Strategie eingefügt von loller#2712
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1 |
Stufe 5+ Haustier
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Stufe 5+ Script |
2 | 5.0 | 56 | 135
2:15
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20+ | |||
2 |
Stufe 10+ Haustier
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Stufe 10+ Script |
2 | 4.4 | 11 | 140
2:20
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15+ | |||
3 |
Stufe 12+ Haustier
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This strategy is NOT my creation. I'm sorry, I can't remember where I found it. I will credit the creator if/when I do.
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Stufe 12+ Script |
2 | 5.0 | 4 | 115
1:55
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14 | ||
4 |
Stufe 12+ Haustier
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In 99% of fights this strategy works 100% :)
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Stufe 12+ |
2 | 5.0 | 1 | 137
2:17
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15+ | ||
5 |
Stufe 1+ Haustier
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~17 rounds
maybe other breeds will work, test yourself^^ |
Breed Stufe 1+ Script |
2 | 5.0 | 2 | 120
2:00
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15+ | ||
6 | 2 | 5.0 | 0 | 142
2:22
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21+ | |||||
7 |
Stufe 1+ Haustier
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Fight takes 15-17 rounds. Level pet won't take any damage.
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Breed Stufe 1+ Script |
2 | 0.0 | 2 | 132
2:12
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16+ | ||
8 |
Stufe 1+ Haustier
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15 rounds.
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Stufe 1+ Script |
2 | 5.0 | 1 | 105
1:45
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15 | ||
9 |
picklelover83's strategy on wowhead
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Script |
2 | 5.0 | 1 | 150
2:30
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19-20 | |||
10 |
Stufe 2+ Haustier
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I've updated the script and plan based on how much health your Blazing Firehawk has left which should reduce RNG. If your Mikromant dies early to several crits there is a chance of failure and not doing enough damage to kil due to undead trait damage reduction. So the script will allow for this but now you cant get off a heal so will need lower rolls.
Also see comments, thanks to loller#2712 for my inspiration and in their comments is a modified strats that use Micromancer but you pet will need more health. |
Stufe 2+ Script |
2 | 5.0 | 4 | 91
1:31
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10+ | ||
11 |
Stufe 4+ Haustier
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417 magic damage, allows for 1 crit.
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Breed Stufe 4+ Script |
2 | 5.0 | 6 | 85
1:25
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10 | ||
12 |
Stufe 1+ Haustier
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RNG-Tag --> ~90% winrate
Pet-Sim link |
Zufall Stufe 1+ Script |
2 | 5.0 | 0 | 76
1:16
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10 | ||
13 |
Irgendein Haustier
Stufe 25+ Haustier
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This can work with Micromancer alone, but if you get unlucky you might need one level 25 pet to finish the last pet. Thanks to station384 for the TD script!
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Script |
2 | 4.7 | 2 | 105
1:45
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12 | ||
14 |
Stufe 1+ Haustier
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The 105HP is from human damage.
If you want to save around 10 seconds you can put your level pet in Slot 1 and skip the swap in (TD script will work with both) but it will cost you another 300HP at least. H/B>P/B >>S/B >>>>> H/S H/S has a slight theoretical chance to lose if you get ~2 crits against you (kill you the turn you use RS). Just bring in MPD and finish off. Script will still work if this happens Most of the time I get around 13 rounds, 1:28 The script was modified to be more complicated. It now allows for different breeds and luck protection: If you prefer a cleaner script and/or you don't want to risk the skip encase you get crit, just delete the top section and it will still work, just won't do the potential skip. If you are using the level pet in slot 1 keep it always as you get off extra damage so a lot less risk. |
Stufe 1+ Script |
2 | 4.2 | 5 | 99
1:39
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13+ | ||
15 |
Stufe 20+ Haustier
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Since Battle Pets now get XP even if they die, as long as they are rotated in, any level pet should work. But I set the HP at 1000 since it will be hit by Nether Gate, one empowered Dreadful Breath, and one regular Dreadful Breath.
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Breed Stufe 20+ Script |
2 | 3.0 | 1 | 115
1:55
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13+ | ||
16 |
Stufe 8+ Haustier
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This will probably work with many other breeds but using the ones suggested is the fastest way to finish the battle
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Breed Stufe 8+ Script |
2 | 0.0 | 0 | 141
2:21
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19+ | ||
17 |
Stufe 3+ Haustier
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Also you can try using Schneeboldwicht (any breed, but H/S and S/B is preferable) with Fausthieb and Tritt instead of Schinderjunges.
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Breed Stufe 3+ Script |
2 | 0.0 | 0 | 105
1:45
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14 |
Notizen:
Irgendein Haustier
Stufe 25+ Haustier
This can work with Micromancer alone, but if you get unlucky you might need one level 25 pet to finish the last pet. Thanks to station384 for the TD script!
Vorher | Nachher | Erfahrungsgewinn | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Safarihelm |
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Kleines Leckerli |
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Leckerli |
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Dunkelmond-Zylinder |
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Haustierkampf-Woche |
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Das Haustier levelt bis 25 mit minimalem XP-Verlust |
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Zusätzliche XP über Stufe 25 gehen verloren |
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Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Viele Hände um viele Haustiere zu streicheln!
1
Du musst eingeloggt sein um Kommentare bewerten zu können.WhyDaRumGone
schrieb am 2022-08-10 17:09:19
Here is my script. I ran it a couple of times today and got around 1:25, 11 rounds as per PBLK:
standby [round=1]
use(Haunting Song:1397) [enemy(#2).hp<216 & self.aura(Risen Minion:2299).exists]
use(Raise Ally:2298)
use(Dead Man's Party:1093)
use(Ghostly Bite)
change(next)
1
Du musst eingeloggt sein um Kommentare bewerten zu können.WhyDaRumGone
schrieb am 2022-08-20 07:15:31
standby [round=1]
change(#3) [enemy(#3).active & enemy.round=2]
change(#1) [self(#3).active]
standby [enemy(#3).active & self(#2).active]
use(Haunting Song:1397) [enemy(#2).hp<216 & self.aura(Risen Minion:2299).exists]
use(Raise Ally:2298)
use(Dead Man's Party:1093)
use(Ghostly Bite)
change(next)
2
Du musst eingeloggt sein um Kommentare bewerten zu können.station384
schrieb am 2022-01-25 20:39:39
standby [round=1]
ability(Raise Ally:2298)
ability(Dead Man's Party:1093)
ability(Haunting Song:1397) [enemy(Seduction:2013).active]
change(#3) [self(Micromancer:2959).dead]
ability(#3)
ability(#2)
standby
1
Du musst eingeloggt sein um Kommentare bewerten zu können.(OP) loller#2712
schrieb am 2022-01-27 07:51:06
1
Du musst eingeloggt sein um Kommentare bewerten zu können.WhyDaRumGone
schrieb am 2022-08-10 16:44:49
standby [round=1]
ability(Haunting Song:1397) [enemy(#2).hp<217 & self.aura(Risen Minion:2299).exists]
ability(Raise Ally:2298)
ability(Dead Man's Party:1093)
change(#3) [self(Micromancer:2959).dead]
standby
Side note: I actually run this with a level pet in slot 1 and have it set to 717 HP (Level 12ish) :p (editiert)
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