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vs. Illidari Masters: Madam Viciosa

Strategy added by loller#2712

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This strategy has been tested for Shadowlands and will continue to work after the Shadowlands Pre-Patch.

You can read more info about the upcoming pet battle changes here.

Incl. steps:

Illidari Masters: Madam Viciosa 117950
1 ZR0 1 0

Any Pet

Special or not:0Special or not:1111295917214829590

Skills: 1 1 1
Breed: Any

Micromancer
This pet can have the following breeds:

Breed Health Power Speed
BB 1441 301 260


1 ZR0 1 0

Any Level 25+ Pet

This can work with Micromancer alone, but if you get unlucky you might need one level 25 pet to finish the last pet.

High XP
At least one of the pets for this strategy require the use of a specific breed.
This strategy has been built to be as fast as possible.
The strategy takes a while. Sit back, get yourself a warm drink and relax the scenery.
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
The strategy offers a TD script that can be used with the TD Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
This strategy was created pre-Shadowlands and has not been tested or adapted. It might not work anymore.
Strategy was tested and will NOT work with Shadowlands. Needs major changes or removal.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
1113988
2114235
3114455
4124648
5124813
6134950
7135060
8145143
9145198
10155225
11165225
12165198
13175143
14185060
15184950
16194813
17204648
18204455
19214235
20223988
21233713
22233410
23243080
24251980

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















=

Pet levels to 25 with minimal XP lost

Enemy Pets:
Imply, Rover, Seduction
Strategy last updated:
2021-05-16 11:03:04
Strategy created:
2021-05-16 10:49:10
46.6 20.8 (TomTom)
69
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Turn 1
Pass, enemy casts nether gate and Micromancer should come in
Any Pet
Micromancer
Dead Man's Party
Raise Ally
Haunting Song
Any Level 25+ Pet
Pass
Bring in your Micromancer
Swap to your Micromancer
Imply comes in
Rover comes in
Seduction comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Any Pet
Micromancer
Any Pet
Dead Man's Party
Raise Ally
Haunting Song
Seduction
Rover
Imply
Turn 2
Any Pet
Micromancer
Dead Man's Party
Raise Ally
Haunting Song
Any Level 25+ Pet
Pass
Bring in your Micromancer
Swap to your Micromancer
Imply comes in
Rover comes in
Seduction comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Any Pet
Micromancer
Any Pet
Dead Man's Party
Raise Ally
Haunting Song
Seduction
Rover
Imply
Turn 3
Any Pet
Micromancer
Dead Man's Party
Raise Ally
Haunting Song
Any Level 25+ Pet
Pass
Bring in your Micromancer
Swap to your Micromancer
Imply comes in
Rover comes in
Seduction comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Any Pet
Micromancer
Any Pet
Dead Man's Party
Raise Ally
Haunting Song
Seduction
Rover
Imply
Turn 4
Any Pet
Micromancer
Dead Man's Party
Raise Ally
Haunting Song
Any Level 25+ Pet
Pass
Bring in your Micromancer
Swap to your Micromancer
Imply comes in
Rover comes in
Seduction comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Any Pet
Micromancer
Any Pet
Dead Man's Party
Raise Ally
Haunting Song
Seduction
Rover
Imply
Turn 5
Dead Man's Party first pet should die
Any Pet
Micromancer
Dead Man's Party
Raise Ally
Haunting Song
Any Level 25+ Pet
Pass
Bring in your Micromancer
Swap to your Micromancer
Imply comes in
Rover comes in
Seduction comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Any Pet
Micromancer
Any Pet
Dead Man's Party
Raise Ally
Haunting Song
Seduction
Rover
Imply
Turn 6
Any Pet
Micromancer
Dead Man's Party
Raise Ally
Haunting Song
Any Level 25+ Pet
Pass
Bring in your Micromancer
Swap to your Micromancer
Imply comes in
Rover comes in
Seduction comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Any Pet
Micromancer
Any Pet
Dead Man's Party
Raise Ally
Haunting Song
Seduction
Rover
Imply
Turn 7
Haunting Song and second pet should die from Raise Ally
Any Pet
Micromancer
Dead Man's Party
Raise Ally
Haunting Song
Any Level 25+ Pet
Pass
Bring in your Micromancer
Swap to your Micromancer
Imply comes in
Rover comes in
Seduction comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Any Pet
Micromancer
Any Pet
Dead Man's Party
Raise Ally
Haunting Song
Seduction
Rover
Imply
Turn 8
Dead Man's Party and Raise Ally until last pet dies
Any Pet
Micromancer
Dead Man's Party
Raise Ally
Haunting Song
Any Level 25+ Pet
Pass
Bring in your Micromancer
Swap to your Micromancer
Imply comes in
Rover comes in
Seduction comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Any Pet
Micromancer
Any Pet
Dead Man's Party
Raise Ally
Haunting Song
Seduction
Rover
Imply

A hand for every pet!



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