Strategy added by Nipsy
119
119
Average rating: |
5 |
Ratings: |
68 |
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Any Pet
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Script |
2 | 5.0 | N/A | 55 | 90
1:30
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10+ | ||
Script |
2 | 5.0 | N/A | 19 | 78
1:18
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10+ | |||
Any Level 25+ Pet
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props to Aranesh for his/her strategy, i just changed the TD Script and Strategy to make Teroclaw viable again
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Script |
2 | 5.0 | N/A | 119 | 125
2:05
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15+ | |
The Deadmines - Moth team
You can use last moth that was used against Foe Reaper 50. Next: Moth team vs. Angry Geode |
Script |
2 | 5.0 | N/A | 13 | 115
1:55
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17 | ||
Any Pet
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Script |
2 | 5.0 | N/A | 14 | 150
2:30
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17+ | ||
Everything you’ve ever wanted is on the other side of fear.
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Script |
2 | 4.8 | N/A | 14 | 112
1:52
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18+ | ||
Breed Script |
1
Updated
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0.0 | N/A | 1 | 59
0:59
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7 |
Incl. steps:
Any Level 25+ Pet
Substitutes:
1 / 15
props to Aranesh for his/her strategy, i just changed the TD Script and Strategy to make Teroclaw viable again
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 6 | 1196 |
2 | ➜ | 7 | 1271 |
3 | ➜ | 7 | 1337 |
4 | ➜ | 7 | 1394 |
5 | ➜ | 8 | 1444 |
6 | ➜ | 8 | 1485 |
7 | ➜ | 9 | 1518 |
8 | ➜ | 10 | 1543 |
9 | ➜ | 11 | 1559 |
10 | ➜ | 11 | 1568 |
11 | ➜ | 12 | 1568 |
12 | ➜ | 13 | 1559 |
13 | ➜ | 14 | 1543 |
14 | ➜ | 15 | 1518 |
15 | ➜ | 16 | 1485 |
16 | ➜ | 17 | 1444 |
17 | ➜ | 17 | 1394 |
18 | ➜ | 18 | 1337 |
19 | ➜ | 19 | 1271 |
20 | ➜ | 20 | 1196 |
21 | ➜ | 21 | 1114 |
22 | ➜ | 22 | 1023 |
23 | ➜ | 23 | 924 |
24 | ➜ | 24 | 817 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Well, at least he didn't lose his head. Sort of.
1
You must be logged in to vote on commentsSawfty#11362
wrote on 2023-12-11 02:06:55
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You must be logged in to vote on commentsRandomdude1000
wrote on 2022-09-18 19:03:10
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wrote on 2021-07-08 20:23:35
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You must be logged in to vote on commentsBarbasol#1361
wrote on 2022-06-26 21:02:04
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You must be logged in to vote on commentsSigri
wrote on 2021-01-03 15:15:45
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wrote on 2020-10-15 16:45:30
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wrote on 2020-10-19 14:40:41
0
You must be logged in to vote on commentsDalrint wrote on 2018-10-09 14:46:34
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You must be logged in to vote on commentsZanitta wrote on 2020-09-27 18:23:17
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You must be logged in to vote on commentsSazandora
wrote on 2019-06-01 17:44:03
4
You must be logged in to vote on commentsschlumpf#2707
wrote on 2019-01-07 18:59:52
- if there is a pet with an undead round and you don't use it to buff up, just `standby [ enemy.aura(undead:forgot the id) ]`
- prefer semantics over rounds, in this case cast dodge if enemy can bite and cast stampede if enemy is not debuffed:
standby [ enemy.aura(Untot:no idea).exists ]
ability(Ausweichen:312) [ enemy.ability(Geisterhafter Biss:654).usable ]
ability(Stampede:163) [ !enemy.aura(Zerschmetterte Verteidigung:542).exists ]
- instead of hardcoding enemy types, just query td if the ability is strong:
ability(Verheeren:802) [ enemy.hp < 618 & self.ability(Verheeren:802).strong ]
ability(Verheeren:802) [ enemy.hp < 406 & !self.ability(Verheeren:802).strong ]
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You must be logged in to vote on commentsBlubibulga
wrote on 2018-11-07 10:16:46
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wrote on 2019-01-06 14:09:31
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wrote on 2018-09-29 17:12:17
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wrote on 2020-12-31 07:46:18
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wrote on 2020-11-07 18:55:47
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