Strategia aggiunta da LogicLoup
11
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Qualsiasi Mascotte
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Time: 1:20 (~12 rounds)
It's a fast strat! Tested 11/22/2020 (9.0.2) |
Script |
2 | 5.0 ![]() |
100% | 22 ![]() |
80
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1:20
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12 | |
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Qualsiasi Livello 25+ Bestia
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Qualsiasi Livello 25+ Mascotte
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Script thanks to Prudentius
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Script |
2 | 4.9 ![]() |
96% | 21 ![]() |
113
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1:53
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14+ | |
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Qualsiasi Livello 1+ Mascotte
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The battle doesn't reward much XP for leveling pets, but if you'll take what you can get, this is a reliable strategy.
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Livello 1+ Script |
2 | 4.6 ![]() |
97% | 31 ![]() |
112
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1:52
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15 | |
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Qualsiasi Mascotte
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The strat works with only minor adjustments with other Starlette breeds, but may necessitate bringing your Kneebiter in a round early.
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Tipo Script |
2 | 5.0 ![]() |
100% | 11 ![]() |
98
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1:38
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13 | |
Tipo Script |
2 | 5.0 ![]() |
100% | 8 ![]() |
61
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1:01
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7 | |||
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Qualsiasi Livello 1+ Mascotte
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Livello 1+ Script |
2 | 5.0 ![]() |
100% | 11 ![]() |
79
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1:19
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9 | ||
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Qualsiasi Mascotte
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Script |
2 | 5.0 ![]() |
100% | 1 ![]() |
85
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1:25
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12 | ||
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Qualsiasi Mascotte
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Kill Strategy, since EXP from BfA trainers is too low to be worth it.
This strat is intended for use with more common pets at the Rare Level, so may be suboptimal for kill strategies. Strategy was tested with a HS Amethyst Spiderling and a PB Ash Viper. If your combo doesn't work, please comment and I will adjust the strategy. |
Script |
2 | 5.0 ![]() |
100% | 1 ![]() |
85
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1:25
|
12 | |
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9 rounds.
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Script |
2 | 5.0 ![]() |
100% | 6 ![]() |
78
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1:18
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9 | ||
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Qualsiasi Mascotte
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8
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Script |
2 | 0.0 ![]() |
100% | 3 ![]() |
64
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1:04
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8 | |
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Qualsiasi Livello 25+ Mascotte
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Qualsiasi Livello 25+ Mascotte
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In order for Lil' Bad Wolf to solo you need to have correct breed
Script thanks to Raznagul |
Tipo Script |
2 | 5.0 ![]() |
100% | 2 ![]() |
88
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1:28
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12 | |
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Qualsiasi Livello 25+ Bestia
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Qualsiasi Livello 25+ Bestia
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This strategy is designed to allow you to experiment with random beast pets in your collection, and their abilities, while still ensuring success because the Astice Magico can solo this encounter.
Repeatable Pet Leveling battles can be found Here. |
Script |
2 | 5.0 ![]() |
100% | 1 ![]() |
173
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2:53
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25 | |
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Qualsiasi Livello 25+ Mascotte
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With no experience gains, I found some scripts in other strategies were quitting the fight unnecessarily.
This is simply the last bit of Lyseria's strategy and aims to get the fight over as quickly as possible. I have yet to use a 3rd pet, but any standard attacks (in ability slot 1 for the script) should finish it if the opponents get lucky crits. |
Script |
2 | 5.0 ![]() |
100% | 0 ![]() |
111
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1:51
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13+ | |
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Qualsiasi Livello 25+ Bestia
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Script |
2 | 5.0 ![]() |
100% | 5 ![]() |
59
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0:59
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9 | |
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Qualsiasi Livello 1+ Mascotte
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I have only tested this with a S/S Feline. I am keen to know if casting two Pounces on Stinger with a P/S feline causes frequent problems due to killing Stinger with crits.
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Livello 1+ Script |
2 | 5.0 ![]() |
99% | 3 ![]() |
81
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1:21
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10 | |
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Qualsiasi Mascotte
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Qualsiasi Mascotte
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Script |
2 | 5.0 ![]() |
85% | 0 ![]() |
120
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2:00
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16+ | ||
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Qualsiasi Livello 25+ Bestia
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Qualsiasi Livello 25+ Bestia
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2 | 5.0 ![]() |
N/A | 1 ![]() |
89
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1:29
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12 | |||
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Qualsiasi Livello 1+ Mascotte
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If level 1, make sure your leveling pet is Magic or Mechanical! Otherwise, ensure HP is 400+.
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Livello 1+ Script |
2 | 5.0 ![]() |
N/A | 0 ![]() |
108
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1:48
|
15 | |
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Qualsiasi Livello 1+ Mascotte
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Qualsiasi Livello 1+ Mascotte
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Livello 1+ |
2 | 4.7 ![]() |
N/A | 3 ![]() |
160
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2:40
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20+ | ||
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Qualsiasi Mascotte
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Qualsiasi Mascotte
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Script |
2 | 4.7 ![]() |
97% | 2 ![]() |
115
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1:55
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17 | ||
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Qualsiasi Livello 1+ Mascotte
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Qualsiasi Livello 25+ Magica
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A */S Bonkers can usually solo this. A speedy Lil’ Bad Wolf should work in a very smilar way.
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Tipo Livello 1+ |
2 | 4.0 ![]() |
N/A | 1 ![]() |
111
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1:51
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17+ | |
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Qualsiasi Livello 1+ Mascotte
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NOTE: BREED
~1.1% chance you win in 7 turns and level pet receives no XP. ~0.3% chance Warwhelp dies before Armageddon - must finish with level pet and Rootstinger. |
Tipo Livello 1+ Script |
2 | 3.7 ![]() |
100% | 3 ![]() |
67
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1:07
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8 | |
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Qualsiasi Livello 1+ Mascotte
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I made this because I don't like the RNG factor (I know it's small, but still) that Sandstorm gives.
-My thanks to Shamora and Fuddle in the comments for testing this on other breeds. Can confirm that this can work on all Iron Starlette breeds, but for H/H you may need to do an extra Powerball or two to finish the fight. |
Livello 1+ Script |
2 | 3.7 ![]() |
86% | 0 ![]() |
111
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1:51
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14+ | |
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Qualsiasi Mascotte
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This is a reused levelling strategy, this is why it might look a bit out of place.
1. Pirochela Infernale 1/1/1 may work too, but it adds more breeds and possibly a weird HP gap to your kills 2. Vespa d'Ossa with Sfregio is okay, but beware this ability's RNG |
Script |
2 | 0.0 ![]() |
100% | 0 ![]() |
68
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1:08
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10+ | |
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Qualsiasi Mascotte
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Script |
2 | 0.0 ![]() |
100% | 0 ![]() |
85
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1:25
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11 | ||
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poison
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Negozio Script Non più ottenibile |
2 | 0.0 ![]() |
99% | 0 ![]() |
74
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1:14
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8 | ||
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Qualsiasi Livello 25+ Bestia
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I changed this strategy to have more accessible pets and gave it a script. You can substitute the Baby Stonehide with any pet that has Headbutt and an ability that's strong against Critter types. The script will only work if you use the Baby Stonehide, or the substitute pet has a defensive/heal as their second ability. Any third pet with Bite or an ability strong against critters will finish the fight. I used Chaos Pup as a third.
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Script |
2 | 0.0 ![]() |
92% | 0 ![]() |
89
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1:29
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13+ | |
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Qualsiasi Livello 25+ Bestia
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Qualsiasi Mascotte
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If you want to switch in a pet here for XP it should have about 500 health to soak any hits it may take., and don't swap it in while mudslide is up!
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2 | 0.0 ![]() |
N/A | 0 ![]() |
105
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1:45
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13+ | ||
Tipo |
2 | 0.0 ![]() |
N/A | 0 ![]() |
79
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1:19
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11+ | |||
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Qualsiasi Mascotte
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Qualsiasi Mascotte
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Super easy, using one pet. Enjoy :)
--------------------- Fight time: 22 rounds --------------------- |
2 | 0.0 ![]() |
N/A | 0 ![]() |
145
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2:25
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22 |
Includi Passaggi:
Qualsiasi Mascotte
Substitutes:
1 / 2
The strat works with only minor adjustments with other Starlette breeds, but may necessitate bringing your Kneebiter in a round early.
Prima | Dopo | Esperienza Guadagnata | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Cappello da Safari |
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Integratore Inferiore |
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Integratore |
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Cilindro di Lunacupa |
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Evento bonus: scontri tra mascotte |
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Le mascotte livellano fino al 25 con minima XP persa |
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= |
XP aggiuntiva oltre il livello 25 è persa. |
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Pirostellina di Ferro | HH |
Mordirotule Zandalari | PP |
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Aren't you a cute little critter? Your pets! I meant your pets!
2
icharus
scritto il 2021-05-29 22:08:52
1
Placid
scritto il 2021-01-05 16:07:31
2. Need to add Leap at the end of the script.
1
Palathos scritto il 2019-08-06 07:20:52
1
iphegenia#1809
scritto il 2019-09-07 18:51:06
0
Palathos scritto il 2019-09-26 21:41:48
1
Tinlar#1408
scritto il 2020-07-05 01:45:52
2
Shywillow
scritto il 2020-05-10 05:19:34
dont use the script attached it doesnt do the order listed (edited)
1
Revolution
scritto il 2019-12-25 03:27:11
-1
Psycholiquid#1304
scritto il 2019-02-02 19:46:51
quit [ self(#1).dead & self(#2).dead ]
quit [ self(#3).dead ]
if [ enemy(Beets).active ]
ability(Powerball:566) [ enemy(Beets).active & enemy.round=1 ]
ability(Wind-Up:459) [ enemy(Beets).active & enemy.round=2 ]
ability(Supercharge:208) [ enemy(Beets).active & enemy.round=3 ]
ability(Wind-Up:459) [ enemy(Beets).active & enemy.round=4 ]
endif
if [ enemy(#2).active & self(#1).active ]
ability(Powerball:566) [ enemy(#2).active & enemy.round=1 ]
ability(Wind-Up:459) [ enemy(#2).active & enemy.round=2 ]
ability(Supercharge:208) [ enemy(#2).active & enemy.round=3 ]
ability(Wind-Up:459) [ enemy(#2).active & enemy.round=4 ]
endif
change(#2) [ self(#1).dead ]
change(#2) [ self(#1).hpp<300 ]
if [ enemy(#3).active & self(#2).active ]
ability(Black Claw:919) [ enemy(#3).active & enemy.round=1 ]
ability(Hunting Party:921) [ enemy(#3).active & enemy.round=2 ]
endif
1
Whakko
scritto il 2019-03-07 03:21:06
Needs a small fix on line 16 though
change(#2) [ self(#1).hpp<300 ] needs to be changed to: change(#2) [ self(#1).hp<300 ]
hpp is percentage health
0
Sorido scritto il 2019-12-04 15:24:23
use(Wind-Up:459) [enemy(Stinger:2358).active]
use(Powerball:566) [enemy.round=1]
use(Wind-Up:459) [enemy.round=2]
use(Supercharge:208) [enemy.round=3]
use(Wind-Up:459) [enemy.round=4]
change(Zandalari Kneebiter:1180)
use(Hunting Party:921) [enemy.aura(Black Claw:918).exists]
use(Black Claw:919)
(edited)
2
AaronMM
scritto il 2019-08-14 16:40:54
1
TheGrandmaGamer
scritto il 2019-08-05 23:12:40
1
nearlysober
scritto il 2019-05-22 01:20:38
H/H Iron Starlette can get off the extra Wind-Up
1
(OP) LogicLoup
scritto il 2019-06-10 15:17:12
1
Eekwibble
scritto il 2019-06-10 22:55:44
4
Oakwarden
scritto il 2019-06-01 08:28:55
Also updating tdScript to account for the addition of Leap.
ability(Powerball:566) [ enemy.round=1 & !enemy(#3).active ]
ability(Supercharge:208) [ self.aura(Wind-Up:458).exists ]
ability(Black Claw:919) [ !enemy.aura(Black Claw:918).exists ]
ability(#1)
ability(#3)
change(#2)
1
(OP) LogicLoup
scritto il 2019-06-10 15:15:42
4
Eekwibble
scritto il 2019-05-07 12:56:13
ability(Powerball:566) [ enemy.round=1 & !enemy(#3).active ]
ability(Supercharge:208) [ self.aura(Wind-Up:458).exists ]
ability(Black Claw:919) [ !enemy.aura(Black Claw:918).exists ]
ability(#1)
change(#2)
1
Djo scritto il 2019-05-31 16:27:38
1
Caolynn#1359
scritto il 2019-03-07 12:29:09
1
Anonymous scritto il 2019-02-22 16:45:27
if [enemy(#3).active & self(#1).active]
use(Wind-Up:459)
endif
use(Wind-Up:459) [self.aura(Supercharged:207).exists]
use(Supercharge:208) [self.aura(Wind-Up:458).exists]
use(Wind-Up:459) [enemy.round =2]
use(Powerball:566)
use(Hunting Party:921) [enemy.aura(Black Claw:918).exists]
use(Black Claw:919)
change(next) [self.dead]
1
Melandroso
scritto il 2019-01-01 07:24:11
0
Alan scritto il 2018-12-18 15:41:12
1
Thelrohn
scritto il 2018-12-13 06:14:41
0
Xerebro scritto il 2020-02-06 16:29:12
ability(Supercharge:208) [ self.aura(Wind-Up:458).exists ]
ability(Black Claw:919) [ !enemy.aura(Black Claw:918).exists ]
ability(#1)
ability(#3)
change(#2)
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