Strategy added by Lazey
27
27
Average rating: |
4.9 |
Ratings: |
43 |
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Any Pet
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Interesting fight mechanic, the enemy performs a loop of his 3 custom abilities Glade Prowl, Quick Dodge, and Hungry Bite} and only the last one deals damage. If you don't avoid that attack, it will be devastating and usually heals Briarpaw back to full. But if you do, your pet(s) can win without taking damage.
So the way to go is dodging that attack every 3 rounds and deal damage in-between. For this strategy, I wanted effective mech attacks so I loop through Decoy pets with Missile. To shorten the fight, I let my Zeppelin explode, but you can ignore that step if you want all pets at 100% Healt when Briarpaw is defeated. (I commented in the script if you want to delete the Explode part) *** Created on Beta, so maybe not final *** |
Script |
2 | 5.0 ![]() |
100% | 22 ![]() |
63
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1:03
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10+ | |
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Any Pet
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Any Pet
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This is a copy of the 'Bunny' strategy, but uses a Mechanical pet to make it go much faster.
Script courtesy of @cellardwellar in the comments, go give 'em an upvote :) |
Script |
2 | 5.0 ![]() |
100% | 11 ![]() |
63
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1:03
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11+ | |
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Any Pet
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Any Pet
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It will take a while, but your bunny will end with 100% hp
You can also do this method with Lagan / Slithershock Elver (1,1,1), Scrapyard Tunneler (2,1,1), Alloyed Alleyrat (1,2,1), Specimen 97 (1,1,1) It's also possible to do this with Inky / Nameless Octopode (1,2,2), & Sneaky Marmot (1,2,2), but you use the blind on turn two and pass on turn three, which loses one round of attack, and will make this last longer. Video for Fight |
Script |
2 | 5.0 ![]() |
100% | 117 ![]() |
115
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1:55
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22 | |
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A shorter one, but also sacrificing two pets.
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Script |
2 | 4.9 ![]() |
100% | 27 ![]() |
35
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0:35
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5 | ||
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5 rounds.
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Script |
2 | 5.0 ![]() |
100% | 10 ![]() |
35
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0:35
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5 | ||
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Any Pet
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Any Pet
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ONE Pet Strategy!
NEVER get hit at all! |
Script |
2 | 5.0 ![]() |
100% | 5 ![]() |
65
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1:05
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12 | |
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Any Pet
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Any Pet
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Script |
2 | 5.0 ![]() |
100% | 2 ![]() |
72
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1:12
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14+ | ||
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Script |
2 | 5.0 ![]() |
100% | 2 ![]() |
49
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0:49
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8 | ||
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Script |
2 | 5.0 ![]() |
100% | 0 ![]() |
37
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0:37
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5 | ||
2 | 5.0 ![]() |
N/A | 0 ![]() |
69
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1:09
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9 | ||||
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Any Pet
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~8 rounds.
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Script |
2 | 4.0 ![]() |
74% | 4 ![]() |
68
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1:08
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8 | |
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Any Pet
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5 rounds
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Breed |
2 | 0.0 ![]() |
N/A | 0 ![]() |
38
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0:38
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5 |
Incl. steps:
Skills: * * 2
Breed: Any
Breed | Health | Power | Speed |
---|---|---|---|
HS | 1627 | 244 | 289 |
![]() >1560 |
Skills: * * 2
Breed: HH
Breed | Health | Power | Speed |
---|---|---|---|
HH | 1725 | 276 | 244 |
PP | 1400 | 341 | 244 |
HP | 1546 | 305 | 244 |
PS | 1400 | 305 | 273 |
PB | 1465 | 305 | 257 |
![]() >1560 |
Skills: * * 1
Breed: HH, HP
Breed | Health | Power | Speed |
---|---|---|---|
HP | 1627 | 305 | 227 |
HH | 1806 | 276 | 227 |
PP | 1481 | 341 | 227 |
![]() >1560 |
Skills: * * 2
Breed: Any
Breed | Health | Power | Speed |
---|---|---|---|
HP | 1709 | 289 | 227 |
![]() >1560 |
Skills: * * 2
Breed: Any
Breed | Health | Power | Speed |
---|---|---|---|
BB | 1562 | 292 | 244 |
HH | 1806 | 276 | 227 |
HP | 1627 | 305 | 227 |
![]() >1560 |
Skills: * * 2
Breed: Any
Breed | Health | Power | Speed |
---|---|---|---|
BB | 1562 | 292 | 244 |
HH | 1806 | 276 | 227 |
HP | 1627 | 305 | 227 |
![]() >1560 |
Skills: * * 2
Breed: HS
Breed | Health | Power | Speed |
---|---|---|---|
HS | 1583 | 250 | 292 |
BB | 1518 | 266 | 279 |
SS | 1437 | 250 | 327 |
SB | 1502 | 263 | 292 |
![]() >1560 |
Skills: * * 2
Breed: HB
Breed | Health | Power | Speed |
---|---|---|---|
HB | 1571 | 278 | 263 |
BB | 1506 | 281 | 266 |
SB | 1489 | 278 | 279 |
![]() >1560 |
Skills: * * 2
Breed: HH
Breed | Health | Power | Speed |
---|---|---|---|
HH | 1692 | 266 | 260 |
BB | 1449 | 283 | 276 |
SS | 1367 | 266 | 325 |
HP | 1514 | 296 | 260 |
PB | 1432 | 296 | 273 |
SB | 1432 | 279 | 289 |
HB | 1514 | 279 | 273 |
![]() >1560 |
Skills: * * 2
Breed: Any
Breed | Health | Power | Speed |
---|---|---|---|
HP | 1709 | 305 | 211 |
![]() >1560 |
Substitutes:
1 / 11
1 / 2
A shorter one, but also sacrificing two pets.
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 5 | 479 |
2 | ➜ | 5 | 508 |
3 | ➜ | 5 | 535 |
4 | ➜ | 6 | 558 |
5 | ➜ | 6 | 578 |
6 | ➜ | 7 | 594 |
7 | ➜ | 8 | 607 |
8 | ➜ | 9 | 617 |
9 | ➜ | 9 | 624 |
10 | ➜ | 10 | 627 |
11 | ➜ | 11 | 627 |
12 | ➜ | 12 | 624 |
13 | ➜ | 13 | 617 |
14 | ➜ | 14 | 607 |
15 | ➜ | 15 | 594 |
16 | ➜ | 16 | 578 |
17 | ➜ | 17 | 558 |
18 | ➜ | 18 | 535 |
19 | ➜ | 19 | 508 |
20 | ➜ | 20 | 479 |
21 | ➜ | 21 | 446 |
22 | ➜ | 22 | 409 |
23 | ➜ | 23 | 370 |
24 | ➜ | 24 | 327 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
= |
Pet levels to 25 with minimal XP lost |
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= |
Additional XP above level 25 is lost |
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Pet Bombling | HS |
Darkmoon Zeppelin | HB |
Baa'l | BB |
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
0
catnhorses wrote on 2021-05-28 12:58:39
0
ChilloutNoob#2761
wrote on 2021-01-30 17:26:44
1
theradine
wrote on 2021-02-01 23:38:22
1
(OP) Lazey
wrote on 2021-02-03 18:26:28
And yes, in turn 5 Briarpaw would use his dodge ability but it should'nt matter because he's slower from a Prowl effect before. (edited)
1
Dhoffryn#2394
wrote on 2021-05-15 13:58:38
1
(OP) Lazey
wrote on 2021-05-21 05:39:25
2
DeadlyWanderer
wrote on 2021-01-15 14:17:45
2
Strumpett#1199
wrote on 2020-12-28 19:13:09
2
BGunited
wrote on 2020-12-15 03:19:40
2
Jencathen#1392
wrote on 2020-12-07 19:35:33
2
JestersTear
wrote on 2020-12-03 03:46:57
2
Lenoria
wrote on 2020-12-02 19:36:54
2
Mogwai#11843
wrote on 2020-12-01 13:36:33
2
Ebithriel#2709
wrote on 2020-11-29 12:28:59
2
Pla2pus#1287
wrote on 2020-11-28 21:41:56
4
Kyzna
wrote on 2020-11-28 14:37:02
0
Gilles wrote on 2021-01-29 17:20:26
Mei-Li-Funkler */*/2
Dunkelmondzeppelin */2/2
Mechanischer Axtschnabel 1/2/1
Runde 1
Glühendes Toxin
Runde 2
Bring Dunkelmond-Zeppelin
Runde 3
Lockvogel
Runde 4
Pass
Runde 5
Explodieren
Bring Mei-Li-Funkler
Runde 6
Glühendes Toxin (oder Passe)
Runde 7
Glühendes Toxin
Runde 8
Bringe Mechnaischer Axtschnabel
Runde 9
Lockvogel
Runde 10
Ausser Kontrolle
Runde 11
Ausser Krontrolle
Runde 12
Alphastoss
Runde 13
Alphastoss until he Die
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