Strategy added by panchan
11
11
Average rating: |
2.5 |
Ratings: |
40 |
Your vote: |
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Any Level 1+ Pet
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Level 1+ Script |
2 | 5.0 | N/A | 102 | 80
1:20
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11 | ||
Any Level 1+ Pet
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TD Script updated. 2.16.19
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Level 1+ Script |
2 | 4.9 | N/A | 53 | 78
1:18
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10 | |
Any Level 1+ Pet
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6 rounds (5 with a lucky crit) and 100% guaranteed to always succeed.
For this to work, it's important that you use the correct breeds (P/P Blackfuse Bombling, H/P Dibbler). |
Breed Level 1+ Script Staff Pick |
2 | 4.6 | N/A | 22 | 54
0:54
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6 | |
Any Level 1+ Pet
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Level 1+ Script |
2 | 4.4 | N/A | 16 | 95
1:35
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13 | |
Any Level 1+ Pet
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Evil
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Level 1+ Script |
2 | 5.0 | N/A | 10 | 80
1:20
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10 | |
Any Level 1+ Pet
Any Level 1+ Pet
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RNG Level 1+ Script |
2 | 5.0 | N/A | 13 | 120
2:00
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18 | ||
Any Level 1+ Pet
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Strategy by sallamo on Wowhead
Script thanks to Wildcard |
Level 1+ Script |
2 | 5.0 | N/A | 11 | 100
1:40
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12 | |
Any Level 1+ Pet
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This is a slight alteration to Prudentius' strategy here, using a different 3rd pet than the 2 suggested ones in that slot.
So credit goes to Prudentius. |
Level 1+ |
2 | 5.0 | N/A | 7 | 75
1:15
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9 | |
Any Level 1+ Pet
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Мне всегда жаль этих милых волчат...
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Level 1+ |
2 | 4.5 | N/A | 13 | 75
1:15
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10-11 | |
Any Level 1+ Pet
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Its an extension to Serpes strategy
The Darkmoon Balloon use Explode at the end. Complete XP goes to lvl pet. Additionally it is not so random. |
Level 1+ Script |
2 | 3.7 | N/A | 8 | 115
1:55
|
14 | |
Any Level 1+ Pet
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Level 1+ Script |
2 | 5.0 | N/A | 1 | 57
0:57
|
7 | ||
Any Level 1+ Pet
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Breed Level 1+ Script |
2 | 5.0 | N/A | 2 | 120
2:00
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14-15 | ||
Any Level 1+ Pet
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Strategy added by Semijammin
This allows you to level any level 1 or higher pet in this fight and they receive all the XP |
Level 1+ Script |
2 | 5.0 | N/A | 5 | 85
1:25
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11 | |
Any Level 1+ Pet
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Breed Level 1+ |
2 | 5.0 | N/A | 1 | 88
1:28
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10 | ||
Any Level 25+ Pet
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RNG Script |
2 | 0.0 | N/A | 1 | 80
1:20
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8 | ||
Any Level 1+ Pet
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Level 1+ Script |
2 | 5.0 | N/A | 1 | 92
1:32
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11 | ||
Any Level 1+ Pet
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6 rounds.
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Level 1+ Script |
2 | 4.8 | N/A | 5 | 57
0:57
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6 | |
Any Level 1+ Pet
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Script thanks to Serenzis
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Level 1+ Script |
2 | 4.8 | N/A | 5 | 71
1:11
|
10 | |
Any Level 1+ Pet
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Level 1+ Script |
2 | 4.8 | N/A | 5 | 99
1:39
|
13 | ||
Any Level 1+ Pet
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Original-Guide von Rikade (WoW-Head)
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Level 1+ Script |
2 | 4.6 | N/A | 2 | 77
1:17
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10 | |
Any Level 1+ Pet
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RNG Level 1+ Script |
2 | 2.5 | N/A | 11 | 90
1:30
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10 | ||
Any Level 1+ Pet
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Level 1+ Script |
2 | 0.0 | N/A | 0 | 100
1:40
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13 | |
Any Level 15+ Pet
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When you get to the point of putting in your darkmoon zeplin, if the last pet don't have much health left you can either go straight to missile, or use decoy then missile as well and still win the fight
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Level 15+ |
2 | 0.0 | N/A | 0 | 122
2:02
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15 | |
Any Level 1+ Pet
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Level 1+ Script |
2 | 0.0 | N/A | 0 | 73
1:13
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8 | ||
Any Level 1+ Pet
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|
Level 1+ |
2 | 0.0 | N/A | 0 | 100
1:40
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13 | |
2 | 0.0 | N/A | 0 | 115
1:55
|
14 | ||||
Any Level 1+ Pet
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Strategy suggested by Chuo on Evil's SrM-S/AbH alternative
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Level 1+ Script |
2 | 0.0 | N/A | 0 | 70
1:10
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8 | |
Any Level 1+ Pet
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RNG |
2 | 0.0 | N/A | 0 | 90
1:30
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11 | ||
Any Level 1+ Pet
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Only risk with this is with GOOD RNG warbot can solo the entire thing and you miss the xp, BAD RNG pet bombling comes in early but it will never lose. You just have to manage your DPS to get the final wolf down to <680 for explode to end the fight. Your level pet only enters at the end of the fight.
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Level 1+ |
2 | 0.0 | N/A | 0 | 75
1:15
|
9 | |
Any Level 1+ Pet
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Level 1+ |
2 | 0.0 | N/A | 0 | 100
1:40
|
12 | ||
Any Level 1+ Pet
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It's not the fastest, but it's another option to use.
100% reliable strat (1000 sims per breed). |
Level 1+ Script |
2 | 0.0 | N/A | 0 | 75
1:15
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9+ |
Incl. steps:
Any Level 1+ Pet
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
So fluffy !!!
3
You must be logged in to vote on commentsGrumpykins#11853
wrote on 2024-02-10 20:35:57
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wrote on 2021-03-17 19:58:09
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wrote on 2022-07-19 19:59:59
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You must be logged in to vote on commentsKalixa
wrote on 2021-11-25 14:45:10
Instead of supercharging on the second pet (Fangra), just go straight to the second wind-up cast. Your P/P means you'll have more than enough power to one shot the pet, especially with toxic smoke still ongoing. Good luck :)
5
You must be logged in to vote on commentsHalfelf
wrote on 2020-12-06 13:01:10
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wrote on 2021-10-16 03:55:02
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wrote on 2021-02-22 06:36:53
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wrote on 2020-11-12 17:37:17
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wrote on 2021-02-08 15:00:42
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wrote on 2021-01-24 05:13:43
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wrote on 2020-12-01 03:37:50
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You must be logged in to vote on commentsJordan wrote on 2021-01-03 20:40:22
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wrote on 2021-01-03 07:35:38
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wrote on 2020-10-24 12:19:34
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wrote on 2020-10-19 10:00:08
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wrote on 2020-09-28 14:27:35
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You must be logged in to vote on commentsAshaira wrote on 2020-09-07 16:27:21
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wrote on 2020-06-08 12:11:15
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You must be logged in to vote on commentsSinvanor
wrote on 2020-07-07 19:59:09
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You must be logged in to vote on commentsGráinne
wrote on 2020-07-08 07:20:18
The key to the vulnerability is that a) Wolfus may do either Bite or Call the Pack on Round 2, leading to different anounts of damage, and b) Fangra's Flurries may hit either 2 or 3 times. Fangra's Flurries hit for 140 per tick, and the Starlette's HP after Failsafe is 280, for P/P and P/S, leading to its death before getting the final Wind-Up in.
1
You must be logged in to vote on commentsPutin-XyuLo
wrote on 2022-07-22 22:09:54
New Comment: