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Stufe 1+ Haustier
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Brawler
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DragonsAfterDark: I've updated the strategy and tdScript to hopefully help stabilize it. Let me know if the updated version worked better for you ^^
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Zufall Shop Stufe 1+ Script Nicht erhältlich |
2 | 4.7 | 57 | 105
1:45
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15 | |
2 |
Stufe 1+ Haustier
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This strategy is based on Remte's strategy.
12 rounds. |
Stufe 1+ Script |
2 | 4.7 | 17 | 91
1:31
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12 | ||
3 |
Stufe 1+ Haustier
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Stufe 1+ Script |
2 | 4.7 | 75 | 81
1:21
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11 | |||
4 |
Stufe 1+ Haustier
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UPDATE: This strategy by Rikade on Wowhead still works as of the Shadowlands pre-patch. As stated in the comments below if you have a P/S, P/P, P/B Starlette AND you get critted by Otto, you will die and have to start over. It doesn't happen very often from my experience with a P/B Starlette.
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Stufe 1+ Script |
2 | 4.7 | 127 | 130
2:10
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18 | ||
5 |
Irgendein Haustier
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Script thanks to Lazey
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Zufall Script |
2 | 4.5 | 70 | 145
2:25
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17 | ||
6 |
Stufe 1+ Haustier
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No Whirlpool crit protection yet. :(
When my Bombling crit before the shield was cast, it oneshot Mr. Pointy. Another 5x Elektrischer Funke and Explodieren saved the fight. For a crit in the following round, skip a Elektrischer Funke and proceed with the mines. With the current stat requirements, pet #1 can withstand a single crit of Wasserjet. The minimum is 1417 HP. |
Stufe 1+ Script |
2 | 4.5 | 12 | 88
1:28
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13 | ||
7 |
Stufe 1+ Haustier
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It may be necessary to restart if Lil' Bling dies early.
Originally from Henry#1930 in the comments. |
Stufe 1+ |
2 | 4.4 | 23 | 115
1:55
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14 | ||
8 |
Stufe 1+ Haustier
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Full credit goes to roeevv on wowhead.com for this strategy. Didn't see it here, so added it ;)
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Breed Stufe 1+ Script |
2 | 4.2 | 26 | 105
1:45
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16 | ||
9 |
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Zufall Script |
2 | 5.0 | 7 | 145
2:25
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20 | |||
10 |
Stufe 1+ Haustier
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Stufe 1+ |
2 | 4.2 | 14 | 118
1:58
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15-16 | |||
11 |
Stufe 1+ Haustier
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With 10.2 Changes I have modified (9/12/23):
* P/S is now the only one which is 10 rounds (Other breads would be 11). * H/P is all but fail proof but standard 11 rounds (others approx 1-2%). * H/H potentially adds an extra round (makes it 12) and is not fail proof. * There is a chance level pet will get no xp due to final wind-up crit (~5%). I've changed to Obsidiankriegswelpe from Zeitloser mechanischer Drachling (which can be used as alternative and still does work but adds at least 5% chance to fail due to getting a crit kill on SYD early) Have only practically tested with P/P, H/P and P/S Iron Starlette (with both Obsidian and TMD) if you try others, please let me know the results. |
Stufe 1+ Script |
2 | 3.5 | 12 | 80
1:20
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10 | ||
12 |
Stufe 1+ Haustier
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Stufe 1+ |
2 | 3.1 | 8 | 120
2:00
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16 | |||
13 | 2 | 5.0 | 3 | 123
2:03
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18 | |||||
14 |
Stufe 1+ Haustier
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For those of you who haven't got Lil Bling: Works every time, safe strategy. But Twilight-Clutch Sister MUST be P/S breed.
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Breed Stufe 1+ |
2 | 5.0 | 3 | 105
1:45
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16 | ||
15 | 2 | 5.0 | 2 | 125
2:05
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17 | |||||
16 |
This strategy has worked for me every time so far, not sure if it's breed specific.
I have no idea how to write the TD Rematch script, sorry! |
2 | 5.0 | 1 | 125
2:05
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17-18 | ||||
17 |
Stufe 1+ Haustier
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Not fully tested yet.
Any suggestions welcome :) |
Stufe 1+ Script |
2 | 5.0 | 3 | 93
1:33
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12-13 | ||
18 |
Any breed #2 pet will work, just adds rounds.
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Breed Script |
2 | 4.5 | 3 | 69
1:09
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9 | |||
19 |
Stufe 25+ Mech
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Breed |
2 | 4.2 | 3 | 90
1:30
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12 | |||
20 |
Stufe 3+ Haustier
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240 damage is magic, allows for crit.
Work in progress as I've only tested with P/P bombling and don't have the other breeds so will need to run calculations. Not sure what happens if a XT gets hit by a whirlpool crit, if this happens to you and you lose, please let me know. Inspired by norng's strat on another trainer |
Breed Shop Stufe 3+ Script Nicht erhältlich |
2 | 4.2 | 2 | 83
1:23
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10 | ||
21 |
Stufe 1+ Haustier
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Powerball is used to get the speed advantage over Mr. Pointy and Otto.
Thus, this strategy should work with any Starlette-breed (mine is P/H), since Trunks softens up Mr. Pointy with AoE. The only Starlette-breed that could have a problem might be H/H. |
Stufe 1+ |
2 | 4.0 | 1 | 152
2:32
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23 | ||
22 |
Stufe 1+ Haustier
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I really like Baa'lial, but infortunately he's not in many strategies ; so here is a nice way of using it. Enjoy ! :)
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Zufall Stufe 1+ Script Nicht erhältlich |
2 | 3.0 | 2 | 110
1:50
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15-16 | ||
23 |
Stufe 5+ Haustier
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This strategy was originally created by @LilTurd1272 and later refined by @Alma.
If your bunny dies before Syd dies, you will need to restart the fight! |
Stufe 5+ Script |
2 | 3.0 | 1 | 108
1:48
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16 | ||
24 |
Stufe 1+ Haustier
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Zufall Stufe 1+ |
2 | 3.1 | 1 | 120
2:00
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13 | |||
25 |
Stufe 1+ Haustier
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Evil
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Stufe 1+ |
2 | 0.0 | 0 | 180
3:00
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29 | ||
26 |
Eruionmel
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2 | 0.0 | 0 | 137
2:17
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17 | ||||
27 |
Not a perfect group (as there is no leveling pet space), but a group that works well on both teams.
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2 | 0.0 | 0 | 120
2:00
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15 | ||||
28 | Breed |
2 | 0.0 | 0 | 125
2:05
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16+ | ||||
29 | Shop Script Nicht erhältlich |
2 | 0.0 | 0 | 125
2:05
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17 | ||||
30 | Zufall Script |
2 | 0.0 | 0 | 115
1:55
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14+ | ||||
31 |
Stufe 1+ Haustier
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Cooked this up cause I don't have Enchanted Broom yet. It's slow but it's very consistent. A few unlucky crits should still be manageable. It's hilarious how Irrwisch des Hyjal can basically solo the entire fight, we only let it die to facilitate the level pet.
You can probably replace Dunkelmond-Zeppelin with another Explodieren pet, but it'll most likely cost additional turns; Rakete brings Otto's HP down to just enough for Explodieren threshold. |
Zufall Stufe 1+ |
2 | 0.0 | 0 | 159
2:39
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29 |
Notizen:
Vorher | Nachher | Erfahrungsgewinn | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Safarihelm |
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Kleines Leckerli |
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Leckerli |
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Dunkelmond-Zylinder |
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Haustierkampf-Woche |
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Das Haustier levelt bis 25 mit minimalem XP-Verlust |
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= |
Zusätzliche XP über Stufe 25 gehen verloren |
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Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Sein Pferd schmeckt nach Rosinen!
1
Du musst eingeloggt sein um Kommentare bewerten zu können.Zambizee
schrieb am 2018-04-03 05:06:08
ability(Breath) [round=1]
ability(Decoy) [round=2]
ability(Thunderbolt) [round=3]
if [enemy(#1).active & self(#1).active]
ability(Breath)
endif
if [enemy(#2).active & self(#1).active]
ability(Thunderbolt)
ability(Breath)
change(#2)
endif
if [enemy(#2).active & self(#2).active]
ability(Decoy)
ability(Missile)
endif
ability(Bombing Run)
if [enemy(#3).active & self(#2).active]
ability(Missile)
change(#3)
endif
if [enemy(#3).active & self(#3).active]
ability(Extra Plating)
ability(Make it Rain)
ability(Inflation)
ability(Make it Rain)
endif
1
Du musst eingeloggt sein um Kommentare bewerten zu können.Aranesh
schrieb am 2018-09-23 08:03:40
0
Du musst eingeloggt sein um Kommentare bewerten zu können.nightroad1985 schrieb am 2021-12-09 17:52:44
1
Du musst eingeloggt sein um Kommentare bewerten zu können.SoftCapybara
schrieb am 2021-05-03 08:57:29
0
Du musst eingeloggt sein um Kommentare bewerten zu können.dehpsilva schrieb am 2021-03-07 22:25:02
1
Du musst eingeloggt sein um Kommentare bewerten zu können.Ephera#11569
schrieb am 2019-11-04 10:48:07
2
Du musst eingeloggt sein um Kommentare bewerten zu können.Pixels#11570
schrieb am 2018-10-07 13:06:50
0
Du musst eingeloggt sein um Kommentare bewerten zu können.Aske schrieb am 2018-04-04 22:24:18
0
Du musst eingeloggt sein um Kommentare bewerten zu können.MolsonofAle schrieb am 2017-09-07 10:42:01
Don't get past the bombing run on Otto either.
Sometimes the second make it rain but not always.
However the strat has worked for me every time so far.
Thanks for posting it :-)
0
Du musst eingeloggt sein um Kommentare bewerten zu können.Anonymous schrieb am 2017-05-12 03:06:00
-1
Du musst eingeloggt sein um Kommentare bewerten zu können.Mahimahi schrieb am 2015-09-11 04:31:44
Why use Thunderbolt at turn 3? It got blocked all the time (by all 3 pets) and therefore a waist.
I just noticed this now 2 times and next time I'll try a different tactic and will wait with Thunderbolt. Your tactic never failed though, but I just noticed this.
2
Du musst eingeloggt sein um Kommentare bewerten zu können.Aranesh
schrieb am 2015-09-12 04:19:02
Thunderbolt is actually not blocked by the backline pets. You're going to attack Syd while he has a bubble anyway, so the damage on him is not going through. But Thunderbolt splits to the other pets as well and therefore still has a use: It takes away 1 charge of bubble and does some damage on the other two pets. If you try again, keep an eye on the backline pets health :-)
0
Du musst eingeloggt sein um Kommentare bewerten zu können.Mahimahi schrieb am 2015-10-09 04:32:02
I'm a biggame fisherman and fish all over the world, my favorite part is extreme jigging and popper for big tuna and GT's. A mahimahi is actually the strongest fish out in the ocean. If it would get as old as a marlin (16-20 years) you wouldn't be able to catch it with a rod. A mahimahi only get 7-8 years old max.
Anyway, I tried this set up again and it worked like you described. I will try it again (just got back from Mexico holiday/fishing trip) for as long DM is up. Maybe i wasn't paying attention enough last month :P
0
Du musst eingeloggt sein um Kommentare bewerten zu können.Aranesh
schrieb am 2015-10-25 13:27:12
First time I encountered Mahimahi was on a trip to Florida last year. Really liked it, and it's a way different world to what I used to know. From Europe myself. Most exciting fish we have in my area are trouts and pikes ^^
2
Du musst eingeloggt sein um Kommentare bewerten zu können.Leamar
schrieb am 2021-01-31 14:28:46
ability(Atem) [round=1]
ability(Lockvogel) [round=2]
ability(Donnerblitz) [round=3]
if [enemy(#1).active & self(#1).active]
ability(Atem)
endif
if [enemy(#2).active & self(#1).active]
ability(Donnerblitz)
ability(Atem)
change(#2)
endif
if [enemy(#2).active & self(#2).active]
ability(Lockvogel)
ability(Rakete)
endif
ability(Bombenangriff)
if [enemy(#3).active & self(#2).active]
ability(Rakete)
change(#3)
endif
if [enemy(#3).active & self(#3).active]
ability(Zusätzlicher Beschlag)
ability(Goldregen)
ability(Inflation)
ability(Goldregen)
endif
1
Du musst eingeloggt sein um Kommentare bewerten zu können.Rosilana
schrieb am 2018-07-05 02:25:35
3
Du musst eingeloggt sein um Kommentare bewerten zu können.Lvovich
schrieb am 2019-06-06 03:04:42
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