^
vs. Ödniswandler Shu

58

58

Strategy 3 of 22
Alle Alternativen

Notizen:

Klicke auf die Schaltfläche, um das Skript in deine Zwischenablage zu kopieren:

change(#2) [self(#1).dead]
ability(Explode:282) [enemy(#3).hp<=618]
ability(Moonfire:595) [round=2]
ability(Evanescence:440) [self.aura(Whirlpool:512).exists]
ability(Evanescence:440) [enemy(#2).active]
ability(Arcane Blast:421)
ability(Missile:777) [self.round=1]
ability(Decoy:334) [self(#2).active & enemy(#2).active]
ability(Missile:777)
Ödniswandler Shu 66739
Special or not:0Special or not:2211879662870

Sprüche: 2 1 1
Breed: alle

Junger Grimmlingflitzer
Dieses Haustier kann die folgenden Werte haben:

Breed Leben Kraft Tempo
SS 1400 276 309


>280

Special or not:0Special or not:1122339553673390

Sprüche: 1 2 2
Breed: alle

Dunkelmond-Zeppelin
Dieses Haustier kann die folgenden Werte haben:

Breed Leben Kraft Tempo
HB 1546 273 273


2 ZL 1 0

Stufe 1+ Haustier

Ersatz:

Hinweis: Du hast ein Ersatz-Haustier ausgewählt.
Die Strategie kann fehlschlagen, wenn du sie mit diesem Haustier verwendest, anstatt mit dem, das der Ersteller der Strategie vorgesehen hat.

Der Ersatzfinder sucht nach diesen Kriterien in Bezug auf das ursprüngliche Haustier:
  • Die gleiche Familie
  • Hat die erforderlichen Fähigkeiten
  • Hat die erforderlichen Werte (falls angegeben)
  • Ignoriert spezifische Breed-Anforderungen für das Hauptpet, da Breeds für Ersatzhaustiere sehr unterschiedlich sein können

1 / 2

1
1

Changed the strategy so it works with level 1 pets too -Shenk

Viel XP
Mindestens eines der Haustiere für diese Strategie erfordert den Einsatz einer bestimmten Breed.
Nicht jede Strategie ist kugelsicher. Dies ist eine von ihnen. Vielleicht musst du den Kampf neu starten, denn es gibt einige Zufallselemente, die das Risiko erhöhen, dass deine Haustiere scheitern. Gebe ihnen nicht die Schuld, bitte!
Diese Strategie nutzt Haustiere erhältlich vom WoW Trading Card Game (TCG) oder vom Auktionshaus für eine Menge Gold.
Diese Strategie nutzt Haustiere die nur im Battle.net Shop für Guthaben oder für Echtgeld erhältlich sind.
Stufe 1+
Du kannst bei dieser Strategie Erfahrung für ein Haustier von niedrigem Level erhalten.
Manche Anweisungen sind schwieriger zu befolgen als andere. Dies wäre bei dieser Strategie der Fall!
Script
Die Strategie bietet ein Script, das mit dem Pet Battle Script Addon verwendet werden kann. Du kannst das Script kopieren, indem du auf die Schaltfläche links neben den Haustieren klickst.
Mindestens ein Haustier in der Strategie kann nicht mehr erhalten werden. Wenn du es hast, herzlichen Glückwunsch!
Empfohlen
Ein Strategie-Kurator fand diese Strategie besonders hilfreich und hat sie mit diesem Tag hervorgehoben, um ihr mehr Aufmerksamkeit zu verschaffen.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Zeit: 2:25
Diese Zeit wurde von einem Strategiekurator eingegeben. Sie ist recht zuverlässig, vor allem wenn du TDScript verwendest, aber die Zeiten können immer leicht abweichen.
Rounds: 19
Die Anzahl der Runden für diesen Kampf wurde von einem Strategiekurator hinzugefügt. Diese Zahl ist normalerweise sehr zuverlässig.
Diese Tabelle zeigt den Erfahrungsgewinn des Kampfes wenn er mit Stufe 25 Haustieren und einem (1) niedrigstufigen Haustier gewonnen wird.
Teils gefüllte Erfahrungsstufen werden nicht berücksichtigt.

Vorher Nachher Erfahrungsgewinn
1135981
2136353
3146683
4146971
5147219
6157425
7157590
8167714
9167796
10177838
11177838
12187796
13197714
14197590
15207425
16207219
17216971
18226683
19226353
20235981
21235569
22245115
23253900
24251980

Safarihelm

Kleines Leckerli

Leckerli

Dunkelmond-Zylinder

Haustierkampf-Woche

















=

Das Haustier levelt bis 25 mit minimalem XP-Verlust

=

Zusätzliche XP über Stufe 25 gehen verloren

Über die Strategie:
2 Min 25 Sec
Diese Zeit wurde von einem Strategiekurator eingegeben. Sie ist recht zuverlässig, vor allem wenn du TDScript verwendest, aber die Zeiten können immer leicht abweichen.
19
Die Anzahl der Runden für diesen Kampf wurde von einem Strategiekurator hinzugefügt. Diese Zahl ist normalerweise sehr zuverlässig.
2020-01-06 10:42:11
Die Strategie wurde zuletzt an diesem Datum aktualisiert.
2018-06-02 14:56:02
Die Strategie wurde an diesem Tag erstellt.
141,633
Seitenaufrufe. Diese Zahl gibt an, wie oft diese Strategie von Besuchern aufgerufen wurde.
Über den Zähmer:
Dread Wastes 55 37.6 (TomTom / Map Pin)
Viel XP
Runde 1

Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:

  • Verwende QuickFill-Elemente wo möglich
  • Gib benutzerdefinierte Anweisungen auf Englisch ein
  • Im Guide zur Strategieerstellung findest du weitere Informationen
Junger Grimmlingflitzer
Arkanschlag
Vergänglichkeit
Mondfeuer
Dunkelmond-Zeppelin
Rakete
Explodieren
Lockvogel
Stufe 1+ Haustier
Pass
Bring in your Junger Grimmlingflitzer
Bring in your Dunkelmond-Zeppelin
Bring in your Level Pet
Swap to your Junger Grimmlingflitzer
Swap to your Dunkelmond-Zeppelin
Swap to your Level Pet
Knacko comes in
Stampfer comes in
Verstümmler comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Junger Grimmlingflitzer
Dunkelmond-Zeppelin
Level Pet
Arkanschlag
Vergänglichkeit
Mondfeuer
Rakete
Explodieren
Lockvogel
Verstümmler
Stampfer
Knacko
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Runde 2

Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:

  • Verwende QuickFill-Elemente wo möglich
  • Gib benutzerdefinierte Anweisungen auf Englisch ein
  • Im Guide zur Strategieerstellung findest du weitere Informationen
Junger Grimmlingflitzer
Arkanschlag
Vergänglichkeit
Mondfeuer
Dunkelmond-Zeppelin
Rakete
Explodieren
Lockvogel
Stufe 1+ Haustier
Pass
Bring in your Junger Grimmlingflitzer
Bring in your Dunkelmond-Zeppelin
Bring in your Level Pet
Swap to your Junger Grimmlingflitzer
Swap to your Dunkelmond-Zeppelin
Swap to your Level Pet
Knacko comes in
Stampfer comes in
Verstümmler comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Junger Grimmlingflitzer
Dunkelmond-Zeppelin
Level Pet
Arkanschlag
Vergänglichkeit
Mondfeuer
Rakete
Explodieren
Lockvogel
Verstümmler
Stampfer
Knacko
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Runde 3

Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:

  • Verwende QuickFill-Elemente wo möglich
  • Gib benutzerdefinierte Anweisungen auf Englisch ein
  • Im Guide zur Strategieerstellung findest du weitere Informationen
Junger Grimmlingflitzer
Arkanschlag
Vergänglichkeit
Mondfeuer
Dunkelmond-Zeppelin
Rakete
Explodieren
Lockvogel
Stufe 1+ Haustier
Pass
Bring in your Junger Grimmlingflitzer
Bring in your Dunkelmond-Zeppelin
Bring in your Level Pet
Swap to your Junger Grimmlingflitzer
Swap to your Dunkelmond-Zeppelin
Swap to your Level Pet
Knacko comes in
Stampfer comes in
Verstümmler comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Junger Grimmlingflitzer
Dunkelmond-Zeppelin
Level Pet
Arkanschlag
Vergänglichkeit
Mondfeuer
Rakete
Explodieren
Lockvogel
Verstümmler
Stampfer
Knacko
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Runde 4+

Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:

  • Verwende QuickFill-Elemente wo möglich
  • Gib benutzerdefinierte Anweisungen auf Englisch ein
  • Im Guide zur Strategieerstellung findest du weitere Informationen
Junger Grimmlingflitzer
Arkanschlag
Vergänglichkeit
Mondfeuer
Dunkelmond-Zeppelin
Rakete
Explodieren
Lockvogel
Stufe 1+ Haustier
Pass
Bring in your Junger Grimmlingflitzer
Bring in your Dunkelmond-Zeppelin
Bring in your Level Pet
Swap to your Junger Grimmlingflitzer
Swap to your Dunkelmond-Zeppelin
Swap to your Level Pet
Knacko comes in
Stampfer comes in
Verstümmler comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Junger Grimmlingflitzer
Dunkelmond-Zeppelin
Level Pet
Arkanschlag
Vergänglichkeit
Mondfeuer
Rakete
Explodieren
Lockvogel
Verstümmler
Stampfer
Knacko
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Stampfer betritt den Kampf

Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:

  • Verwende QuickFill-Elemente wo möglich
  • Gib benutzerdefinierte Anweisungen auf Englisch ein
  • Im Guide zur Strategieerstellung findest du weitere Informationen
Junger Grimmlingflitzer
Arkanschlag
Vergänglichkeit
Mondfeuer
Dunkelmond-Zeppelin
Rakete
Explodieren
Lockvogel
Stufe 1+ Haustier
Pass
Bring in your Junger Grimmlingflitzer
Bring in your Dunkelmond-Zeppelin
Bring in your Level Pet
Swap to your Junger Grimmlingflitzer
Swap to your Dunkelmond-Zeppelin
Swap to your Level Pet
Knacko comes in
Stampfer comes in
Verstümmler comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Junger Grimmlingflitzer
Dunkelmond-Zeppelin
Level Pet
Arkanschlag
Vergänglichkeit
Mondfeuer
Rakete
Explodieren
Lockvogel
Verstümmler
Stampfer
Knacko
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Runde 1

Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:

  • Verwende QuickFill-Elemente wo möglich
  • Gib benutzerdefinierte Anweisungen auf Englisch ein
  • Im Guide zur Strategieerstellung findest du weitere Informationen
Junger Grimmlingflitzer
Arkanschlag
Vergänglichkeit
Mondfeuer
Dunkelmond-Zeppelin
Rakete
Explodieren
Lockvogel
Stufe 1+ Haustier
Pass
Bring in your Junger Grimmlingflitzer
Bring in your Dunkelmond-Zeppelin
Bring in your Level Pet
Swap to your Junger Grimmlingflitzer
Swap to your Dunkelmond-Zeppelin
Swap to your Level Pet
Knacko comes in
Stampfer comes in
Verstümmler comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Junger Grimmlingflitzer
Dunkelmond-Zeppelin
Level Pet
Arkanschlag
Vergänglichkeit
Mondfeuer
Rakete
Explodieren
Lockvogel
Verstümmler
Stampfer
Knacko
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Runde 2-5

Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:

  • Verwende QuickFill-Elemente wo möglich
  • Gib benutzerdefinierte Anweisungen auf Englisch ein
  • Im Guide zur Strategieerstellung findest du weitere Informationen
Junger Grimmlingflitzer
Arkanschlag
Vergänglichkeit
Mondfeuer
Dunkelmond-Zeppelin
Rakete
Explodieren
Lockvogel
Stufe 1+ Haustier
Pass
Bring in your Junger Grimmlingflitzer
Bring in your Dunkelmond-Zeppelin
Bring in your Level Pet
Swap to your Junger Grimmlingflitzer
Swap to your Dunkelmond-Zeppelin
Swap to your Level Pet
Knacko comes in
Stampfer comes in
Verstümmler comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Junger Grimmlingflitzer
Dunkelmond-Zeppelin
Level Pet
Arkanschlag
Vergänglichkeit
Mondfeuer
Rakete
Explodieren
Lockvogel
Verstümmler
Stampfer
Knacko
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Runde 6

Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:

  • Verwende QuickFill-Elemente wo möglich
  • Gib benutzerdefinierte Anweisungen auf Englisch ein
  • Im Guide zur Strategieerstellung findest du weitere Informationen
Junger Grimmlingflitzer
Arkanschlag
Vergänglichkeit
Mondfeuer
Dunkelmond-Zeppelin
Rakete
Explodieren
Lockvogel
Stufe 1+ Haustier
Pass
Bring in your Junger Grimmlingflitzer
Bring in your Dunkelmond-Zeppelin
Bring in your Level Pet
Swap to your Junger Grimmlingflitzer
Swap to your Dunkelmond-Zeppelin
Swap to your Level Pet
Knacko comes in
Stampfer comes in
Verstümmler comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Junger Grimmlingflitzer
Dunkelmond-Zeppelin
Level Pet
Arkanschlag
Vergänglichkeit
Mondfeuer
Rakete
Explodieren
Lockvogel
Verstümmler
Stampfer
Knacko
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Runde 7+

Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:

  • Verwende QuickFill-Elemente wo möglich
  • Gib benutzerdefinierte Anweisungen auf Englisch ein
  • Im Guide zur Strategieerstellung findest du weitere Informationen
Junger Grimmlingflitzer
Arkanschlag
Vergänglichkeit
Mondfeuer
Dunkelmond-Zeppelin
Rakete
Explodieren
Lockvogel
Stufe 1+ Haustier
Pass
Bring in your Junger Grimmlingflitzer
Bring in your Dunkelmond-Zeppelin
Bring in your Level Pet
Swap to your Junger Grimmlingflitzer
Swap to your Dunkelmond-Zeppelin
Swap to your Level Pet
Knacko comes in
Stampfer comes in
Verstümmler comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Junger Grimmlingflitzer
Dunkelmond-Zeppelin
Level Pet
Arkanschlag
Vergänglichkeit
Mondfeuer
Rakete
Explodieren
Lockvogel
Verstümmler
Stampfer
Knacko
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Verstümmler betritt den Kampf

Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:

  • Verwende QuickFill-Elemente wo möglich
  • Gib benutzerdefinierte Anweisungen auf Englisch ein
  • Im Guide zur Strategieerstellung findest du weitere Informationen
Junger Grimmlingflitzer
Arkanschlag
Vergänglichkeit
Mondfeuer
Dunkelmond-Zeppelin
Rakete
Explodieren
Lockvogel
Stufe 1+ Haustier
Pass
Bring in your Junger Grimmlingflitzer
Bring in your Dunkelmond-Zeppelin
Bring in your Level Pet
Swap to your Junger Grimmlingflitzer
Swap to your Dunkelmond-Zeppelin
Swap to your Level Pet
Knacko comes in
Stampfer comes in
Verstümmler comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Junger Grimmlingflitzer
Dunkelmond-Zeppelin
Level Pet
Arkanschlag
Vergänglichkeit
Mondfeuer
Rakete
Explodieren
Lockvogel
Verstümmler
Stampfer
Knacko
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Runde 1+

Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:

  • Verwende QuickFill-Elemente wo möglich
  • Gib benutzerdefinierte Anweisungen auf Englisch ein
  • Im Guide zur Strategieerstellung findest du weitere Informationen
Junger Grimmlingflitzer
Arkanschlag
Vergänglichkeit
Mondfeuer
Dunkelmond-Zeppelin
Rakete
Explodieren
Lockvogel
Stufe 1+ Haustier
Pass
Bring in your Junger Grimmlingflitzer
Bring in your Dunkelmond-Zeppelin
Bring in your Level Pet
Swap to your Junger Grimmlingflitzer
Swap to your Dunkelmond-Zeppelin
Swap to your Level Pet
Knacko comes in
Stampfer comes in
Verstümmler comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Junger Grimmlingflitzer
Dunkelmond-Zeppelin
Level Pet
Arkanschlag
Vergänglichkeit
Mondfeuer
Rakete
Explodieren
Lockvogel
Verstümmler
Stampfer
Knacko
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:

  • Verwende QuickFill-Elemente wo möglich
  • Gib benutzerdefinierte Anweisungen auf Englisch ein
  • Im Guide zur Strategieerstellung findest du weitere Informationen
Junger Grimmlingflitzer
Arkanschlag
Vergänglichkeit
Mondfeuer
Dunkelmond-Zeppelin
Rakete
Explodieren
Lockvogel
Stufe 1+ Haustier
Pass
Bring in your Junger Grimmlingflitzer
Bring in your Dunkelmond-Zeppelin
Bring in your Level Pet
Swap to your Junger Grimmlingflitzer
Swap to your Dunkelmond-Zeppelin
Swap to your Level Pet
Knacko comes in
Stampfer comes in
Verstümmler comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Junger Grimmlingflitzer
Dunkelmond-Zeppelin
Level Pet
Arkanschlag
Vergänglichkeit
Mondfeuer
Rakete
Explodieren
Lockvogel
Verstümmler
Stampfer
Knacko
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Runde 1+
Rakete until Verstümmler has 618 or less health

Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:

  • Verwende QuickFill-Elemente wo möglich
  • Gib benutzerdefinierte Anweisungen auf Englisch ein
  • Im Guide zur Strategieerstellung findest du weitere Informationen
Junger Grimmlingflitzer
Arkanschlag
Vergänglichkeit
Mondfeuer
Dunkelmond-Zeppelin
Rakete
Explodieren
Lockvogel
Stufe 1+ Haustier
Pass
Bring in your Junger Grimmlingflitzer
Bring in your Dunkelmond-Zeppelin
Bring in your Level Pet
Swap to your Junger Grimmlingflitzer
Swap to your Dunkelmond-Zeppelin
Swap to your Level Pet
Knacko comes in
Stampfer comes in
Verstümmler comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Junger Grimmlingflitzer
Dunkelmond-Zeppelin
Level Pet
Arkanschlag
Vergänglichkeit
Mondfeuer
Rakete
Explodieren
Lockvogel
Verstümmler
Stampfer
Knacko
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Dann:

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  • Verwende QuickFill-Elemente wo möglich
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Junger Grimmlingflitzer
Arkanschlag
Vergänglichkeit
Mondfeuer
Dunkelmond-Zeppelin
Rakete
Explodieren
Lockvogel
Stufe 1+ Haustier
Pass
Bring in your Junger Grimmlingflitzer
Bring in your Dunkelmond-Zeppelin
Bring in your Level Pet
Swap to your Junger Grimmlingflitzer
Swap to your Dunkelmond-Zeppelin
Swap to your Level Pet
Knacko comes in
Stampfer comes in
Verstümmler comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Junger Grimmlingflitzer
Dunkelmond-Zeppelin
Level Pet
Arkanschlag
Vergänglichkeit
Mondfeuer
Rakete
Explodieren
Lockvogel
Verstümmler
Stampfer
Knacko
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

Seine Haustiere haben so freundliche und einladende Namen, oder nicht?




Uze#1165

schrieb am 2021-04-15 13:56:26

Works but...RIP if Darkmoon Zeppelin's Missile right before explode crits. Mutilator dies and no exp for lvl pet.

Ta

schrieb am 2021-04-28 18:52:04

Patch 9.0.5 confirmed

GCSuns

schrieb am 2021-08-28 04:08:03

Happened to me too. Small thing, but maybe sending the Lv 1 out first then bringing in Zep is the workaround. Zep surely can survive the extra attack

Vexleigh

schrieb am 2024-03-31 07:57:00

I find that if I start with Moonfire when Mutilator comes in, that and one Arcane Blast gets him directly into Explode's range, and the Sprite Darter Hatchling usually dies right after (if not, pass). No Missile needed.

EDIT: Provided the turns line up and the Sprite Darter has dragonkin racial active when Mutilator comes in. Two Arcane Blasts might be the safer course of action if that isn't the case. (editiert)

Kiria16939

schrieb am 2023-12-18 06:54:56

Had to use a lvl 4 pet in order for it to survive pounders aoe

Action

schrieb am 2024-03-23 09:36:58

Has this issue today as well.
23.03.2024

andxf

schrieb am 2022-05-16 19:52:48

It still works well; just tried it today.

Please note: DO NOT use a BEAST as your leveling pet; it won't survive if low level. (editiert)

GCSuns

schrieb am 2021-12-06 17:21:14

I changed the script so that Sprite Darter/Nether Faerie won't cast Evanescence during the round in which all Pounder's abilities are on CD (Turn 6 above). This is also a round with the Dragonkin buff so it is good to use Arcane Blast then.

ability(Evanescence:440) [enemy(#2).active & enemy.ability(Sandstorm:453).usable] (editiert)

Quintette

schrieb am 2021-05-23 11:34:32

This used to be my favourite strategy for leveling a level 1 pet. Sadly, no longer. The leveling pet needs a certain amount of HP, otherwise it will not survive 2, let alone 3, of Pounder's Quakes.

Azclub#3703

schrieb am 2020-11-11 14:47:21

Also works with Nether Faerie Dragon PB Breed

But need to update the script to use Moonfire again when the weather changed

change(#2) [self(#1).dead]
ability(Explode:282) [enemy(#3).hp<=618]
use(Moonfire:595) [!weather(Moonlight:596)]
ability(Moonfire:595) [round=2]
ability(Evanescence:440) [self.aura(Whirlpool:512).exists]
ability(Evanescence:440) [enemy(#2).active]
ability(Arcane Blast:421)
ability(Missile:777) [self.round=1]
ability(Decoy:334) [self(#2).active & enemy(#2).active]
ability(Missile:777)

Enzzo#1146

schrieb am 2021-02-07 21:14:35

Did you test this? You want the weather to be sandstorm to reduce the amount of damage Pounder does with Quake. Otherwise your level pet could die in the back row.

Enzzo#1146

schrieb am 2021-01-26 09:42:02

Worked for me :)

YoungAsh schrieb am 2021-01-10 08:56:25

Works fine with correct breed :)

eThi#2528

schrieb am 2020-11-14 06:10:30

I REALLY hate when pounder's 25% stun chance, makes the strat to fail >.<

Shywillow

schrieb am 2020-11-11 22:32:37

strat works but need to use the script below to account for weather change,
and definitely dont use a level 1 pet it will die, more like level 6 - 7 (editiert)

AaronMM

schrieb am 2020-11-05 10:22:32

Still works in SL pre-patch (editiert)

Eltana#1538

schrieb am 2020-10-29 17:34:10

This does not work for pets with out enough HP to soak 3 quakes. The level pet needs a min health value. (editiert)

VanyaMia

schrieb am 2020-10-17 08:07:08

Worked fine but to refresh an earlier comment that L1 can die to Pounder's back line damage.

trixiebink

schrieb am 2020-10-15 03:03:29

Worked ffor me (SL).

Kurasu#2861

schrieb am 2020-10-16 12:15:38

Confirming that it works in prepatch.

Sokra#2571

schrieb am 2020-10-16 23:19:55

Confirmed.

Dakender#1566

schrieb am 2020-09-06 11:02:41

Not Owner of strat but did test in Beta: Works just fine as it is.

Sinvanor

schrieb am 2020-08-11 05:48:55

Sprite Darter died to rupture and couldn't remotely last long enough to even meet Mutilator.

Just a week ago this strat worked. I'm also having issues with other pet battles being more difficult than before. I wonder if they upped the difficulty for no reason. (editiert)

Gráinne

schrieb am 2020-08-11 10:12:23

Ì've seen SO many comments saying "This used to work, but now it doesn't" and "I wonder if they've made the battle harder". None of them have been right.

They have never made a battle harder. Rarely, changes in our pets abilities may mean that strats that used to work no longer do, like the late lamented HowlBomb or the upcoming Shattered Drfenses nerf, but never the battles themselves.

But most strats are vulnerable to crits or misses, and if there is a 1 in 400 chance that a strat will fail (like two crits in a row) people for whom it normally works start to think that something has changed with the battle itself, instead of realising they they have git rare, but possible, bad RNG that was there all along.

I'm not familiar with this strat, or perhaps it was just so long ago that I don't remember it, so I can't be specific, but if you think there's something wrong with the battle, or the strat, install Pet Battle Log Keeper addon and look over the battle when done, and look for unusual crits.

Munga

schrieb am 2020-04-03 07:26:35

Strat works perfectly, just be careful when leveling a Lvl 1 beast pet, as one crit in the backline can kill it.

akesi#1338

schrieb am 2020-03-16 17:14:30

I think the reason this strat might be failing for some people is because they're misreading it and casting moonlight to replace Pounder's sandstorm -- and it looks tempting, yes, but you need the sandstorm to mitigate the damage your backline pets are taking.

gbh102 schrieb am 2019-08-08 11:03:14

This strat is rubbish, NOT working at all even WITH S/S Sprite Darter Hatchling (as this pet is available ONLY in S/S breed). Pity.... What worked PERFECTLY and was 100% reliable anytime I tried, was wowhead's Kalyn007 strat:
1. Syd the Squid - tidal wave x3 - bubble - tidal wave x8, after Syd dies swap to >>>
2. carry pet, swap to >>>
3. Chrominius - arcane explosion x3 - howl - arcane explosion - surge of power. Done ;)))

JestersTear

schrieb am 2020-01-07 20:40:48

You're dead wrong. This strat has always worked. Before I quit, I ran this strat every single day without fail. I just did it again with no problem. Maybe you're missing a step of the strat and that's what's going wrong for you.

The only issue I have with the strat is the use of a Lvl 1+ pet to level. There are back row attacks that can kill most L1 pets.

Mearakona schrieb am 2019-10-20 04:40:28

Did it with HB NFD easily, but i swapped flyby to missile on the zep. Worked way better

ZadTheGlad

schrieb am 2019-09-13 18:23:55

As I'm still quite a novice in pet battling, I don't quite understand why this works for some and not for others. I switched to this strategy after several of the others failed time and again, and this is the only one that has not yet failed me, and was a lot quicker - fingers crossed after this so as not to jinx myself! XD

Malachi schrieb am 2019-08-14 12:43:58

Like the man below writes: THIS STRAT DOESN'T WORK...

arcanebagel schrieb am 2019-08-22 21:40:09

worked fine for me. my NFD is SS and isn't even rare, but Uncommon quality, and still managed to live to the third opponent

3clipse

schrieb am 2019-07-28 06:38:29

Use Chi-Chi 2-1-1 Darkmoon Tonk 1-1 2 and Lvl Pet with enough HP to survive the quakes
Start with Leveller cast anything then bring in Chi-Chi
With Chi-Chi Use Ethereal to dodge the Whirlpool. Keep Tranquility up. Otherwise Alpha Strike. Chi-Chi will solo Crusher and Pounder and bring Mutilator to under 1K before dying. Ion cannon with Tonk.

Shenk

schrieb am 2018-12-31 08:35:32

i wrote a script that allows you to bring any leveling pet, no matter what type or level it is
what it does: keep the sandstorm, so Quake will deal just 90 damage (135 to beasts) in total to your background pets

change(#2) [self(#1).dead]
ability(Explode:282) [enemy(#3).hp<=618]
ability(Moonfire:595) [round=2]
ability(Evanescence:440) [self.aura(Whirlpool:512).exists]
ability(Evanescence:440) [enemy(#2).active]
ability(Arcane Blast:421)
ability(Missile:777) [self.round=1]
ability(Decoy:334) [self(#2).active & enemy(#2).active]
ability(Missile:777)

nomisuke

schrieb am 2019-07-11 21:14:38

I love this strat except for the fact that it relies on 90% hit RNG. My luck is so crappy I had to restart the fight 5 times because I would miss during Sandstorm and my Nether Faerie Dragon would die before Pounder. I'm not kidding. Five times. It's also imperative to assign an S/S in your first slot.

Shenk

schrieb am 2019-07-12 03:40:38

i'll review the fight to check the speed requirement. but about the miss chance...in my experience it can still work out even when the NFD misses against pounder.
but yeah, unfortunately there is rng in it

Shenk

schrieb am 2019-07-25 04:54:44

sorry for the late respone, but i think i found the problem. the script used to cast evanescence only when the whirlpool was up and after that no longer. now it also will use it against pounder (not against the 3rd, we want the NFD to die here). this should compensate for sandstorm misses.

durga

schrieb am 2019-05-23 05:30:24

this strategy is not working...not even close.

Adranius schrieb am 2019-06-06 21:03:44

Agreed....my mechanical pet always dies before I can get Mutilator down to 618 to do Explode. Something needs to be modified...

rasta#1176

schrieb am 2019-07-17 17:38:07

yep, not working seems with this last patch they nerfed the mech damage against elementals

rasta#1176

schrieb am 2019-07-17 17:45:59

ok I replaced the zeppling with a water strider, pump, cleansing rain, then pump and the elemental was dead, then pump pump until dead then switched to azure whelpling with surge of power, easy fight done fast

Gráinne

schrieb am 2019-07-25 01:00:07

See Eekwibble's comment below.

You need an S/S Sprite Darter Hatchling or Nether Faerie Dragon. The SDH only comes as S/S, so that's fine, but when the Substitutes feature was introduced, no speed limit was put on the NFD, so (I imagine - haven't tried it) the Ethereal in Round 3 didn't have the intended effect for people not using S/S breeds.

This has now been fixed, and a speed limitation has been specified. Thanls, Remte!

Lobombre schrieb am 2019-07-24 10:16:36

I used a S/S Nether Faerie Dragon instead of Sprite Darter - worked fine

Eekwibble

schrieb am 2019-02-18 11:29:40

This strat predates the new and improved features such as the substitutions tab. If one of the admins could add a minimum speed requirement to the first pet, it should eliminate confusion about which NFD breeds work and which don't (an fyi to everyone in the meantime, though; only the S/S breed works).

nomisuke

schrieb am 2019-07-11 21:01:36

Bump this!

Zhee#2769

schrieb am 2019-04-09 10:32:42

Fast strat. I like it.

Kathleene

schrieb am 2019-04-05 13:23:22

This strategy with Sprite Darter Hatchling has worked well for me several times. Thanks, Xu-Fu!

neti1 schrieb am 2019-02-13 18:00:09

This failed 3 out of 3 tries with a P/P NFD. It worked with an S/S. You may want to update the strategy to note that it is breed-dependent.

Eekwibble

schrieb am 2018-09-05 16:26:13

Even fewer conditionals. ;P

ability(Moonfire:595) [ !weather(Moonlight:596) ]
ability(Evanescence:440) [ round>2 & round<9 ]
ability(#2) [ enemy(#3).hp<619 ]
ability(#1)
change(#2)

For the life of me I can't figure out why this strat has Arc Blast before Moonfire, it doesn't need to be. Crusher doesn't change the weather.

Xpariah

schrieb am 2018-12-22 17:28:09

Beautiful. Thank you!

TURBOKillex

schrieb am 2018-09-19 06:54:44

This seems to not work with a PP Nether Fairie Dragon. The speed is too low and dodges don't work properly. It just ends up dying with Pounder still too alive.

Belatar

schrieb am 2018-09-03 15:03:50

swap in lvl pet on 3rd turn of pounder, he casts his aoe then, the dmg is unavoidable anyway

Marco262

schrieb am 2017-12-05 00:27:27

I made a TD Battle Script for this fight

if [enemy(Crusher:1009).active]
ability(#3) [enemy.round=2]
ability(#2) [enemy.round=3]
ability(#1)
endif

if [enemy(Pounder:1008).active]
ability(#2) [enemy.round=1]
ability(#3) [enemy.round=2]
ability(#1)
endif

if [enemy(Mutilator:1007).active & !self(#1).dead]
ability(#2) [enemy.round=2]
ability(#1)
endif

if [self(#1).dead & !self(#2).active]
change(#2)
endif

if [self(#2).active]
ability(#2) [enemy.hp<618]
ability(#1)
endif

doomedcow

schrieb am 2018-08-22 20:50:01

This is the right strategy for this fight. Thank you for putting this script here. I should note that this script does not match the above strategy notes, and should probably replace or be its own.

Tamika#2148

schrieb am 2018-06-30 20:20:41

-- If someone can explain why delay Moonfire to second round in the beginning instead of using it right away, please do.
-- Same lineup. Slightly shorter script. Added abilities' names for clarity. ~19 rounds on average.
-- Wastewalker Shu:215J:21152N:221CAJ:ZL:P:::::10:23.25:

ability(Evanescence:440) [self.aura(Whirlpool:512).exists]
ability(Evanescence:440) [enemy.aura(Spiked Skin:316).exists]

change(next) [self.dead]
if [enemy(Mutilator:1007).hp<=618]
ability(Explode:282)
standby
endif

ability(Moonfire:595) [!weather(Moonlight:596)]
ability(Thunderbolt:779)
ability(#1)

Prudentius

schrieb am 2018-08-01 17:12:38

I like where you were going with your script. You only ever need to tell it to change to pet #2 though. If the second pet dies your third pet is automatically put in play. Did not see your post before I put up the script I wrote. It should be noted that moonfire typically does the same damage as max power arcane blast.

Prudentius

schrieb am 2018-08-01 17:04:40

TD Script

if [ enemy(#3).hp < 618 ]
ability(Explode:282)
standby
endif
ability(Evanescence:440) [ self.aura(Whirlpool:512).exists ]
ability(Evanescence:440) [ enemy.aura(Spiked Skin:316).exists ]
ability(#3) [ ! enemy.hp.full ]
ability(#1)
change(#2)

Unless your Sprite Darter Hatchling or Nether Faerie Dragon decide to Explode this script is going to be easier to read with fewer conditionals to interpret.

Note: Moonfire will be used on CD when the enemy isn't at full health.

Sopherra schrieb am 2017-03-25 09:05:25

I tried using my Nether Faerie Dragon but couldn't get it to last long enough. Pulled in my Teroclaw Hatchling (2/2/2), used Nature's Ward in place of Moonfire and Dodge in place of Evanescence. When I got to Mutilator, and he got under 700 health, I passed until my hatchling died. For me, he was at 600, so I used explode right away.

Lamiena

schrieb am 2017-12-05 19:06:18

This was an excellent substitution, thank you!

Prudentius

schrieb am 2018-08-01 16:56:58

This is suggesting a now obsolete moveset.

Anonymous schrieb am 2017-10-16 20:29:33

Much faster and better than the Chi Chi/ Darkmoon Tonk strat

toliman schrieb am 2017-06-15 13:16:24

newer rematch import script to handle the levelling requirement

Wastewalker Shu:215J:21152N:221CAJ:ZL:P:375::10::::

stella schrieb am 2017-04-27 14:45:25

Both my Sprite Darter and the Darkmoon Zeppelin died before Crusher. Not great.

Saintgabrial schrieb am 2016-11-09 18:40:53

As a note, the guide says with any level 5+ pet for a leveling pet. but I found out that with Pounder and his Quake ability he kills any pet that is under 475 HP. My Razormaw Hatchling was level 6 and died. i used a [Beast Battle-Training Stone] to give him more hit points and he still died. Did it again so he was level 8 with 485 HP and he finally survived.

So instead of any level 5+ it should read any level pet with 485+ HP. Or to be safe 500+ HP.

Aranesh

schrieb am 2016-11-15 03:51:40

I bumped the level up a bit. The page doesn't understand minimum HP (yet ^^). Thank you for the comment!

Plex schrieb am 2016-09-10 23:15:45

Worked great, although this tactic never say when it's a good time to swap in your leveling pet.

Aranesh

schrieb am 2016-09-10 23:53:36

You don't have to :-) Since it's the only pet that will survive, it will get the experience automatically

Malachi schrieb am 2016-06-29 05:11:44

Good job XuFu (as usual)!

I would like to point out that the Darkmoon Zeppelin is almost not needed. Mutilator has few hit points left when the Zep comes in for most battles. A more advantageous strategy (IMO) would be to use the Zep's Decoy ability to allow a leveling pet to come out and get the 5000+ xp.

Aranesh

schrieb am 2016-06-30 02:22:57

Hey Malachi!
Yeah the Dragonling is not heavily needed, but this strategy is a bit safer than swapping in a level pet. And if you use Explode in the end, the level pet will actually get the full experience :-)

Remte

schrieb am 2016-01-24 03:01:14

Do you put a Sprite Darter Hatchling (not only here ^^) because of the single, fast breed or is it just because? You know, a Nether Faerie Dragon is way easier to get. ;-)

Aranesh

schrieb am 2016-01-24 06:43:14

Here it is indeed because of the speed. On other places I already exchanged it, unless I missed one. Historically, I had the Sprite Darter before the Nether Faerie Dragon and never really understood how rare it is until I believe you pointed it out ^^

Jenn schrieb am 2016-05-24 22:46:16

Just want to say that I used a Nether Faerie Dragon S/S and it did indeed work. Thank you so much for all your help!

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