^
vs. Extra Pieces

Strategy added by Vman

13

13

Strategy 14 of 44
Browse all alternatives

Incl. steps:

Extra Pieces 173263
Special or not:0Special or not:222217779846317770

Skills: 2 2 2
Breed: Any

Broot
This pet can have the following breeds:

Breed Health Power Speed
BB 1522 284 260


Special or not:0Special or not:1122339553673390

Skills: 1 2 2
Breed: Any

Darkmoon Zeppelin
This pet can have the following breeds:

Breed Health Power Speed
HB 1546 273 273


2 ZL 8 0 399

Any Level 8+ Pet

>399

Substitutes:

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 2

1
1
Low XP
At least one of the pets for this strategy require the use of a specific breed.
RNG
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
Level 8+
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
The strategy offers a Script that can be used with the Pet Battle Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 3:25
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 21+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
13239
24254
34267
45279
56289
66297
77304
88309
99312
1010314
1111314
1212312
1313309
1414304
1515297
1616289
1717279
1818267
1919254
2020239
2121223
2222205
2323185
2424163

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















Strategy Details
3 Min 25 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
21+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
N/A
There is no winrate available for this strategy because there is no Script available. Automatic winrate calculations can only work with a script.

You can also run a simulation of this strategy directly on Pet Sim by clicking on this link: Link to Pet Sim
2022-08-12 23:11:07
The strategy was last updated on this date.
2021-01-05 05:46:02
The strategy was created on this date.
32,753
Pageviews. This number indicates how often this strategy has been accessed by visitors.
Tamer Details
Maldraxxus 34.0 55.3 (TomTom / Map Pin)
Low XP
This fight provides very low experience. It is usually not worth bringing a low level pet in. You can see detailed values by hovering over the XP tag.
Prio 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Broot
Ironbark
Photosynthesis
Sunlight
Darkmoon Zeppelin
Missile
Explode
Decoy
Any Level 8+ Pet
Pass
Bring in your Broot
Bring in your Darkmoon Zeppelin
Bring in your Level Pet
Swap to your Broot
Swap to your Darkmoon Zeppelin
Swap to your Level Pet
Leftovers comes in
Leftovers comes in
Leftovers comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Broot
Darkmoon Zeppelin
Level Pet
Ironbark
Photosynthesis
Sunlight
Missile
Explode
Decoy
Leftovers
Leftovers
Leftovers
Prio 2
Photosynthesis renew with 1 round remaining

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Broot
Ironbark
Photosynthesis
Sunlight
Darkmoon Zeppelin
Missile
Explode
Decoy
Any Level 8+ Pet
Pass
Bring in your Broot
Bring in your Darkmoon Zeppelin
Bring in your Level Pet
Swap to your Broot
Swap to your Darkmoon Zeppelin
Swap to your Level Pet
Leftovers comes in
Leftovers comes in
Leftovers comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Broot
Darkmoon Zeppelin
Level Pet
Ironbark
Photosynthesis
Sunlight
Missile
Explode
Decoy
Leftovers
Leftovers
Leftovers
Prio 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Broot
Ironbark
Photosynthesis
Sunlight
Darkmoon Zeppelin
Missile
Explode
Decoy
Any Level 8+ Pet
Pass
Bring in your Broot
Bring in your Darkmoon Zeppelin
Bring in your Level Pet
Swap to your Broot
Swap to your Darkmoon Zeppelin
Swap to your Level Pet
Leftovers comes in
Leftovers comes in
Leftovers comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Broot
Darkmoon Zeppelin
Level Pet
Ironbark
Photosynthesis
Sunlight
Missile
Explode
Decoy
Leftovers
Leftovers
Leftovers
Broot should bring the 2nd enemy pet down until it explodes

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Broot
Ironbark
Photosynthesis
Sunlight
Darkmoon Zeppelin
Missile
Explode
Decoy
Any Level 8+ Pet
Pass
Bring in your Broot
Bring in your Darkmoon Zeppelin
Bring in your Level Pet
Swap to your Broot
Swap to your Darkmoon Zeppelin
Swap to your Level Pet
Leftovers comes in
Leftovers comes in
Leftovers comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Broot
Darkmoon Zeppelin
Level Pet
Ironbark
Photosynthesis
Sunlight
Missile
Explode
Decoy
Leftovers
Leftovers
Leftovers
Bring in your Darkmoon Zeppelin

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Broot
Ironbark
Photosynthesis
Sunlight
Darkmoon Zeppelin
Missile
Explode
Decoy
Any Level 8+ Pet
Pass
Bring in your Broot
Bring in your Darkmoon Zeppelin
Bring in your Level Pet
Swap to your Broot
Swap to your Darkmoon Zeppelin
Swap to your Level Pet
Leftovers comes in
Leftovers comes in
Leftovers comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Broot
Darkmoon Zeppelin
Level Pet
Ironbark
Photosynthesis
Sunlight
Missile
Explode
Decoy
Leftovers
Leftovers
Leftovers
Prio 1
Decoy to block psy-storm

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Broot
Ironbark
Photosynthesis
Sunlight
Darkmoon Zeppelin
Missile
Explode
Decoy
Any Level 8+ Pet
Pass
Bring in your Broot
Bring in your Darkmoon Zeppelin
Bring in your Level Pet
Swap to your Broot
Swap to your Darkmoon Zeppelin
Swap to your Level Pet
Leftovers comes in
Leftovers comes in
Leftovers comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Broot
Darkmoon Zeppelin
Level Pet
Ironbark
Photosynthesis
Sunlight
Missile
Explode
Decoy
Leftovers
Leftovers
Leftovers
Prio 2
Missile until undead phase

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Broot
Ironbark
Photosynthesis
Sunlight
Darkmoon Zeppelin
Missile
Explode
Decoy
Any Level 8+ Pet
Pass
Bring in your Broot
Bring in your Darkmoon Zeppelin
Bring in your Level Pet
Swap to your Broot
Swap to your Darkmoon Zeppelin
Swap to your Level Pet
Leftovers comes in
Leftovers comes in
Leftovers comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Broot
Darkmoon Zeppelin
Level Pet
Ironbark
Photosynthesis
Sunlight
Missile
Explode
Decoy
Leftovers
Leftovers
Leftovers
Explode in undead phase of 3rd enemy

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Broot
Ironbark
Photosynthesis
Sunlight
Darkmoon Zeppelin
Missile
Explode
Decoy
Any Level 8+ Pet
Pass
Bring in your Broot
Bring in your Darkmoon Zeppelin
Bring in your Level Pet
Swap to your Broot
Swap to your Darkmoon Zeppelin
Swap to your Level Pet
Leftovers comes in
Leftovers comes in
Leftovers comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Broot
Darkmoon Zeppelin
Level Pet
Ironbark
Photosynthesis
Sunlight
Missile
Explode
Decoy
Leftovers
Leftovers
Leftovers

They say, if you take apart a machine and put it back together, there's always some screws left over. This should not be applied to living organisms!




Obscuritas#2933

wrote on 2022-03-16 08:12:54

I think this script has the prio as described, with a minor tweak. After a few failed attempts I changed it a little favor Photosynthesis when the weather is still sunny long enough and also when the enemy has the Undead aura, since hitting him than has little effect.



change(Darkmoon Zeppelin:339) [self(Broot:1777).dead]
--
use(Sunlight:404) [weather(Sunny Day:403).duration<=1]
use(Photosynthesis:268) [self.aura(Photosynthesis:267).duration<=1]
use(Sunlight:404)
use(Photosynthesis:268) [enemy.aura(Undead:242).exists]
use(Ironbark:962)
--
use(Explode:282) [enemy(#3).aura(Undead:242).exists]
use(Decoy:334)
use(Missile:777)

Strawbear

wrote on 2021-11-13 11:06:07

I see what has changed - when I use Decoy, it is only lasting ONE turn, not two! Why?

Strawbear

wrote on 2021-11-13 10:58:14

Something has changed. I have used this strat many times without failure until today. and I have no carry pets under lvl 8 - currently using one with 516 hps and never win!

Epytropos

wrote on 2021-02-15 13:13:50

I couldn't get this to work as written, but I jiggered it a little and was able to get something pretty reliable. Only use heal once it's expired - it will heal on its last turn, no need to cast it early and waste an attack turn. Always cast heal during the first pet's undead phase, regardless of time left, again saving an attack turn. The code below is derived from Crapform's, with those changes and Explode added in as per the original strat.

change(#2) [self(#1).dead]
ability(Explode:282) [enemy(#3).active & enemy.aura(242).exists]
ability(268) [enemy.aura(Undead:242).exists]

if [self(#1).active]
ability(268) [!self.aura(267).exists & weather(403).duration >= 1]
ability(404)
ability(962)
endif

if [self(#2).active]
ability(334)
ability(777)
endif

ability(#1)

Epytropos

wrote on 2021-02-25 13:29:41

I mean, I could, but after that little outburst I definitely won't.

Daedrynn

wrote on 2021-03-01 14:10:47

Strawbear: It's a script, not directions. You're not supposed to be able to "read it." Please choose kindness instead.

Epytropos: Thank you for the script. It works perfectly.

StrawBear#1873

wrote on 2021-03-02 08:22:05

Not sure about "outburst." I have no clue what a script is (obviously) and cannot understand it. I am sorry your feelings were singed by my WTH but it is what I was thinking. None of you would ever make boot camp! WOW!

Epytropos

wrote on 2021-03-03 10:34:55

See the beauty of boot is that the dickhead has something over you - if you don't like what they have to say, you don't get to go shoot people. That same attitude towards people you want to do you a favor is going to have negative outcomes.

DILF1313#2246

wrote on 2021-05-02 04:51:19

Thank you Epytropos! Your advice about healing (when to use it) is the solution for that fight!

PinkyPan#1598

wrote on 2021-09-12 07:24:24

TY. graciias funciono

dshiryu#1208

wrote on 2021-03-30 17:33:24

You should add the tag RNG tbh. My Broot died before the 2nd pet exploded, then I brought Darkmoon Zeppelin and thought I needed to Missile one time to reach that, but I took Corpse Explosion on the face instead. DZ died and the 3rd pet had 128 hp left before undead phase. Managed to win because I had a Sky-Bo leveling, so I brought the 3rd pet to undead phase and used Launch to avoid getting hit anymore.

Kimberly wrote on 2021-03-25 17:44:41

It worked perfectly the first time - thank you - was able to level my 24 Miimii (edited)

Tel wrote on 2021-03-03 15:55:10

I've tried this strat 5 times, and it hasn't even almost worked once. : [

Daedrynn

wrote on 2021-03-01 14:17:21

Great strat! A level 1 pet won't do though, because it takes about 210 damage. So I would suggest changing it to a Level 3 flag. Thank you for sharing your strat!

PenisShark#1163

wrote on 2021-01-13 00:59:15

it doesnt work Broot die before 2nd pet die.

Brommy

wrote on 2021-02-05 07:54:57

same here

Valfor#2258

wrote on 2021-02-07 18:28:32

yup, just not mathematical possible since both first pets of the enemy do way more damage then I can heal

Ozz

wrote on 2021-01-29 07:00:05

If you pick Explosion and use it during undead phase of the last pet, you can have a lvl pet for the XP

(OP) Vman

wrote on 2021-01-31 05:10:22

thank you very much, I added this :)

Torsdan#1774

wrote on 2021-01-12 22:58:48

change(#2) [self(#1).dead]

if [self(#1).active]
ability(Photosynthesis) [self.aura(Photosynthesis).duration <= 1 & weather(Sunny Day:403).duration >= 1]
ability(Sunlight)
ability(Ironbark)
endif

if [self(#2).active]
ability(Decoy)
ability(Missile)
endif

ability(#1) (edited)

Crapform

wrote on 2021-01-26 11:56:41

I have Probs with a German Client so i change all in IDs

change(#2) [self(#1).dead]

if [self(#1).active]
ability(268) [self.aura(267).duration <= 1 & weather(403).duration >= 1]
ability(404)
ability(962)
endif

if [self(#2).active]
ability(334)
ability(777)
endif

ability(#1)

Ariadna

wrote on 2021-01-05 20:05:31

this strat makes NO sense

(OP) Vman

wrote on 2021-01-09 07:53:38

why? it's working for me every single try.

Tessa99999

wrote on 2021-01-12 16:34:24

Pretty standard strat with Broot. I messed up and forgot to take Decoy, and I still won with this. Just takes a bit of time. Thanks for the strat.

New Comment:





































Name:

Link: