Strategy added by Thais
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Using no alternatives ensures 5 rounds
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Script |
2 | 5.0 ![]() |
100% | 65 ![]() |
40
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0:40
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5+ | ||
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Any Level 1+ Pet
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I was able to take a level 1 battle pet to level 6 (45% into level 6) with the Safari Hat (only)
Tried with a second battle pet, with hat and both treats, raised its level to 7 (1610xp). This might be a viable option during the Pet Battle bonus weeks for power-leveling pets. Will investigate the xp gain, during the next PBBW. edit - script added. Thank you DragonAfterDark |
Level 1+ Script |
2 | 5.0 ![]() |
100% | 23 ![]() |
75
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1:15
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8-12 | |
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Any Pet
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2 | 5.0 ![]() |
N/A | 17 ![]() |
49
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0:49
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6 | |||
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Any Level 1+ Pet
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Timeless Mechanical Dragonling can work as alt #2 but ~2% chance it fails
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Level 1+ Script |
2 | 5.0 ![]() |
100% | 32 ![]() |
45
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0:45
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6 | |
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Any Level 25+ Pet
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Script |
2 | 4.9 ![]() |
100% | 74 ![]() |
68
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1:08
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6+ | ||
Script |
2 | 5.0 ![]() |
100% | 2 ![]() |
50
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0:50
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5 | |||
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Any Level 1+ Pet
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Timeless Mechanical Dragonling can work as alt #2 but 1% chance it fails.
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Level 1+ Script |
2 | 5.0 ![]() |
100% | 6 ![]() |
47
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0:47
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5 | |
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Any Level 25+ Pet
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2 x Rotten Little Helper is always 6 rounds
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Script |
2 | 5.0 ![]() |
100% | 1 ![]() |
40
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0:40
|
6+ | |
Script Unobtainable |
2 | 5.0 ![]() |
100% | 3 ![]() |
39
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0:39
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5 | |||
Script |
2 | 0.0 ![]() |
100% | 2 ![]() |
46
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0:46
|
5 | |||
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#1 above 1357HP preferred (Won't die to crit);
#2 having high power, ensures 5 rounds; #3 pet will likely not be needed. |
Script |
2 | 5.0 ![]() |
100% | 6 ![]() |
38
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0:38
|
5+ | ||
Script |
2 | 5.0 ![]() |
100% | 0 ![]() |
42
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0:42
|
6 | |||
Script |
2 | 5.0 ![]() |
100% | 1 ![]() |
50
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0:50
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6-7 | |||
Script |
2 | 5.0 ![]() |
100% | 1 ![]() |
46
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0:46
|
5 | |||
Shop Script |
2 | 5.0 ![]() |
100% | 0 ![]() |
39
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0:39
|
5 | |||
Script |
2 | 5.0 ![]() |
100% | 0 ![]() |
41
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0:41
|
5 | |||
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Any Elemental
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Any Elemental
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Script |
2 | 5.0 ![]() |
99% | 3 ![]() |
45
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0:45
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9-10 | ||
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Any Level 25+ Pet
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I wanted to provide a strategy that used only Khaz Algar wild pets, so it should be pretty accessible even for new battlers!
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Script |
2 | 5.0 ![]() |
98% | 1 ![]() |
99
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1:39
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13-14 | |
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Any Level 25+ Pet
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Script |
2 | 0.0 ![]() |
100% | 0 ![]() |
44
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0:44
|
6 | ||
Script |
2 | 0.0 ![]() |
100% | 0 ![]() |
70
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1:10
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12 | |||
Breed Script |
2 | 0.0 ![]() |
100% | 0 ![]() |
46
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0:46
|
5 | |||
Script |
2 | 0.0 ![]() |
100% | 0 ![]() |
46
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0:46
|
6 | |||
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Best to use the "script" since the enemy’s attack can vary for each fight.
Here is a link to an example battle: https://www.youtube.com/watch?v=Gkr40qQEfqU |
Breed Script |
2 | 0.0 ![]() |
96% | 0 ![]() |
92
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1:32
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14+ | ||
Unobtainable |
2 | 0.0 ![]() |
N/A | 0 ![]() |
80
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1:20
|
14 | |||
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Any Pet
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Any Pet
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RNG |
2 | 0.0 ![]() |
N/A | 0 ![]() |
86
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1:26
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17-19 | ||
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Any Pet
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Any Pet
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~70% winrate:
The ennemy pet has 50% chance to succeed his spell 1. The fight is lost if he succeeds the two uses of this spell. So you have 75% chance to not be in this case. This ennemy pet has also ~5% chance to succeed to hit two times all of his other spell and get crits with it, and in this case, 1 success for his 1st spell may be enough to kill you. Note that your volcan has 25% chance to stun, but it does not interfer at all in the result of the fight. |
RNG |
2 | 0.0 ![]() |
N/A | 0 ![]() |
60
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1:00
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6-7 |
Incl. steps:
Any Pet
Any Pet
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Major! *salutes*
1
DragonsAfterDark
wrote on 2025-03-16 10:29:01
The failures are likely because there are no specific pets in slot 2 and 3 and they are not set to level 25. This allows Rematch to slot anything from level 1 to 25, because it's completely randomized.
use(Crystal Prison:569) [round=1]
use(Stoneskin:436) [round=2]
use(Crystal Prison:569) [enemy.aura(Repairing:833).exists]
use(Stoneskin:436) [!self.aura(Stoneskin:435).exists]
use(Burn:113)
use(#1)
change(next)
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