerald protodrake makes the use of defensive ability unnecessary most of the time. Because of vicious bite's static damage, the first emerald bite will bring the last pet into dragonkin racial range even on minimum damage roll and the second will kill it, shaving several rounds off the fight. The script includes a backup strategy, using emerald presence in case the snake dies early due to crits.
The Snake must be S/S for this to work, the Drake can be anything (I tried the script 10 times with the H/S Emerald Whelpling, but P/P breed will result in a two hit instead of a three hit kill more reliably). |
Breed Level 1+ Script |
2 | 5.0 | N/A | 1 | 121
2:01
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18-19 | |
Any Level 1+ Pet
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Level 1+ Script |
2 | 5.0 | N/A | 1 | 130
2:10
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17+ | ||
Any Level 3+ Pet
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I didn't come up with this strategy, but I think it's the best one, if you don't have all day to wait for your Noobisath and Rapana Whelk to get it done. Your Carry pet will take a little damage from Cyclone (250 to 800?)
I am using P/P breeds for both pets, but I'm not sure it matters. It's impossible to predict when Crusher will die, so when he does, swap your Carry Pet, and save Life Exchange for when Glowy comes in (if you need it--you usually don't) |
Level 3+ |
2 | 4.3 | N/A | 7 | 104
1:44
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12-13 | |
Any Level 4+ Pet
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Originally created by Rendigar.
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Level 4+ Script |
2 | 3.7 | N/A | 3 | 135
2:15
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16+ | |
Any Level 5+ Pet
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Level 5+ |
2 | 0.0 | N/A | 0 | 176
2:56
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21+ | ||
If u have no Snail
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2 | 0.0 | N/A | 0 | 130
2:10
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15+ | |||
Simple and efficient
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2 | 0.0 | N/A | 0 | 125
2:05
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15 |
Incl. steps:
Any Level 7+ Pet
Substitutes:
1 / 3
The level of your back row pet is dependent highly on RNG of the wind hitting it or not. I have leveled pets as low as level 1 with good RNG (I.E. not getting hit, or only hit once). Level 7+ to guarantee not dying.
Before | After | Experience Gain | |
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1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
By fire be purged!
1
You must be logged in to vote on comments(OP) Kurasu#2861
wrote on 2020-10-16 12:01:21
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You must be logged in to vote on commentsGnecdea wrote on 2019-12-08 17:39:34
1
You must be logged in to vote on commentsDerpmore
wrote on 2019-04-25 09:46:17
1
You must be logged in to vote on commentsschlumpf#2707
wrote on 2019-04-29 17:08:13
-- monk
use(filler:219) [ round = 1 ]
use(focus:223)
use(focus:223) [ enemy.round = 1 & !enemy(#1).active ]
use(rage:226)
use(filler:219)
-- protowhelp
use(pres:597) [ self.aura(pres:823).duration <= 1 ]
use(dream:598) [ self.hpp <= 50 ]
use(filler:525)
-- level pet > second
change(#3) [ !self(#3).played & !self(#3).level.max ]
change(#2)
as script
1
You must be logged in to vote on comments(OP) Kurasu#2861
wrote on 2019-05-03 09:04:25
EDIT: Correction: it's already been added. :D But thank you! Again!
1
You must be logged in to vote on commentsZhee#2769
wrote on 2019-04-09 10:16:43
New Comment: