Strategie eingefügt von fuentes_arc
8
8
Durchschnittliche Bewertung: |
3.8 |
Bewertungen |
12 |
Deine Bewertung: |
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Strategien filtern:
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The strat is faster and more reliable with a SS Wilder Ätherwyrm, but any breed will work unless you are very unlucky with rng.
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Breed Skript |
2 | 5.0 ![]() |
100% | 13 ![]() |
80
![]()
1:20
|
10 | ||
Skript |
2 | 4.9 ![]() |
100% | 22 ![]() |
75
![]()
1:15
|
9 | |||
Skript |
2 | 4.7 ![]() |
100% | 39 ![]() |
107
![]()
1:47
|
14-15 | |||
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Breed recommendation Nexuswelpling:
P/P >> P/B > P/S Updated the Strategy (8.3.2021). It's safer now. Chrominius can't die anymore. |
Skript |
2 | 4.6 ![]() |
100% | 151 ![]() |
107
![]()
1:47
|
12 | ||
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10~12 rounds.
|
Skript |
2 | 4.7 ![]() |
95% | 16 ![]() |
97
![]()
1:37
|
10+ | ||
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Video for Fight
Alternate 12 round strategy here . Pretty sure it's as stable as you can get! |
Skript |
2 | 4.6 ![]() |
100% | 124 ![]() |
107
![]()
1:47
|
13-14 | ||
Skript |
2 | 4.6 ![]() |
92% | 38 ![]() |
110
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1:50
|
11-13 | |||
Zufall Skript |
2 | 4.4 ![]() |
94% | 62 ![]() |
88
![]()
1:28
|
11-12 | |||
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100% win Rate, no RNG!
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Zufall Skript |
2 | 4.3 ![]() |
95% | 20 ![]() |
99
![]()
1:39
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12-13 | ||
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11~13 rounds.
2nd pet alternative: Runeforged Servitor 1.2.2 |
Skript |
2 | 5.0 ![]() |
100% | 7 ![]() |
104
![]()
1:44
|
11-13 | ||
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he work with all manafiel
the script take all posibility (special step include :)) |
Zufall Skript |
2 | 4.0 ![]() |
95% | 45 ![]() |
107
![]()
1:47
|
15 | ||
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This strategy is a combination of one by Flexmiqq and Shenk. I used Iron Starlette in place of Sunreaver Micro-Sentry as I did not have one. Worked like a charm on the first try. Have fun!
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Breed |
2 | 4.2 ![]() |
N/V | 7 ![]() |
102
![]()
1:42
|
11-12 | ||
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8-9 rounds.
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Breed Skript |
2 | 4.5 ![]() |
98% | 3 ![]() |
85
![]()
1:25
|
8-9 | ||
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This strategy works every time for me. It is critical to swap to Eisernes Sternchen after enemys Runehoof uses Kopfstoß
You can see the strategy in action here: https://youtu.be/yq1RQEelGC8 TD script by wimpitron |
Zufall Skript |
2 | 3.4 ![]() |
55% | 31 ![]() |
140
![]()
2:20
|
17+ | ||
Zufall |
2 | 3.8 ![]() |
N/V | 8 ![]() |
173
![]()
2:53
|
22+ | |||
Zufall Skript |
2 | 3.3 ![]() |
65% | 12 ![]() |
94
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1:34
|
13+ | |||
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NOTE: It has to be a P/S breed Leerenglüher
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Breed Skript Nicht erhältlich |
2 | 5.0 ![]() |
100% | 3 ![]() |
85
![]()
1:25
|
12 | ||
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Consistent & 100% winrate
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Skript Nicht erhältlich |
2 | 5.0 ![]() |
100% | 3 ![]() |
90
![]()
1:30
|
13-14 | ||
![]() Well, I ended up changing it around completely, but I really enjoy how it turned out! It is a few rounds slower, but it seems pretty stable, and that's always my first priority. My Dibbler is an H/P, let me know how your breed fares. Enjoy! |
Skript |
2 | 5.0 ![]() |
99% | 1 ![]() |
109
![]()
1:49
|
12 | ||
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This is RNG free method to do this fight. :) Hope someone will find it useful :D, let me know in comments if Snort can also be used in this fight (don't have him sadly... yet...)
|
Skript |
2 | 5.0 ![]() |
99% | 3 ![]() |
94
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1:34
|
11+ | ||
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3 pets for all SL WQ
|
Skript |
2 | 5.0 ![]() |
98% | 2 ![]() |
110
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1:50
|
14+ | ||
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Only tested with P/B Eisernes Sternchen and P/B Netherfeendrache. Let me know if it works with other breeds.
Some chance of RNG if the Iron Starlette doesn't get off the second Wind-Up (On 3 tests, Iron Starlette always got off the second Wind-Up). This likely wouldn't be an issue with a faster Iron Starlette. |
Zufall Skript |
2 | 5.0 ![]() |
78% | 2 ![]() |
107
![]()
1:47
|
14+ | ||
Skript |
2 | 5.0 ![]() |
73% | 4 ![]() |
145
![]()
2:25
|
18+ | |||
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Pass if stunned. 1:27 per PBLK. About 11 rounds.
|
Zufall Skript |
2 | 0.0 ![]() |
67% | 1 ![]() |
88
![]()
1:28
|
11-12 | ||
Zufall |
2 | 0.0 ![]() |
N/V | 1 ![]() |
95
![]()
1:35
|
12-14 | |||
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Little vulnerable to RNG thanks to Runehoof's stun. Still works most times.
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2 | 5.0 ![]() |
N/V | 2 ![]() |
116
![]()
1:56
|
15+ | |||
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i came across this strat on the bliz forums posted by sunfirehawk2010... they gave credit to Lhumen and stated "with bad RNG it can fail... if the Eisernes Sternchen is stunned twice. I didn't find this strat listed on here, tried it out and it worked most of the time
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Zufall |
2 | 5.0 ![]() |
N/V | 1 ![]() |
97
![]()
1:37
|
12+ | ||
Zufall Skript |
2 | 4.7 ![]() |
89% | 3 ![]() |
114
![]()
1:54
|
14+ | |||
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Breed recommendations:
Späherjunges des Sanktums PP > PB > BB > HP Nexuswelpling PB > PP/PS |
Skript |
2 | 4.6 ![]() |
100% | 3 ![]() |
85
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1:25
|
12-14 | ||
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There's a small chance that Burrow does low damage (488-490 of its 488-732 damage range) so Tika's Beast passive won't be active to kill Slugger with Face Bite in Round 4.
Runehoof's ability usage seems to be random, but Kopfstoß's Stun & Hornangriff's Interrupt trigger Resilient so it's very unlikely that Buddler will suffer both of them and won't get Explodieren off. (10-12 rounds) |
Breed Zufall Skript |
2 | 4.2 ![]() |
97% | 4 ![]() |
84
![]()
1:24
|
10-12 | ||
Zufall |
2 | 4.3 ![]() |
N/V | 1 ![]() |
80
![]()
1:20
|
11+ | |||
Zufall |
2 | 3.2 ![]() |
N/V | 7 ![]() |
117
![]()
1:57
|
14+ | |||
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SL live: Breeds used: s/s, h/p, p/b
H/P Starlette (as tested) seems best from comments 12/5/20 - script updated to correct iron starlette change error. marked strat as RNG since bad crits can cause issues |
Zufall Skript |
2 | 3.0 ![]() |
74% | 8 ![]() |
125
![]()
2:05
|
16+ | ||
Zufall Skript |
2 | 4.0 ![]() |
39% | 1 ![]() |
100
![]()
1:40
|
12+ | |||
Zufall |
2 | 3.0 ![]() |
N/V | 2 ![]() |
89
![]()
1:29
|
11+ | |||
Zufall Skript |
2 | 3.0 ![]() |
72% | 0 ![]() |
112
![]()
1:52
|
13+ | |||
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Consistent strategy without stun RNG
NOTE It only works with P/P or P/S Gesichtsloser Diener (Breeds) |
Breed Skript |
2 | 0.0 ![]() |
100% | 0 ![]() |
91
![]()
1:31
|
13 | ||
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Long battle, but should work after testing. My Mechanical Axebeak was PP and will probably be needed since it was close to dying before Runehoof dies.
|
Breed Zufall Skript |
2 | 0.0 ![]() |
96% | 0 ![]() |
136
![]()
2:16
|
19+ | ||
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Use Missile until Runehoof is under 1000HP.
|
Zufall Skript |
2 | 0.0 ![]() |
84% | 0 ![]() |
103
![]()
1:43
|
13+ | ||
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The Sea Gull uses unattackable against Slugger's unattackable. Cerulean Moth and Nether Faerie Dragon are strong against 2nd and 3rd fighters. Note continue to check flying pets' speed advantage and don't use Counterspell once it goes away. I have found this team to work at least 4 out of 5 times.
|
Zufall Skript |
2 | 0.0 ![]() |
71% | 0 ![]() |
125
![]()
2:05
|
15+ | ||
Zufall |
2 | 0.0 ![]() |
N/V | 0 ![]() |
117
![]()
1:57
|
16+ | |||
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This pet battle was a bit too easy almost. Parasitic boarfly is the mvp, and will be able too deal with Slugger and a chunk of Runehoof. Ashwing is also quicker then runehoof so you can finish him up to set up a clean victory against Moth balls RNG.
|
Zufall |
2 | 0.0 ![]() |
N/V | 0 ![]() |
150
![]()
2:30
|
17+ | ||
Zufall |
2 | 0.0 ![]() |
N/V | 0 ![]() |
110
![]()
1:50
|
15+ | |||
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I tried the strategy with Startelle, i got stunned all the times so I made this, but probably this strategy only works with Cog SS, the goal is hit first that the stag. Tell me in the comments ;)
|
Zufall |
2 | 0.0 ![]() |
N/V | 0 ![]() |
108
![]()
1:48
|
15+ | ||
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Original strategy by Buuloki form wowhead
|
Zufall |
2 | 0.0 ![]() |
N/V | 0 ![]() |
99
![]()
1:39
|
12+ | ||
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I've not done breed experimenting, But these are what I had.
|
2 | 0.0 ![]() |
N/V | 0 ![]() |
102
![]()
1:42
|
13+ | |||
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This strat removes the stun RNG. Won 3 of 3 attempts. Crits on Slugger may mess with strategy.
|
Zufall |
2 | 0.0 ![]() |
N/V | 0 ![]() |
97
![]()
1:37
|
11+ | ||
Zufall |
2 | 0.0 ![]() |
N/V | 0 ![]() |
91
![]()
1:31
|
11-12 |
Notizen:
Vorher | Nachher | Erfahrungsgewinn | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Safarihelm |
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Kleines Leckerli |
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Leckerli |
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Dunkelmond-Zylinder |
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Haustierkampf-Woche |
= |
Das Haustier levelt bis 25 mit minimalem XP-Verlust |
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= |
Zusätzliche XP über Stufe 25 gehen verloren |
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Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
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Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
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Nein, ich kriege den Glitzer nie aus meinem Fell!
1
DragonsAfterDark
schrieb am 2021-03-22 18:38:52
Please use the provided tools for strategy creation where possible:
- Steps and instructions are meant to be in individual steps in that section, not the info box, just in the form of a tdScript, or all in one single line.
- Requirements for breed, health, speed or power of the pets should be added via the pet editor and not as text.
- Important information about the strategy should be captured in the info box, not in a regular comment.
Once you've put the moves on the lines of the strategy, feel free to re-publish!
Happy Battling!
-1
Sage#12377
schrieb am 2022-07-07 01:11:48
I went through and created my own script because I happen to be an engineer and am capable of coding a few harmless lines. In a community that is already scarce by nature, the last thing we need is for people who are policing helpful (maybe imperfect) scripts and yeeting them out of existence in the name of "Adhering to Regulation".
I hate to think how many non-technical people are going to struggle because they were already outside of their comfort zone in doing things like importing scripts from a site to an addon they don't understand. Now they have to learn how to code if they want to continue using the things they were already accustomed to.
Rather than just ripping out someone's hard work of providing a helpful script, perhaps reach out to them and actually provide them with some suggestions on how they could improve what was wrong with it. I strongly encourage you to read the Agile Manifesto particularly the part that says "-We have come to value: Individuals and interactions over processes and tools" https://agilemanifesto.org/ (editiert)
1
DragonsAfterDark
schrieb am 2022-07-07 06:41:36
There is one that a user commented just below this one, but other than that there is no indication this strategy had one.
So, instead of accusing me of adhering to an arbitrary process and peddling a manifesto in the comments, you could have simply asked if something like that occurred.
Happy battling! ^^
1
Shenk
schrieb am 2022-07-07 08:57:05
5
griddark#1258
schrieb am 2022-06-03 13:02:09
So far it's worked for me the few times I've used it.
change(#2) [self(#1).dead]
change(#3) [self(#1).dead & self(#2).dead]
if [self(#1).active & enemy(#1).active]
standby [round=2]
ability(#2) [!weather(Sandstorm:454)]
ability(#3)
ability(#1)
endif
if [self(#1).active & enemy(#2).active]
ability(#3)
ability(#2) [!weather(Sandstorm:454)]
ability(#1)
endif
if [self(#2).active]
ability(#3)
ability(#2)
ability(#1)
endif
if [self(#3).active]
ability(#2) [!enemy.aura(Howl:1725).exists]
ability(#3)
endif
0
rhiamom schrieb am 2021-12-25 15:42:05
1
Benameji
schrieb am 2021-05-09 11:32:14
1
Aderyn
schrieb am 2021-04-24 20:28:17
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