Strategia aggiunta da Saintgabrial
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1 |
Qualsiasi Livello 1+ Mascotte
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Another variant with Anomalus; inspired by DragonAfterDark’s Explode strat.
Takes approx. 1min 8sec. |
Livello 1+ Script Scelta dallo Staff |
2 | 5.0 | 65 | 67
1:07
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8 | ||
2 |
Qualsiasi Livello 1+ Mascotte
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Scriba di Corte and Val'kyr Illuminata are obtainable from Legion rep vendors. Having multiples in your stable mitigates the need for bandages when powerleveling.
You'll get an Detonazione Arcana off when Greatest Foe enters the fight, which does enough damage to trigger his heal, allowing your level pet to swap in and out safely when Court Scribe expires. 11 rounds, tops. |
Livello 1+ Script |
2 | 5.0 | 15 | 67
1:07
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11 | ||
3 |
Qualsiasi Livello 1+ Mascotte
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Variation on nogulpfrog's strat.
Adjusted 11/25/2020 for Shadowlands changes to Void Nova. Video for Fight |
Livello 1+ Script |
2 | 4.9 | 27 | 72
1:12
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9 | ||
4 |
Qualsiasi Livello 1+ Mascotte
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Im not the creator, I know this strategy from forum. This strategy takes about 70s.
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Livello 1+ Script Scelta dallo Staff |
2 | 4.9 | 89 | 70
1:10
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10 | ||
5 |
Qualsiasi Livello 1+ Mascotte
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Tipo Livello 1+ Script Scelta dallo Staff |
2 | 4.6 | 14 | 62
1:02
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8 | |||
6 |
Qualsiasi Livello 1+ Mascotte
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Strategy by Mot that is working for anyone not having Zeppelin di Lunacupa ^^
Approx. 1.14 sec per battle |
Livello 1+ Script |
2 | 5.0 | 6 | 70
1:10
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9 | ||
7 |
Qualsiasi Livello 1+ Mascotte
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Inspired by Kalagren's strat
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Negozio Livello 1+ Script Scelta dallo Staff |
2 | 5.0 | 5 | 59
0:59
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6 | ||
8 |
Qualsiasi Livello 1+ Mascotte
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Livello 1+ Script |
2 | 4.7 | 9 | 71
1:11
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10 | |||
9 |
Qualsiasi Livello 1+ Mascotte
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Fight time: ~1:05 (10 rounds)
SL update: changed Barnaby with Gatto Esotico Maledetto (15 sec faster). |
Livello 1+ Script |
2 | 4.7 | 9 | 68
1:08
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10 | ||
10 |
Qualsiasi Livello 1+ Mascotte
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Because you can't swing a dead cat without hitting a Sir Galveston strategy. Fast.
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Livello 1+ Script |
2 | 4.3 | 5 | 85
1:25
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11 | ||
11 |
Qualsiasi Livello 1+ Mascotte
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Credit fully goes to Salty Goldfish. Video for this fight is found on his channel at https://youtu.be/JUHMEMA55eY Original pet strategy post by BiscuitBrawler can be found here: https://www.wowhead.com/user=BiscuitBrawler#comments
"Sir Galveston 2 pet strategy, 15 rounds" Netherspace Abyssal: H/H & P/P breeds are best; P/S breed may take 1 more round to complete fight I've no idea how to make TD scripts properly, so if anyone wants to make one for this strategy, I encourage you to leave it commented below! Thanks! EDIT: Thanks to Gaviin for TD Script; I've added it accordingly. |
Livello 1+ Script |
2 | 5.0 | 0 | 100
1:40
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14-15 | ||
12 |
Qualsiasi Livello 1+ Mascotte
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Livello 1+ Script |
2 | 5.0 | 0 | 75
1:15
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9 | |||
13 |
Qualsiasi Livello 1+ Mascotte
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Fast, safe for Level 1's
Original strategy by Watt#1217 |
Livello 1+ |
2 | 5.0 | 2 | 75
1:15
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11+ | ||
14 |
Qualsiasi Livello 1+ Mascotte
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Strat is now 9 rounds: 62 seconds;
99.6% success rate per sims. Thanks to Kalagren for great suggestion! |
Livello 1+ Script |
2 | 5.0 | 1 | 69
1:09
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10 | ||
15 |
Qualsiasi Livello 1+ Mascotte
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Someone mentioned this combo at https://www.wow-petguide.com/Comment/101982 I am getting 65 seconds pet battle which would make this about the fastest of any pet leveling guide on Sir Galveston.
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Livello 1+ Script |
2 | 5.0 | 1 | 67
1:07
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10 | ||
16 |
Qualsiasi Livello 1+ Mascotte
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My Chimera Giovane Albina wasn't fast enough for Mutanis strategy (Minidrago Meccanico Senza Tempo and Chimera Giovane Albina), so I tried this and it works several times ! Hope I did well sharing it ! Thanks
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RNG Negozio Livello 1+ |
2 | 5.0 | 2 | 76
1:16
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9 | ||
17 |
Qualsiasi Livello 1+ Mascotte
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1 in 20 fights ends in victory on Turn 5 if Mana Flare crits Greatest Foe (no level pet XP)
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Negozio Livello 1+ Script |
2 | 5.0 | 1 | 76
1:16
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9 | ||
18 |
Qualsiasi Livello 1+ Mascotte
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I am pretty sure I've got this strategy from somewhere, but I can't remember where from (and I don't see it here). Now it is corrected since it was not working well in 9.0.
So please, if anyone recognize this strategy, let the people know who created it in first place ^^ |
Livello 1+ Script |
2 | 4.8 | 4 | 85
1:25
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10 | ||
19 |
Qualsiasi Livello 1+ Mascotte
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Original strategy by nogulpfrog, updated for 9.0
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Livello 1+ Script |
2 | 4.7 | 3 | 82
1:22
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10 | ||
20 |
Qualsiasi Livello 1+ Mascotte
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Another variation from Blueflower's strat.
A tiny bit of RNG at the end because of Call Darkness but it's faster. |
Livello 1+ Script |
2 | 4.7 | 1 | 81
1:21
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11 | ||
21 |
Qualsiasi Livello 1+ Mascotte
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I originally posted this on Wowhead a couple of months ago, thought I should add it here as well. Very reliable.
Use H/H Scourged Whelpling!! I don't have a P/S Scourged Whelpling to test this with, so I can't confirm if it works for that breed. I personally don't think it can. Feel free to try though and tell me if it does. |
Tipo Livello 1+ |
2 | 4.2 | 2 | 140
2:20
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19+ | ||
22 |
Qualsiasi Livello 1+ Mascotte
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Livello 1+ Script |
2 | 3.7 | 0 | 75
1:15
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11 | |||
23 |
Qualsiasi Livello 1+ Mascotte
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Saintgabrial
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DragonsAfterDark: Strategy has been updated with two sections - One for Iron Starlettes alive after round 6, and one for those who are dead after round 6.
I have also added a script ^^ |
Tipo Livello 1+ Script |
2 | 3.0 | 0 | 125
2:05
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16+ | |
24 |
Qualsiasi Livello 1+ Mascotte
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Livello 1+ |
2 | 0.0 | 0 | 102
1:42
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12 |
Includi Passaggi:
Qualsiasi Livello 1+ Mascotte
Abilità: 1 2 1
Tipo: SS, PS, HS, SB
Tipo | Health | Power | Speed |
---|---|---|---|
SS | 1400 | 260 | 325 |
PS | 1400 | 289 | 289 |
HS | 1546 | 260 | 289 |
SB | 1465 | 273 | 289 |
BB | 1481 | 276 | 276 |
PP | 1400 | 325 | 260 |
HH | 1725 | 260 | 260 |
HP | 1546 | 289 | 260 |
PB | 1465 | 289 | 273 |
HB | 1546 | 273 | 273 |
>288 |
DragonsAfterDark: Strategy has been updated with two sections - One for Iron Starlettes alive after round 6, and one for those who are dead after round 6.
I have also added a script ^^
Prima | Dopo | Esperienza Guadagnata | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Cappello da Safari |
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Integratore Inferiore |
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Integratore |
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Cilindro di Lunacupa |
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Evento bonus: scontri tra mascotte |
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Le mascotte livellano fino al 25 con minima XP persa |
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= |
XP aggiuntiva oltre il livello 25 è persa. |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Meglio una sciocca ragazza con un fiore che uno sciocco uomo con un cavallo e una stecca.
1
Devi essere registrato per votare i commenti.Raincloud
scritto il 2021-12-26 05:48:10
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scritto il 2021-07-02 00:41:27
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Devi essere registrato per votare i commenti.Shiv
scritto il 2020-12-25 07:32:44
3
Devi essere registrato per votare i commenti.SpeedyRogue#1101388
scritto il 2020-06-17 15:46:07
use(Powerball:566) [self.round=1 & !self(#2).played]
use(Wind-Up:459) [!self(#1).dead]
change(#3) [self(#1).dead & !self(#3).played]
change(#2) [self(#3).active]
ability(Deflection) [enemy.round=2]
ability(Blitz)
endif
if [enemy(#2).active]
use(Supercharge:208) [enemy.round=1]
use(Wind-Up:459)
endif
if [enemy(#3).active]
ability(Deflection) [enemy.round=1]
ability(Blitz)
endif
2
Devi essere registrato per votare i commenti.manwe23
scritto il 2020-06-17 20:43:43
2
Devi essere registrato per votare i commenti.SpeedyRogue#1101388
scritto il 2020-06-17 23:33:50
0
Devi essere registrato per votare i commenti.Desa scritto il 2019-05-23 20:42:50
I suggest for extra protection to add 1 extra step and use your Flayer's Kick ability for the second Greatest Foe Darkflame, then finish it with Blitz.
0
Devi essere registrato per votare i commenti.insaniac scritto il 2019-05-31 08:51:35
1
Devi essere registrato per votare i commenti.Dougula#1873
scritto il 2018-06-30 12:00:20
0
Devi essere registrato per votare i commenti.Grim scritto il 2017-10-02 12:28:16
if [enemy(#1).active & self(#2).active]
ability(Deflection:490) [enemy.round=2]
ability(Blitz:713)
endif
ability(Powerball:566) [round=1]
ability(Supercharge:208) [round=3]
ability(Wind-Up:459)
change(#3) [!self(#3).played]
change(#2)
ability(Deflection:490) [self.round=1]
ability(Blitz:713)
3
Devi essere registrato per votare i commenti.Grim scritto il 2017-10-02 20:33:28
if [enemy(#1).active & self(#2).active]
ability(Deflection:490) [enemy.round=2]
ability(Blitz:713)
endif
change(#2) [self(#3).active]
ability(Powerball:566) [round=1]
ability(Supercharge:208) [round=3]
ability(Wind-Up:459)
change(#3) [!self(#3).played]
ability(Deflection:490) [self.round=1]
ability(Blitz:713)
1
Devi essere registrato per votare i commenti.Plaguelord#1668
scritto il 2018-04-24 18:16:08
0
Devi essere registrato per votare i commenti.Sniperorc scritto il 2017-07-29 11:25:08
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Devi essere registrato per votare i commenti.DavidG scritto il 2018-03-21 11:51:01
1
Devi essere registrato per votare i commenti.Paww
scritto il 2018-02-12 13:04:13
0
Devi essere registrato per votare i commenti.d00mw01f scritto il 2017-08-15 12:24:22
My script looks ugly, but works as intended:
ability(566) [!self(#1).dead & self.round=1]
ability(458) [!self(#1).dead & self.round=2]
ability(208) [!self(#1).dead & self.round=3]
ability(458) [!self(#1).dead & self.round<=6]
change(#3) [self(#1).dead & self(#1).active]
change(#2) [self(#3).active]
ability(490) [enemy(#3).active & enemy.round=1]
ability(713) [enemy(#3).active]
ability(713) [enemy(#1).active & enemy.round=1]
ability(490) [enemy(#1).active & enemy.round=2]
ability(713) [enemy(#1).active]
2
Devi essere registrato per votare i commenti.d00mw01f scritto il 2017-08-15 13:42:38
Using this pet and ability order round variable jumps from 4 to 6 skipping 5. Weird...
Workaround with extended wind-up usage.
ability(566) [!self(#1).dead & self.round=1]
ability(459) [!self(#1).dead & self.round=2]
ability(208) [!self(#1).dead & self.round=3]
ability(459) [!self(#1).dead & self.round<=7]
change(#3) [self(#1).dead & self(#1).active]
change(#2) [self(#3).active]
ability(490) [enemy(#3).active & enemy.round=1]
ability(713) [enemy(#3).active]
ability(713) [enemy(#1).active & enemy.round=1]
ability(490) [enemy(#1).active & enemy.round=2]
ability(713) [enemy(#1).active]
2
Devi essere registrato per votare i commenti.Zaiaku#1218
scritto il 2017-12-11 19:18:41
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Devi essere registrato per votare i commenti.Blayden scritto il 2017-11-30 11:09:13
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Devi essere registrato per votare i commenti.Malthusian scritto il 2017-11-30 10:57:51
Simply ignore the Deflection (shieldstorm) while Greatest Foe is up, use Blitz instead. Then use Shieldstorm while fighting Murkeston.
0
Devi essere registrato per votare i commenti.eFse7en scritto il 2017-11-14 16:04:05
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Devi essere registrato per votare i commenti.Lamplighter scritto il 2017-10-06 00:19:26
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Devi essere registrato per votare i commenti.Anonymous scritto il 2017-07-07 00:14:04
ability(566) [self.round=1]
ability(459)
ability(Deflection)
ability(713)
change(#3)
change(#2)
endif
if [enemy(#2).active]
ability(208)
ability(459)
endif
if [enemy(#3).active]
ability(566)
ability(Deflection)
ability(713)
change(#3)
change(#2)
endif
0
Devi essere registrato per votare i commenti.Remte
scritto il 2017-06-25 09:40:30
@TheGrandmaGamer – I didn't have any problem with S/S, he had 698 health at the end. Perhaps it's in the crits just as the most recent Anon said.
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Devi essere registrato per votare i commenti.TheGrandmaGamer scritto il 2017-06-02 21:08:11
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-1
Devi essere registrato per votare i commenti.Anonymous scritto il 2017-03-10 13:31:21
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Devi essere registrato per votare i commenti.Anonymous scritto il 2017-05-20 20:17:06
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Devi essere registrato per votare i commenti.Anonymous scritto il 2017-03-04 10:12:23
Allerdings hatte mein P/B Sternchen zu viel leben und hat mit 16 Lebenspunkten überlebt so dass ich das Levelpet nicht rechtzeitig eintauschen konnte, mit dem P/S hat es dann aber geklappt.
0
Devi essere registrato per votare i commenti.Bierchen scritto il 2017-01-29 08:52:23
S/S Schinderjunges
funktioniert auch.
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Devi essere registrato per votare i commenti.daikha scritto il 2017-07-06 09:21:39
1
Devi essere registrato per votare i commenti.Resurrection
scritto il 2018-04-10 12:19:51
ability(566) [ self.round = 1 ]
ability(459) [ self.round = 2 ]
ability(208) [ self.round = 3 ]
ability(459) [ self.round = 4 ]
ability(459)
change(#3) [self(#1).dead ]
endif
if [ self(#3).active ]
change(#2)
endif
if [ enemy(#3).active ]
ability(490) [ self.round = 1 ]
ability(713)
endif
if [ enemy(#1).active ]
ability(713) [ enemy.round = 1 ]
ability(490) [ enemy.round = 2 ]
ability(713)
endif
0
Devi essere registrato per votare i commenti.Anonymous scritto il 2017-10-14 07:32:12
Детеныш H/S
сработало много раз
0
Devi essere registrato per votare i commenti.Anonymous scritto il 2017-07-10 06:40:08
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Devi essere registrato per votare i commenti.Anonymous scritto il 2017-06-25 05:59:08
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Devi essere registrato per votare i commenti.GennPen scritto il 2017-03-11 08:26:35
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