Average rating: |
4 |
Ratings: |
4 |
귀하의 투표: |
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모든 레벨 1+ 애완동물
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Extremely fast, 100% reliable strat posted by Brawler.
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레벨 1+ 스크립트 |
2 | 4.7 ![]() |
N/A | 22 ![]() |
85
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1:25
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12 | |
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모든 레벨 1+ 애완동물
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모든 애완동물
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레벨 1+ 스크립트 |
2 | 4.6 ![]() |
N/A | 30 ![]() |
245
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4:05
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34 | |
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모든 레벨 1+ 애완동물
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레벨 1+ 스크립트 |
2 | 5.0 ![]() |
N/A | 7 ![]() |
90
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1:30
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11-12 | |
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모든 레벨 1+ 애완동물
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레벨 1+ 스크립트 |
2 | 4.9 ![]() |
N/A | 7 ![]() |
127
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2:07
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15+ | |
스크립트 |
2 | 5.0 ![]() |
N/A | 2 ![]() |
81
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1:21
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9 | |||
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모든 레벨 1+ 애완동물
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모든 레벨 1+ 애완동물
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Work on a more intuitive script would make strat / battle more efficient. Hopefully one day.
P/B and P/S breeds of Boneweave Hatchling can cycle in both level pets when 2nd enemy pet becomes active. Beast racial and toughness vs Humanoid abilities remove RNG. |
레벨 1+ 스크립트 |
2 | 5.0 ![]() |
N/A | 1 ![]() |
155
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2:35
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18-20 | |
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모든 레벨 1+ 애완동물
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10 rounds.
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번식 레벨 1+ 스크립트 |
2 | 4.2 ![]() |
N/A | 4 ![]() |
85
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1:25
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10 | |
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모든 레벨 1+ 애완동물
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DragonsAfterDark: Strategy has been updated in response to feedback--thank you all for your comments, and hopefully this works better ^^
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번식 알엔지 레벨 1+ 스크립트 |
2 | 4.0 ![]() |
N/A | 0 ![]() |
135
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2:15
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15-17 |
번식 |
2 | 0.0 ![]() |
N/A | 0 ![]() |
155
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2:35
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17+ | |||
번식 |
2 | 0.0 ![]() |
N/A | 0 ![]() |
120
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2:00
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15+ |
Incl. steps:
모든 레벨 1+ 애완동물
DragonsAfterDark: Strategy has been updated in response to feedback--thank you all for your comments, and hopefully this works better ^^
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
탐험대 모자 |
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하급 애완동물 간식 |
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애완동물 간식 |
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다크문 중산모 |
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애완동물 전투 주 |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Wouldn't it be easier to just smash that ominously glowing orb... ?
1
Ailyara
글 올리기 2020-10-21 12:17:03
2
G-Fiti
글 올리기 2020-10-04 09:33:35
1
Sinthra
글 올리기 2019-07-16 19:20:07
3
Prudentius
글 올리기 2019-03-17 17:53:09
change(next) [ self(#1).dead & ! self(#3).played ]
standby [ enemy.ability(Heroic Leap:761).usable ]
ability(BONESTORM:649)
ability(Ghostly Bite:654) [ enemy(#3).hp < 731 ]
ability(#1)
standby
2
6aGs
글 올리기 2018-08-09 17:05:11
use(Ghostly Bite:654) [enemy(#3).hp<927 & !enemy.ability(Heroic Leap:761).usable]
instead of
use(Ghostly Bite:654) [enemy(#3).hp<927 & enemy.ability(Heroic Leap:761).usable]
I would assume.
0
CrazyFluffy#21258
글 올리기 2018-10-11 05:46:30
change(#2) [self(#1).active & self(#1).dead]
change(#3) [self(#2).active]
use(BONESTORM:649)
use(Bone Bite:648)
use(Ghostly Bite:654) [enemy(#3).hp<927 & !enemy.ability(Heroic Leap:761).usable]
use(Shadow Slash:210)
standby
1
getrektfucker
글 올리기 2018-06-18 14:36:21
1
Invincible#1811
글 올리기 2017-11-20 10:21:27
0
Aenerion 글 올리기 2017-05-08 16:29:43
0
Bierchen 글 올리기 2017-10-27 17:36:39
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