Strategy added by Nissalee
6
6
Average rating: |
4.5 |
Ratings: |
8 |
Your vote: |
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Time: ~1:40 - 2:00 (depends on quality and abilities of the backline pets)
This strat is safe against enemy Team speed buffs (Violet Firefly with Dazzling Dance) Tested 11/20/2020 (9.0.2) |
Script |
2 | 4.7 ![]() |
N/A | 23 ![]() |
125
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2:05
|
16 | ||
Script |
2 | 4.6 ![]() |
N/A | 53 ![]() |
125
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2:05
|
16+ | |||
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Time: ~ 2 min (exact 18 rounds)
This Strategy works for other Tanaan legendaries too (TD Script is the same!): 1. Defiled Earth 2. Direflame 5. Netherfist 8. Corrupted Thundertail 10. Tainted Maulclaw This one is inspired by Threewolves Apocalypse Strategy. Tested 11/21/2020 (9.0.2) |
Script |
2 | 4.6 ![]() |
N/A | 14 ![]() |
135
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2:15
|
18 | ||
Nissalee
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Script thanks to tubedogg
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Script |
2 | 4.5 ![]() |
N/A | 6 ![]() |
155
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2:35
|
20+ | |
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Time: ~ 2 min
This Strategy works for other Tanaan legendaries too (TD Script is the same!): 1. Defiled Earth 3. Dark Gazer 5. Netherfist 6. Vile Blood of Draenor 8. Corrupted Thundertail 10. Tainted Maulclaw 15. Chaos Pup |
Script |
2 | 5.0 ![]() |
N/A | 4 ![]() |
142
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2:22
|
19 | ||
Breed Script |
2 | 0.0 ![]() |
N/A | 1 ![]() |
180
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3:00
|
25+ | |||
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Can use Baa'l / Baa'lial as an alternative #3.
Select:Darkflame / Scorched Earth OR Trample All credit goes to Mutanis: (Darkshore Sentinel's a beast!) |
Script |
2 | 5.0 ![]() |
N/A | 4 ![]() |
115
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1:55
|
16+ | ||
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Script |
2 | 5.0 ![]() |
N/A | 1 ![]() |
145
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2:25
|
17 | ||
Script |
2 | 4.5 ![]() |
N/A | 0 ![]() |
120
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2:00
|
18 | |||
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A token control-based strategy. Perhaps the Syd could be replaced with something else.
You can use rabbits or rats aswell as long as they're faster than 319. For all control strats in Tanaan, make sure enemy backline pets don't have Hiss or Dazzling Dance. |
2 | 3.7 ![]() |
N/A | 2 ![]() |
144
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2:24
|
18+ | |||
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DragonsAfterDark: Strategy has been updated to reflect changes to SLs, and the Anklerender no longer solo'ing Defiled Earth
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Breed RNG |
2 | 3.0 ![]() |
N/A | 2 ![]() |
160
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2:40
|
20+ | |
Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
130
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2:10
|
19+ |
Incl. steps:
Substitutes:
1 / 3
Script thanks to tubedogg
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 6 | 1196 |
2 | ➜ | 7 | 1271 |
3 | ➜ | 7 | 1337 |
4 | ➜ | 7 | 1394 |
5 | ➜ | 8 | 1444 |
6 | ➜ | 8 | 1485 |
7 | ➜ | 9 | 1518 |
8 | ➜ | 10 | 1543 |
9 | ➜ | 11 | 1559 |
10 | ➜ | 11 | 1568 |
11 | ➜ | 12 | 1568 |
12 | ➜ | 13 | 1559 |
13 | ➜ | 14 | 1543 |
14 | ➜ | 15 | 1518 |
15 | ➜ | 16 | 1485 |
16 | ➜ | 17 | 1444 |
17 | ➜ | 17 | 1394 |
18 | ➜ | 18 | 1337 |
19 | ➜ | 19 | 1271 |
20 | ➜ | 20 | 1196 |
21 | ➜ | 21 | 1114 |
22 | ➜ | 22 | 1023 |
23 | ➜ | 23 | 924 |
24 | ➜ | 24 | 817 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Poor little pile of earth ...
0
Willbender wrote on 2017-06-07 02:41:46
if [enemy(#1).active]
ability(Black Claw) [enemy.round=1]
ability(Flock)
endif
if [enemy(#2).active]
ability(Flock)
change(#2) [self(#1).dead & !self(#2).played]
ability(Sandstorm)
ability(Crush)
endif
if [enemy(#3).active]
ability(Sandstorm)[!weather(Sandstorm)]
ability(Crush)
endif
0
perveneficus wrote on 2017-06-20 15:21:14
-1
Anonymous wrote on 2017-06-25 09:21:52
if [enemy(Defiled Earth:1686).active]
ability(Black Claw:919) [enemy.round=1]
ability(Flock:581) [enemy.round=2]
endif
if [enemy(#2).active]
ability(Flock:581)
change(#2) [self(#1).dead]
ability(Sandstorm:453) [self.ability(Sandstorm:453).usable]
ability(Deflection:490) [self.ability(Deflection:490).usable]
ability(Crush:406)
endif
if [enemy(#3).active]
ability(Sandstorm:453) [self.ability(Sandstorm:453).usable]
ability(Deflection:490) [self.ability(Deflection:490).usable]
ability(Crush:406)
change(#3) [self(#2).dead]
ability(Emerald Dream) [self.round=1]
ability(Emerald Presence) [self.round=4]
ability(597) [self.aura(823).duration<2]
ability(598) [self.hp<=1000]
ability(Emerald Bite)
endif
3
tubedogg#1334
wrote on 2021-06-02 23:20:39
This works:
change(#2) [self(#1).dead]
change(#3) [self(#2).dead]
ability(Black Claw:919) [enemy(#1).active & enemy.round=1]
ability(Flock:581)
ability(Sandstorm:453) [self.ability(Sandstorm:453).usable]
ability(Deflection:490) [self.ability(Deflection:490).usable]
ability(Crush:406)
ability(598) [self.hp<=1000]
ability(597) [self.aura(823).duration<2]
ability(Emerald Bite) (edited)
1
Moos
wrote on 2021-02-11 16:26:36
1
Anonymous wrote on 2018-09-21 12:02:27
0
Agu wrote on 2017-06-26 09:23:14
1
Zheera wrote on 2017-06-24 17:22:37
0
Anonymous wrote on 2017-05-14 05:11:13
0
Tei wrote on 2016-11-21 20:09:02
0
Caustic wrote on 2017-02-09 20:09:39
0
Gráinne
wrote on 2016-10-17 23:36:10
0
GxG wrote on 2016-07-24 21:19:24
No biggie, it works with both :)
0
Aranesh
wrote on 2016-07-24 22:10:08
2
Cryztle
wrote on 2022-04-18 17:55:47
0
Bierchen wrote on 2017-06-12 13:55:02
Ich habs gerade so gemacht, wie die Taktik es hier vorgibt, und mein Götze hatte am Ende noch 1600 Leben.
Richtig mieses Pech bei den Krits ?
0
Fee wrote on 2017-05-26 16:28:48
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