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vs. CK-9 Micro-Oppression Unit

Strategy added by WhyDaRumGone

1

1

Strategy 8 of 26
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Incl. steps:

Click the button to copy the script into your clipboard:

use(Explode:282)
if [!enemy.aura(Mechanical:244).exists]
use(Sunlight:404)
if [!self(#1).active]

--Alternative Abilites
use(Lick:1945)
use(Early Advantage:405)
use(Leech Seed:745)
use(Moonfire:595)
use(#1)
--Between these lines

endif
endif

--Big Hitters
use(Solar Beam:753)
use(Murder the Innocent:2223)
use(Avalanche:1110)
--Between these lines

change(next)
CK-9 Micro-Oppression Unit 154926
Special or not:0Special or not:1011348920337234890

Skills: * 1 1
Breed: SS, PS

Sunglow Cobra
This pet can have the following breeds:

Breed Health Power Speed
PS 1319 289 305
SS 1319 260 341
BB 1400 276 292

Breeds marked in red are not suited for this strategy.

<1321

>300

Special or not:0Special or not:100215378671615370

Skills: * * 2
Breed: Any

Crimson Spore
This pet can have the following breeds:

Breed Health Power Speed
HH 1725 260 260


>1724

Special or not:0Special or not:3200291510902910

Skills: 2 * *
Breed: Any

Singing Sunflower
This pet can have the following breeds:

Breed Health Power Speed
HB 1709 257 257


<300

Substitutes:

1
1
Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 3

#3 alts in comment,SunnyBIS;
otherwise recommend Ele above 1695HP.

Low XP
Breed
At least one of the pets for this strategy require the use of a specific breed.
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
Script
The strategy offers a Script that can be used with the Pet Battle Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 0:43
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 4
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
15479
25508
35535
46558
56578
67594
78607
89617
99624
1010627
1111627
1212624
1313617
1414607
1515594
1616578
1717558
1818535
1919508
2020479
2121446
2222409
2323370
2424327

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















Strategy Details
43 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
4
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
Calculated winrate: 100%

Breeds used:
Sunglow CobraSS
Crimson SporeHH
Singing SunflowerHB

The winrate was calculated using Pet Sim. Slight variations in the winrate are normal. Click here to run your own simulations on this strategy: Link to Pet Sim
2024-05-27 08:30:56
The strategy was last updated on this date.
2024-05-27 00:54:32
The strategy was created on this date.
803
Pageviews. This number indicates how often this strategy has been accessed by visitors.
Tamer Details
Mechagon 65.23 57.71 (TomTom / Map Pin)
Low XP
This fight provides very low experience. It is usually not worth bringing a low level pet in. You can see detailed values by hovering over the XP tag.
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Sunglow Cobra
Solar Beam
Sunlight
Crimson Spore
Explode
Singing Sunflower
Solar Beam
Pass
Bring in your Sunglow Cobra
Bring in your Crimson Spore
Bring in your Singing Sunflower
Swap to your Sunglow Cobra
Swap to your Crimson Spore
Swap to your Singing Sunflower
CK-9 Micro-Oppression Unit comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sunglow Cobra
Crimson Spore
Singing Sunflower
Solar Beam
Sunlight
Explode
Solar Beam
CK-9 Micro-Oppression Unit
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Sunglow Cobra
Solar Beam
Sunlight
Crimson Spore
Explode
Singing Sunflower
Solar Beam
Pass
Bring in your Sunglow Cobra
Bring in your Crimson Spore
Bring in your Singing Sunflower
Swap to your Sunglow Cobra
Swap to your Crimson Spore
Swap to your Singing Sunflower
CK-9 Micro-Oppression Unit comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sunglow Cobra
Crimson Spore
Singing Sunflower
Solar Beam
Sunlight
Explode
Solar Beam
CK-9 Micro-Oppression Unit
Bring in your Crimson Spore

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Sunglow Cobra
Solar Beam
Sunlight
Crimson Spore
Explode
Singing Sunflower
Solar Beam
Pass
Bring in your Sunglow Cobra
Bring in your Crimson Spore
Bring in your Singing Sunflower
Swap to your Sunglow Cobra
Swap to your Crimson Spore
Swap to your Singing Sunflower
CK-9 Micro-Oppression Unit comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sunglow Cobra
Crimson Spore
Singing Sunflower
Solar Beam
Sunlight
Explode
Solar Beam
CK-9 Micro-Oppression Unit
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Sunglow Cobra
Solar Beam
Sunlight
Crimson Spore
Explode
Singing Sunflower
Solar Beam
Pass
Bring in your Sunglow Cobra
Bring in your Crimson Spore
Bring in your Singing Sunflower
Swap to your Sunglow Cobra
Swap to your Crimson Spore
Swap to your Singing Sunflower
CK-9 Micro-Oppression Unit comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sunglow Cobra
Crimson Spore
Singing Sunflower
Solar Beam
Sunlight
Explode
Solar Beam
CK-9 Micro-Oppression Unit
Your #3 comes in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Sunglow Cobra
Solar Beam
Sunlight
Crimson Spore
Explode
Singing Sunflower
Solar Beam
Pass
Bring in your Sunglow Cobra
Bring in your Crimson Spore
Bring in your Singing Sunflower
Swap to your Sunglow Cobra
Swap to your Crimson Spore
Swap to your Singing Sunflower
CK-9 Micro-Oppression Unit comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sunglow Cobra
Crimson Spore
Singing Sunflower
Solar Beam
Sunlight
Explode
Solar Beam
CK-9 Micro-Oppression Unit
Turn ~
If enemy mech fail-safe has not activated use either Early Advantage / Sunlight / Lick / Leech Seed / Moonfire / #1 ability etc; otherwise skip this step

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Sunglow Cobra
Solar Beam
Sunlight
Crimson Spore
Explode
Singing Sunflower
Solar Beam
Pass
Bring in your Sunglow Cobra
Bring in your Crimson Spore
Bring in your Singing Sunflower
Swap to your Sunglow Cobra
Swap to your Crimson Spore
Swap to your Singing Sunflower
CK-9 Micro-Oppression Unit comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sunglow Cobra
Crimson Spore
Singing Sunflower
Solar Beam
Sunlight
Explode
Solar Beam
CK-9 Micro-Oppression Unit
Turn 4 or 5

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Sunglow Cobra
Solar Beam
Sunlight
Crimson Spore
Explode
Singing Sunflower
Solar Beam
Pass
Bring in your Sunglow Cobra
Bring in your Crimson Spore
Bring in your Singing Sunflower
Swap to your Sunglow Cobra
Swap to your Crimson Spore
Swap to your Singing Sunflower
CK-9 Micro-Oppression Unit comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sunglow Cobra
Crimson Spore
Singing Sunflower
Solar Beam
Sunlight
Explode
Solar Beam
CK-9 Micro-Oppression Unit

This one is certainly oppressing one thing: gravity.




(OP) WhyDaRumGone

wrote on 2024-05-27 05:46:13

If you have a Sunny, use this instead as your #3 as that will be faster and 100% crit proof

CK-9 Micro-Oppression Unit:4N9E:01183D1:00261G1:21002QA:

You can use multiple alternative #3 pets that have either Solar Beam / Avalanchen / Murder the Innocent. (Note that a Death Seeker requires a P/S #1 pet and Alterac Brew-Pup is highly RNG dependant).
The higher the HP or Magic trait, the less likely to encounter RNG.
Please ensure you select a 100% accurate move that can do at least 210 damage to Mechs in the #1 slot or select one of the abilities I have listed in the script (if the big hitter move is in #1 slot) (edited)

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