Strategy added by Lyseria
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Any Pet
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Time: 1:20 (~12 rounds)
It's a fast strat! Tested 11/22/2020 (9.0.2) |
Script |
2 | 5.0 | 100% | 20 | 80
1:20
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12 | |
Any Level 25+ Beast
Any Pet
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Script thanks to Prudentius
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Script |
2 | 4.9 | 96% | 20 | 113
1:53
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14+ | |
Any Level 1+ Pet
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The battle doesn't reward much XP for leveling pets, but if you'll take what you can get, this is a reliable strategy.
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Level 1+ Script |
2 | 4.6 | 97% | 30 | 112
1:52
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15 | |
Any Pet
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The strat works with only minor adjustments with other Starlette breeds, but may necessitate bringing your Kneebiter in a round early.
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Breed Script |
2 | 5.0 | 100% | 11 | 98
1:38
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13 | |
Any Level 1+ Pet
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Level 1+ Script |
2 | 5.0 | 100% | 9 | 79
1:19
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9 | ||
Any Level 25+ Beast
Any Level 25+ Beast
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2 | 5.0 | N/A | 1 | 89
1:29
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12 | |||
Any Pet
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Script |
2 | 5.0 | 100% | 1 | 85
1:25
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12 | ||
Any Pet
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Kill Strategy, since EXP from BfA trainers is too low to be worth it.
This strat is intended for use with more common pets at the Rare Level, so may be suboptimal for kill strategies. Strategy was tested with a HS Amethyst Spiderling and a PB Ash Viper. If your combo doesn't work, please comment and I will adjust the strategy. |
Script |
2 | 5.0 | 100% | 1 | 85
1:25
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12 | |
9 rounds.
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Script |
2 | 5.0 | 100% | 6 | 78
1:18
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9 | ||
Any Level 1+ Pet
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If level 1, make sure your leveling pet is Magic or Mechanical! Otherwise, ensure HP is 400+.
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Level 1+ Script |
2 | 5.0 | N/A | 0 | 108
1:48
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15 | |
Any Pet
Any Pet
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In order for Lil' Bad Wolf to solo you need to have correct breed
Script thanks to Raznagul |
Breed Script |
2 | 5.0 | 100% | 1 | 88
1:28
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12 | |
Any Pet
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8
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Script |
2 | 0.0 | 100% | 3 | 64
1:04
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8 | |
Any Level 25+ Beast
Any Level 25+ Beast
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This strategy is designed to allow you to experiment with random beast pets in your collection, and their abilities, while still ensuring success because the Magical Crawdad can solo this encounter.
Repeatable Pet Leveling battles can be found Here. |
Script |
2 | 5.0 | 100% | 1 | 173
2:53
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25 | |
Breed Script |
2 | 5.0 | 100% | 4 | 61
1:01
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7 | |||
Any Pet
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With no experience gains, I found some scripts in other strategies were quitting the fight unnecessarily.
This is simply the last bit of Lyseria's strategy and aims to get the fight over as quickly as possible. I have yet to use a 3rd pet, but any standard attacks (in ability slot 1 for the script) should finish it if the opponents get lucky crits. |
Script |
2 | 5.0 | 100% | 0 | 111
1:51
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13+ | |
Any Level 1+ Pet
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I have only tested this with a S/S Feline. I am keen to know if casting two Pounces on Stinger with a P/S feline causes frequent problems due to killing Stinger with crits.
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Level 1+ Script |
2 | 0.0 | 99% | 2 | 81
1:21
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10 | |
Any Level 25+ Beast
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Script |
2 | 5.0 | 100% | 5 | 59
0:59
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9 | ||
Any Level 1+ Pet
Any Level 1+ Pet
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Level 1+ |
2 | 4.7 | N/A | 3 | 160
2:40
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20+ | ||
Any Pet
Any Pet
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Script |
2 | 4.7 | 97% | 2 | 115
1:55
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17 | ||
Any Level 1+ Pet
Any Level 25+ Magic
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A */S Bonkers can usually solo this. A speedy Lil’ Bad Wolf should work in a very smilar way.
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Breed Level 1+ |
2 | 4.0 | N/A | 1 | 111
1:51
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17+ | |
Any Level 1+ Pet
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NOTE: BREED
~1.1% chance you win in 7 turns and level pet receives no XP. ~0.3% chance Warwhelp dies before Armageddon - must finish with level pet and Rootstinger. |
Breed Level 1+ Script |
2 | 3.7 | 100% | 3 | 67
1:07
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8 | |
Any Level 1+ Pet
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I made this because I don't like the RNG factor (I know it's small, but still) that Sandstorm gives.
-My thanks to Shamora and Fuddle in the comments for testing this on other breeds. Can confirm that this can work on all Iron Starlette breeds, but for H/H you may need to do an extra Powerball or two to finish the fight. |
Level 1+ Script |
2 | 3.0 | 86% | 0 | 111
1:51
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14+ | |
Any Pet
Any Pet
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Script |
2 | 0.0 | 85% | 0 | 120
2:00
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16+ | ||
Any Level 25+ Beast
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I changed this strategy to have more accessible pets and gave it a script. You can substitute the Baby Stonehide with any pet that has Headbutt and an ability that's strong against Critter types. The script will only work if you use the Baby Stonehide, or the substitute pet has a defensive/heal as their second ability. Any third pet with Bite or an ability strong against critters will finish the fight. I used Chaos Pup as a third.
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Script |
2 | 0.0 | 92% | 0 | 89
1:29
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13+ | |
Any Level 25+ Beast
Any Pet
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If you want to switch in a pet here for XP it should have about 500 health to soak any hits it may take., and don't swap it in while mudslide is up!
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2 | 0.0 | N/A | 0 | 105
1:45
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13+ | ||
Any Pet
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This is a reused levelling strategy, this is why it might look a bit out of place.
1. Infernal Pyreclaw 1/1/1 may work too, but it adds more breeds and possibly a weird HP gap to your kills 2. Bone Wasp with Claw is okay, but beware this ability's RNG |
Script |
2 | 0.0 | 100% | 0 | 68
1:08
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10+ | |
Any Pet
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Script |
2 | 0.0 | 100% | 0 | 85
1:25
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11 | ||
poison
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Shop Script Unobtainable |
2 | 0.0 | 99% | 0 | 74
1:14
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8 | ||
Breed |
2 | 0.0 | N/A | 0 | 79
1:19
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11+ | |||
Any Pet
Any Pet
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Super easy, using one pet. Enjoy :)
--------------------- Fight time: 22 rounds --------------------- |
2 | 0.0 | N/A | 0 | 145
2:25
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22 |
Incl. steps:
Any Level 1+ Pet
I made this because I don't like the RNG factor (I know it's small, but still) that Sandstorm gives.
Please do take note that the Iron Starlette I have is a H/P breed, as such YMMV if you attempt this with other breeds.
-My thanks to Shamora and Fuddle in the comments for testing this on other breeds. Can confirm that this can work on all Iron Starlette breeds, but for H/H you may need to do an extra Powerball or two to finish the fight.
Before | After | Experience Gain | |
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1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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Ash'ana | PS |
Iron Starlette | PP |
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Aren't you a cute little critter? Your pets! I meant your pets!
1
You must be logged in to vote on commentsHashberryOTG
wrote on 2020-10-15 16:10:37
1
You must be logged in to vote on commentsHashberryOTG
wrote on 2020-11-03 14:16:04
5
You must be logged in to vote on commentsblenderkitte#1324
wrote on 2020-10-18 13:19:48
0
You must be logged in to vote on commentsthebl4ckd0g wrote on 2019-04-11 13:36:42
For this step:
Swap to Level Pet
Turn 6
Swap to Ash'ana
Once I swapped to Ash'ana, Rawly killed me (I had like 24 hp?).
I followed exactly as your steps list, so not sure what else is going on. My Ash'ana is Rare Power + Speed with 1400 HP, so that might be why. My level pet was a level 11 Giant Sewer Rat with 672 hp at the time.
1
You must be logged in to vote on commentsRalthor#2472
wrote on 2018-08-27 10:02:34
standby [enemy(Stinger:2358).active & enemy.hpp<618 & ally(Iron Starlette:1387).active]
ability(Powerball:566) [enemy.hp<270]
ability(Powerball:566) [enemy(Stinger:2358).active & enemy.hpp<800]
ability(Supercharge:208) [self.aura(Wind-Up:458).exists & !enemy(Stinger:2358).active]
ability(Wind-Up:459)
change(Darkmoon Zeppelin:339)
ability(Explode:282) [enemy.hpp<618]
ability(Decoy:334)
ability(Missile:777)
1
You must be logged in to vote on commentsDysphoric
wrote on 2018-12-12 19:55:50
1
You must be logged in to vote on commentsShenk
wrote on 2019-01-01 11:03:20
ability(Explode:282) [enemy.hpp<618]
should be this
ability(Explode:282) [enemy.hp<618]
the original script uses explode whenever the enemy is below 618% health, instead of 618 points
1
You must be logged in to vote on commentsMot
wrote on 2018-12-08 10:10:46
Use a speedy Bonkers instead of Ash’ana.
Prio for enemy #1:
Dodge when Sandstorm is off CD, otherwise Tornado Punch > Bite.
The leveler swap and the rest of the strat similar as described above.
With a bit of luck you don’t even have to bring in the Starlette.
1
You must be logged in to vote on commentsGeki wrote on 2018-12-25 15:51:02
1
You must be logged in to vote on commentsMot
wrote on 2018-12-26 13:58:52
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You must be logged in to vote on commentsMot
wrote on 2018-12-26 14:05:38
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You must be logged in to vote on commentsPositiveRoleMod
wrote on 2018-12-12 19:53:21
0
You must be logged in to vote on commentsNikapo wrote on 2018-12-12 20:07:29
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You must be logged in to vote on commentsrivera9 wrote on 2018-12-12 21:32:12
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You must be logged in to vote on commentsPositiveRoleMod
wrote on 2018-12-12 22:43:40
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You must be logged in to vote on commentsGaviin wrote on 2018-12-12 21:25:32
1
You must be logged in to vote on commentsLorianth#1672
wrote on 2018-10-18 22:33:09
change(#2) [ self(Ash'ana:1927).dead & !self(#2).played ]
ability(Moonfire:595) [ round=1 ]
quit [ enemy(#1).hp.full ]
ability(Screech:357) [ self.hp>231 & enemy.speed.fast ]
ability(Powerball:566) [ enemy.hp<200 ]
ability(Supercharge:208) [ enemy.hp>893 & self.aura(Wind-Up:458).exists ]
ability(Powerball:566) [ self.ability(#3).duration=2 ]
ability(Pounce:535)
ability(Wind-Up:459)
change(#3)
1
You must be logged in to vote on commentsMergas wrote on 2018-09-28 16:58:46
0
You must be logged in to vote on commentsMolsonofAle wrote on 2018-09-05 12:26:53
2
You must be logged in to vote on comments(OP) Lyseria
wrote on 2018-09-05 13:41:46
2
You must be logged in to vote on comments(OP) Lyseria
wrote on 2018-09-05 13:50:30
I'll include some notes in the strat to account for this as well.
1
You must be logged in to vote on commentsDidi wrote on 2018-09-09 15:40:21
1
You must be logged in to vote on commentsComanu wrote on 2018-09-09 13:37:32
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You must be logged in to vote on commentsDidi wrote on 2018-09-05 12:05:01
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You must be logged in to vote on commentsModestyPooh wrote on 2018-09-09 04:27:00
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You must be logged in to vote on comments(OP) Lyseria
wrote on 2018-09-09 12:25:40
If your Ash'anah survives long enough to pull off Screech and Pounce on Rawly, you can then skip the Supercharge turn and just straigh up go for Wind-up, as stated in Turn 10.
5
You must be logged in to vote on commentsEekwibble
wrote on 2018-08-26 18:22:43
My TDScript will take into account whether Ash'ana can survive beyond Rawly's Rip to land a Pounce after a Screech or if just Pounce is the way to go (the former will happen if Burrow hits for 412 or less and there have been no crits up to that point). It will also save time by ignoring Supercharge if that Screech/Pounce combo landed and ignore Powerball if Supercharge is not on cooldown.
change(#2) [ enemy(#2).active & !self(#2).played ]
change(#1)
ability(Moonfire:595) [ round=1 ]
quit [ enemy(#1).hp.full ]
ability(Screech:357) [ self.hp>231 & enemy.speed.fast ]
ability(Supercharge:208) [ enemy.hp>893 & self.aura(Wind-Up:458).exists ]
ability(Powerball:566) [ self.ability(#3).duration=2 ]
ability(#1)
change(#3)
3
You must be logged in to vote on comments(OP) Lyseria
wrote on 2018-08-27 01:59:55
3
You must be logged in to vote on commentsSefer
wrote on 2018-08-28 17:41:18
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You must be logged in to vote on commentsdoomedcow
wrote on 2018-08-27 13:52:28
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You must be logged in to vote on commentsCerces wrote on 2018-08-27 06:53:33
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You must be logged in to vote on commentsShamora
wrote on 2018-08-27 02:20:35
2
You must be logged in to vote on comments(OP) Lyseria
wrote on 2018-08-27 02:57:00
1
You must be logged in to vote on commentsFuddle
wrote on 2018-08-27 06:15:38
1
You must be logged in to vote on comments(OP) Lyseria
wrote on 2018-08-27 06:50:21
2
You must be logged in to vote on commentsInukah
wrote on 2018-08-26 18:30:23
quit [round=2 & enemy.hpp=100]
if [enemy(Stinger:2358).active]
ability(Powerball:566) [enemy.round=1]
endif
change(Iron Starlette:1387) [self(Ash'ana:1927).dead]
ability(Supercharge:208) [self.aura(Wind-Up:458).exists]
ability(Wind-Up:459)
change(#2) [round=5]
change(Ash'ana:1927) [self(#2).active]
ability(Moonfire:595) [round=1]
ability(Pounce:535) [enemy.aura(Speed Reduction:154).exists]
ability(Screech:357)
1
You must be logged in to vote on commentsMal wrote on 2018-08-26 23:56:14
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You must be logged in to vote on comments(OP) Lyseria
wrote on 2018-08-27 02:01:23
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You must be logged in to vote on commentsBelatar
wrote on 2018-08-26 16:27:22
1
You must be logged in to vote on commentsMagusZeus#1565
wrote on 2018-08-23 18:05:04
change(#2) [enemy(#2).active & !ally(#2).played]
change(#1)
ability(Moonfire:595)
quit [enemy(#1).hp.full]
ability(Screech:357) [!enemy.speed.slow]
ability(Pounce:535)
change(#3)
ability(Powerball:566) [enemy.hp.full]
ability(Supercharge:208) [self.aura(Wind-Up:458).exists]
ability(Wind-Up:459)
1
You must be logged in to vote on comments(OP) Lyseria
wrote on 2018-08-24 05:12:38
1
You must be logged in to vote on commentsMagusZeus#1565
wrote on 2018-08-24 10:10:26
1
You must be logged in to vote on commentsSefer
wrote on 2018-08-26 16:07:43
Also it doesn't cast screech/pounce as a last try it does a moonfire-
1
You must be logged in to vote on commentsSefer
wrote on 2018-08-26 16:07:44
Also it doesn't cast screech/pounce as a last try it does a moonfire-
EDIT: It doesn't even work with an extra round if my pet survives the first burrow
2
You must be logged in to vote on commentsDetholis
wrote on 2018-08-23 16:31:31
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You must be logged in to vote on commentsGerd wrote on 2019-02-02 06:57:41
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You must be logged in to vote on commentsGerd wrote on 2019-02-02 07:05:35
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You must be logged in to vote on commentsBooker wrote on 2019-02-27 06:43:37
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You must be logged in to vote on commentsAlexangel wrote on 2018-09-29 11:08:45
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You must be logged in to vote on commentsKevinSnony wrote on 2019-03-08 20:12:53
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You must be logged in to vote on commentsAlexIs wrote on 2018-09-28 14:49:26
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