Estrategia añadida por Nehry
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Puntuación media: |
4.4 |
Puntuaciones: |
5 |
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1 |
Cualquier nivel 1+ Mascota
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Nivel 1+ Script |
2 | 5.0 | 93 | 80
1:20
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11 | |||
2 |
Cualquier nivel 1+ Mascota
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TD Script updated. 2.16.19
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Nivel 1+ Script |
2 | 4.9 | 51 | 78
1:18
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10 | ||
3 |
Cualquier nivel 1+ Mascota
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6 rounds (5 with a lucky crit) and 100% guaranteed to always succeed.
For this to work, it's important that you use the correct breeds (P/P Bombita Mechanegra, H/P Boquete). |
Raza Nivel 1+ Script Recomendada |
2 | 4.6 | 19 | 54
0:54
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6 | ||
4 |
Cualquier nivel 1+ Mascota
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Nivel 1+ Script |
2 | 4.4 | 16 | 95
1:35
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13 | ||
5 |
Cualquier nivel 1+ Mascota
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Evil
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Nivel 1+ Script |
2 | 5.0 | 9 | 80
1:20
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10 | ||
6 |
Cualquier nivel 1+ Mascota
Cualquier nivel 1+ Mascota
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RNG Nivel 1+ Script |
2 | 5.0 | 13 | 120
2:00
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18 | |||
7 |
Cualquier nivel 1+ Mascota
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Strategy by sallamo on Wowhead
Script thanks to Wildcard |
Nivel 1+ Script |
2 | 5.0 | 10 | 100
1:40
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12 | ||
8 |
Cualquier nivel 1+ Mascota
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Мне всегда жаль этих милых волчат...
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Nivel 1+ |
2 | 4.4 | 13 | 75
1:15
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10-11 | ||
9 |
Cualquier nivel 1+ Mascota
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Its an extension to Serpes strategy
The Globo de la Luna Negra use Explotar at the end. Complete XP goes to lvl pet. Additionally it is not so random. |
Nivel 1+ Script |
2 | 4.0 | 7 | 115
1:55
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14 | ||
10 |
Cualquier nivel 1+ Mascota
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6 rounds.
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Nivel 1+ Script |
2 | 5.0 | 5 | 57
0:57
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6 | ||
11 |
Cualquier nivel 1+ Mascota
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This is a slight alteration to Prudentius' strategy here, using a different 3rd pet than the 2 suggested ones in that slot.
So credit goes to Prudentius. |
Nivel 1+ |
2 | 5.0 | 3 | 75
1:15
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9 | ||
12 |
Cualquier nivel 1+ Mascota
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Strategy added by Semijammin
This allows you to level any level 1 or higher pet in this fight and they receive all the XP |
Nivel 1+ Script |
2 | 5.0 | 5 | 85
1:25
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11 | ||
13 |
Cualquier nivel 1+ Mascota
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Raza Nivel 1+ |
2 | 5.0 | 2 | 88
1:28
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10 | |||
14 |
Cualquier mascota
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RNG Script |
2 | 0.0 | 1 | 80
1:20
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8 | |||
15 |
Cualquier nivel 1+ Mascota
|
Nivel 1+ Script |
1
Updated
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0.0 | 1 | 92
1:32
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11 | |||
16 |
Cualquier nivel 1+ Mascota
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Script thanks to Serenzis
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Nivel 1+ Script |
2 | 4.8 | 4 | 71
1:11
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10 | ||
17 |
Cualquier nivel 1+ Mascota
|
Nivel 1+ Script |
2 | 4.8 | 5 | 99
1:39
|
13 | |||
18 |
Cualquier nivel 1+ Mascota
|
Original-Guide von Rikade (WoW-Head)
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Nivel 1+ Script |
2 | 4.4 | 2 | 77
1:17
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10 | ||
19 |
Cualquier nivel 1+ Mascota
|
RNG Nivel 1+ Script |
2 | 2.6 | 11 | 90
1:30
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10 | |||
20 |
Cualquier nivel 1+ Mascota
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Nivel 1+ Script |
2 | 0.0 | 0 | 100
1:40
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13 | ||
21 |
Cualquier nivel 15+ Mascota
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When you get to the point of putting in your darkmoon zeplin, if the last pet don't have much health left you can either go straight to missile, or use decoy then missile as well and still win the fight
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Nivel 15+ |
2 | 0.0 | 0 | 122
2:02
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15 | ||
22 |
Cualquier nivel 1+ Mascota
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Nivel 1+ Script |
2 | 0.0 | 0 | 73
1:13
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8 | |||
23 |
Cualquier nivel 1+ Mascota
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|
Nivel 1+ |
2 | 0.0 | 0 | 100
1:40
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13 | ||
24 | 2 | 0.0 | 0 | 115
1:55
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14 | |||||
25 |
Cualquier nivel 1+ Mascota
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RNG |
2 | 0.0 | 0 | 90
1:30
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11 | |||
26 |
Cualquier nivel 1+ Mascota
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Strategy suggested by Chuo on Evil's SrM-S/AbH alternative
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Nivel 1+ Script |
2 | 0.0 | 0 | 70
1:10
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8 | ||
27 |
Cualquier nivel 1+ Mascota
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Only risk with this is with GOOD RNG warbot can solo the entire thing and you miss the xp, BAD RNG pet bombling comes in early but it will never lose. You just have to manage your DPS to get the final wolf down to <680 for explode to end the fight. Your level pet only enters at the end of the fight.
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Nivel 1+ |
2 | 0.0 | 0 | 75
1:15
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9 | ||
28 |
Cualquier nivel 1+ Mascota
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Nivel 1+ |
2 | 0.0 | 0 | 100
1:40
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12 |
Incl. pasos:
Cualquier nivel 1+ Mascota
Sustitutos:
1 / 2
Original-Guide von Rikade (WoW-Head)
Antes | Después | Ganancia de Experiencia | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Sombrero de safari |
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Chuchería inferior para mascotas |
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Chuchería para mascotas |
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Chistera de la Luna Negra |
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Semana de Duelos de Mascotas |
= |
La mascota sube a nivel 25 con pérdida mínima de EXP |
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Se pierde la EXP adicional por encima del nivel 25 |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Los cachorros de lobo gélido son tan monos... Excepto cuando están por debajo del 50%, ¡entonces revientan!
1
Debes iniciar sesión para votar en los comentariosynotaskwhy
escrito el 2020-11-19 10:39:59
wind up, wind up, toxic smoke (kills wolfus)
wind up, wind up (kills Fangra)
Then follow the previous version (switch in level pet, switch darkmoon tank, shock and awe, ion cannon) (editado)
1
Debes iniciar sesión para votar en los comentariosFivePointFox#1220
escrito el 2021-11-13 13:54:24
1
Debes iniciar sesión para votar en los comentariostrixiebink
escrito el 2020-10-15 02:21:51
2
Debes iniciar sesión para votar en los comentariosWhytfethur#2455
escrito el 2019-05-09 10:39:04
1
Debes iniciar sesión para votar en los comentariosGráinne
escrito el 2019-05-09 11:57:51
There might be some RNG in how much damage the Starlette takes - I haven't mathed that out - but I can't see anything else that could go wrong.
IT IS IMPORTANT that if you are using a P/P Starlette, that YOU DO NOT SUPERCHARGE. See the line "If Iron Starlette has P/P you don't need this turn". Not just "don't need" - you must not. A P/P Starlette has the power to get through without Supercharge, and that lost round if you do use Supercharge probably would lead to the death of your Starlette before it gets its Wind-Up off.
2
Debes iniciar sesión para votar en los comentariosWhytfethur#2455
escrito el 2019-05-11 07:07:33
1
Debes iniciar sesión para votar en los comentariosGráinne
escrito el 2019-05-11 10:40:41
I do think the language in the instruction should be more specific, so I understand why you were misled.
2
Debes iniciar sesión para votar en los comentarios(OP) Nehry
escrito el 2020-03-06 16:20:46
1
Debes iniciar sesión para votar en los comentariosGráinne
escrito el 2020-03-06 21:41:47
1
Debes iniciar sesión para votar en los comentariosBegija
escrito el 2019-12-07 14:01:16
if [self(Darkmoon Tonk:338).active]
use(Shock and Awe:646)
use(Ion Cannon:209)
endif
if [self(#2).active]
change(Darkmoon Tonk:338)
endif
if [enemy(Wolfgar:1553).active]
change(next)
endif
if [enemy(Fangra:1552).active]
use(Wind-Up:459)
endif
use(Toxic Smoke:640) [self(Iron Starlette:1387).aura(Wind-Up:458).exists]
use(Wind-Up:459)
Please note this is my first script published, but it is well tested, so it should work
0
Debes iniciar sesión para votar en los comentariosMuireasc escrito el 2019-07-30 13:32:14
1
Debes iniciar sesión para votar en los comentariosDeejoo
escrito el 2020-03-12 10:43:41
use(Aufziehen:459) [ enemy(Wolfus:1550).active & !self(#1).aura(Aufziehen:458).exists ]
use(Toxischer Rauch:640) [ enemy(Wolfus:1550).active & !enemy(Wolfus:1550).aura(Toxischer Rauch:639).exists ]
use(Aufziehen:459) [ enemy(Wolfus:1550).active ]
use(Aufziehen:459) [ enemy(Fangra:1552).active & !self(#1).aura(Aufziehen:458).exists ]
use(Aufziehen:459) [ enemy(Fangra:1552).active ]
change(#2) [ enemy(Wolfgar:1553).active & !self(#2).played ]
change(Dunkelmond-Panzer:338) [ enemy(Wolfgar:1553).active & self(#2).played ]
use(Verunsicherungstaktik:646)
use(Ionenkanone:209)
@Nehry Hoffe das ist OK für dich und ich habe nichts übersehen hier :)
(editado)
1
Debes iniciar sesión para votar en los comentariosyetinel
escrito el 2019-08-08 03:27:07
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