Strategia aggiunta da Nehry
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Average rating: |
4.4 |
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1 |
Qualsiasi Livello 1+ Mascotte
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Livello 1+ Script |
2 | 5.0 | 93 | 80
1:20
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11 | |||
2 |
Qualsiasi Livello 1+ Mascotte
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TD Script updated. 2.16.19
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Livello 1+ Script |
2 | 4.9 | 51 | 78
1:18
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10 | ||
3 |
Qualsiasi Livello 1+ Mascotte
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6 rounds (5 with a lucky crit) and 100% guaranteed to always succeed.
For this to work, it's important that you use the correct breeds (P/P Robobomba di Miccianera, H/P M0R-D1K-K10). |
Tipo Livello 1+ Script Scelta dallo Staff |
2 | 4.6 | 19 | 54
0:54
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6 | ||
4 |
Qualsiasi Livello 1+ Mascotte
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Livello 1+ Script |
2 | 4.4 | 16 | 95
1:35
|
13 | ||
5 |
Qualsiasi Livello 1+ Mascotte
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Evil
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Livello 1+ Script |
2 | 5.0 | 9 | 80
1:20
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10 | ||
6 |
Qualsiasi Livello 1+ Mascotte
Qualsiasi Livello 1+ Mascotte
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RNG Livello 1+ Script |
2 | 5.0 | 13 | 120
2:00
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18 | |||
7 |
Qualsiasi Livello 1+ Mascotte
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Strategy by sallamo on Wowhead
Script thanks to Wildcard |
Livello 1+ Script |
2 | 5.0 | 10 | 100
1:40
|
12 | ||
8 |
Qualsiasi Livello 1+ Mascotte
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Мне всегда жаль этих милых волчат...
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Livello 1+ |
2 | 4.4 | 13 | 75
1:15
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10-11 | ||
9 |
Qualsiasi Livello 1+ Mascotte
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Its an extension to Serpes strategy
The Palloncino di Lunacupa use Esplosione at the end. Complete XP goes to lvl pet. Additionally it is not so random. |
Livello 1+ Script |
2 | 4.0 | 7 | 115
1:55
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14 | ||
10 |
Qualsiasi Livello 1+ Mascotte
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6 rounds.
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Livello 1+ Script |
2 | 5.0 | 5 | 57
0:57
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6 | ||
11 |
Qualsiasi Livello 1+ Mascotte
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This is a slight alteration to Prudentius' strategy here, using a different 3rd pet than the 2 suggested ones in that slot.
So credit goes to Prudentius. |
Livello 1+ |
2 | 5.0 | 3 | 75
1:15
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9 | ||
12 |
Qualsiasi Livello 1+ Mascotte
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Strategy added by Semijammin
This allows you to level any level 1 or higher pet in this fight and they receive all the XP |
Livello 1+ Script |
2 | 5.0 | 5 | 85
1:25
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11 | ||
13 |
Qualsiasi Livello 1+ Mascotte
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Tipo Livello 1+ |
2 | 5.0 | 2 | 88
1:28
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10 | |||
14 |
Qualsiasi Mascotte
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RNG Script |
2 | 0.0 | 1 | 80
1:20
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8 | |||
15 |
Qualsiasi Livello 1+ Mascotte
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Livello 1+ Script |
1
Updated
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0.0 | 1 | 92
1:32
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11 | |||
16 |
Qualsiasi Livello 1+ Mascotte
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Script thanks to Serenzis
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Livello 1+ Script |
2 | 4.8 | 5 | 71
1:11
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10 | ||
17 |
Qualsiasi Livello 1+ Mascotte
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Livello 1+ Script |
2 | 4.8 | 5 | 99
1:39
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13 | |||
18 |
Qualsiasi Livello 1+ Mascotte
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Original-Guide von Rikade (WoW-Head)
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Livello 1+ Script |
2 | 4.4 | 2 | 77
1:17
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10 | ||
19 |
Qualsiasi Livello 1+ Mascotte
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RNG Livello 1+ Script |
2 | 2.6 | 11 | 90
1:30
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10 | |||
20 |
Qualsiasi Livello 1+ Mascotte
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Livello 1+ Script |
2 | 0.0 | 0 | 100
1:40
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13 | ||
21 |
Qualsiasi Livello 15+ Mascotte
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When you get to the point of putting in your darkmoon zeplin, if the last pet don't have much health left you can either go straight to missile, or use decoy then missile as well and still win the fight
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Livello 15+ |
2 | 0.0 | 0 | 122
2:02
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15 | ||
22 |
Qualsiasi Livello 1+ Mascotte
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Livello 1+ Script |
2 | 0.0 | 0 | 73
1:13
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8 | |||
23 |
Qualsiasi Livello 1+ Mascotte
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|
Livello 1+ |
2 | 0.0 | 0 | 100
1:40
|
13 | ||
24 | 2 | 0.0 | 0 | 115
1:55
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14 | |||||
25 |
Qualsiasi Livello 1+ Mascotte
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RNG |
2 | 0.0 | 0 | 90
1:30
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11 | |||
26 |
Qualsiasi Livello 1+ Mascotte
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Strategy suggested by Chuo on Evil's SrM-S/AbH alternative
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Livello 1+ Script |
2 | 0.0 | 0 | 70
1:10
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8 | ||
27 |
Qualsiasi Livello 1+ Mascotte
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Only risk with this is with GOOD RNG warbot can solo the entire thing and you miss the xp, BAD RNG pet bombling comes in early but it will never lose. You just have to manage your DPS to get the final wolf down to <680 for explode to end the fight. Your level pet only enters at the end of the fight.
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Livello 1+ |
2 | 0.0 | 0 | 75
1:15
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9 | ||
28 |
Qualsiasi Livello 1+ Mascotte
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Livello 1+ |
2 | 0.0 | 0 | 100
1:40
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12 |
Includi Passaggi:
Qualsiasi Livello 1+ Mascotte
Substitutes:
1 / 2
Original-Guide von Rikade (WoW-Head)
Prima | Dopo | Esperienza Guadagnata | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Cappello da Safari |
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Integratore Inferiore |
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Integratore |
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Cilindro di Lunacupa |
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Evento bonus: scontri tra mascotte |
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Le mascotte livellano fino al 25 con minima XP persa |
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XP aggiuntiva oltre il livello 25 è persa. |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
So fluffy !!!
1
Devi essere registrato per votare i commenti.ynotaskwhy
scritto il 2020-11-19 10:39:59
wind up, wind up, toxic smoke (kills wolfus)
wind up, wind up (kills Fangra)
Then follow the previous version (switch in level pet, switch darkmoon tank, shock and awe, ion cannon) (edited)
1
Devi essere registrato per votare i commenti.FivePointFox#1220
scritto il 2021-11-13 13:54:24
1
Devi essere registrato per votare i commenti.trixiebink
scritto il 2020-10-15 02:21:51
2
Devi essere registrato per votare i commenti.Whytfethur#2455
scritto il 2019-05-09 10:39:04
1
Devi essere registrato per votare i commenti.Gráinne
scritto il 2019-05-09 11:57:51
There might be some RNG in how much damage the Starlette takes - I haven't mathed that out - but I can't see anything else that could go wrong.
IT IS IMPORTANT that if you are using a P/P Starlette, that YOU DO NOT SUPERCHARGE. See the line "If Iron Starlette has P/P you don't need this turn". Not just "don't need" - you must not. A P/P Starlette has the power to get through without Supercharge, and that lost round if you do use Supercharge probably would lead to the death of your Starlette before it gets its Wind-Up off.
2
Devi essere registrato per votare i commenti.Whytfethur#2455
scritto il 2019-05-11 07:07:33
1
Devi essere registrato per votare i commenti.Gráinne
scritto il 2019-05-11 10:40:41
I do think the language in the instruction should be more specific, so I understand why you were misled.
2
Devi essere registrato per votare i commenti.(OP) Nehry
scritto il 2020-03-06 16:20:46
1
Devi essere registrato per votare i commenti.Gráinne
scritto il 2020-03-06 21:41:47
1
Devi essere registrato per votare i commenti.Begija
scritto il 2019-12-07 14:01:16
if [self(Darkmoon Tonk:338).active]
use(Shock and Awe:646)
use(Ion Cannon:209)
endif
if [self(#2).active]
change(Darkmoon Tonk:338)
endif
if [enemy(Wolfgar:1553).active]
change(next)
endif
if [enemy(Fangra:1552).active]
use(Wind-Up:459)
endif
use(Toxic Smoke:640) [self(Iron Starlette:1387).aura(Wind-Up:458).exists]
use(Wind-Up:459)
Please note this is my first script published, but it is well tested, so it should work
0
Devi essere registrato per votare i commenti.Muireasc scritto il 2019-07-30 13:32:14
1
Devi essere registrato per votare i commenti.Deejoo
scritto il 2020-03-12 10:43:41
use(Aufziehen:459) [ enemy(Wolfus:1550).active & !self(#1).aura(Aufziehen:458).exists ]
use(Toxischer Rauch:640) [ enemy(Wolfus:1550).active & !enemy(Wolfus:1550).aura(Toxischer Rauch:639).exists ]
use(Aufziehen:459) [ enemy(Wolfus:1550).active ]
use(Aufziehen:459) [ enemy(Fangra:1552).active & !self(#1).aura(Aufziehen:458).exists ]
use(Aufziehen:459) [ enemy(Fangra:1552).active ]
change(#2) [ enemy(Wolfgar:1553).active & !self(#2).played ]
change(Dunkelmond-Panzer:338) [ enemy(Wolfgar:1553).active & self(#2).played ]
use(Verunsicherungstaktik:646)
use(Ionenkanone:209)
@Nehry Hoffe das ist OK für dich und ich habe nichts übersehen hier :)
(edited)
1
Devi essere registrato per votare i commenti.yetinel
scritto il 2019-08-08 03:27:07
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