Strategia aggiunta da Prudentius
56
56
Average rating: |
4.9 |
Ratings: |
35 |
Your vote: |
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Qualsiasi Livello 1+ Mascotte
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Livello 1+ Script |
2 | 5.0 ![]() |
N/A | 102 ![]() |
80
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1:20
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11 | ||
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Qualsiasi Livello 1+ Mascotte
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TD Script updated. 2.16.19
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Livello 1+ Script |
2 | 4.9 ![]() |
N/A | 56 ![]() |
78
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1:18
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10 | |
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Qualsiasi Livello 1+ Mascotte
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6 rounds (5 with a lucky crit) and 100% guaranteed to always succeed.
For this to work, it's important that you use the correct breeds (P/P Robobomba di Miccianera, H/P M0R-D1K-K10). |
Tipo Livello 1+ Script Scelta dallo Staff |
2 | 4.7 ![]() |
N/A | 24 ![]() |
54
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0:54
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6 | |
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Qualsiasi Livello 1+ Mascotte
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Мне всегда жаль этих милых волчат...
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Livello 1+ |
2 | 4.6 ![]() |
N/A | 14 ![]() |
75
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1:15
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10-11 | |
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Qualsiasi Livello 1+ Mascotte
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Livello 1+ Script |
2 | 4.2 ![]() |
N/A | 16 ![]() |
95
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1:35
|
13 | |
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Qualsiasi Livello 1+ Mascotte
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Qualsiasi Livello 1+ Mascotte
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RNG Livello 1+ Script |
2 | 5.0 ![]() |
N/A | 14 ![]() |
120
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2:00
|
18 | ||
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Qualsiasi Livello 1+ Mascotte
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Evil
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Livello 1+ Script |
2 | 5.0 ![]() |
N/A | 10 ![]() |
80
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1:20
|
10 | |
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Qualsiasi Livello 1+ Mascotte
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Strategy by sallamo on Wowhead
Script thanks to Wildcard |
Livello 1+ Script |
2 | 5.0 ![]() |
N/A | 11 ![]() |
100
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1:40
|
12 | |
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Qualsiasi Livello 1+ Mascotte
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This is a slight alteration to Prudentius' strategy here, using a different 3rd pet than the 2 suggested ones in that slot.
So credit goes to Prudentius. |
Livello 1+ |
2 | 5.0 ![]() |
N/A | 6 ![]() |
75
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1:15
|
9 | |
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Qualsiasi Livello 1+ Mascotte
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6 rounds.
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Livello 1+ Script |
2 | 4.8 ![]() |
N/A | 5 ![]() |
57
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0:57
|
6 | |
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Qualsiasi Livello 1+ Mascotte
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Its an extension to Serpes strategy
The Palloncino di Lunacupa use Esplosione at the end. Complete XP goes to lvl pet. Additionally it is not so random. |
Livello 1+ Script |
2 | 3.9 ![]() |
N/A | 10 ![]() |
115
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1:55
|
14 | |
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Qualsiasi Livello 1+ Mascotte
|
Livello 1+ Script |
2 | 5.0 ![]() |
N/A | 4 ![]() |
57
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0:57
|
7 | ||
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Qualsiasi Livello 1+ Mascotte
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Tipo Livello 1+ Script |
2 | 5.0 ![]() |
N/A | 2 ![]() |
120
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2:00
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14-15 | ||
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Qualsiasi Livello 1+ Mascotte
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Strategy added by Semijammin
This allows you to level any level 1 or higher pet in this fight and they receive all the XP |
Livello 1+ Script |
2 | 5.0 ![]() |
N/A | 5 ![]() |
85
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1:25
|
11 | |
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Qualsiasi Livello 1+ Mascotte
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Tipo Livello 1+ |
2 | 5.0 ![]() |
N/A | 1 ![]() |
88
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1:28
|
10 | ||
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Qualsiasi Mascotte
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RNG Script |
2 | 0.0 ![]() |
N/A | 1 ![]() |
80
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1:20
|
8 | ||
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Qualsiasi Livello 1+ Mascotte
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Livello 1+ Script |
2 | 5.0 ![]() |
N/A | 2 ![]() |
92
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1:32
|
11 | ||
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Qualsiasi Livello 1+ Mascotte
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Script thanks to Serenzis
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Livello 1+ Script |
2 | 4.8 ![]() |
N/A | 5 ![]() |
71
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1:11
|
10 | |
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Qualsiasi Livello 1+ Mascotte
|
Livello 1+ Script |
2 | 4.8 ![]() |
N/A | 5 ![]() |
99
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1:39
|
13 | ||
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Qualsiasi Livello 1+ Mascotte
|
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Original-Guide von Rikade (WoW-Head)
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Livello 1+ Script |
2 | 4.6 ![]() |
N/A | 2 ![]() |
77
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1:17
|
10 | |
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Qualsiasi Livello 1+ Mascotte
|
RNG Livello 1+ Script |
2 | 2.5 ![]() |
N/A | 11 ![]() |
90
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1:30
|
10 | ||
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Qualsiasi Livello 1+ Mascotte
|
|
Livello 1+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
100
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1:40
|
13 | |
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Qualsiasi Livello 15+ Mascotte
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When you get to the point of putting in your darkmoon zeplin, if the last pet don't have much health left you can either go straight to missile, or use decoy then missile as well and still win the fight
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Livello 15+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
122
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2:02
|
15 | |
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Qualsiasi Livello 1+ Mascotte
|
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Livello 1+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
73
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1:13
|
8 | |
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Qualsiasi Livello 1+ Mascotte
|
|
Livello 1+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
100
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1:40
|
13 | |
2 | 0.0 ![]() |
N/A | 0 ![]() |
115
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1:55
|
14 | ||||
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Qualsiasi Livello 1+ Mascotte
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Strategy suggested by Chuo on Evil's SrM-S/AbH alternative
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Livello 1+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
70
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1:10
|
8 | |
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Qualsiasi Livello 1+ Mascotte
|
RNG |
2 | 0.0 ![]() |
N/A | 0 ![]() |
90
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1:30
|
11 | ||
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Qualsiasi Livello 1+ Mascotte
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Only risk with this is with GOOD RNG warbot can solo the entire thing and you miss the xp, BAD RNG pet bombling comes in early but it will never lose. You just have to manage your DPS to get the final wolf down to <680 for explode to end the fight. Your level pet only enters at the end of the fight.
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Livello 1+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
75
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1:15
|
9 | |
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Qualsiasi Livello 1+ Mascotte
|
Livello 1+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
100
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1:40
|
12 | ||
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Qualsiasi Livello 1+ Mascotte
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It's not the fastest, but it's another option to use.
100% reliable strat (1000 sims per breed). |
Livello 1+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
75
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1:15
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9+ |
Includi Passaggi:
Qualsiasi Livello 1+ Mascotte
Substitutes:
1 / 2
TD Script updated. 2.16.19
Prima | Dopo | Esperienza Guadagnata | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Cappello da Safari |
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Integratore Inferiore |
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Integratore |
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Cilindro di Lunacupa |
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Evento bonus: scontri tra mascotte |
= |
Le mascotte livellano fino al 25 con minima XP persa |
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= |
XP aggiuntiva oltre il livello 25 è persa. |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
So fluffy !!!
1
DarkSorrow#1445
scritto il 2021-02-22 06:24:21
1
Leafy#1925
scritto il 2025-01-07 16:50:49
1
nomisuke
scritto il 2021-10-18 04:44:20
/way #539 50.0 31.2 Ashlei
/way #542 46.4 45.2 Vesharr
/way #535 49.0 80.4 Taralune
/way #550 56.2 9.8 Tarr the Terrible
/way #525 68.6 64.6 Gargra
/way #543 51.0 70.6 Cymre Brightblade
1
sirzooro
scritto il 2021-10-02 08:06:07
standby [ enemy.ability(Howl:362).usable ]
change(#3) [ self(#1).dead & ! self(#3).played ]
change(#2) [ self(#1).dead & ! self(#2).played ]
ability(Minefield:634)
ability(Explode:282) [ ! enemy.aura(Minefield:635).exists ]
ability(Batter:455)
ability(Shock and Awe:646)
ability(Ion Cannon:209) [ self(#2).active ]
1
anja
scritto il 2021-02-26 15:04:02
1
Dorelei
scritto il 2021-02-07 17:57:36
3
Falchor#2647
scritto il 2019-08-28 13:48:01
I'm french but I will try to explain it in english :
1 : Extra plating
2 : Metal fist
3 : Siphon Anima
4 : Metal fist
5 : Metal fist - Wolfus dies, Fangra join the fight
6 : Metal fist
7 : Extra plating
8 : Pass
9 : Siphon Anima
10 : Metal fist - Fangra dies, Wolfgar join the fight
11 : Swap to your first 1+ pet
12 : Swap back to your Son of Animus
13 : Siphon Anima
14 : Extra plating
15 : Swap to your second 1+ pet
16 : Swap back to your Son of Animus
17 : Siphon Anima
18+19 : Metal fist
Exept bad RNG (ennemy crits), it's easy to win this.
quit [enemy(#2).active & enemy.round = 1 & self(#1).hp<800]
if [enemy(#3).active]
change(#2) [enemy.round=1]
change(#3) [enemy.round=5]
change(#1)
use(Siphon Anima:937)
use(Extra Plating:392) [enemy.hp>500]
use(Metal Fist:384)
endif
standby [enemy.aura(Dodge:311).exists]
use(Extra Plating:392)
use(Siphon Anima:937) [self.hpp<100]
use(Metal Fist:384)
0
Malachi scritto il 2020-04-13 17:03:25
2
Dorelei
scritto il 2021-02-07 17:52:59
1
Sins
scritto il 2020-11-13 02:59:54
1
Shywillow
scritto il 2020-11-11 23:25:19
1
PureArmour#1184
scritto il 2020-10-16 22:01:40
1
Tifa
scritto il 2020-10-16 17:44:00
1
gurumatthew
scritto il 2020-10-13 21:44:02
1
akesi#1338
scritto il 2020-03-18 09:51:07
0
Malachi scritto il 2019-06-22 09:32:02
1
Eekwibble
scritto il 2019-06-22 20:46:56
0
Malachi scritto il 2019-07-16 15:58:43
3
skmzarn
scritto il 2018-12-29 04:02:03
change(#2) [self(#1).dead & !self(#3).played]
change(#3) [self(#2).played & !enemy.ability(Howl:362).usable]
standby [self(#2).active]
ability(Minefield:634)
ability(Explode:282) [!enemy.aura(Minefield:635).exists]
ability(Batter:455)
ability(Shock and Awe:646)
ability(Ion Cannon:209) [self(#3).active]
0
AaronMM
scritto il 2019-02-14 13:34:52
1
nomisuke
scritto il 2019-07-11 17:54:00
0
GnuclearGnome
scritto il 2019-03-30 15:52:06
0
Threewolves
scritto il 2019-05-28 16:04:01
1
Sazandora
scritto il 2019-04-15 17:18:36
0
Kralik
scritto il 2018-06-15 14:29:06
1
Artemisiå#1153
scritto il 2018-12-17 13:29:52
1
(OP) Prudentius
scritto il 2019-02-16 16:41:34
0
Alan scritto il 2019-01-25 16:40:40
1. Minefield
2. Swap carry in
3. Swap Bombling in
4. Batter until Wolfus dies
-1
rubydruid
scritto il 2019-01-20 19:11:15
if [enemy(#1).active]
ability(#3) [self.round=1]
ability(#1)
endif
if [enemy(#2).active]
ability(Overtune) [enemy.round=1]
ability(Batter)
change(#2) [self(Cogblade Raptor).dead & !self(#2).played]
change(#3) [self(#2).played]
ability(Missile)
endif
if [enemy(#3).active]
ability(Batter) [self(Cogblade Raptor).active]
change(#2) [self(Cogblade Raptor).dead & !self(#2).played]
change(#3) [self(#2).played]
ability(Decoy)
ability(Missile)
endif
1
Remte
scritto il 2019-01-21 03:15:23
https://wow-petguide.com/index.php?Strategy=4244
0
Shorti scritto il 2018-12-25 22:43:42
1
(OP) Prudentius
scritto il 2018-10-07 14:49:13
1
Firecrest
scritto il 2018-12-21 00:46:42
0
Thekk
scritto il 2018-12-02 21:59:11
Bring it in as soon as the Pet Bombling Dies and use 2x Metal Fist then Explode. It's not much of a difference, but it saves a turn.
1
Kay scritto il 2018-09-21 13:22:44
*wish I could rate 5 stars, but I get error. And another error when click to contact Aranesh.
2
Remte
scritto il 2018-09-21 14:01:39
1
Booker scritto il 2018-07-12 15:31:11
-1
(OP) Prudentius
scritto il 2018-06-18 22:59:50
The strategy instructions should read as follows after the Pet Bombling Explodes
Turn 1 Swap in Leveling pet
Turn 2 Pass
Turn 3 Bring in your Darkmoon Tonk
1
Remte
scritto il 2018-06-19 02:16:18
You don't need to pass if your switchee comes in after your pet dies, in contrary to start of the fight.
1
(OP) Prudentius
scritto il 2018-06-19 17:07:21
0
Katanga scritto il 2019-11-06 06:41:54
0
ptt18 scritto il 2020-09-14 17:29:31
1
juanfra082018
scritto il 2019-03-20 21:47:59
0
Tristan scritto il 2024-08-07 16:55:11
0
Pickwick scritto il 2021-02-28 05:48:30
1
Falchor#2647
scritto il 2019-08-28 13:50:58
Tour 1 : Plaque supplémentaire
Tour 2 : Poing en métal
Tour 3 : Siphon d'anima
Tour 4 : Poing en métal
Tour 5 : Poing en métal - Loupus meurt et Fangra rejoint le combat
Tour 6 : Poing en métal
Tour 7 : Plaque supplémentaire
Tour 8 : Passer
Tour 9 : Siphon d'anima
Tour 10 : Poing en métal - Fangra meurt et Lougar rejoint le combat
Tour 11 : Faites rentrer votre première mascotte 1+
Tour 12 : Faites revenir votre Fils d'Animus
Tour 13 : Siphon d'anima
Tour 14 : Plaque supplémentaire
Tour 15 : Faites rentrer votre deuxième mascotte 1+
Tour 16 : Faites revenir votre Fils d'Animus
Tour 17 : Siphon d'anima
Tour 18+19 : Poing en métal
Il est très rare que les RNG soient dévorables à la réussite de ce combat.
quit [enemy(#2).active & enemy.round = 1 & self(#1).hp<800]
if [enemy(#3).active]
change(#2) [enemy.round=1]
change(#3) [enemy.round=5]
change(#1)
use(Siphon Anima:937)
use(Extra Plating:392) [enemy.hp>500]
use(Metal Fist:384)
endif
standby [enemy.aura(Dodge:311).exists]
use(Extra Plating:392)
use(Siphon Anima:937) [self.hpp<100]
use(Metal Fist:384)
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