119
119
Average rating: |
4.6 |
Ratings: |
73 |
Your vote: |
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Qualsiasi Livello 15+ Mascotte
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Script thanks to Lumaris
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Livello 15+ Script |
2 | 5.0 ![]() |
N/A | 33 ![]() |
75
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1:15
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10-11 | |
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Qualsiasi Livello 1+ Mascotte
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12 round total, can be 11 with a crit at the right time.
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Tipo Livello 1+ Script |
2 | 5.0 ![]() |
N/A | 13 ![]() |
95
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1:35
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12 | |
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Qualsiasi Livello 1+ Mascotte
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Strategy by Rendigar published on Warcraft Pets.
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Livello 1+ Script Scelta dallo Staff |
2 | 4.6 ![]() |
N/A | 119 ![]() |
125
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2:05
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18 |
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Qualsiasi Livello 15+ Mascotte
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This strategy has a rather high chance to fail (~30%). Use at your own risk :-)
Script thanks to Wildcard |
RNG Livello 15+ Script |
2 | 4.3 ![]() |
N/A | 12 ![]() |
170
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2:50
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18+ |
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Qualsiasi Livello 1+ Mascotte
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Stole this off WoWHead
By spacemanspiff777 (3,935 – 6·35) on 2019/07/19 (Patch 8.2.0) https://www.wowhead.com/npc=66733/moruk#comments |
Tipo Livello 1+ Script |
2 | 5.0 ![]() |
N/A | 9 ![]() |
105
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1:45
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14 | |
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Qualsiasi Livello 1+ Mascotte
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Copied this strategy from WoWHead because I had the Pets. Credit goes to User KisoMinamoto!
Works like a charm, wrote a script for it myself. |
Script |
2 | 4.1 ![]() |
N/A | 11 ![]() |
155
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2:35
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23+ | |
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Qualsiasi Livello 5+ Mascotte
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Great strategy from Lyricsa on wowhead, with some slight modifications. Works very reliable and with fewer turns than most other alternatives.
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Livello 5+ Script |
2 | 5.0 ![]() |
N/A | 0 ![]() |
112
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1:52
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16+ |
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Qualsiasi Livello 1+ Mascotte
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Variation of Mel's strategy from Wowhead.com - this one takes very long but usually works fine.
Script thanks to Whakko |
Livello 1+ Script |
2 | 5.0 ![]() |
N/A | 4 ![]() |
250
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4:10
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32+ |
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Qualsiasi Livello 1+ Mascotte
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Qualsiasi Mascotte
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Super easy and reliable strategy, but it takes VERY long ;-)
Script thanks to F1NCH |
Negozio Livello 1+ Script |
2 | 5.0 ![]() |
N/A | 0 ![]() |
212
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3:32
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28+ |
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Qualsiasi Livello 1+ Mascotte
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Livello 1+ Script |
2 | 5.0 ![]() |
N/A | 4 ![]() |
110
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1:50
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16+ | |
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Qualsiasi Livello 1+ Mascotte
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Strategy by @uudog from NGA.
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Livello 1+ Script |
2 | 5.0 ![]() |
N/A | 4 ![]() |
98
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1:38
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13 | |
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Qualsiasi Livello 1+ Mascotte
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Livello 1+ Script |
2 | 5.0 ![]() |
N/A | 1 ![]() |
100
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1:40
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15 | ||
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Qualsiasi Livello 1+ Mascotte
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RNG Livello 1+ |
2 | 3.5 ![]() |
N/A | 1 ![]() |
117
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1:57
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15+ | ||
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Qualsiasi Livello 1+ Mascotte
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You can probably use another flying pet for finishing the fight
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Tipo RNG TGC Livello 1+ Script |
2 | 3.0 ![]() |
N/A | 1 ![]() |
90
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1:30
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12 | |
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Qualsiasi Livello 1+ Mascotte
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Modified from the Lyricsa strat substituting Yu'la, Stirpe di Yu'lon for Drago Fatato Fatuo. The previous NFD strat has ceased working with any regularity.
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RNG Livello 1+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
151
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2:31
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19+ |
Includi Passaggi:
Qualsiasi Livello 1+ Mascotte
Strategy by Rendigar published on Warcraft Pets.
Prima | Dopo | Esperienza Guadagnata | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Cappello da Safari |
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Integratore Inferiore |
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Integratore |
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Cilindro di Lunacupa |
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Evento bonus: scontri tra mascotte |
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Le mascotte livellano fino al 25 con minima XP persa |
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XP aggiuntiva oltre il livello 25 è persa. |
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For the best display of your strategy, please follow these guidelines:
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For the best display of your strategy, please follow these guidelines:
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That caterpillar surely is artistic!
7
Deminok
scritto il 2023-09-19 13:25:29
1
Invincible#1811
scritto il 2023-09-14 17:11:19
0
Zofieous scritto il 2023-01-20 18:46:57
1
Anatherial
scritto il 2022-08-11 20:00:06
2
Riko#1139
scritto il 2021-08-24 06:28:50
3
Kapira
scritto il 2020-12-27 14:50:37
1
Cleofide scritto il 2020-12-29 12:34:21
0
Stan scritto il 2021-05-18 09:03:50
2
Mutanis
scritto il 2021-05-18 10:52:59
Should work now:
change(#2) [enemy(#2).active]
ability(Explode:282) [enemy(#3).active & enemy.hp.can_explode]
ability(Decoy:334) [enemy(#3).active & enemy.ability(Headbutt:376).duration=2]
ability(Decoy:334) [round=2]
ability(Howl:362)
ability(Surge of Power:593)
ability(#1)
standby
change(#1)
1
Shywillow
scritto il 2020-11-11 22:19:36
1
Eredun
scritto il 2020-10-20 17:19:39
1
Melandroso
scritto il 2020-10-19 08:54:55
1
Bösendorfer
scritto il 2020-10-16 13:04:44
1
Sokra#2571
scritto il 2020-10-16 23:40:14
1
trixiebink
scritto il 2020-10-15 03:13:37
1
Dakender#1566
scritto il 2020-09-06 11:18:58
1
anaon scritto il 2020-05-05 07:50:59
1
Squishy
scritto il 2020-09-01 20:23:30
2
DragonsAfterDark
scritto il 2020-09-02 01:09:04
1
Mot
scritto il 2020-08-26 14:40:21
I go back to the old strat with Zep and Nether Faerie (currently https://www.wow-petguide.com/?Strategy=232). This requires ~level-5 level pet but I win with that at ~90%. (edited)
1
cellardwellar
scritto il 2020-04-30 00:12:15
5
Prudentius
scritto il 2018-08-01 13:59:10
change(#2) [ enemy(#2).active ]
standby [ self.aura(Asleep:498).exists ]
ability(Decoy:334) [ self.aura(Acidic Goo:368).exists ]
ability(Decoy:334) [ enemy.ability(Headbutt:376).duration < 2 ]
ability(Explode:282) [ enemy(#3).hp < 618 ]
ability(Surge of Power:593) [ enemy.hp < 1110 ]
ability(#1)
change(#1)
Notes: You can ditch Howl since Lightstalker isn't going to kill Chrominius. All you want is Chrominius to eat the first Headbutt from Needleback which requires surviving the Grasp damage first. This adds some cushion in case Missile damage was low on Woodcarver causing that stage of the fight to extend into a 6th turn and a fresh Acidic Goo debuff ticking on your Darkmoon Zeppelin. Replacing Howl with a second Arcane Explosion cast will get this done. Also Moth Balls damage is highly variable because of the 50% change to miss.
1
Zafferg
scritto il 2018-09-12 09:42:39
1
Clarx
scritto il 2019-08-21 09:32:53
0
Icelyn scritto il 2019-08-18 21:01:12
2
Shenk
scritto il 2019-08-19 07:11:47
1
Sinthra
scritto il 2019-07-25 17:59:08
0
Ralthor scritto il 2017-06-05 06:18:47
standby [self.aura(Asleep).exists]
ability(Decoy) [self.round=3 & enemy(#2).dead]
ability(Explode) [enemy.hp<618 & enemy(#2).dead]
ability(Decoy) [round=2]
change(#2) [enemy(#1).dead]
ability(Howl) [self.round=2]
ability(Surge of Power) [self.round=3]
ability(Arcane Explosion)
change(#1)
ability(Missile)
2
Dead scritto il 2017-08-28 17:35:52
To fix it just remove [self.round=2] and [self.round=3]. from howl and surge of power. Script will work as intended, even if Chrominus gets put to sleep.
1
Prudentius
scritto il 2018-08-01 14:02:43
8
Eekwibble
scritto il 2018-03-12 06:08:50
standby [ self.aura(Asleep:498).exists ]
if [ enemy(#3).active ]
ability(#2) [ enemy.hp<619 & self(#2).dead ]
ability(#3) [ enemy.ability(#1).duration=1 & self(#2).dead ]
ability(#1)
change(#1)
endif
if [ enemy(#2).active ]
change(#2)
ability(#2)
ability(#3)
endif
ability(#3) [ round=2 ]
ability(#1)
This ignores the AE on Chrominius' first round and instead uses it if he's still alive after recovering from SoP.
1
Alexandra scritto il 2018-01-22 16:47:32
1
Macgam scritto il 2016-12-23 17:12:56
0
Anonymous scritto il 2016-01-07 05:15:31
2
Aranesh
scritto il 2016-01-07 13:18:33
0
Gráinne
scritto il 2015-06-22 23:52:20
1. Why Arcane Explode as Chrominius' first move? Quite unnecessary. Howl + Surge of Power is a 100% kill on Lightstalker. But that's not critical.
2. With Needleback, I believe you will always win if you just deploy your Decoy one round before Needleback's Headbutt comes off cooldown.
I haven't done solid numbers, but this strat, as I use it, has never failed on this fight, so the risk is far less than 10%
0
Aranesh
scritto il 2015-06-23 02:36:57
Chrominius' Arcane Explosion is a way to reduce Needlebacks health a bit. I tried with several Arcane Explosions but then Chrominius runs the risk of getting stunned + killed too fast. It's unnecessary in most fights but it saved me in one try ^^
1
PinkyPan#1598
scritto il 2023-05-27 05:17:52
0
Oscured scritto il 2021-12-23 14:46:26
1
BraisStyle#1739
scritto il 2021-07-13 16:48:41
1
Notsil
scritto il 2020-10-14 07:30:18
0
Grogir scritto il 2018-06-15 17:39:24
2
Simfuri
scritto il 2022-08-16 14:06:49
change(#2) [enemy(#2).active]
ability(Explode:282) [enemy(#3).active & enemy.hp.can_explode]
ability(Decoy:334) [enemy(#3).active & enemy.ability(Headbutt:376).duration=2]
ability(Decoy:334) [round=2]
ability(Howl:362)
ability(Surge of Power:593)
ability(#1)
standby
change(#1)
0
Pertussin
scritto il 2018-11-11 02:51:43
-1
andrei_gus
scritto il 2018-09-22 14:21:26
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