Strategy added by Oni_3
22
22
Average rating: |
4.7 |
Ratings: |
44 |
Your vote: |
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Script Unobtainable |
2 | 5.0 ![]() |
100% | 12 ![]() |
90
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1:30
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13 | |||
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I'm not using Pyreclaw's Scorched Earth, it would deal damage to my pet, and it's already tight when Pyreclaw is facing the Tiger Cub. (we are capped at 372 damage per attack by the Magic passive anyways)
You could try for 10 rounds (without crits) by not using Bite in Round 6 and instead swapping your to Pyreclaw with Great Sting. But there are 2 things that I don't like about it: - the damage range of one more of MPD's Breaths on my Pyreclaw might lead to not surviving long enough to kill Tiger Cub with Breath - Rock Barrage's chance to miss, for the Great Sting variant it must not miss |
Script |
2 | 4.9 ![]() |
100% | 71 ![]() |
82
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1:22
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11+ | ||
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Script |
2 | 4.9 ![]() |
100% | 24 ![]() |
92
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1:32
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13 | ||
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Some RNG to it between attacks missing, and crits
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RNG Unobtainable |
2 | 4.7 ![]() |
N/A | 22 ![]() |
116
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1:56
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15 | ||
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In between damage ranges and Sandstorm misses, some RNG is inherent in this fight. So we will work with move priorities instead of turns for the most part after the start of this strategy.
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Breed |
2 | 4.6 ![]() |
N/A | 14 ![]() |
121
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2:01
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15+ | ||
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When You play, it's diffrerent by sandstrom. (this time my Rose avoid some attacks.)
But I think it's no matter. |
Breed |
2 | 4.8 ![]() |
N/A | 6 ![]() |
159
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2:39
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23-24 | ||
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Tested with S/S and B/B Tarachnid Ambushers.
Stuns can make this tricky. The script is likely better than the write-up. |
Tricky Script |
2 | 5.0 ![]() |
100% | 2 ![]() |
100
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1:40
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12+ | ||
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Any Level 25+ Beast
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RNG |
2 | 4.7 ![]() |
N/A | 1 ![]() |
125
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2:05
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17+ | ||
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I used following breeds:
H/H Scabby P/P Snowfang P/P Xu-Fu, Cub of Xuen If you use other breeds and the strategy fails you, please let me know in the comments. Scabby survives for around 3-5 turns against Mechanical Pandaren Dragonling |
RNG Script |
2 | 4.5 ![]() |
42% | 1 ![]() |
139
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2:19
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22 | ||
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Any Level 25+ Beast
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If you can land 1 to 2 Shadow Shock (unblocked) on the Mechanical Panderan you will not need a 3rd pet. I used a Death Adder Hatchling for my 3rd just in case, but the 3rd slot just needs to be able to polish up the fight...so pick your favorite with a speed of >262.
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RNG |
2 | 3.3 ![]() |
N/A | 1 ![]() |
113
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1:53
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16-17 |
Incl. steps:
Some RNG to it between attacks missing, and crits
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So cute!
1
Gryphie#1958
wrote on 2024-05-02 09:37:31
1
Mancoide#1933
wrote on 2024-03-10 23:47:38
6
Obvi#2578
wrote on 2023-11-25 14:54:00
use(Prowl:536)
use(Call Darkness:256)
endif
if [enemy(Mechanical Pandaren Dragonling:3394).active]
change(Feline Familiar:319)[self(Jingles:2622).dead]
change(Jingles:2622) [!self(Jingles:2622).active]
endif
use(Booby-Trapped Presents:1080) [!enemy.aura(Decoy:333).exists]
use(Feed:1016) [!enemy.aura(Decoy:333).exists]
use(Pounce:535)
use(Moonfire:595)
use(Spirit Claws:974)
1
zady
wrote on 2023-07-20 21:59:22
1
Mag571 wrote on 2023-06-09 02:32:22
2
Blood#2924
wrote on 2023-04-27 16:58:43
1
Tiamat175
wrote on 2023-03-14 18:30:39
I missed for the first 2 Pounces, so I kept using Pounce until I got 2 hits in.
My Feline Familiar actually finished off the Mechanical Dragonling but still switched to use Xu-Fu on last enemy,
Enemy killed Xu-Fu (low health from group damage), but my Feline Familiar survived a hit and finished with a Pounce.
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