Strategy added by WhyDaRumGone
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Any Level 5+ Pet
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Level 5+ Script |
2 | 4.9 ![]() |
N/A | 63 ![]() |
135
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2:15
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20+ | ||
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Any Level 12+ Pet
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This strategy is NOT my creation. I'm sorry, I can't remember where I found it. I will credit the creator if/when I do.
EDIT: It's only been 6 years, but I found the creator. It's only Aranesh. XD I was reading through the comments on his strat and saw my own which said I was writing this one, and I thought, "This sounds familiar." Sorry, Aranesh. |
Level 12+ Script |
2 | 5.0 ![]() |
N/A | 5 ![]() |
115
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1:55
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14 | |
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Any Level 4+ Pet
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417 magic damage, allows for 1 crit.
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Breed Level 4+ Script |
2 | 5.0 ![]() |
N/A | 11 ![]() |
85
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1:25
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10 | |
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Any Level 10+ Pet
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Level 10+ Script |
2 | 4.2 ![]() |
N/A | 11 ![]() |
140
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2:20
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15+ | ||
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picklelover83's strategy on wowhead
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Script |
2 | 5.0 ![]() |
N/A | 1 ![]() |
150
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2:30
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19-20 | ||
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Any Level 1+ Pet
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~17 rounds
maybe other breeds will work, test yourself^^ |
Breed Level 1+ Script |
2 | 5.0 ![]() |
N/A | 2 ![]() |
120
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2:00
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15+ | |
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Any Level 12+ Pet
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In 99% of fights this strategy works 100% :)
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Level 12+ |
2 | 5.0 ![]() |
N/A | 1 ![]() |
137
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2:17
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15+ | |
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Any Level 1+ Pet
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15 rounds.
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Level 1+ Script |
2 | 5.0 ![]() |
N/A | 1 ![]() |
105
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1:45
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15 | |
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Any Level 2+ Pet
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I've updated the script and plan based on how much health your Blazing Firehawk has left which should reduce RNG. If your Micromancer dies early to several crits there is a chance of failure and not doing enough damage to kil due to undead trait damage reduction. So the script will allow for this but now you cant get off a heal so will need lower rolls.
Also see comments, thanks to loller#2712 for my inspiration and in their comments is a modified strats that use Micromancer but you pet will need more health. |
Level 2+ Script |
2 | 5.0 ![]() |
N/A | 6 ![]() |
91
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1:31
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10+ | |
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Any Level 1+ Pet
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Fight takes 15-17 rounds. Level pet won't take any damage.
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Breed Level 1+ Script |
2 | 0.0 ![]() |
N/A | 2 ![]() |
132
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2:12
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16+ | |
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Any Pet
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Any Level 25+ Pet
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This can work with Micromancer alone, but if you get unlucky you might need one level 25 pet to finish the last pet. Thanks to station384 for the TD script!
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Script |
2 | 4.7 ![]() |
N/A | 2 ![]() |
105
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1:45
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12 | |
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Any Level 1+ Pet
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The 105HP is from human damage.
If you want to save around 10 seconds you can put your level pet in Slot 1 and skip the swap in (TD script will work with both) but it will cost you another 300HP at least. H/B>P/B >>S/B >>>>> H/S H/S has a slight theoretical chance to lose if you get ~2 crits against you (kill you the turn you use RS). Just bring in MPD and finish off. Script will still work if this happens Most of the time I get around 13 rounds, 1:28 The script was modified to be more complicated. It now allows for different breeds and luck protection: If you prefer a cleaner script and/or you don't want to risk the skip encase you get crit, just delete the top section and it will still work, just won't do the potential skip. If you are using the level pet in slot 1 keep it always as you get off extra damage so a lot less risk. |
Level 1+ Script |
2 | 4.2 ![]() |
N/A | 5 ![]() |
99
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1:39
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13+ | |
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Any Level 1+ Pet
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RNG-Tag --> ~90% winrate
Pet-Sim link |
RNG Level 1+ Script |
2 | 4.2 ![]() |
N/A | 3 ![]() |
76
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1:16
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10 | |
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Any Level 20+ Pet
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Since Battle Pets now get XP even if they die, as long as they are rotated in, any level pet should work. But I set the HP at 1000 since it will be hit by Nether Gate, one empowered Dreadful Breath, and one regular Dreadful Breath.
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Breed Level 20+ Script |
2 | 3.0 ![]() |
N/A | 1 ![]() |
115
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1:55
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13+ | |
2 | 3.0 ![]() |
N/A | 0 ![]() |
142
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2:22
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21+ | ||||
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Any Level 8+ Pet
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This will probably work with many other breeds but using the ones suggested is the fastest way to finish the battle
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Breed Level 8+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
141
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2:21
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19+ | |
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Any Level 3+ Pet
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Also you can try using Snobold Runt (any breed, but H/S and S/B is preferable) with Punch and Kick instead of Flayer Youngling.
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Breed Level 3+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
105
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1:45
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14 |
Incl. steps:
Any Level 1+ Pet
![]() >105 |
Substitutes:
1 / 2
The 105HP is from human damage.
If you want to save around 10 seconds you can put your level pet in Slot 1 and skip the swap in (TD script will work with both) but it will cost you another 300HP at least.
H/B>P/B >>S/B >>>>> H/S
H/S has a slight theoretical chance to lose if you get ~2 crits against you (kill you the turn you use RS). Just bring in MPD and finish off. Script will still work if this happens
Most of the time I get around 13 rounds, 1:28
The script was modified to be more complicated. It now allows for different breeds and luck protection:
If you prefer a cleaner script and/or you don't want to risk the skip encase you get crit, just delete the top section and it will still work, just won't do the potential skip.
If you are using the level pet in slot 1 keep it always as you get off extra damage so a lot less risk.
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
A hand for every pet!
2
Unlak
wrote on 2024-04-07 12:53:56
I did a slight tweak on WhyDaRumGones script, since according to this strategy you can use a Restored Revenant instead of the Ghastly Rat. The Restored Revenant can have more then self.power=289. My Restored Revenant P/P has self.power=325
So I change two lines in the script from:
use(Ghostly Bite:654) [self.power=289 & enemy.hp<928]
to
use(Ghostly Bite:654) [self.power>288 & enemy.hp<928]
and
use(Ghostly Bite:654) [self.power=289 & enemy.hp<696]
to
use(Ghostly Bite:654) [self.power>288 & enemy.hp<696]
So this is my updated script:
if [self.hp>453]
use(Ghostly Bite:654) [self.power>288 & enemy.hp<928]
use(Ghostly Bite:654) [self.power=273 & enemy.hp<880]
use(Ghostly Bite:654) [self.power=260 & enemy.hp<841]
endif
if [self.hp<=453]
use(Ghostly Bite:654) [self.power>288 & enemy.hp<696]
use(Ghostly Bite:654) [self.power=273 & enemy.hp<660]
use(Ghostly Bite:654) [self.power=260 & enemy.hp<631]
endif
standby [round=1]
if [enemy(#3).active]
change(#3) [enemy.round=2 & self(#1).level=25]
change(#2) [enemy.round=3]
standby [self(#2).aura(Stunned:174).exists & !self(#2).dead]
endif
use(Ghostly Bite:654) [enemy.aura(Rabies:807).exists]
use(Ghostly Bite:654) [self.aura(Undead:242).exists]
use(Rabid Strike:666)
use(Decoy:334) [enemy.hp>532]
use(Thunderbolt:779) [enemy(#3).active]
use(Decoy:334)
use(Breath:115)
change(#3) [self(#3).level=25]
change(#1) [self(#1).level=25]
2
Angeleine
wrote on 2022-10-31 05:45:28
1
(OP) WhyDaRumGone
wrote on 2022-11-08 05:31:52
2
DragonsAfterDark
wrote on 2022-10-28 18:30:54
2
(OP) WhyDaRumGone
wrote on 2022-10-30 01:18:16
That's weird. I make a lot of mistakes but that's not normally one of them :p
(edited)
2
Mot
wrote on 2022-10-17 21:51:24
1
(OP) WhyDaRumGone
wrote on 2022-10-18 10:38:13
I actually just made up a H/S and S/B. Next time it's on and I'm at home I might run them through to test.
2
Mot
wrote on 2022-10-19 12:40:04
1
(OP) WhyDaRumGone
wrote on 2022-10-19 15:56:40
1
Mot
wrote on 2022-10-20 22:06:09
1
(OP) WhyDaRumGone
wrote on 2022-10-21 05:27:55
I did save the time on that attempt but it was 2min plus because I was checking values at certain points after crits etc but forgot to restart instead of finish the fight. /facepalm
2
Mot
wrote on 2022-10-21 14:45:31
1
(OP) WhyDaRumGone
wrote on 2022-10-22 07:47:10
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