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vs. Airborne Defense Force

Strategy added by Bardle

1

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Ratings:

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Incl. steps:

Airborne Defense Force 173377
Special or not:0Special or not:3122341555713410

Skills: 1 2 2
Breed: Any

Lunar Lantern
This pet can have the following breeds:

Breed Health Power Speed
BB 1481 276 276


Special or not:0Special or not:512117659823817650

Skills: 1 2 1
Breed: Any

Empyreal Manafiend
This pet can have the following breeds:

Breed Health Power Speed
HH 1664 272 260


Special or not:0Special or not:1220300817350830080

Skills: 2 2 *
Breed: Any

Lost Quill
This pet can have the following breeds:

Breed Health Power Speed
SS 1278 244 366


Substitutes:

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 3

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 5

1

Pretty RNG heavy, but statistically not awful.
Also if you get slept turn 1 just reset.

Low XP
At least one of the pets for this strategy require the use of a specific breed.
This strategy has been built to be as fast as possible.
The strategy takes a while. Sit back, get yourself a warm drink and relax the scenery.
RNG
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
The strategy offers a TD script that can be used with the TD Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
13160
23169
34178
44186
55193
66198
77202
88206
99208
1010209
1111209
1212208
1313206
1414202
1515198
1616193
1717186
1818178
1919169
2020160
2121149
2222136
2323123
2424109

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















Strategy Details
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No duration for this strategy is available. If you want to help by adding data, please log in or register an account.
N/A
Number of rounds for this strategy is not available. If you want to help by adding data, please log in or register an account.
145
Pageviews. This number indicates how often this strategy has been accessed by visitors.
2021-10-06 11:24:49
The strategy was last updated on this date.
2021-10-06 11:17:25
The strategy was created on this date.
Tamer Details
51.2 44.1 (TomTom)
Low XP
This fight provides very low experience. It is usually not worth bringing a low level pet in. You can see detailed values by hovering over the XP tag.
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Lunar Lantern
Beam
Flash
Light
Empyreal Manafiend
Arcane Blast
Surge of Power
Arcane Storm
Lost Quill
Arcane Slash
Spectral Spine
Pass
Bring in your Lunar Lantern
Bring in your Empyreal Manafiend
Bring in your Lost Quill
Swap to your Lunar Lantern
Swap to your Empyreal Manafiend
Swap to your Lost Quill
An enemy pet comes in
Any standard attack will finish the fight
 
Lunar Lantern
Empyreal Manafiend
Lost Quill
Beam
Flash
Light
Arcane Blast
Surge of Power
Arcane Storm
Arcane Slash
Spectral Spine
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Lunar Lantern
Beam
Flash
Light
Empyreal Manafiend
Arcane Blast
Surge of Power
Arcane Storm
Lost Quill
Arcane Slash
Spectral Spine
Pass
Bring in your Lunar Lantern
Bring in your Empyreal Manafiend
Bring in your Lost Quill
Swap to your Lunar Lantern
Swap to your Empyreal Manafiend
Swap to your Lost Quill
An enemy pet comes in
Any standard attack will finish the fight
 
Lunar Lantern
Empyreal Manafiend
Lost Quill
Beam
Flash
Light
Arcane Blast
Surge of Power
Arcane Storm
Arcane Slash
Spectral Spine
Turn 3+
Beam until other pet dies

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Lunar Lantern
Beam
Flash
Light
Empyreal Manafiend
Arcane Blast
Surge of Power
Arcane Storm
Lost Quill
Arcane Slash
Spectral Spine
Pass
Bring in your Lunar Lantern
Bring in your Empyreal Manafiend
Bring in your Lost Quill
Swap to your Lunar Lantern
Swap to your Empyreal Manafiend
Swap to your Lost Quill
An enemy pet comes in
Any standard attack will finish the fight
 
Lunar Lantern
Empyreal Manafiend
Lost Quill
Beam
Flash
Light
Arcane Blast
Surge of Power
Arcane Storm
Arcane Slash
Spectral Spine
Turn 4+
Beam or Flash then Light if you have it up, until you die

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Lunar Lantern
Beam
Flash
Light
Empyreal Manafiend
Arcane Blast
Surge of Power
Arcane Storm
Lost Quill
Arcane Slash
Spectral Spine
Pass
Bring in your Lunar Lantern
Bring in your Empyreal Manafiend
Bring in your Lost Quill
Swap to your Lunar Lantern
Swap to your Empyreal Manafiend
Swap to your Lost Quill
An enemy pet comes in
Any standard attack will finish the fight
 
Lunar Lantern
Empyreal Manafiend
Lost Quill
Beam
Flash
Light
Arcane Blast
Surge of Power
Arcane Storm
Arcane Slash
Spectral Spine
Turn 5

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Lunar Lantern
Beam
Flash
Light
Empyreal Manafiend
Arcane Blast
Surge of Power
Arcane Storm
Lost Quill
Arcane Slash
Spectral Spine
Pass
Bring in your Lunar Lantern
Bring in your Empyreal Manafiend
Bring in your Lost Quill
Swap to your Lunar Lantern
Swap to your Empyreal Manafiend
Swap to your Lost Quill
An enemy pet comes in
Any standard attack will finish the fight
 
Lunar Lantern
Empyreal Manafiend
Lost Quill
Beam
Flash
Light
Arcane Blast
Surge of Power
Arcane Storm
Arcane Slash
Spectral Spine
Turn 6

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Lunar Lantern
Beam
Flash
Light
Empyreal Manafiend
Arcane Blast
Surge of Power
Arcane Storm
Lost Quill
Arcane Slash
Spectral Spine
Pass
Bring in your Lunar Lantern
Bring in your Empyreal Manafiend
Bring in your Lost Quill
Swap to your Lunar Lantern
Swap to your Empyreal Manafiend
Swap to your Lost Quill
An enemy pet comes in
Any standard attack will finish the fight
 
Lunar Lantern
Empyreal Manafiend
Lost Quill
Beam
Flash
Light
Arcane Blast
Surge of Power
Arcane Storm
Arcane Slash
Spectral Spine
Turn 7+
Arcane Blast until their pet dies.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Lunar Lantern
Beam
Flash
Light
Empyreal Manafiend
Arcane Blast
Surge of Power
Arcane Storm
Lost Quill
Arcane Slash
Spectral Spine
Pass
Bring in your Lunar Lantern
Bring in your Empyreal Manafiend
Bring in your Lost Quill
Swap to your Lunar Lantern
Swap to your Empyreal Manafiend
Swap to your Lost Quill
An enemy pet comes in
Any standard attack will finish the fight
 
Lunar Lantern
Empyreal Manafiend
Lost Quill
Beam
Flash
Light
Arcane Blast
Surge of Power
Arcane Storm
Arcane Slash
Spectral Spine
Turn 8+
Surge of Power if youre close to your pet dying. Arcane Blast otherwise.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Lunar Lantern
Beam
Flash
Light
Empyreal Manafiend
Arcane Blast
Surge of Power
Arcane Storm
Lost Quill
Arcane Slash
Spectral Spine
Pass
Bring in your Lunar Lantern
Bring in your Empyreal Manafiend
Bring in your Lost Quill
Swap to your Lunar Lantern
Swap to your Empyreal Manafiend
Swap to your Lost Quill
An enemy pet comes in
Any standard attack will finish the fight
 
Lunar Lantern
Empyreal Manafiend
Lost Quill
Beam
Flash
Light
Arcane Blast
Surge of Power
Arcane Storm
Arcane Slash
Spectral Spine
Turn 9+
bring in Lost Quill

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Lunar Lantern
Beam
Flash
Light
Empyreal Manafiend
Arcane Blast
Surge of Power
Arcane Storm
Lost Quill
Arcane Slash
Spectral Spine
Pass
Bring in your Lunar Lantern
Bring in your Empyreal Manafiend
Bring in your Lost Quill
Swap to your Lunar Lantern
Swap to your Empyreal Manafiend
Swap to your Lost Quill
An enemy pet comes in
Any standard attack will finish the fight
 
Lunar Lantern
Empyreal Manafiend
Lost Quill
Beam
Flash
Light
Arcane Blast
Surge of Power
Arcane Storm
Arcane Slash
Spectral Spine
Turn 10+
Spectral Spine then Arcane Slash until the enemy pet dies.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Lunar Lantern
Beam
Flash
Light
Empyreal Manafiend
Arcane Blast
Surge of Power
Arcane Storm
Lost Quill
Arcane Slash
Spectral Spine
Pass
Bring in your Lunar Lantern
Bring in your Empyreal Manafiend
Bring in your Lost Quill
Swap to your Lunar Lantern
Swap to your Empyreal Manafiend
Swap to your Lost Quill
An enemy pet comes in
Any standard attack will finish the fight
 
Lunar Lantern
Empyreal Manafiend
Lost Quill
Beam
Flash
Light
Arcane Blast
Surge of Power
Arcane Storm
Arcane Slash
Spectral Spine

Well okay then, let's bring out the magic spells!



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