Haunted Humanoids | Deathly Dragonkin | Flickering Fliers | Unholy Undead | ![]() |
Mummified Magics | Eerie Elementals | Beast Busters | Aquatic Apparitions | Macabre Mechanicals |
Strategy added by Dende
98
98
Average rating: |
5 |
Ratings: |
117 |
Your vote: |
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Creator |
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Any Level 25+ Critter
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This fight is a long fight, but it's always a win! 100%!
Your first pet (any fawn, I used Winter Reindeer) can practically solo the whole fight! You just need your second pet on the last enemy pet, you'll easily finish it off, so it doesn't matter what critter you use as third, because you most likely won't need it anyway. |
Script |
2 | 5.0 ![]() |
100% | 98 ![]() |
230
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3:50
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28 | |
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Script thanks to Schlumpf
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Script |
2 | 4.9 ![]() |
98% | 32 ![]() |
230
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3:50
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27+ | ||
Script |
2 | 4.8 ![]() |
99% | 27 ![]() |
185
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3:05
|
22 | |||
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The last pet must be healthy to withstand Pounders explosion.
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2 | 4.4 ![]() |
N/A | 7 ![]() |
153
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2:33
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17 | |||
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Any Level 25+ Critter
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Script thanks to Panzerkampfw
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Script |
2 | 4.3 ![]() |
99% | 19 ![]() |
450
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7:30
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54+ | |
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Any Level 25+ Critter
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Easy, but takes around 30 rounds, depending on Flurry hitting 2-3 times each turn.
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Breed Script |
2 | 4.1 ![]() |
100% | 3 ![]() |
240
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4:00
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30+ | |
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Thank you to Zim for letting me know the P/S breed worked! ^^
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Script |
2 | 5.0 ![]() |
97% | 2 ![]() |
168
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2:48
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27+ | ||
2 | 0.0 ![]() |
N/A | 1 ![]() |
187
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3:07
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25 | ||||
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Any Level 25+ Critter
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RNG |
2 | 5.0 ![]() |
N/A | 1 ![]() |
185
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3:05
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22+ | ||
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RNG is for first enemy and crits.
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Breed RNG Script |
2 | 4.8 ![]() |
100% | 1 ![]() |
125
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2:05
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15+ | ||
RNG |
2 | 3.9 ![]() |
N/A | 2 ![]() |
168
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2:48
|
23 | |||
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Used BB Woodworm, HS Rabbit and BB Slug
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RNG |
2 | 3.8 ![]() |
N/A | 0 ![]() |
185
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3:05
|
24+ | ||
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I found that either I got lucky or I didn't, but if your limited on pets, this might be the strategy for you. You can swap nuts out for Flamethrower as well.
Also, I didn't try another bunny instead of Crispin, but that may work as well. |
RNG |
2 | 2.1 ![]() |
N/A | 2 ![]() |
245
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4:05
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36+ | ||
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RNG tag added. If Slasher's Prowl enhanced Metal Fist crits, it will be difficult to overcome.
Only P/P breed Golden Chirper was tested. |
Breed RNG Script |
2 | 0.0 ![]() |
53% | 0 ![]() |
140
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2:20
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17+ | ||
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Any Level 25+ Critter
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Guide inspired by Melqiades#2993's guide for this battle
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2 | 0.0 ![]() |
N/A | 0 ![]() |
141
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2:21
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18+ |
Incl. steps:
Any Level 25+ Critter
Skills: Any
Breed: Any
Substitutes:
1 / 6
1 / 6
This fight is a long fight, but it's always a win! 100%!
Your first pet (any fawn, I used Winter Reindeer) can practically solo the whole fight! You just need your second pet on the last enemy pet, you'll easily finish it off, so it doesn't matter what critter you use as third, because you most likely won't need it anyway.
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
= |
Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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Winter Reindeer | BB |
Gleamhoof Fawn | BB |
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Micro defence with macro shininess
1
QuestFan
wrote on 2024-12-10 02:02:38
0
FroggyDreamer wrote on 2024-07-27 18:48:48
1
TheEducator#11115
wrote on 2023-12-28 07:54:26
5
Konungr#1372
wrote on 2021-05-28 09:11:34
Tip, when making scripts and making conditions based on which pet is out, unless it is a 1/1 unique pet that can't be substituted because of a unique moveset, use the #1-3 parameter
if [self(#1).active]
use(Nature's Ward:574) [round = 1]
use(Stampede:163) [round = 2]
use(Headbutt:376) [self(#1).aura(Nature's Ward:820).exists]
use(Nature's Ward:574) [self(#1).aura(Nature's Ward:820).duration = 1]
use(Stampede:163)
change(#2) [self(#1).dead]
endif
if [self(#2).active]
use(Nature's Ward:574) [!self(#2).aura(Nature's Ward:820).exists]
use(Headbutt:376) [self(#2).aura(Nature's Ward:820).exists]
use(Stampede:163)
endif
change(#3) [self(#2).dead]
use(#1)
3
Dawn#22868
wrote on 2021-10-20 06:11:19
2
Bunnee
wrote on 2022-04-30 09:54:13
2
Lumimyrsky87
wrote on 2022-10-06 11:09:50
2
(OP) Dende
wrote on 2023-03-23 10:15:28
2
megthemage
wrote on 2022-01-07 21:01:41
2
Ghanksta#1998
wrote on 2022-01-08 03:49:07
1
plunderbunnie
wrote on 2021-10-09 14:47:39
1
Vivienna#2464
wrote on 2021-09-20 10:02:25
.
1
cecil777
wrote on 2021-08-14 14:24:11
1
skarpethinn
wrote on 2021-07-09 18:47:58
GREAT strat!!!
-2
Uludil wrote on 2021-06-07 14:37:23
1
Kendyll
wrote on 2021-05-17 19:03:09
4
zaftig
wrote on 2021-03-02 04:55:52
2
jwterry#1605
wrote on 2021-03-10 19:11:24
1
Azero
wrote on 2021-04-23 13:21:30
2
cellardwellar
wrote on 2021-04-18 01:38:01
1
Bearcarota
wrote on 2021-04-20 00:47:36
1
Tut#2547
wrote on 2021-03-15 12:07:07
2
dawni
wrote on 2021-02-21 12:08:12
0
Scotlassie wrote on 2021-02-15 11:32:52
1
Hikari
wrote on 2021-02-14 05:37:40
1
Onesoldier#2671
wrote on 2021-02-06 21:08:26
1
Enzzo#1146
wrote on 2021-02-05 22:07:49
1
Procyon
wrote on 2021-01-14 12:00:41
6
NabuArat
wrote on 2020-12-04 19:57:41
use(Nature's Ward:574) [self.aura(Nature's Ward:820).duration <= 1]
use(Headbutt:376) [enemy.aura(Shattered Defenses:542).exists]
use(Stampede:163)
change(next)
use(#1)
1
(OP) Dende
wrote on 2020-12-05 19:18:26
1
Andrasta#1322
wrote on 2021-01-13 03:51:33
2
Kalnoth
wrote on 2021-01-12 10:11:51
5
Jump
wrote on 2020-12-22 16:14:37
1
Kyzna
wrote on 2020-12-22 11:09:31
6
LickLilah69#1641
wrote on 2020-12-15 08:20:52
1
Ashleycat#1518
wrote on 2020-12-10 19:34:33
2
Roweboy#11604
wrote on 2020-12-05 10:36:23
1
Clewara
wrote on 2020-12-03 02:20:20
1
Vivienna#2464
wrote on 2021-09-20 10:02:10
Vielen Dank - hat bei mir super Funktioniert.
1
Lelwahnsinn#2913
wrote on 2021-03-03 05:41:13
1
Arduum#21882
wrote on 2021-01-04 12:26:27
1
Михайлова#2928
wrote on 2024-05-10 15:05:24
1
chernuw#2888
wrote on 2022-07-14 15:52:13
if [self(#1).active]
use(Nature's Ward:574) [round = 1]
use(Stampede:163) [round = 2]
use(Headbutt:376) [self(#1).aura(Nature's Ward:820).exists]
use(Nature's Ward:574) [self(#1).aura(Nature's Ward:820).duration = 1]
use(Stampede:163)
change(#2) [self(#1).dead]
endif
if [self(#2).active]
use(Nature's Ward:574) [!self(#2).aura(Nature's Ward:820).exists]
use(Headbutt:376) [self(#2).aura(Nature's Ward:820).exists]
use(Stampede:163)
endif
change(#3) [self(#2).dead]
use(#1)
1
gengen001
wrote on 2020-12-24 10:03:43
New Comment: