Strategy added by Peon
10
10
Average rating: |
3.2 |
Ratings: |
23 |
Your vote: |
|
Creator |
|||||||||
---|---|---|---|---|---|---|---|---|---|
Tags
Filter strategies:
These options reset all other sorting filters. |
|||||||||
pet battle video
Fast Worldquests in Maldraxxus: 1. Mighty Minions of Maldraxxus 2. Extra Pieces 3. Uncomfortably Undercover 4. Failed Experiment Update: Changed slot 2 : Damplight Slug --> Feline Familiar It's one round faster. |
Script |
2 | 4.8 | 100% | 112 | 85
1:25
|
10 | ||
Script |
2 | 4.8 | 80% | 26 | 155
2:35
|
13 | |||
Script |
2 | 4.8 | 100% | 22 | 90
1:30
|
9-10 | |||
13 rounds.
|
Script |
2 | 4.7 | 100% | 82 | 113
1:53
|
13 | ||
Simple combination of pets, tested five times with win results
|
Script |
2 | 4.7 | 98% | 37 | 155
2:35
|
16+ | ||
From Pet Sim using the script:
P/S: ~ 99% S/B: ~ 99% S/S: ~ 85% Script thanks to Outsider |
Breed Script |
2 | 4.6 | 98% | 136 | 140
2:20
|
14+ | ||
Any Level 8+ Pet
|
Some potential RNG here if you get critted too many times and it breaks the script. Your leveling pet will take up to 399 backline damage, so it should be level 8 or higher. Only use heal once it's expired - it will heal on its last turn, no need to cast it early and waste an attack turn. Always cast heal during the first pet's undead phase, regardless of time left, again saving an attack turn. Your leveling pet will get all the XP.
This strat and script is derived from info from Vman, Entropos, and Crapform. |
RNG Level 8+ Script |
2 | 4.4 | 79% | 20 | 200
3:20
|
20-21 | |
*** Created on Beta, so maybe not final ***
If you like the risk, you can do this without the Haunt pet to save 1 round. It's only there to make sure any Skitterling will survive long enough to apply Black Claw and Shattered Defenses to the second enemy pet. Keep in mind that without the Haunt usually you'll need to Pass the Undead extra round of the first enemy pet. (I will put that into the script, but not the steps) (12 rounds) |
Script |
2 | 4.2 | 100% | 78 | 115
1:55
|
12 | ||
It seems there's at least a small amount of RNG to this one. Has worked for me every time (using PS Starlette), but others have reported losses.
This will be a very close fight, perhaps coming down to mech round on the last pet, so follow the steps as close as you can. Thanks for all the support. You can try Alloyed Alleyrat, Servitor 122, or DM Rabbit instead of Specimen 97 if you want. Thanks for the comments. |
Breed RNG Script |
2 | 4.2 | 84% | 57 | 190
3:10
|
20 | ||
Changed slot #2 to S/S Sneaky Marmot to avoid Corpse Explosion and Psionic Storm. Hopefully this helps stabilize it a bit.
Not sure why I made the script but didn't add it, so please let me know if something is wrong with it. Video for Fight |
Breed Script |
2 | 5.0 | 100% | 7 | 134
2:14
|
17 | ||
Script |
2 | 5.0 | 99% | 7 | 89
1:29
|
10 | |||
Strategy adapted from the Lil' Bling starter that didn't work for me.
Using Chitterspine instead always worked for me. My Chitterspine was only level 23 too. |
RNG Script |
2 | 4.1 | 97% | 17 | 142
2:22
|
15 | ||
Any Level 3+ Pet
|
Work in progress. I think there might be RNG subject to a Punch AND Storm crit.
Damage is from Magic but doesn't allow for crits. Note: You can also tick the magic/mechanical box in rematch because it only takes damage once. |
Breed Level 3+ Script |
2 | 4.6 | N/A | 8 | 106
1:46
|
12 | |
Any Level 8+ Pet
|
RNG Level 8+ |
2 | 3.7 | N/A | 13 | 205
3:25
|
21+ | ||
Good ol' bunnies!
|
RNG Script |
2 | 3.8 | 84% | 21 | 149
2:29
|
24-25 | ||
TD Script by Saesra#1939. Thank you!
I believe SS is required but I have not tried SP, SH, or SB. The key is to save Burrow for the undead phases. A third SS rabbit instead of the Mechanical Pandaren Dragonling can work with dodge instead of decoy and burrow on 3rd undead phase, but not always. Several times i have needed the mechanical family res |
Breed Script |
2 | 3.9 | 67% | 5 | 153
2:33
|
19+ | ||
Benax takes the Curse of Doom debuff when it dies reducing a lot of damage while the lasting Swarm of Flies debuff does good damage to the subsequent undead pets
|
Script |
2 | 4.0 | 54% | 3 | 144
2:24
|
16+ | ||
2 | 0.0 | N/A | 1 | 114
1:54
|
12 | ||||
Breed RNG |
2 | 5.0 | N/A | 1 | 149
2:29
|
16 | |||
Breed RNG Script |
2 | 0.0 | 16% | 1 | 89
1:29
|
9 | |||
This team will also help you with the achievement [Macabre Mechanicals] this achievement requires you to fight and win against 9 of the 12 pet Tamers in Shadowlands using only mechanical pets.
|
Breed Script |
2 | 3.2 | 98% | 10 | 135
2:15
|
15-16 | ||
11 rounds.
|
Script |
2 | 4.8 | 87% | 5 | 97
1:37
|
11 | ||
Any Level 25+ Mech
|
Now with less rabbits, and more mechanical spiders!
Follow these steps all the way through. Your second spider should be alive after the win. |
Script |
2 | 4.7 | 81% | 3 | 183
3:03
|
25 | |
2 | 4.2 | N/A | 4 | 153
2:33
|
17 | ||||
Based on this strategy.
You start with Blossoming Ancient an do the rotation Sunlight, Photosynthesis and Ironbark x 5. Then with Hermit Crab you do Bubble, Dive, Pinch as many times as you can. Then finish with Iron Starlette and Powerball. Works 95% of times as long as you don't get crit too many times. |
RNG Script |
2 | 4.1 | 74% | 3 | 205
3:25
|
22-23 | ||
2 | 4.0 | N/A | 0 | 114
1:54
|
13 | ||||
Script |
2 | 4.0 | 16% | 0 | 130
2:10
|
13-14 | |||
This fight is little RNG because it depends how many times Bone Barrage hits your Chitterspine Skittlerling. But this strategy has worked for me multiple times and it failed little.
|
RNG |
2 | 4.0 | N/A | 0 | 139
2:19
|
15 | ||
I don't think Breed is important! Basically just two frogs using Swarm of Flies Tongue Lash. Bubble for undead rounds. Ghastly Kid is for avoiding Corpse Explosion. This is the most important part of the fight and why I don't think breed is super important. I don't think the 3rd pet can solo his 3rd leftovers in a straight fight so the third Leftovers needs some damage on him. I think it's still possible to win if Kid tanks the explode, but just try to avoid. Sometimes it's hard to predict the exact turn of explode but generally you want to wait until he is noticeably below 50%. If Leftovers #2 HP bar looks close to 50% just risk tanking the explode and hoof again.
Obviously if they crit you every hit it may not work, but even slightly bad RNG works. Works for me every single time (I've done it about 10-15 times), |
Tricky |
2 | 3.5 | N/A | 1 | 135
2:15
|
15 | ||
Script thanks to Hackelf
|
RNG Script |
2 | 2.6 | 97% | 16 | 165
2:45
|
17 | ||
3 pets for all SL WQ
No bad luck or crit protection |
RNG |
2 | 3.4 | N/A | 2 | 128
2:08
|
11-12 | ||
RNG Script |
2 | 3.5 | 9% | 1 | 135
2:15
|
16 | |||
Peon's strategy, without Darkmoon Zeppelin.
Counts towards Macabre Mechanicals |
Breed |
2 | 3.5 | N/A | 1 | 138
2:18
|
13 | ||
This can be hit or miss, but I've had good luck with it. Poro is VERY capable of killing Leftovers #1, so if it dies first, you may wish to try to save yourself some time by resetting the fight. The breed of the Iron Starlette I use in this fight is P/P.
|
RNG Script |
2 | 3.0 | 76% | 1 | 118
1:58
|
14 | ||
Breed RNG |
2 | 1.5 | N/A | 2 | 134
2:14
|
16 | |||
Any Level 25+ Mech
|
Not faster but work with just two pets
the more hp your third pet have the best it is |
Script |
2 | 1.3 | 76% | 2 | 185
3:05
|
21 | |
Reliable Strategy. Tested multiple times.
Prefer the highest Power Frog that has at least 220 Speed in Slot 2 Enemy can already die to your second Pet, but that's down to RNG, so bring the Third for safety. |
Breed RNG |
2 | 1.5 | N/A | 1 | 155
2:35
|
14+ | ||
2 | 0.0 | N/A | 0 | 159
2:39
|
19-20 | ||||
Breed RNG |
2 | 0.0 | N/A | 0 | 125
2:05
|
12 | |||
9-11 rounds
|
2 | 0.0 | N/A | 0 | 94
1:34
|
9-11 | |||
Script |
2 | 0.0 | 3% | 0 | 145
2:25
|
13 | |||
Breed |
2 | 0.0 | N/A | 0 | 130
2:10
|
13-14 | |||
Wanted to try a critter so I don't have to wait for Bone Prison's root to be gone to swap pets.
Damage range of Chomp combined with Prowl can result in non-critical one-shots or even early deaths with P/P Marmot, while S/S breed can do 2 more Chomps when it's no longer slowed by Prowl so I think these two breeds will work (while H/B might fail when RNG rolls low damage all the time). |
Breed Script |
2 | 0.0 | 97% | 0 | 99
1:39
|
10-12 | ||
Breed RNG |
2 | 1.0 | N/A | 0 | 170
2:50
|
19 |
Incl. steps:
This team will also help you with the achievement [Macabre Mechanicals] this achievement requires you to fight and win against 9 of the 12 pet Tamers in Shadowlands using only mechanical pets.
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Safari Hat |
|
Lesser Pet Treat |
|
Pet Treat |
|
Darkmoon Hat |
|
Pet Battle Week |
= |
Pet levels to 25 with minimal XP lost |
|
= |
Additional XP above level 25 is lost |
|
Iron Starlette | PP |
Darkmoon Zeppelin | HB |
Sunreaver Micro-Sentry | PP |
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
They say, if you take apart a machine and put it back together, there's always some screws left over. This should not be applied to living organisms!
1
You must be logged in to vote on commentsTeags#1848
wrote on 2021-12-07 11:33:49
1
You must be logged in to vote on commentsGráinne
wrote on 2021-07-21 14:51:18
It worked perfectly first time for me. However, while I haven't done the arithmetic, I can see that RNG crits on the Starlette could cause it to die early. Mayy-be it's possible that low hits by Missile combined with a crit or two from a Punch could mess up the Zepp.
I can say that the first Leftovers needs to be brought to zero by the first Wind-Up-Supercharge-Wind-Up, and it will be if its breed is P/P. and while it will finally die at the end of Round 4, the Starlette must survive to discharge its follow-up WInd-Up pair. If the Starlette dies before that, abandon all hope.
The second Leftovers dies to Corpse Explosion just before you cast Decoy, and your Zepp needs to get the Bombing Run off before it dies to Mana Surge.
Overall, the level of RNG feels more appropriate to a Family strat than a regular WQ strat.
I paste my log below, of the battle going perfectly.
1
You must be logged in to vote on commentsGráinne
wrote on 2021-07-21 14:51:52
Bone Barrage dealt 151 damage to your Iron Starlette.", -- [2]
Bone Barrage dealt 151 damage to your Iron Starlette.", -- [3]
Bone Barrage dealt 151 damage to your Iron Starlette.", -- [4]
Bone Barrage applied Bone Barrage to your team.", -- [5]
Wind-Up applied Wind-Up to your Iron Starlette.", -- [6]
Bone Barrage dealt 50 damage to your Iron Starlette.", -- [7]
Round 2", -- [8]
Bone Prison dealt 286 damage to your Iron Starlette.", -- [9]
Bone Prison applied Rooted to your Iron Starlette.", -- [10]
Supercharge applied Supercharged to your Iron Starlette.", -- [11]
Bone Barrage dealt 50 damage to your Iron Starlette.", -- [12]
Round 3", -- [13]
Bone Bite dealt 337 damage to your Iron Starlette.", -- [14]
Wind-Up fades from your Iron Starlette.", -- [15]
Wind-Up dealt 1908 damage to enemy Leftovers.", -- [16]
Enemy Leftovers died.", -- [17]
Supercharged fades from your Iron Starlette.", -- [18]
Damned healed 17 damage from enemy Leftovers.", -- [19]
Damned applied Undead to enemy Leftovers.", -- [20]
Bone Barrage dealt 55 damage to your Iron Starlette (Critical).", -- [21]
Round 4", -- [22]
Bone Bite dealt 252 damage to your Iron Starlette.", -- [23]
Your Iron Starlette died.", -- [24]
Failsafe healed 280 damage from your Iron Starlette.", -- [25]
Failsafe applied Mechanical to your Iron Starlette.", -- [26]
Powerball dealt 16 damage to enemy Leftovers (Strong).", -- [27]
Powerball applied Speed Boost to your Iron Starlette.", -- [28]
Bone Barrage dealt 55 damage to your Iron Starlette (Critical).", -- [29]
Rooted fades from your Iron Starlette.", -- [30]
Undead fades from enemy Leftovers.", -- [31]
Undead dealt 1 damage to enemy Leftovers.", -- [32]
Enemy Leftovers died.", -- [33]
Round 4", -- [34]
Leftovers is now enemy active pet.", -- [35]
Round 5", -- [36]
Wind-Up applied Wind-Up to your Iron Starlette.", -- [37]
Curse of Doom applied Curse of Doom to your Iron Starlette.", -- [38]
Bone Barrage dealt 50 damage to your Iron Starlette.", -- [39]
Bone Barrage fades from your team.", -- [40]
Round 6", -- [41]
Wind-Up fades from your Iron Starlette.", -- [42]
Wind-Up dealt 893 damage to enemy Leftovers.", -- [43]
Punch dealt 402 damage to your Iron Starlette.", -- [44]
Your Iron Starlette died.", -- [45]
1
You must be logged in to vote on commentsGráinne
wrote on 2021-07-21 14:52:37
Round 6", -- [46]
Darkmoon Zeppelin is now your active pet.", -- [47]
Round 7", -- [48]
Punch dealt 402 damage to your Darkmoon Zeppelin.", -- [49]
Missile dealt 363 damage to enemy Leftovers.", -- [50]
Round 8", -- [51]
Punch dealt 402 damage to your Darkmoon Zeppelin.", -- [52]
Missile dealt 365 damage to enemy Leftovers.", -- [53]
Round 9", -- [54]
Punch dealt 402 damage to your Darkmoon Zeppelin.", -- [55]
Missile dealt 249 damage to enemy Leftovers.", -- [56]
Round 10", -- [57]
Corpse Explosion dealt 353 damage to your Darkmoon Zeppelin.", -- [58]
Your Darkmoon Zeppelin died.", -- [59]
Failsafe healed 309 damage from your Darkmoon Zeppelin.", -- [60]
Failsafe applied Mechanical to your Darkmoon Zeppelin.", -- [61]
Corpse Explosion applied Corpse Explosion to your Darkmoon Zeppelin.", -- [62]
Corpse Explosion dealt 485 damage to enemy Leftovers.", -- [63]
Enemy Leftovers died.", -- [64]
Corpse Explosion dealt 77 damage to your Darkmoon Zeppelin.", -- [65]
Round 10", -- [66]
Leftovers is now enemy active pet.", -- [67]
Round 11", -- [68]
Decoy applied Decoy to your team.", -- [69]
Psionic Storm was blocked from striking your Darkmoon Zeppelin.", -- [70]
Psionic Storm was blocked from striking your Sunreaver Micro-Sentry.", -- [71]
Psionic Storm changed the weather to Arcane Winds.", -- [72]
Corpse Explosion was blocked from striking your Darkmoon Zeppelin.", -- [73]
Decoy fades from your team.", -- [74]
Round 12", -- [75]
Bombing Run dealt 146 damage to enemy Leftovers.", -- [76]
Bombing Run applied Bomb to enemy team.", -- [77]
Mana Surge dealt 366 damage to your Darkmoon Zeppelin (Weak).", -- [78]
Your Darkmoon Zeppelin died.", -- [79]
Round 12", -- [80]
Sunreaver Micro-Sentry is now your active pet.", -- [81]
Round 13", -- [82]
Call Lightning dealt 776 damage to enemy Leftovers.", -- [83]
Arcane Winds is no longer the weather.", -- [84]
Call Lightning changed the weather to Lightning Storm.", -- [85]
Mana Surge dealt 379 damage to your Sunreaver Micro-Sentry (Weak).", -- [86]
Lightning Storm dealt 43 damage to your Sunreaver Micro-Sentry.", -- [87]
Round 14", -- [88]
Haywire dealt 539 damage to enemy Leftovers.", -- [89]
Lightning Storm dealt 43 damage to enemy Leftovers.", -- [90]
Mana Surge dealt 354 damage to your Sunreaver Micro-Sentry (Weak).", -- [91]
Lightning Storm dealt 43 damage to your Sunreaver Micro-Sentry.", -- [92]
Round 15", -- [93]
Haywire dealt 539 damage to enemy Leftovers.", -- [94]
Enemy Leftovers died.", -- [95]
Damned healed 17 damage from enemy Leftovers.", -- [96]
Damned applied Undead to enemy Leftovers.", -- [97]
Beam dealt 263 damage to your Sunreaver Micro-Sentry (Weak).", -- [98]
Lightning Storm dealt 43 damage to your Sunreaver Micro-Sentry.", -- [99]
Bomb fades from enemy team.", -- [100]
Bomb dealt 16 damage to enemy Leftovers.", -- [101]
Round 16", -- [102]
1
You must be logged in to vote on commentsGráinne
wrote on 2021-07-21 14:52:57
Bomb dealt 16 damage to enemy Leftovers.", -- [101]
Round 16", -- [102]
Laser dealt 0 damage to enemy Leftovers.", -- [103]
Beam dealt 263 damage to your Sunreaver Micro-Sentry (Weak).", -- [104]
Lightning Storm dealt 43 damage to your Sunreaver Micro-Sentry.", -- [105]
Your Sunreaver Micro-Sentry died.", -- [106]
Failsafe healed 280 damage from your Sunreaver Micro-Sentry.", -- [107]
Failsafe applied Mechanical to your Sunreaver Micro-Sentry.", -- [108]
Undead fades from enemy Leftovers.", -- [109]
Undead dealt 1 damage to enemy Leftovers.", -- [110]
Enemy Leftovers died.", -- [111]
Battle Recovery healed 560 damage from your Sunreaver Micro-Sentry.", -- [112]
0
You must be logged in to vote on commentsTemplhaven wrote on 2021-07-20 17:14:56
0
You must be logged in to vote on commentsTemplhaven wrote on 2021-07-17 15:38:26
3
You must be logged in to vote on commentsFicus
wrote on 2021-02-21 15:00:08
1
You must be logged in to vote on commentsShea#1941
wrote on 2021-04-14 21:05:06
1
You must be logged in to vote on commentsShenk
wrote on 2021-03-22 16:14:17
i suppose in this case decoy is meant to block the psionic storm so it would be easier to just use decoy right after the 3rd leftovers joins in
1
You must be logged in to vote on commentsBrian wrote on 2021-03-04 09:14:29
2
You must be logged in to vote on commentsIntrovertGenius
wrote on 2021-02-21 18:43:32
I am not sure if they changed the fight or something, but just can't get it to work for me for some reason. :(
Edit Edit. After like 6 times the RNG worked for me and it worked. I must have just been getting bad RNG with the damage. Iron Starlette kept dying before it was suppose to.
Sorry for the edits. (edited)
1
You must be logged in to vote on comments(OP) Peon
wrote on 2021-02-22 05:35:03
2
You must be logged in to vote on commentsIntrovertGenius
wrote on 2021-02-15 21:09:41
2
You must be logged in to vote on comments(OP) Peon
wrote on 2021-02-16 00:25:19
2
You must be logged in to vote on commentsSharpening
wrote on 2021-01-18 05:49:29
2
You must be logged in to vote on comments(OP) Peon
wrote on 2021-01-18 05:51:51
2
You must be logged in to vote on commentsAnithon#1455
wrote on 2021-01-18 21:00:49
2
You must be logged in to vote on comments(OP) Peon
wrote on 2021-01-19 00:15:17
2
You must be logged in to vote on commentsSharpening
wrote on 2021-01-19 02:29:34
2
You must be logged in to vote on comments(OP) Peon
wrote on 2021-01-19 04:07:31
1
You must be logged in to vote on commentsKairi#2474
wrote on 2021-01-18 11:45:42
1
You must be logged in to vote on comments(OP) Peon
wrote on 2021-01-19 00:23:24
1
You must be logged in to vote on commentsAumento
wrote on 2021-01-14 04:50:38
1
You must be logged in to vote on comments(OP) Peon
wrote on 2021-01-14 23:57:42
New Comment: