전략이 추가됨. 추가자: WhyDaRumGone
9
9
Average rating: |
4.6 |
Ratings: |
12 |
귀하의 투표: |
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Creator |
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Filter strategies:
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스크립트 |
2 | 4.8 ![]() |
100% | 8 ![]() |
97
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1:37
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12 | |||
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스크립트 |
2 | 4.7 ![]() |
100% | 79 ![]() |
100
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1:40
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16 | ||
알엔지 스크립트 |
2 | 4.3 ![]() |
94% | 19 ![]() |
100
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1:40
|
14 | |||
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스크립트 |
2 | 4.3 ![]() |
94% | 12 ![]() |
95
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1:35
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13 | ||
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The first 최초의 일격 critting your 마력 깃든 에테르고룡 for 620+ may pose a challenge. Suggest restarting (~3.3%), RNG tag added.
With 어둠 소환 active, 최초의 일격 may miss as well, in which case, you may cast 저공 비행 on Tina before it dies. |
알엔지 스크립트 |
2 | 5.0 ![]() |
89% | 5 ![]() |
83
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1:23
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10+ | ||
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Only tested with P/S 공허불이
Script untested |
스크립트 |
2 | 4.6 ![]() |
95% | 9 ![]() |
113
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1:53
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17-18 | ||
알엔지 |
2 | 4.5 ![]() |
N/A | 1 ![]() |
104
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1:44
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14+ | |||
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This is a somewhat variation of this strategy, with arguable more readily available pet for first slot.
The only reason this strategy may fail is if first Call Darkness one shots first enemy pet. If so, just restart the battle. |
알엔지 스크립트 |
2 | 4.2 ![]() |
83% | 8 ![]() |
95
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1:35
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15+ | ||
알엔지 스크립트 |
2 | 5.0 ![]() |
98% | 3 ![]() |
96
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1:36
|
15 | |||
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The 기계 칼부리 used is P/B but this should work with other breeds.
The end sequence of the fight can vary a bit, but i have yet to fail with this strat. If your 새끼 코르티크 무리벌레 gets knocked out you should be able to finish with your other two pets. Let me know if you experience any problems with other breeds. |
2 | 5.0 ![]() |
N/A | 3 ![]() |
117
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1:57
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19+ | |||
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Whenever your 새끼 코르티크 무리벌레 loses its Speed advantage, you can restart. I don't see a chance to win when your other pets also lost theirs to Tina's Starfall at the latest.
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알엔지 스크립트 |
2 | 3.0 ![]() |
80% | 3 ![]() |
81
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1:21
|
10+ |
Incl. steps:
Substitutes:
1 / 11
Only tested with P/S 공허불이
Script untested
공허불이 | SS |
뽀로 | HP |
새끼 올빼미 파수꾼 | PP |
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Terrible Tina? Sounds like a familiar Wonderland!
1
Mancoide#1933
글 올리기 2024-03-10 22:15:27
1
Esmay
글 올리기 2022-12-21 16:48:51
1
(OP) WhyDaRumGone
글 올리기 2022-12-22 09:19:34
I think you need to be crit multiple times for it to fail. Most strategies have an inherent risk when this happens. Speaking to DAD about this, generally unless there is more than 5% failure chance, realise on low/high rolls it wouldn't be considered RNG. (edited)
2
Esmay
글 올리기 2022-12-29 22:33:19
3
DragonsAfterDark
글 올리기 2023-01-08 23:14:04
1
Esmay
글 올리기 2023-02-11 20:26:21
1
Kowh#1563
글 올리기 2023-01-12 00:00:56
use(Poison Lash:398) [round = 1]
change(#2) [round = 2]
use(Slow and Steady:1360)
use(Preen:1545)
use(Scratch:119)
use(Poison Lash:398) [enemy(Bloodbiter:3387).active]
use(Blinding Poison:1049)
use(Void Slap:2361)
use(Poison Lash:398)
use(Call Darkness:256)
use(Nocturnal Strike:517)
change(#1)
0
(OP) WhyDaRumGone
글 올리기 2023-01-12 06:41:49
2
Nerraw#1264
글 올리기 2022-12-12 21:29:42
1
(OP) WhyDaRumGone
글 올리기 2022-12-13 10:19:36
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