Strategia aggiunta da Lyseria
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Qualsiasi Mascotte
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Time: 1:20 (~12 rounds)
It's a fast strat! Tested 11/22/2020 (9.0.2) |
Script |
2 | 5.0 ![]() |
100% | 22 ![]() |
80
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1:20
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12 | |
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Qualsiasi Livello 25+ Bestia
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Qualsiasi Mascotte
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Script thanks to Prudentius
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Script |
2 | 4.9 ![]() |
96% | 20 ![]() |
113
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1:53
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14+ | |
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Qualsiasi Livello 1+ Mascotte
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The battle doesn't reward much XP for leveling pets, but if you'll take what you can get, this is a reliable strategy.
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Livello 1+ Script |
2 | 4.6 ![]() |
97% | 31 ![]() |
112
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1:52
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15 | |
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Qualsiasi Mascotte
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The strat works with only minor adjustments with other Starlette breeds, but may necessitate bringing your Kneebiter in a round early.
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Tipo Script |
2 | 5.0 ![]() |
100% | 11 ![]() |
98
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1:38
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13 | |
Tipo Script |
2 | 5.0 ![]() |
100% | 8 ![]() |
61
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1:01
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7 | |||
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Qualsiasi Livello 1+ Mascotte
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Livello 1+ Script |
2 | 5.0 ![]() |
100% | 10 ![]() |
79
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1:19
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9 | ||
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Qualsiasi Mascotte
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Script |
2 | 5.0 ![]() |
100% | 1 ![]() |
85
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1:25
|
12 | ||
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9 rounds.
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Script |
2 | 5.0 ![]() |
100% | 6 ![]() |
78
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1:18
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9 | ||
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Qualsiasi Mascotte
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Kill Strategy, since EXP from BfA trainers is too low to be worth it.
This strat is intended for use with more common pets at the Rare Level, so may be suboptimal for kill strategies. Strategy was tested with a HS Amethyst Spiderling and a PB Ash Viper. If your combo doesn't work, please comment and I will adjust the strategy. |
Script |
2 | 5.0 ![]() |
100% | 1 ![]() |
85
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1:25
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12 | |
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Qualsiasi Mascotte
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8
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Script |
2 | 0.0 ![]() |
100% | 3 ![]() |
64
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1:04
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8 | |
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Qualsiasi Mascotte
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Qualsiasi Mascotte
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In order for Lil' Bad Wolf to solo you need to have correct breed
Script thanks to Raznagul |
Tipo Script |
2 | 5.0 ![]() |
100% | 2 ![]() |
88
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1:28
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12 | |
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Qualsiasi Livello 25+ Bestia
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Qualsiasi Livello 25+ Bestia
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This strategy is designed to allow you to experiment with random beast pets in your collection, and their abilities, while still ensuring success because the Astice Magico can solo this encounter.
Repeatable Pet Leveling battles can be found Here. |
Script |
2 | 5.0 ![]() |
100% | 1 ![]() |
173
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2:53
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25 | |
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Qualsiasi Mascotte
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With no experience gains, I found some scripts in other strategies were quitting the fight unnecessarily.
This is simply the last bit of Lyseria's strategy and aims to get the fight over as quickly as possible. I have yet to use a 3rd pet, but any standard attacks (in ability slot 1 for the script) should finish it if the opponents get lucky crits. |
Script |
2 | 5.0 ![]() |
100% | 0 ![]() |
111
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1:51
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13+ | |
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Qualsiasi Livello 25+ Bestia
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Script |
2 | 5.0 ![]() |
100% | 5 ![]() |
59
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0:59
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9 | |
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Qualsiasi Livello 1+ Mascotte
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I have only tested this with a S/S Feline. I am keen to know if casting two Pounces on Stinger with a P/S feline causes frequent problems due to killing Stinger with crits.
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Livello 1+ Script |
2 | 5.0 ![]() |
99% | 3 ![]() |
81
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1:21
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10 | |
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Qualsiasi Mascotte
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Qualsiasi Mascotte
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Script |
2 | 5.0 ![]() |
85% | 0 ![]() |
120
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2:00
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16+ | ||
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Qualsiasi Livello 25+ Bestia
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Qualsiasi Livello 25+ Bestia
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2 | 5.0 ![]() |
N/A | 1 ![]() |
89
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1:29
|
12 | |||
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Qualsiasi Livello 1+ Mascotte
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If level 1, make sure your leveling pet is Magic or Mechanical! Otherwise, ensure HP is 400+.
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Livello 1+ Script |
2 | 5.0 ![]() |
N/A | 0 ![]() |
108
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1:48
|
15 | |
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Qualsiasi Livello 1+ Mascotte
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Qualsiasi Livello 1+ Mascotte
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Livello 1+ |
2 | 4.7 ![]() |
N/A | 3 ![]() |
160
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2:40
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20+ | ||
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Qualsiasi Mascotte
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Qualsiasi Mascotte
|
Script |
2 | 4.7 ![]() |
97% | 2 ![]() |
115
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1:55
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17 | ||
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Qualsiasi Livello 1+ Mascotte
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Qualsiasi Livello 25+ Magica
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A */S Bonkers can usually solo this. A speedy Lil’ Bad Wolf should work in a very smilar way.
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Tipo Livello 1+ |
2 | 4.0 ![]() |
N/A | 1 ![]() |
111
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1:51
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17+ | |
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Qualsiasi Livello 1+ Mascotte
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NOTE: BREED
~1.1% chance you win in 7 turns and level pet receives no XP. ~0.3% chance Warwhelp dies before Armageddon - must finish with level pet and Rootstinger. |
Tipo Livello 1+ Script |
2 | 3.7 ![]() |
100% | 3 ![]() |
67
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1:07
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8 | |
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Qualsiasi Livello 1+ Mascotte
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I made this because I don't like the RNG factor (I know it's small, but still) that Sandstorm gives.
-My thanks to Shamora and Fuddle in the comments for testing this on other breeds. Can confirm that this can work on all Iron Starlette breeds, but for H/H you may need to do an extra Powerball or two to finish the fight. |
Livello 1+ Script |
2 | 3.7 ![]() |
86% | 0 ![]() |
111
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1:51
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14+ | |
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Qualsiasi Mascotte
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This is a reused levelling strategy, this is why it might look a bit out of place.
1. Pirochela Infernale 1/1/1 may work too, but it adds more breeds and possibly a weird HP gap to your kills 2. Vespa d'Ossa with Sfregio is okay, but beware this ability's RNG |
Script |
2 | 0.0 ![]() |
100% | 0 ![]() |
68
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1:08
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10+ | |
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Qualsiasi Mascotte
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Script |
2 | 0.0 ![]() |
100% | 0 ![]() |
85
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1:25
|
11 | ||
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poison
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Negozio Script Non più ottenibile |
2 | 0.0 ![]() |
99% | 0 ![]() |
74
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1:14
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8 | ||
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Qualsiasi Livello 25+ Bestia
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I changed this strategy to have more accessible pets and gave it a script. You can substitute the Baby Stonehide with any pet that has Headbutt and an ability that's strong against Critter types. The script will only work if you use the Baby Stonehide, or the substitute pet has a defensive/heal as their second ability. Any third pet with Bite or an ability strong against critters will finish the fight. I used Chaos Pup as a third.
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Script |
2 | 0.0 ![]() |
92% | 0 ![]() |
89
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1:29
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13+ | |
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Qualsiasi Livello 25+ Bestia
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Qualsiasi Mascotte
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If you want to switch in a pet here for XP it should have about 500 health to soak any hits it may take., and don't swap it in while mudslide is up!
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2 | 0.0 ![]() |
N/A | 0 ![]() |
105
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1:45
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13+ | ||
Tipo |
2 | 0.0 ![]() |
N/A | 0 ![]() |
79
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1:19
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11+ | |||
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Qualsiasi Mascotte
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Qualsiasi Mascotte
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Super easy, using one pet. Enjoy :)
--------------------- Fight time: 22 rounds --------------------- |
2 | 0.0 ![]() |
N/A | 0 ![]() |
145
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2:25
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22 |
Includi Passaggi:
Qualsiasi Livello 1+ Mascotte
I made this because I don't like the RNG factor (I know it's small, but still) that Sandstorm gives.
Please do take note that the Iron Starlette I have is a H/P breed, as such YMMV if you attempt this with other breeds.
-My thanks to Shamora and Fuddle in the comments for testing this on other breeds. Can confirm that this can work on all Iron Starlette breeds, but for H/H you may need to do an extra Powerball or two to finish the fight.
Prima | Dopo | Esperienza Guadagnata | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Cappello da Safari |
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Integratore Inferiore |
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Integratore |
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Cilindro di Lunacupa |
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Evento bonus: scontri tra mascotte |
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Le mascotte livellano fino al 25 con minima XP persa |
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XP aggiuntiva oltre il livello 25 è persa. |
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Ash'ana | PS |
Pirostellina di Ferro | PP |
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Aren't you a cute little critter? Your pets! I meant your pets!
1
HashberryOTG
scritto il 2020-10-15 16:10:37
1
HashberryOTG
scritto il 2020-11-03 14:16:04
5
blenderkitte#1324
scritto il 2020-10-18 13:19:48
0
thebl4ckd0g scritto il 2019-04-11 13:36:42
For this step:
Swap to Level Pet
Turn 6
Swap to Ash'ana
Once I swapped to Ash'ana, Rawly killed me (I had like 24 hp?).
I followed exactly as your steps list, so not sure what else is going on. My Ash'ana is Rare Power + Speed with 1400 HP, so that might be why. My level pet was a level 11 Giant Sewer Rat with 672 hp at the time.
1
Ralthor#2472
scritto il 2018-08-27 10:02:34
standby [enemy(Stinger:2358).active & enemy.hpp<618 & ally(Iron Starlette:1387).active]
ability(Powerball:566) [enemy.hp<270]
ability(Powerball:566) [enemy(Stinger:2358).active & enemy.hpp<800]
ability(Supercharge:208) [self.aura(Wind-Up:458).exists & !enemy(Stinger:2358).active]
ability(Wind-Up:459)
change(Darkmoon Zeppelin:339)
ability(Explode:282) [enemy.hpp<618]
ability(Decoy:334)
ability(Missile:777)
1
Dysphoric
scritto il 2018-12-12 19:55:50
1
Shenk
scritto il 2019-01-01 11:03:20
ability(Explode:282) [enemy.hpp<618]
should be this
ability(Explode:282) [enemy.hp<618]
the original script uses explode whenever the enemy is below 618% health, instead of 618 points
1
Mot
scritto il 2018-12-08 10:10:46
Use a speedy Bonkers instead of Ash’ana.
Prio for enemy #1:
Dodge when Sandstorm is off CD, otherwise Tornado Punch > Bite.
The leveler swap and the rest of the strat similar as described above.
With a bit of luck you don’t even have to bring in the Starlette.
1
Geki scritto il 2018-12-25 15:51:02
1
Mot
scritto il 2018-12-26 13:58:52
1
Mot
scritto il 2018-12-26 14:05:38
2
PositiveRoleMod
scritto il 2018-12-12 19:53:21
0
Nikapo scritto il 2018-12-12 20:07:29
2
rivera9 scritto il 2018-12-12 21:32:12
3
PositiveRoleMod
scritto il 2018-12-12 22:43:40
3
Gaviin scritto il 2018-12-12 21:25:32
1
Lorianth#1672
scritto il 2018-10-18 22:33:09
change(#2) [ self(Ash'ana:1927).dead & !self(#2).played ]
ability(Moonfire:595) [ round=1 ]
quit [ enemy(#1).hp.full ]
ability(Screech:357) [ self.hp>231 & enemy.speed.fast ]
ability(Powerball:566) [ enemy.hp<200 ]
ability(Supercharge:208) [ enemy.hp>893 & self.aura(Wind-Up:458).exists ]
ability(Powerball:566) [ self.ability(#3).duration=2 ]
ability(Pounce:535)
ability(Wind-Up:459)
change(#3)
1
Mergas scritto il 2018-09-28 16:58:46
0
MolsonofAle scritto il 2018-09-05 12:26:53
2
(OP) Lyseria
scritto il 2018-09-05 13:41:46
2
(OP) Lyseria
scritto il 2018-09-05 13:50:30
I'll include some notes in the strat to account for this as well.
1
Didi scritto il 2018-09-09 15:40:21
1
Comanu scritto il 2018-09-09 13:37:32
0
Didi scritto il 2018-09-05 12:05:01
0
ModestyPooh scritto il 2018-09-09 04:27:00
2
(OP) Lyseria
scritto il 2018-09-09 12:25:40
If your Ash'anah survives long enough to pull off Screech and Pounce on Rawly, you can then skip the Supercharge turn and just straigh up go for Wind-up, as stated in Turn 10.
5
Eekwibble
scritto il 2018-08-26 18:22:43
My TDScript will take into account whether Ash'ana can survive beyond Rawly's Rip to land a Pounce after a Screech or if just Pounce is the way to go (the former will happen if Burrow hits for 412 or less and there have been no crits up to that point). It will also save time by ignoring Supercharge if that Screech/Pounce combo landed and ignore Powerball if Supercharge is not on cooldown.
change(#2) [ enemy(#2).active & !self(#2).played ]
change(#1)
ability(Moonfire:595) [ round=1 ]
quit [ enemy(#1).hp.full ]
ability(Screech:357) [ self.hp>231 & enemy.speed.fast ]
ability(Supercharge:208) [ enemy.hp>893 & self.aura(Wind-Up:458).exists ]
ability(Powerball:566) [ self.ability(#3).duration=2 ]
ability(#1)
change(#3)
3
(OP) Lyseria
scritto il 2018-08-27 01:59:55
3
Sefer
scritto il 2018-08-28 17:41:18
2
doomedcow
scritto il 2018-08-27 13:52:28
3
Cerces scritto il 2018-08-27 06:53:33
2
Shamora
scritto il 2018-08-27 02:20:35
2
(OP) Lyseria
scritto il 2018-08-27 02:57:00
1
Fuddle
scritto il 2018-08-27 06:15:38
1
(OP) Lyseria
scritto il 2018-08-27 06:50:21
2
Inukah
scritto il 2018-08-26 18:30:23
quit [round=2 & enemy.hpp=100]
if [enemy(Stinger:2358).active]
ability(Powerball:566) [enemy.round=1]
endif
change(Iron Starlette:1387) [self(Ash'ana:1927).dead]
ability(Supercharge:208) [self.aura(Wind-Up:458).exists]
ability(Wind-Up:459)
change(#2) [round=5]
change(Ash'ana:1927) [self(#2).active]
ability(Moonfire:595) [round=1]
ability(Pounce:535) [enemy.aura(Speed Reduction:154).exists]
ability(Screech:357)
1
Mal scritto il 2018-08-26 23:56:14
1
(OP) Lyseria
scritto il 2018-08-27 02:01:23
1
Belatar
scritto il 2018-08-26 16:27:22
1
MagusZeus#1565
scritto il 2018-08-23 18:05:04
change(#2) [enemy(#2).active & !ally(#2).played]
change(#1)
ability(Moonfire:595)
quit [enemy(#1).hp.full]
ability(Screech:357) [!enemy.speed.slow]
ability(Pounce:535)
change(#3)
ability(Powerball:566) [enemy.hp.full]
ability(Supercharge:208) [self.aura(Wind-Up:458).exists]
ability(Wind-Up:459)
1
(OP) Lyseria
scritto il 2018-08-24 05:12:38
1
MagusZeus#1565
scritto il 2018-08-24 10:10:26
1
Sefer
scritto il 2018-08-26 16:07:43
Also it doesn't cast screech/pounce as a last try it does a moonfire-
1
Sefer
scritto il 2018-08-26 16:07:44
Also it doesn't cast screech/pounce as a last try it does a moonfire-
EDIT: It doesn't even work with an extra round if my pet survives the first burrow
2
Detholis
scritto il 2018-08-23 16:31:31
0
Gerd scritto il 2019-02-02 06:57:41
0
Gerd scritto il 2019-02-02 07:05:35
0
Booker scritto il 2019-02-27 06:43:37
0
Alexangel scritto il 2018-09-29 11:08:45
0
KevinSnony scritto il 2019-03-08 20:12:53
0
AlexIs scritto il 2018-09-28 14:49:26
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