Strategie eingefügt von Eekwibble
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1 |
Stufe 5+ Haustier
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Stufe 5+ Script |
2 | 5.0 | 56 | 135
2:15
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20+ | |||
2 |
Stufe 10+ Haustier
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Stufe 10+ Script |
2 | 4.4 | 11 | 140
2:20
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15+ | |||
3 |
Stufe 12+ Haustier
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This strategy is NOT my creation. I'm sorry, I can't remember where I found it. I will credit the creator if/when I do.
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Stufe 12+ Script |
2 | 5.0 | 4 | 115
1:55
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14 | ||
4 |
Stufe 12+ Haustier
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In 99% of fights this strategy works 100% :)
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Stufe 12+ |
2 | 5.0 | 1 | 137
2:17
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15+ | ||
5 |
Stufe 1+ Haustier
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~17 rounds
maybe other breeds will work, test yourself^^ |
Breed Stufe 1+ Script |
2 | 5.0 | 2 | 120
2:00
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15+ | ||
6 | 2 | 5.0 | 0 | 142
2:22
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21+ | |||||
7 |
Stufe 1+ Haustier
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Fight takes 15-17 rounds. Level pet won't take any damage.
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Breed Stufe 1+ Script |
2 | 0.0 | 2 | 132
2:12
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16+ | ||
8 |
Stufe 1+ Haustier
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15 rounds.
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Stufe 1+ Script |
2 | 5.0 | 1 | 105
1:45
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15 | ||
9 |
picklelover83's strategy on wowhead
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Script |
2 | 5.0 | 1 | 150
2:30
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19-20 | |||
10 |
Stufe 2+ Haustier
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I've updated the script and plan based on how much health your Blazing Firehawk has left which should reduce RNG. If your Mikromant dies early to several crits there is a chance of failure and not doing enough damage to kil due to undead trait damage reduction. So the script will allow for this but now you cant get off a heal so will need lower rolls.
Also see comments, thanks to loller#2712 for my inspiration and in their comments is a modified strats that use Micromancer but you pet will need more health. |
Stufe 2+ Script |
2 | 5.0 | 4 | 91
1:31
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10+ | ||
11 |
Stufe 4+ Haustier
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417 magic damage, allows for 1 crit.
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Breed Stufe 4+ Script |
2 | 5.0 | 6 | 85
1:25
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10 | ||
12 |
Stufe 1+ Haustier
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RNG-Tag --> ~90% winrate
Pet-Sim link |
Zufall Stufe 1+ Script |
2 | 5.0 | 0 | 76
1:16
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10 | ||
13 |
Irgendein Haustier
Irgendein Haustier
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This can work with Micromancer alone, but if you get unlucky you might need one level 25 pet to finish the last pet. Thanks to station384 for the TD script!
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Script |
2 | 4.7 | 2 | 105
1:45
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12 | ||
14 |
Stufe 1+ Haustier
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The 105HP is from human damage.
If you want to save around 10 seconds you can put your level pet in Slot 1 and skip the swap in (TD script will work with both) but it will cost you another 300HP at least. H/B>P/B >>S/B >>>>> H/S H/S has a slight theoretical chance to lose if you get ~2 crits against you (kill you the turn you use RS). Just bring in MPD and finish off. Script will still work if this happens Most of the time I get around 13 rounds, 1:28 The script was modified to be more complicated. It now allows for different breeds and luck protection: If you prefer a cleaner script and/or you don't want to risk the skip encase you get crit, just delete the top section and it will still work, just won't do the potential skip. If you are using the level pet in slot 1 keep it always as you get off extra damage so a lot less risk. |
Stufe 1+ Script |
2 | 4.2 | 5 | 99
1:39
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13+ | ||
15 |
Stufe 20+ Haustier
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Since Battle Pets now get XP even if they die, as long as they are rotated in, any level pet should work. But I set the HP at 1000 since it will be hit by Nether Gate, one empowered Dreadful Breath, and one regular Dreadful Breath.
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Breed Stufe 20+ Script |
2 | 3.0 | 1 | 115
1:55
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13+ | ||
16 |
Stufe 8+ Haustier
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This will probably work with many other breeds but using the ones suggested is the fastest way to finish the battle
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Breed Stufe 8+ Script |
2 | 0.0 | 0 | 141
2:21
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19+ | ||
17 |
Stufe 3+ Haustier
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Also you can try using Schneeboldwicht (any breed, but H/S and S/B is preferable) with Fausthieb and Tritt instead of Schinderjunges.
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Breed Stufe 3+ Script |
2 | 0.0 | 0 | 105
1:45
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14 |
Notizen:
Stufe 12+ Haustier
>1000 |
Ersatz:
1 / 3
This strategy is NOT my creation. I'm sorry, I can't remember where I found it. I will credit the creator if/when I do.
Vorher | Nachher | Erfahrungsgewinn | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Safarihelm |
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Kleines Leckerli |
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Leckerli |
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Dunkelmond-Zylinder |
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Haustierkampf-Woche |
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Das Haustier levelt bis 25 mit minimalem XP-Verlust |
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Zusätzliche XP über Stufe 25 gehen verloren |
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Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Viele Hände um viele Haustiere zu streicheln!
1
Du musst eingeloggt sein um Kommentare bewerten zu können.Corgi
schrieb am 2022-12-17 06:04:20
https://www.youtube.com/watch?v=bnATSw6UpwE
1
Du musst eingeloggt sein um Kommentare bewerten zu können.WhyDaRumGone
schrieb am 2022-08-06 16:10:57
Pass with your level pet (needs ~500 HP min), it's swapped out.
Curse of Doom, Shadow Slash, Shadow Slash, Haunt
Bring in your Mechanical Pandaren Dragonling
Decoy, Breath until the first two enemy pets are dead
When Seduction enters: Thunderbolt, Breath until MPD is down, then Shadow Slash with your Val'kyr to the end. Win!
Here is the script I just wrote for it BUT I'm not sure if it is actually quicker:
standby [self(#1).active]
use(Haunt:652) [round=5]
use(Curse of Doom:218)
use(Decoy:334) [!enemy(#3).active]
use(Thunderbolt:779) [enemy(#3).active]
use(#1)
standby
change(next)
2
Du musst eingeloggt sein um Kommentare bewerten zu können.BratD
schrieb am 2018-12-27 02:41:50
I started with the original script on the first alternative; didn't like it. Then I worked with eFse7en's script, but parts still bothered me. So: some strategizing and testing later, I have a new script. I looked at the script here, but for me, this works better. It also adds some complexity.
One major change is that MPD should use Decoy whenever it's up. That blocks a HUGE amount of the AoE damage.
This is to be run with the teams as:
1: Leveling Slot (hp>=864 for human dmg)
2: Unborn Val'kyr (1,2,1)
3: Mechanical Pandaren Dragonling (1,2,2)
if [ self(#1).active ]
standby [ !self(#2).played ]
endif
if [ self(#3).active ]
use(#3)
use(#1) [ !enemy(#2).dead ]
use(#2)
use(#1)
change(next) [ self.dead ]
change(#2) [ self.aura(Stunned:927).exists ]
endif
if [ self(#2).active ]
use(#1) [ !enemy(#1).dead ]
if [ !self(#3).played ]
use(#3)
endif
use(#2)
use(#1)
change(#3) [ self.dead ]
endif
1
Du musst eingeloggt sein um Kommentare bewerten zu können.BratD
schrieb am 2018-12-27 02:58:01
-1
Du musst eingeloggt sein um Kommentare bewerten zu können.Misa schrieb am 2018-09-21 05:14:57
Just now for instance I brought a pet with 701 HP to the battle and it only took 520 damage. Works every time. MPD solos Seduction.
0
Du musst eingeloggt sein um Kommentare bewerten zu können.Ripperroo schrieb am 2018-08-01 22:47:29
1
Du musst eingeloggt sein um Kommentare bewerten zu können.(OP) Eekwibble
schrieb am 2018-08-07 10:10:28
The thing is, there's no way to import Rematch strings to this site, as yet, so showing things like expected damage source types is not possible. You need to do a bit of maths.
This is my Rematch string and it works every time:
Madam Viciosa:3J5U:ZL:121316M:1225QC:P:1000::6::12::
This means a pet will only be chosen if these parameters are met: =>lvl12, =>667hp if mech, =>1500hp if flyer, and =>1000hp for everything else.
This accounts for crits on all 3 of those rounds, with is a highly unlikely occurrence, so it's overkill.
The base damage on a non-flyer, non-dragonkin is 771. There are plenty of lvl12 pets out there with that much hp.
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