Heftige Humanoiden | Drachkindrangsal | Feiste Flieger | Unaufhaltsame Untote | ![]() |
Magische Mitstreiter | Elementareskalation | Wildtierwahnsinn | Aquatischer Angriff | Mörderische Mechanik |
Strategie eingefügt von WhyDaRumGone
Durchschnittliche Bewertung: |
5 |
Bewertungen |
1 |
Deine Bewertung: |
|
Creator |
![]() |
![]() |
![]() |
![]() |
![]() |
||||
---|---|---|---|---|---|---|---|---|---|
![]() |
Tags
Strategien filtern:
![]() |
![]() |
|||||||
![]()
Stufe 25+ Kleintier
|
![]()
Script thanks to Zaphod
|
Skript |
2 | 4.9 ![]() |
N/V | 13 ![]() |
63
![]()
1:03
|
11 | |
![]()
Just modified from others to my pets.
Trample with broken armor does the most dmg. Script thanks to Dreamgarden |
Breed Skript |
2 | 4.9 ![]() |
N/V | 9 ![]() |
109
![]()
1:49
|
20 | ||
![]()
*** 9.0.2 approved ***
|
Skript |
2 | 4.8 ![]() |
N/V | 48 ![]() |
105
![]()
1:45
|
18+ | ||
![]()
I had a PS Vollgefressener Bluter, BB Schlammschnegel & BB Riesiger Holzwurm
Not sure if the Spindelschnecke is a suitable substitute due to attack being much lower. I don't have the HS breed, so can't test it out. |
Breed |
2 | 5.0 ![]() |
N/V | 2 ![]() |
95
![]()
1:35
|
15-18 | ||
![]()
The possibility of crits means you Frostfur Rat might die on round 12, but don't worry! I've written instructions for both situations, and the fight is actually a bit quicker if you do die following a critical hit. The strategy can't fail, as far as I can tell.
|
Skript |
2 | 4.6 ![]() |
N/V | 7 ![]() |
133
![]()
2:13
|
22 | ||
![]()
takes a bit longer (around 20-30 turns best case scenario without any misses is 18 turns) but was not difficult. the pets are also very common.
went back and retried some things. this is one of my first strategies so didn't calculate all the posibilites. If u want the first snail to survive 2 rounds then it needs 2033 health minus the amount it heals with Absorb. Since the lowest power snail has 260 power and will heal for 78 (extra damage bc of acid goo but less healing bc of darkness) the minimal health is 1876. The more power the lower the health can be. A 305 power snail wil heal for 91 so needs 1851 health. you can always bring in the second snail in round 2. unless you get unlucky with crits and misses the third darkness will kill Pilfer. Refuge causes Antaen Cannon to be blocked. It also blocks the first cast of smelly liquid on the snail. The second one is avoided by dive. you then switch to rat to do this again. Darkness is used to deal extra damage and reduce healing from Humanoid passive. Unfortunatly it adds some RNG with the extra miss chance. |
Zufall |
2 | 4.2 ![]() |
N/V | 4 ![]() |
131
![]()
2:11
|
23+ | ||
Skript |
2 | 5.0 ![]() |
N/V | 2 ![]() |
70
![]()
1:10
|
10 | |||
![]()
Strategy is susceptible thru Hungriger Gormlinggräber receiving crits.
14.3% chance of failure - RNG tag added. |
Zufall Skript |
2 | 5.0 ![]() |
N/V | 2 ![]() |
54
![]()
0:54
|
6 | ||
![]()
Working for 9.1.5
|
Breed Zufall Skript |
2 | 5.0 ![]() |
N/V | 0 ![]() |
95
![]()
1:35
|
15+ | ||
![]()
Thanks to DAD for the suggestions
|
2 | 5.0 ![]() |
N/V | 0 ![]() |
48
![]()
0:48
|
5-6 | |||
![]()
38-42 seconds over 5 runs
|
Breed |
2 | 5.0 ![]() |
N/V | 2 ![]() |
39
![]()
0:39
|
5 | ||
![]()
Inspired by DAD's comment on one of my strats.
Breeds above 262 speed preferred. |
2 | 5.0 ![]() |
N/V | 5 ![]() |
41
![]()
0:41
|
5 | |||
![]()
Inspired by WhyDaRumGone's strat here
|
Breed Skript |
2 | 0.0 ![]() |
N/V | 0 ![]() |
40
![]()
0:40
|
5-6 | ||
Breed Zufall |
2 | 0.0 ![]() |
N/V | 0 ![]() |
120
![]()
2:00
|
20+ |
Notizen:
Sprüche: * * 1
Breed: alle
Breed | Leben | Kraft | Tempo |
---|---|---|---|
PP | 1347 | 341 | 254 |
PB | 1412 | 305 | 267 |
Sprüche: * * 1
Breed: alle
Breed | Leben | Kraft | Tempo |
---|---|---|---|
PS | 1347 | 305 | 284 |
HS | 1493 | 276 | 284 |
Sprüche: * * 1
Breed: alle
Breed | Leben | Kraft | Tempo |
---|---|---|---|
HP | 1493 | 305 | 254 |
PS | 1347 | 305 | 284 |
Sprüche: * 1 *
Breed: alle
Breed | Leben | Kraft | Tempo |
---|---|---|---|
BB | 1428 | 292 | 271 |
PS | 1347 | 305 | 284 |
HS | 1493 | 276 | 284 |
SB | 1412 | 289 | 284 |
Ersatz:
1 / 2
1 / 4
Thanks to DAD for the suggestions
Vorher | Nachher | Erfahrungsgewinn | |
---|---|---|---|
1 | ➜ | 5 | 479 |
2 | ➜ | 5 | 508 |
3 | ➜ | 5 | 535 |
4 | ➜ | 6 | 558 |
5 | ➜ | 6 | 578 |
6 | ➜ | 7 | 594 |
7 | ➜ | 8 | 607 |
8 | ➜ | 9 | 617 |
9 | ➜ | 9 | 624 |
10 | ➜ | 10 | 627 |
11 | ➜ | 11 | 627 |
12 | ➜ | 12 | 624 |
13 | ➜ | 13 | 617 |
14 | ➜ | 14 | 607 |
15 | ➜ | 15 | 594 |
16 | ➜ | 16 | 578 |
17 | ➜ | 17 | 558 |
18 | ➜ | 18 | 535 |
19 | ➜ | 19 | 508 |
20 | ➜ | 20 | 479 |
21 | ➜ | 21 | 446 |
22 | ➜ | 22 | 409 |
23 | ➜ | 23 | 370 |
24 | ➜ | 24 | 327 |
Safarihelm |
|
Kleines Leckerli |
|
Leckerli |
|
Dunkelmond-Zylinder |
|
Haustierkampf-Woche |
= |
Das Haustier levelt bis 25 mit minimalem XP-Verlust |
|
= |
Zusätzliche XP über Stufe 25 gehen verloren |
|
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Für die beste Darstellung deiner Strategie befolge bitte diese Richtlinien:
Behalte deine Hände dort, wo ich sie sehen kann!
2
DragonsAfterDark
schrieb am 2024-01-03 06:18:11
Scurrying Mawrat (2,2,1), Ashen Chomper (x,1,1,), Decaying Mawrat (x,x,1)
1. Haunt
Bring in the Ashen Chomper
2. Rabid Strike
3. Rabid Strike
4. Corpse Explosion
Bring in the Decaying Mawrat
5. Corpse Explosion
If using an H/P Ashen Chomper you'll need to:
6. Nibble or Rabid Strike
The faster Ashen Chomper makes it 5 rounds because Pilfer doesn't get their passive heal.
2
(OP) WhyDaRumGone
schrieb am 2024-01-04 14:33:13
This is definitely an interesting mod and I will have a look at making another one (Unless you want to).
Edit: I end up creating another following your suggestions but some slight variations. :)
I was looking at removing Scurrying and if you put Decayed first (also give it Death Coil), Ashen Comper and then Frenzy (More common than Scurrying and not used in another strat I think). Worse case you'll need to use a Death Coil turn 6 but you'll always be quicker
Side note: I must have been so tired the other morning as I'm not making mistakes but missing obvious improvements (Though sometimes it does take a fresh set of eyes :)
(editiert)
Neuer Kommentar: