Strategy added by Prudentius
51
51
Average rating: |
4.9 |
Ratings: |
32 |
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Any Level 1+ Pet
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Level 1+ Script |
2 | 5.0 ![]() |
N/A | 94 ![]() |
80
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1:20
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11 | ||
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Any Level 1+ Pet
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TD Script updated. 2.16.19
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Level 1+ Script |
2 | 4.9 ![]() |
N/A | 51 ![]() |
78
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1:18
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10 | |
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Any Level 1+ Pet
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6 rounds (5 with a lucky crit) and 100% guaranteed to always succeed.
For this to work, it's important that you use the correct breeds (P/P Blackfuse Bombling, H/P Dibbler). |
Breed Level 1+ Script Staff Pick |
2 | 4.6 ![]() |
N/A | 20 ![]() |
54
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0:54
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6 | |
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Any Level 1+ Pet
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Level 1+ Script |
2 | 4.4 ![]() |
N/A | 16 ![]() |
95
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1:35
|
13 | |
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Any Level 1+ Pet
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Evil
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Level 1+ Script |
2 | 5.0 ![]() |
N/A | 9 ![]() |
80
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1:20
|
10 | |
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Any Level 1+ Pet
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Any Level 1+ Pet
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RNG Level 1+ Script |
2 | 5.0 ![]() |
N/A | 13 ![]() |
120
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2:00
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18 | ||
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Any Level 1+ Pet
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Strategy by sallamo on Wowhead
Script thanks to Wildcard |
Level 1+ Script |
2 | 5.0 ![]() |
N/A | 10 ![]() |
100
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1:40
|
12 | |
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Any Level 1+ Pet
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Мне всегда жаль этих милых волчат...
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Level 1+ |
2 | 4.4 ![]() |
N/A | 13 ![]() |
75
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1:15
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10-11 | |
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Any Level 1+ Pet
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Its an extension to Serpes strategy
The Darkmoon Balloon use Explode at the end. Complete XP goes to lvl pet. Additionally it is not so random. |
Level 1+ Script |
2 | 4.1 ![]() |
N/A | 7 ![]() |
115
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1:55
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14 | |
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Any Level 1+ Pet
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6 rounds.
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Level 1+ Script |
2 | 5.0 ![]() |
N/A | 5 ![]() |
57
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0:57
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6 | |
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Any Level 1+ Pet
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This is a slight alteration to Prudentius' strategy here, using a different 3rd pet than the 2 suggested ones in that slot.
So credit goes to Prudentius. |
Level 1+ |
2 | 5.0 ![]() |
N/A | 5 ![]() |
75
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1:15
|
9 | |
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Any Level 1+ Pet
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Strategy added by Semijammin
This allows you to level any level 1 or higher pet in this fight and they receive all the XP |
Level 1+ Script |
2 | 5.0 ![]() |
N/A | 5 ![]() |
85
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1:25
|
11 | |
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Any Level 1+ Pet
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Breed Level 1+ |
2 | 5.0 ![]() |
N/A | 2 ![]() |
88
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1:28
|
10 | ||
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Any Pet
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RNG Script |
2 | 0.0 ![]() |
N/A | 1 ![]() |
80
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1:20
|
8 | ||
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Any Level 1+ Pet
|
Level 1+ Script |
2 | 0.0 ![]() |
N/A | 1 ![]() |
92
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1:32
|
11 | ||
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Any Level 1+ Pet
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Script thanks to Serenzis
|
Level 1+ Script |
2 | 4.8 ![]() |
N/A | 5 ![]() |
71
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1:11
|
10 | |
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Any Level 1+ Pet
|
Level 1+ Script |
2 | 4.8 ![]() |
N/A | 5 ![]() |
99
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1:39
|
13 | ||
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Any Level 1+ Pet
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Original-Guide von Rikade (WoW-Head)
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Level 1+ Script |
2 | 4.4 ![]() |
N/A | 2 ![]() |
77
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1:17
|
10 | |
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Any Level 1+ Pet
|
RNG Level 1+ Script |
2 | 2.6 ![]() |
N/A | 11 ![]() |
90
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1:30
|
10 | ||
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Any Level 1+ Pet
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Level 1+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
100
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1:40
|
13 | |
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Any Level 1+ Pet
|
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Level 1+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
73
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1:13
|
8 | |
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Any Level 15+ Pet
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When you get to the point of putting in your darkmoon zeplin, if the last pet don't have much health left you can either go straight to missile, or use decoy then missile as well and still win the fight
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Level 15+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
122
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2:02
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15 | |
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Any Level 1+ Pet
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Level 1+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
100
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1:40
|
13 | |
2 | 0.0 ![]() |
N/A | 0 ![]() |
115
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1:55
|
14 | ||||
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Any Level 1+ Pet
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RNG |
2 | 0.0 ![]() |
N/A | 0 ![]() |
90
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1:30
|
11 | ||
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Any Level 1+ Pet
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Strategy suggested by Chuo on Evil's SrM-S/AbH alternative
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Level 1+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
70
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1:10
|
8 | |
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Any Level 1+ Pet
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Only risk with this is with GOOD RNG warbot can solo the entire thing and you miss the xp, BAD RNG pet bombling comes in early but it will never lose. You just have to manage your DPS to get the final wolf down to <680 for explode to end the fight. Your level pet only enters at the end of the fight.
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Level 1+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
75
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1:15
|
9 | |
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Any Level 1+ Pet
|
Level 1+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
100
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1:40
|
12 | ||
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Any Level 1+ Pet
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It's not the fastest, but it's another option to use.
100% reliable strat (1000 sims per breed). |
Level 1+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
75
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1:15
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9+ |
Incl. steps:
Any Level 1+ Pet
Substitutes:
1 / 2
TD Script updated. 2.16.19
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
So fluffy !!!
1
nomisuke
wrote on 2021-10-18 04:44:20
/way #539 50.0 31.2 Ashlei
/way #542 46.4 45.2 Vesharr
/way #535 49.0 80.4 Taralune
/way #550 56.2 9.8 Tarr the Terrible
/way #525 68.6 64.6 Gargra
/way #543 51.0 70.6 Cymre Brightblade
1
sirzooro
wrote on 2021-10-02 08:06:07
standby [ enemy.ability(Howl:362).usable ]
change(#3) [ self(#1).dead & ! self(#3).played ]
change(#2) [ self(#1).dead & ! self(#2).played ]
ability(Minefield:634)
ability(Explode:282) [ ! enemy.aura(Minefield:635).exists ]
ability(Batter:455)
ability(Shock and Awe:646)
ability(Ion Cannon:209) [ self(#2).active ]
1
anja
wrote on 2021-02-26 15:04:02
1
DarkSorrow#1445
wrote on 2021-02-22 06:24:21
1
Dorelei
wrote on 2021-02-07 17:57:36
3
Falchor#2647
wrote on 2019-08-28 13:48:01
I'm french but I will try to explain it in english :
1 : Extra plating
2 : Metal fist
3 : Siphon Anima
4 : Metal fist
5 : Metal fist - Wolfus dies, Fangra join the fight
6 : Metal fist
7 : Extra plating
8 : Pass
9 : Siphon Anima
10 : Metal fist - Fangra dies, Wolfgar join the fight
11 : Swap to your first 1+ pet
12 : Swap back to your Son of Animus
13 : Siphon Anima
14 : Extra plating
15 : Swap to your second 1+ pet
16 : Swap back to your Son of Animus
17 : Siphon Anima
18+19 : Metal fist
Exept bad RNG (ennemy crits), it's easy to win this.
quit [enemy(#2).active & enemy.round = 1 & self(#1).hp<800]
if [enemy(#3).active]
change(#2) [enemy.round=1]
change(#3) [enemy.round=5]
change(#1)
use(Siphon Anima:937)
use(Extra Plating:392) [enemy.hp>500]
use(Metal Fist:384)
endif
standby [enemy.aura(Dodge:311).exists]
use(Extra Plating:392)
use(Siphon Anima:937) [self.hpp<100]
use(Metal Fist:384)
0
Malachi wrote on 2020-04-13 17:03:25
2
Dorelei
wrote on 2021-02-07 17:52:59
1
Sins
wrote on 2020-11-13 02:59:54
1
Shywillow
wrote on 2020-11-11 23:25:19
1
PureArmour#1184
wrote on 2020-10-16 22:01:40
1
Tifa
wrote on 2020-10-16 17:44:00
1
gurumatthew
wrote on 2020-10-13 21:44:02
1
akesi#1338
wrote on 2020-03-18 09:51:07
0
Malachi wrote on 2019-06-22 09:32:02
1
Eekwibble
wrote on 2019-06-22 20:46:56
0
Malachi wrote on 2019-07-16 15:58:43
3
skmzarn
wrote on 2018-12-29 04:02:03
change(#2) [self(#1).dead & !self(#3).played]
change(#3) [self(#2).played & !enemy.ability(Howl:362).usable]
standby [self(#2).active]
ability(Minefield:634)
ability(Explode:282) [!enemy.aura(Minefield:635).exists]
ability(Batter:455)
ability(Shock and Awe:646)
ability(Ion Cannon:209) [self(#3).active]
0
AaronMM
wrote on 2019-02-14 13:34:52
1
nomisuke
wrote on 2019-07-11 17:54:00
0
GnuclearGnome
wrote on 2019-03-30 15:52:06
0
Threewolves
wrote on 2019-05-28 16:04:01
1
Sazandora
wrote on 2019-04-15 17:18:36
0
Kralik
wrote on 2018-06-15 14:29:06
1
Artemisiå#1153
wrote on 2018-12-17 13:29:52
1
(OP) Prudentius
wrote on 2019-02-16 16:41:34
0
Alan wrote on 2019-01-25 16:40:40
1. Minefield
2. Swap carry in
3. Swap Bombling in
4. Batter until Wolfus dies
-1
rubydruid
wrote on 2019-01-20 19:11:15
if [enemy(#1).active]
ability(#3) [self.round=1]
ability(#1)
endif
if [enemy(#2).active]
ability(Overtune) [enemy.round=1]
ability(Batter)
change(#2) [self(Cogblade Raptor).dead & !self(#2).played]
change(#3) [self(#2).played]
ability(Missile)
endif
if [enemy(#3).active]
ability(Batter) [self(Cogblade Raptor).active]
change(#2) [self(Cogblade Raptor).dead & !self(#2).played]
change(#3) [self(#2).played]
ability(Decoy)
ability(Missile)
endif
1
Remte
wrote on 2019-01-21 03:15:23
https://wow-petguide.com/index.php?Strategy=4244
0
Shorti wrote on 2018-12-25 22:43:42
1
(OP) Prudentius
wrote on 2018-10-07 14:49:13
1
Firecrest
wrote on 2018-12-21 00:46:42
0
Thekk
wrote on 2018-12-02 21:59:11
Bring it in as soon as the Pet Bombling Dies and use 2x Metal Fist then Explode. It's not much of a difference, but it saves a turn.
1
Kay wrote on 2018-09-21 13:22:44
*wish I could rate 5 stars, but I get error. And another error when click to contact Aranesh.
2
Remte
wrote on 2018-09-21 14:01:39
1
Booker wrote on 2018-07-12 15:31:11
-1
(OP) Prudentius
wrote on 2018-06-18 22:59:50
The strategy instructions should read as follows after the Pet Bombling Explodes
Turn 1 Swap in Leveling pet
Turn 2 Pass
Turn 3 Bring in your Darkmoon Tonk
1
Remte
wrote on 2018-06-19 02:16:18
You don't need to pass if your switchee comes in after your pet dies, in contrary to start of the fight.
1
(OP) Prudentius
wrote on 2018-06-19 17:07:21
0
Katanga wrote on 2019-11-06 06:41:54
0
ptt18 wrote on 2020-09-14 17:29:31
1
juanfra082018
wrote on 2019-03-20 21:47:59
0
Pickwick wrote on 2021-02-28 05:48:30
1
Falchor#2647
wrote on 2019-08-28 13:50:58
Tour 1 : Plaque supplémentaire
Tour 2 : Poing en métal
Tour 3 : Siphon d'anima
Tour 4 : Poing en métal
Tour 5 : Poing en métal - Loupus meurt et Fangra rejoint le combat
Tour 6 : Poing en métal
Tour 7 : Plaque supplémentaire
Tour 8 : Passer
Tour 9 : Siphon d'anima
Tour 10 : Poing en métal - Fangra meurt et Lougar rejoint le combat
Tour 11 : Faites rentrer votre première mascotte 1+
Tour 12 : Faites revenir votre Fils d'Animus
Tour 13 : Siphon d'anima
Tour 14 : Plaque supplémentaire
Tour 15 : Faites rentrer votre deuxième mascotte 1+
Tour 16 : Faites revenir votre Fils d'Animus
Tour 17 : Siphon d'anima
Tour 18+19 : Poing en métal
Il est très rare que les RNG soient dévorables à la réussite de ce combat.
quit [enemy(#2).active & enemy.round = 1 & self(#1).hp<800]
if [enemy(#3).active]
change(#2) [enemy.round=1]
change(#3) [enemy.round=5]
change(#1)
use(Siphon Anima:937)
use(Extra Plating:392) [enemy.hp>500]
use(Metal Fist:384)
endif
standby [enemy.aura(Dodge:311).exists]
use(Extra Plating:392)
use(Siphon Anima:937) [self.hpp<100]
use(Metal Fist:384)
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