Humanoid Havoc | Draconic Destruction | Fierce Fliers | Unstoppable Undead | Critical Critters |
Magical Mayhem | Elemental Escalation | Beast Blitz | Aquatic Assault | ![]() |
Strategy added by Kalagren
Average rating: |
5 |
Ratings: |
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Any Mech
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Script |
2 | 5.0 ![]() |
N/A | 44 ![]() |
55
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0:55
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7 | ||
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Strategy taken from a comment by Shantii here
Script thanks to isthevao |
Script |
2 | 5.0 ![]() |
N/A | 12 ![]() |
71
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1:11
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11 | ||
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Any Level 25+ Mech
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Script |
2 | 5.0 ![]() |
N/A | 6 ![]() |
51
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0:51
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6 | ||
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Any Mech
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2 | 5.0 ![]() |
N/A | 3 ![]() |
73
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1:13
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7 | |||
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All breeds work in 5 or 6 turns
Power combination breeds in 2nd & 3rd slots mean Flame Jet ignition on turn 3 = 5 turn battle, 6 turns without. |
Script |
2 | 5.0 ![]() |
N/A | 0 ![]() |
47
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0:47
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5-6 | ||
Script |
2 | 5.0 ![]() |
N/A | 2 ![]() |
70
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1:10
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7 | |||
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Any Level 25+ Mech
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Any Level 25+ Mech
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2 | 5.0 ![]() |
N/A | 1 ![]() |
40
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0:40
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7 | |||
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Any Mech
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Any explode pet works as the second pet, Minixis' first life had 100 health left with my SS breed Specimen.
Explode finish allows the third pet to collect experience if desired. |
2 | 0.0 ![]() |
N/A | 0 ![]() |
67
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1:07
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8-9 |
Incl. steps:
All breeds work in 5 or 6 turns
Power combination breeds in 2nd & 3rd slots mean Flame Jet ignition on turn 3 = 5 turn battle, 6 turns without.
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 5 | 479 |
2 | ➜ | 5 | 508 |
3 | ➜ | 5 | 535 |
4 | ➜ | 6 | 558 |
5 | ➜ | 6 | 578 |
6 | ➜ | 7 | 594 |
7 | ➜ | 8 | 607 |
8 | ➜ | 9 | 617 |
9 | ➜ | 9 | 624 |
10 | ➜ | 10 | 627 |
11 | ➜ | 11 | 627 |
12 | ➜ | 12 | 624 |
13 | ➜ | 13 | 617 |
14 | ➜ | 14 | 607 |
15 | ➜ | 15 | 594 |
16 | ➜ | 16 | 578 |
17 | ➜ | 17 | 558 |
18 | ➜ | 18 | 535 |
19 | ➜ | 19 | 508 |
20 | ➜ | 20 | 479 |
21 | ➜ | 21 | 446 |
22 | ➜ | 22 | 409 |
23 | ➜ | 23 | 370 |
24 | ➜ | 24 | 327 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Space... The final frontier. These are the tiny voyages of the starship Minixis.
2
WhyDaRumGone
wrote on 2023-02-26 05:01:06
If (like me) you don't have the 3rd pet just use Burn on Blackfuse Bombling until you get it down to Mechanical Fail-safe.
I managed to get it down with 1 burn BUT I also had Flame Jet apply its DOT (I have P/P bomb)
2
WhyDaRumGone
wrote on 2023-02-26 05:19:52
You can actually 2 pet this (and Turn it into a level pet strat). Just put Burn in slot #1 and between your current turn 3 and 4 use Burn until Fail-safe applied.
I ran some quick numbers and should work with all breeds, although P/P has a greater chance to 5 turn it.
50 seconds, 5-6 rounds:
use(Reflective Shield:1105)
use(Flame Jet:1041)
use(Burn:113) [!enemy.aura(Mechanical:244).exists]
use(Explode:282)
change(next)
2
(OP) Kalagren
wrote on 2023-02-26 12:59:26
As for making it a leveling strat, it is my goal to eventually go back and do just that with strats I have developed. Looking at all of these, if I didnt' or don't do these strats, someone else will. In time, with power creep, many of these will be redone again. A few of these leveling strats should probably be created and published sooner rather than later.
Your script is nice and tidy. If you want to post this strat on 'the other side', go for it :)
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