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121
Average rating: |
4.6 |
Ratings: |
81 |
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Filter strategies:
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Any Level 1+ Pet
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Faster than others atm. +2-3 turns if you are put to sleep in round one, up to you if you just wanna restart or keep going script will handle it, so will still succeed either way.
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Breed Level 1+ Script |
2 | 4.6 | N/A | 21 | 89
1:29
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11+ | |
Any Level 1+ Pet
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|
Level 1+ Script |
2 | 4.6 | N/A | 121 | 165
2:45
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25+ | |
Any Level 1+ Pet
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This is a slightly modified version of Ilyssa'a suicide strat. Line 6 of the TDScript will need the '669hp' modifying down if using MPD instead of the Zep.
|
Level 1+ Script |
2 | 4.4 | N/A | 19 | 135
2:15
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20 | |
Any Level 1+ Pet
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This is a fairly quick and efficient strategy, allowing your leveling pet a fairly safe trip through.
I have explored this with a few other dragonkin in place of the Emerald Proto-whelp, but for durability, I find the ubiquitous Emerald Powerhouse to be the best for this one so far as the secondary pet. Script thanks to NabuArat |
Level 1+ Script |
2 | 5.0 | N/A | 9 | 105
1:45
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14+ | |
Any Level 1+ Pet
Any Level 1+ Pet
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Considerably slower compared to the use of Nexus or Stormborn whelp, but if you are leveling pets, this one gives you two pet level-up slots instead of just one.
EDIT 05/24/2022: Very slight tweak for wording and efficiency but steps are still essentially the same. |
RNG Level 1+ |
2 | 4.3 | N/A | 8 | 245
4:05
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38+ | |
Any Level 1+ Pet
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This is an amalgam of strategies from here and from YouTube.
Unfortunately, if Chrominius gets slept more than twice, this strat can get a little dicey. |
RNG Level 1+ |
2 | 0.0 | N/A | 1 | 175
2:55
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26+ | |
Any Level 1+ Pet
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Level 1+ |
2 | 5.0 | N/A | 2 | 163
2:43
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18 | ||
Any Level 1+ Pet
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Should be faster than the Emerald Protowhelp strat, since you spend less time dreaming and more time lowering enemy health before you get to the Air Spirit
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Level 1+ Script |
2 | 5.0 | N/A | 3 | 270
4:30
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35+ | |
Any Level 1+ Pet
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This is a modification of Kurasu#2861's strategy
Using Dream Whelpling in place of Emerald Proto-Whelp I could have posed it in comment but I find it easier to have all of it with script in a strategy. I believe this to be slightly better for the Dream Whelpling's Healing Flame is enough and makes the fight quicker, compared to Emerald Proto-Whelp's going into Emerald Dream vs the self healing last pet. Regarding breeds, I've set pet breeds as the one I used and that I tested the strategy with, I think those are the most suited but it can likely work with other breeds if you don't have the PP one. |
Breed Level 1+ Script |
2 | 5.0 | N/A | 6 | 110
1:50
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15+ | |
Any Level 1+ Pet
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So by request I threw together a strat that the 10% sleep chance hit doesn't affect, this is what I got. Not sure if there is a better second pet. Also this is not 100% tested so I am unsure if double unlucky crits on the second pet might break the strat. Happy for any suggestions. Currently 15-16 turns depending on life exchange.
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Breed Level 1+ Script |
2 | 5.0 | N/A | 1 | 105
1:45
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14-16 | |
Any Level 1+ Pet
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RNG Level 1+ Tricky Script |
2 | 4.5 | N/A | 3 | 185
3:05
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24+ | ||
Any Level 1+ Pet
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I use an H/B IbP-W but it should work with H/H as well
|
RNG Level 1+ Script |
2 | 3.7 | N/A | 2 | 265
4:25
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37+ | |
Any Level 1+ Pet
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Time: ~1:25
NOTE: Nether Faerie Dragon has to be S/S breed! NOTE: If you are stunned in Turn 1 start fight over! (25% chance) --> TD Script will quit the fight in that case! It's a fast strategy. Tested 11/12/2020 |
Breed RNG Level 1+ Script |
2 | 2.3 | N/A | 2 | 98
1:38
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15+ | |
Any Level 5+ Pet
Any Pet
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|
Level 5+ |
2 | 0.0 | N/A | 0 | 215
3:35
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34+ | |
Any Level 1+ Pet
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Saintgabrial
|
Level 1+ |
2 | 0.0 | N/A | 0 | 173
2:53
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25+ | |
Any Level 1+ Pet
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"No sleeping" stategy, someone write TDscript please
|
Breed RNG Level 1+ |
2 | 0.0 | N/A | 0 | 127
2:07
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17 | |
Any Level 1+ Pet
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If you try to fail, and succeed, which have you done?
|
Level 1+ Script |
2 | 0.0 | N/A | 0 | 210
3:30
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27+ | |
Any Level 1+ Pet
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Breed Level 1+ Script |
2 | 0.0 | N/A | 0 | 205
3:25
|
33 | ||
2 | 1.0 | N/A | 0 | 138
2:18
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18 |
Incl. steps:
Any Level 1+ Pet
Substitutes:
1 / 3
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
= |
Pet levels to 25 with minimal XP lost |
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= |
Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Ssssssswwwoooooossshhhhh
1
You must be logged in to vote on commentsLenara
wrote on 2024-05-15 08:28:45
2
You must be logged in to vote on commentsSmithbob
wrote on 2023-01-06 18:10:36
1
You must be logged in to vote on commentsOona
wrote on 2023-01-01 18:43:59
1
You must be logged in to vote on commentsGráinne
wrote on 2023-01-01 19:06:23
With this battle, you can get absolutely putrid RNG with ths stuns. It's possible, but very rare. And even so, I don't reall it ever failing. And neither Chrominius' nor Nexus' abilities have veeb nerfed in DF, so if something has actually changed, what is it?
2
You must be logged in to vote on commentsOona
wrote on 2023-01-05 01:37:30
1
You must be logged in to vote on commentsGráinne
wrote on 2023-01-05 02:13:34
2
You must be logged in to vote on commentsOona
wrote on 2023-01-06 03:28:20
I cannot imagine how I had this bad luck 3 times in a row, but this last time it DID take me a long time to recreate the bad fight. PP Nexus Whelping did not have the issue, as far as I could tell but my bandages were getting sparse.
So, I retract my RNG statement, but it can happen if you have the worst luck in the ENTIRE world.
(edit to add: thanks for this! I've never rooted for my pets to fail before but now I can come back to this strat with my PP Nexus for a little extra insurance) (edited)
2
You must be logged in to vote on commentsGráinne
wrote on 2023-01-06 05:46:46
Crits are a 5% chance. 1/20. A great many strats are vulnerable to two crits in the wrong place. This amounts to something like a 1-in-400 event (though complicated by the specifics of the battle). Not something any individual sees often. But players overall do tens of thousands - maybe hundreds of thousands - of battles per day, so every so often someone who has never seen a failure hits one, and thinks that something has gone wrong or changed with a strat. And posts that opinion here. :P
The lesson to take away is that RNG is EVERYWHERE. You just don't see the worst of it much personally. :)
1
You must be logged in to vote on commentsCharlyCat wrote on 2023-01-03 17:24:47
1
You must be logged in to vote on commentsGráinne
wrote on 2023-01-03 18:02:49
1
You must be logged in to vote on commentsCharlyCat wrote on 2023-01-04 16:11:29
1
You must be logged in to vote on commentssadee#1533
wrote on 2022-10-17 21:07:04
1
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wrote on 2022-10-15 11:35:20
1
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wrote on 2022-02-23 20:22:23
1
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wrote on 2021-10-25 07:50:20
3
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wrote on 2021-06-30 08:58:43
1
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wrote on 2021-07-02 09:21:55
4
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wrote on 2021-07-02 13:02:36
1
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wrote on 2021-07-03 02:59:41
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wrote on 2021-07-03 13:46:17
1
You must be logged in to vote on commentsRemte
wrote on 2021-07-07 11:25:42
EDIT: Unfortunately it still happens to several people. Sorry for any confusion caused! (edited)
1
You must be logged in to vote on commentsAle
wrote on 2021-07-07 18:37:27
1
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wrote on 2021-07-08 14:41:28
1
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wrote on 2021-07-08 16:36:12
1
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wrote on 2021-07-06 20:21:05
0
You must be logged in to vote on commentsTheralon wrote on 2021-06-12 09:27:39
1
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wrote on 2021-05-21 07:32:45
1
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wrote on 2021-02-20 16:08:13
1
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wrote on 2020-12-12 16:08:10
1
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wrote on 2020-10-20 10:17:43
2
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wrote on 2020-10-15 10:06:32
1
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wrote on 2020-10-15 14:05:23
1
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wrote on 2020-09-06 11:48:35
1
You must be logged in to vote on commentsGaryWindrunner
wrote on 2020-05-13 00:47:52
0
You must be logged in to vote on commentsArash!
wrote on 2020-04-29 06:47:56
12k xp
instant lvl 18
Very good strategy
thank you soooo much
4
You must be logged in to vote on commentsJestersTear
wrote on 2018-12-28 02:33:19
0
You must be logged in to vote on commentsBlowmyarrow wrote on 2017-06-13 03:23:49
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1
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wrote on 2018-10-19 23:20:52
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wrote on 2018-09-23 00:52:56
1
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wrote on 2018-09-24 11:26:25
2
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wrote on 2018-09-25 11:02:41
0
You must be logged in to vote on commentsIlyssa wrote on 2017-11-19 06:53:53
- Leveling pet (min level 15)
- Chrominius (2, 2, 2)
- Darkmoon Zeppelin (1, 2, 1)
I start off with the leveling pet, which will get stunned. Then I swap in Chrominius, who kills the first two pets: the first one with Arcane Explosion and the second one swiftly with Surge of Power. After Chrominius is killed, Darkmoon Zeppelin quickly finishes off the last one with Thunderbolt and Explosion. The leveling pet will get all the experience.
TD script:
change(#2) [round>1]
ability(Surge of Power) [enemy(#2).active & enemy.hp<=740]
if [ enemy(#3).active & enemy.hp<=618 ]
change(3#)
ability(Explode)
endif
ability(Ancient Blessing)
ability(Thunderbolt)
ability(#1)
standby
change(#3)
2
You must be logged in to vote on commentsEekwibble
wrote on 2018-03-12 10:39:19
With that in mind, I took the liberty of rewriting your script with the carry pet in slot 3.
quit [ self(#1).dead & enemy(#1).active ]
quit [ self(#1).dead & enemy(#2).active ]
standby [ self.aura(Asleep:498).exists ]
ability(#2) [ enemy(#1).active ]
ability(#1) [ enemy(#1).active ]
ability(#3) [ enemy(#2).hp<741 ]
ability(#3) [ enemy(#3).active ]
ability(#2)
ability(#1)
change(#2)
2
You must be logged in to vote on commentskatiefraggle
wrote on 2018-04-07 13:30:00
0
You must be logged in to vote on commentsEekwibble
wrote on 2018-08-13 10:16:16
quit [ self(#1).dead & enemy(#1).active ]
quit [ self(#1).dead & enemy(#2).active ]
ability(Ancient Blessing:611) [ enemy(#1).active ]
ability(Surge of Power:593) [ enemy(#2).active ]
ability(Arcane Explosion:299)
ability(Explode:282) [ enemy.hp<669 ]
ability(Thunderbolt:779)
change(#2) [ self(#1).dead ]
standby
3
You must be logged in to vote on commentsHobbyhorse wrote on 2017-06-30 11:10:30
I did do the suggestion abow. Please comment if this did not work for you!
Btw. Chrominus get stunned 3 times.
Chrominius - Level 1 Pet - Nexus Whelpling
TD Script:
change(#3) [self(#2).active]
standby [self.aura(Asleep:498).exists]
ability(Ancient Blessing:611)
ability(Arcane Explosion:299)
ability(Arcane Storm:589)
ability(Mana Surge:489)
change(#2)
0
You must be logged in to vote on commentsAnonymous wrote on 2017-07-07 17:16:34
0
You must be logged in to vote on commentsPrudentius wrote on 2017-08-10 20:08:22
0
You must be logged in to vote on commentsAranesh
wrote on 2017-08-17 03:57:07
0
You must be logged in to vote on commentsLicentious wrote on 2017-08-18 12:17:09
0
You must be logged in to vote on commentsAranesh
wrote on 2017-08-21 10:10:59
1
You must be logged in to vote on commentsHobbyhorse
wrote on 2017-12-05 16:41:50
New strategy is not uptodate.
Turns 1+ : Ancient Blessing on cooldowns else Arcane Explosion to until Chrominius dies.
Pass if you are stunned.
Rest as suggested above.
1
You must be logged in to vote on commentsAranesh
wrote on 2017-12-06 03:14:31
2
You must be logged in to vote on commentsOptimusbeef wrote on 2017-11-15 18:22:35
0
You must be logged in to vote on commentsAnonymous wrote on 2017-10-13 12:15:05
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You must be logged in to vote on commentsJessica wrote on 2017-10-14 08:28:52
1
You must be logged in to vote on commentsHobbyhorse
wrote on 2017-11-14 13:05:17
0
You must be logged in to vote on commentsRalthor wrote on 2017-06-03 11:54:31
standby [round=1]
change(#2) [round=2]
change(#3) [self(#2).dead]
ability(Ancient Blessing)
ability(Arcane Explosion)
ability(Arcane Storm)
ability(Mana Surge)
standby
0
You must be logged in to vote on commentsKrazzie wrote on 2017-06-08 07:39:55
0
You must be logged in to vote on commentsßenehime wrote on 2017-06-12 03:15:17
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You must be logged in to vote on commentsHobbyhorse wrote on 2017-06-18 08:29:14
standby [ round = 1 ]
change(#2)
standby [ self.aura(Asleep).exists ]
ability(Arcane Storm)
ability(#2)
ability(Arcane Explosion)
change(#3)
0
You must be logged in to vote on commentsHobbyhorse wrote on 2017-06-27 16:53:14
system with speel name and numbers.
standby [round=1]
change(#2)
standby [self.aura(Asleep:498).exists]
ability(Arcane Storm:589)
ability(#2)
ability(Arcane Explosion:299)
change(#3)
0
You must be logged in to vote on commentsAranesh
wrote on 2016-02-27 20:07:05
Thanks for the feedback. There were indeed too many random factors in this strategy. I changed it around while using the same pets. You can only bring a level 10 or older pet along with this one, but the strategy is now completely risk free :-)
0
You must be logged in to vote on commentsSusie wrote on 2016-11-04 10:30:38
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You must be logged in to vote on commentsTim wrote on 2016-11-04 19:18:37
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You must be logged in to vote on commentsDaedrynn wrote on 2016-10-10 06:48:26
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You must be logged in to vote on commentsZaymaa wrote on 2016-02-26 23:58:56
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You must be logged in to vote on commentsMarabela wrote on 2016-02-19 19:00:14
P.s. Awesome guides and page ^,^ Thank you for everything.
0
You must be logged in to vote on commentsFittstim wrote on 2016-02-16 03:18:11
1
You must be logged in to vote on commentsHyasur wrote on 2018-08-04 04:16:16
-1
You must be logged in to vote on commentsTDPetBattle-Script wrote on 2017-06-13 17:33:39
change(#2)
ability(611)
ability(299)
standby [self(#2).active]
change(#3)
ability(589)
ability(489)
0
You must be logged in to vote on commentsRicardo wrote on 2018-01-21 03:35:56
0
You must be logged in to vote on commentsstraz wrote on 2018-06-19 12:55:28
Commencez par eclat lunaire puis Déflagration en chaine. Utiliser echange de vie quand vous voulez, et remettez eclat lunaire puis deflagration. une des deux première mascotte va mourrir et le combat se fini vite.
0
You must be logged in to vote on commentsOkin wrote on 2018-04-09 11:56:10
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You must be logged in to vote on commentsSwanee wrote on 2017-05-16 03:13:03
2
You must be logged in to vote on commentsPutin-XyuLo
wrote on 2022-07-24 21:15:23
change(#2) [self(#1).active & self.dead]
change(#3) [self(#2).active]
use(Ancient Blessing:611)
use(Arcane Explosion:299)
use(Arcane Storm:589)
use(Mana Surge:489)
standby
-1
You must be logged in to vote on commentsSandy45 wrote on 2021-02-12 11:24:15
-1
You must be logged in to vote on commentsandrei_gus
wrote on 2018-09-22 13:58:27
(edited)
-2
You must be logged in to vote on commentsii wrote on 2017-05-23 13:23:02
-1
You must be logged in to vote on commentsLea wrote on 2017-05-27 02:37:07
-1
You must be logged in to vote on commentsAnonymous wrote on 2017-10-11 11:36:00
-2
You must be logged in to vote on commentsCanoptek wrote on 2017-06-17 04:55:26
standby [self.aura(498).exists]
change(#2)
ability(611)
ability(299)
change(#3)
ability(589)
ability(489)
ability(122)
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