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vs. Critters are Friends, Not Food

Strategy added by Moronordon

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Critters are Friends, Not Food 142096
Special or not:0Special or not:1112339553673390

Skills: 1 1 2
Breed: Any

Darkmoon Zeppelin
This pet can have the following breeds:

Breed Health Power Speed
HB 1546 273 273


Special or not:0Special or not:111113877722113870

Skills: 1 1 1
Breed: Any

Iron Starlette
This pet can have the following breeds:

Breed Health Power Speed
PP 1400 341 244
HH 1725 276 244
HP 1546 305 244
PS 1400 305 273
PB 1465 305 257


1 ZRA 15

Any Level 25+ Mech

Skills: Any
Breed: Any

My Iron Starlette was P/S

Low XP
At least one of the pets for this strategy require the use of a specific breed.
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
The strategy offers a Script that can be used with the Pet Battle Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 2:02
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 14
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
13239
24254
34267
45279
56289
66297
77304
88309
99312
1010314
1111314
1212312
1313309
1414304
1515297
1616289
1717279
1818267
1919254
2020239
2121223
2222205
2323185
2424163

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















Strategy Details
2 Min 2 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
14
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2023-05-28 13:06:08
The strategy was last updated on this date.
2018-12-25 19:21:04
The strategy was created on this date.
10,647
Pageviews. This number indicates how often this strategy has been accessed by visitors.
Tamer Details
Zuldazar 71 30 (TomTom / Map Pin)
Low XP
This fight provides very low experience. It is usually not worth bringing a low level pet in. You can see detailed values by hovering over the XP tag.
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Zeppelin
Missile
Bombing Run
Decoy
Iron Starlette
Wind-Up
Powerball
Supercharge
Any Level 25+ Mech
Pass
Bring in your Darkmoon Zeppelin
Bring in your Iron Starlette
Bring in your Mechanical pet
Swap to your Darkmoon Zeppelin
Swap to your Iron Starlette
Swap to your Mechanical pet
Lazy comes in
Spokes comes in
Skeeto comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Iron Starlette
Any Mech
Missile
Bombing Run
Decoy
Wind-Up
Powerball
Supercharge
Skeeto
Spokes
Lazy
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Zeppelin
Missile
Bombing Run
Decoy
Iron Starlette
Wind-Up
Powerball
Supercharge
Any Level 25+ Mech
Pass
Bring in your Darkmoon Zeppelin
Bring in your Iron Starlette
Bring in your Mechanical pet
Swap to your Darkmoon Zeppelin
Swap to your Iron Starlette
Swap to your Mechanical pet
Lazy comes in
Spokes comes in
Skeeto comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Iron Starlette
Any Mech
Missile
Bombing Run
Decoy
Wind-Up
Powerball
Supercharge
Skeeto
Spokes
Lazy
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Zeppelin
Missile
Bombing Run
Decoy
Iron Starlette
Wind-Up
Powerball
Supercharge
Any Level 25+ Mech
Pass
Bring in your Darkmoon Zeppelin
Bring in your Iron Starlette
Bring in your Mechanical pet
Swap to your Darkmoon Zeppelin
Swap to your Iron Starlette
Swap to your Mechanical pet
Lazy comes in
Spokes comes in
Skeeto comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Iron Starlette
Any Mech
Missile
Bombing Run
Decoy
Wind-Up
Powerball
Supercharge
Skeeto
Spokes
Lazy
Turn 4

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Zeppelin
Missile
Bombing Run
Decoy
Iron Starlette
Wind-Up
Powerball
Supercharge
Any Level 25+ Mech
Pass
Bring in your Darkmoon Zeppelin
Bring in your Iron Starlette
Bring in your Mechanical pet
Swap to your Darkmoon Zeppelin
Swap to your Iron Starlette
Swap to your Mechanical pet
Lazy comes in
Spokes comes in
Skeeto comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Iron Starlette
Any Mech
Missile
Bombing Run
Decoy
Wind-Up
Powerball
Supercharge
Skeeto
Spokes
Lazy
Turn 5+
Missile until Lazy dies

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Zeppelin
Missile
Bombing Run
Decoy
Iron Starlette
Wind-Up
Powerball
Supercharge
Any Level 25+ Mech
Pass
Bring in your Darkmoon Zeppelin
Bring in your Iron Starlette
Bring in your Mechanical pet
Swap to your Darkmoon Zeppelin
Swap to your Iron Starlette
Swap to your Mechanical pet
Lazy comes in
Spokes comes in
Skeeto comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Iron Starlette
Any Mech
Missile
Bombing Run
Decoy
Wind-Up
Powerball
Supercharge
Skeeto
Spokes
Lazy
Spokes comes in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Zeppelin
Missile
Bombing Run
Decoy
Iron Starlette
Wind-Up
Powerball
Supercharge
Any Level 25+ Mech
Pass
Bring in your Darkmoon Zeppelin
Bring in your Iron Starlette
Bring in your Mechanical pet
Swap to your Darkmoon Zeppelin
Swap to your Iron Starlette
Swap to your Mechanical pet
Lazy comes in
Spokes comes in
Skeeto comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Iron Starlette
Any Mech
Missile
Bombing Run
Decoy
Wind-Up
Powerball
Supercharge
Skeeto
Spokes
Lazy
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Zeppelin
Missile
Bombing Run
Decoy
Iron Starlette
Wind-Up
Powerball
Supercharge
Any Level 25+ Mech
Pass
Bring in your Darkmoon Zeppelin
Bring in your Iron Starlette
Bring in your Mechanical pet
Swap to your Darkmoon Zeppelin
Swap to your Iron Starlette
Swap to your Mechanical pet
Lazy comes in
Spokes comes in
Skeeto comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Iron Starlette
Any Mech
Missile
Bombing Run
Decoy
Wind-Up
Powerball
Supercharge
Skeeto
Spokes
Lazy
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Zeppelin
Missile
Bombing Run
Decoy
Iron Starlette
Wind-Up
Powerball
Supercharge
Any Level 25+ Mech
Pass
Bring in your Darkmoon Zeppelin
Bring in your Iron Starlette
Bring in your Mechanical pet
Swap to your Darkmoon Zeppelin
Swap to your Iron Starlette
Swap to your Mechanical pet
Lazy comes in
Spokes comes in
Skeeto comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Iron Starlette
Any Mech
Missile
Bombing Run
Decoy
Wind-Up
Powerball
Supercharge
Skeeto
Spokes
Lazy
Turn 3+

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Zeppelin
Missile
Bombing Run
Decoy
Iron Starlette
Wind-Up
Powerball
Supercharge
Any Level 25+ Mech
Pass
Bring in your Darkmoon Zeppelin
Bring in your Iron Starlette
Bring in your Mechanical pet
Swap to your Darkmoon Zeppelin
Swap to your Iron Starlette
Swap to your Mechanical pet
Lazy comes in
Spokes comes in
Skeeto comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Iron Starlette
Any Mech
Missile
Bombing Run
Decoy
Wind-Up
Powerball
Supercharge
Skeeto
Spokes
Lazy
Bring in your Iron Starlette

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Zeppelin
Missile
Bombing Run
Decoy
Iron Starlette
Wind-Up
Powerball
Supercharge
Any Level 25+ Mech
Pass
Bring in your Darkmoon Zeppelin
Bring in your Iron Starlette
Bring in your Mechanical pet
Swap to your Darkmoon Zeppelin
Swap to your Iron Starlette
Swap to your Mechanical pet
Lazy comes in
Spokes comes in
Skeeto comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Iron Starlette
Any Mech
Missile
Bombing Run
Decoy
Wind-Up
Powerball
Supercharge
Skeeto
Spokes
Lazy
Turn 1+
Powerball until Spokes dies

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Zeppelin
Missile
Bombing Run
Decoy
Iron Starlette
Wind-Up
Powerball
Supercharge
Any Level 25+ Mech
Pass
Bring in your Darkmoon Zeppelin
Bring in your Iron Starlette
Bring in your Mechanical pet
Swap to your Darkmoon Zeppelin
Swap to your Iron Starlette
Swap to your Mechanical pet
Lazy comes in
Spokes comes in
Skeeto comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Iron Starlette
Any Mech
Missile
Bombing Run
Decoy
Wind-Up
Powerball
Supercharge
Skeeto
Spokes
Lazy
Skeeto comes in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Zeppelin
Missile
Bombing Run
Decoy
Iron Starlette
Wind-Up
Powerball
Supercharge
Any Level 25+ Mech
Pass
Bring in your Darkmoon Zeppelin
Bring in your Iron Starlette
Bring in your Mechanical pet
Swap to your Darkmoon Zeppelin
Swap to your Iron Starlette
Swap to your Mechanical pet
Lazy comes in
Spokes comes in
Skeeto comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Iron Starlette
Any Mech
Missile
Bombing Run
Decoy
Wind-Up
Powerball
Supercharge
Skeeto
Spokes
Lazy
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Zeppelin
Missile
Bombing Run
Decoy
Iron Starlette
Wind-Up
Powerball
Supercharge
Any Level 25+ Mech
Pass
Bring in your Darkmoon Zeppelin
Bring in your Iron Starlette
Bring in your Mechanical pet
Swap to your Darkmoon Zeppelin
Swap to your Iron Starlette
Swap to your Mechanical pet
Lazy comes in
Spokes comes in
Skeeto comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Iron Starlette
Any Mech
Missile
Bombing Run
Decoy
Wind-Up
Powerball
Supercharge
Skeeto
Spokes
Lazy
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Zeppelin
Missile
Bombing Run
Decoy
Iron Starlette
Wind-Up
Powerball
Supercharge
Any Level 25+ Mech
Pass
Bring in your Darkmoon Zeppelin
Bring in your Iron Starlette
Bring in your Mechanical pet
Swap to your Darkmoon Zeppelin
Swap to your Iron Starlette
Swap to your Mechanical pet
Lazy comes in
Spokes comes in
Skeeto comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Iron Starlette
Any Mech
Missile
Bombing Run
Decoy
Wind-Up
Powerball
Supercharge
Skeeto
Spokes
Lazy
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Zeppelin
Missile
Bombing Run
Decoy
Iron Starlette
Wind-Up
Powerball
Supercharge
Any Level 25+ Mech
Pass
Bring in your Darkmoon Zeppelin
Bring in your Iron Starlette
Bring in your Mechanical pet
Swap to your Darkmoon Zeppelin
Swap to your Iron Starlette
Swap to your Mechanical pet
Lazy comes in
Spokes comes in
Skeeto comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Iron Starlette
Any Mech
Missile
Bombing Run
Decoy
Wind-Up
Powerball
Supercharge
Skeeto
Spokes
Lazy
The END

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Zeppelin
Missile
Bombing Run
Decoy
Iron Starlette
Wind-Up
Powerball
Supercharge
Any Level 25+ Mech
Pass
Bring in your Darkmoon Zeppelin
Bring in your Iron Starlette
Bring in your Mechanical pet
Swap to your Darkmoon Zeppelin
Swap to your Iron Starlette
Swap to your Mechanical pet
Lazy comes in
Spokes comes in
Skeeto comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Iron Starlette
Any Mech
Missile
Bombing Run
Decoy
Wind-Up
Powerball
Supercharge
Skeeto
Spokes
Lazy

I will have to politely disagree with that statement about critters...




DragonsAfterDark

wrote on 2023-04-28 23:11:58

Slot 3 updated to any level 25 mechanical as per achievement requirements, and turn numbers added.

Mayzen

wrote on 2021-09-10 16:01:48

Lazy didn't die until round 6, so Zeppelin didn't get the last missile on Spokes (because it died). I had to use 2 Powerballs on Spokes before it died. Supercharge and Wind-Up killed Skeeto perfectly.

Hogri

wrote on 2019-01-01 06:51:33

This strategy as written here is dependent on crit luck: adter several tests Lazy never died after just one Missile in Turn 4... Neither did Spokes always die after the Powerball combined with the Bombing Run in the Starlette's first Turn.
But I guess this strategy is just not written out properly and not bad per se.

For me it was more like this:

Turn 1 Decoy
Turn 2+3 Missile
Turn 4 Bombing Run
Turn 5 Missile until Lazy dies
Spokes comes in
Turn 7 Missile
Turn 8 Bombing Run
Turn 9 Missile
Turn 10 Zeppelin Dies, bring in your Iron Starlette
Turn 11 Powerball and Bombing Run from Turn 8 hits, if Spokes doesn't die, one mor Powerball
Spokes dies
Turn 12 Wind-up
Turn 13 Supercharge
Turn 14 Wind-up

Deathrall

wrote on 2019-06-07 10:58:55

Script is written for the suggested strategy from Hogri.

TD Script

change(next) [ self.dead ]
ability(334)
ability(647) [enemy(2360).hpp<58]
ability(647) [enemy(2361).hpp<99]
ability(566) [!self.aura(831).exists]
ability(566) [enemy.hp<=243]
ability(208) [self.aura(458).exists]
ability(#1)

Abyrvalg

wrote on 2019-02-08 14:47:02

That was close, P/B Iron Starlette was left with 14HP, but it worked without backup pet, nice strategy:)

Pixels#11570

wrote on 2018-12-27 13:18:37

Worked well. Didn't even need a 3th pet. I used a H/P Iron Starlette

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