Human Resources | Dragons Make Everything Better | Fun With Flying | Not Quite Dead Yet | Critters With Huge Teeth |
Magicians Secret | Element of Success | Beast Mode | Hobbyist Aquarist | Machine Learning |
Strategy added by DragonsAfterDark
33
33
Average rating: |
5 |
Ratings: |
41 |
Your vote: |
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Creator |
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Script thanks to Schlumpf
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RNG Script |
2 | 5.0 | 96% | 33 | 115
1:55
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14+ | ||
Any Level 25+ Aquatic
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This strategy only use two pets to finish the fight. :)
Script thanks to dreamgarden |
Script |
2 | 4.3 | 78% | 9 | 102
1:42
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15 | |
Similar to the strategy by DragonAfterDark
NabuArat thank you for the TD Script |
Script |
2 | 4.1 | 78% | 1 | 115
1:55
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14+ | ||
my 'Inland Croaker' level 23., but no problem to play.
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Breed |
2 | 3.6 | N/A | 3 | 95
1:35
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14+ | ||
Breed Script |
2 | 3.7 | 82% | 0 | 104
1:44
|
15 | |||
Alternative to the various croc/gator strategies if you don't like fishing.
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Breed RNG |
2 | 3.0 | N/A | 1 | 118
1:58
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18-19 | ||
RNG |
2 | 0.0 | N/A | 0 | 116
1:56
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16 |
Incl. steps:
Substitutes:
1 / 4
1 / 4
1 / 4
Script thanks to Schlumpf
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
= |
Pet levels to 25 with minimal XP lost |
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= |
Additional XP above level 25 is lost |
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Bleakwater Jelly | PS |
Snarly | HP |
Muckbreath | BB |
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Capturing void creatures is fun they said. Nothing can go wrong they said.
1
You must be logged in to vote on commentsPoetic
wrote on 2023-10-10 21:42:40
1
You must be logged in to vote on commentsthanyou#1591
wrote on 2020-09-24 20:03:45
1
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wrote on 2022-01-14 08:08:28
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wrote on 2021-10-21 06:02:03
1
You must be logged in to vote on commentsTegwyn
wrote on 2020-11-22 05:37:34
-1
You must be logged in to vote on commentsXade wrote on 2020-10-03 11:13:43
4
You must be logged in to vote on commentsAllauraRayne
wrote on 2019-01-05 08:24:39
1
You must be logged in to vote on commentshellyessir#1119
wrote on 2019-06-24 03:52:49
1
You must be logged in to vote on commentsPrudentius
wrote on 2019-02-14 23:39:50
ability(Rain Dance:1062)
ability(Squeeze:1572)
ability(Surge:509) [ enemy.ability(Counterspell:308).usable ]
ability(Blood in the Water:423) [ enemy.aura(Bleeding:491).exists ]
ability(Rip:803)
ability(Tentacle Slap:1570)
change(next)
Something to note: Rip does more initial damage than Surge.
4
You must be logged in to vote on commentsschlumpf#2707
wrote on 2018-12-21 16:51:38
change(next) [ self.dead ]
ability(509) [ enemy.ability(308).usable ]
standby [ enemy.ability(308).usable & self.speed.slow ]
ability(1062)
ability(1572)
ability(1570)
ability(803) [ enemy.aura(491).duration <= 1 & self.speed.slow ]
ability(803) [ enemy.aura(491).duration < 1 & self.speed.fast ]
ability(423) [ enemy.aura(491).exists ]
ability(509)
2
You must be logged in to vote on commentssiggy
wrote on 2019-01-04 23:03:28
1
You must be logged in to vote on commentsBuxxie wrote on 2019-01-01 20:29:35
1
You must be logged in to vote on commentsPinth wrote on 2018-12-20 14:20:58
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wrote on 2018-12-21 19:18:33
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wrote on 2018-12-20 08:33:30
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wrote on 2018-12-12 18:31:21
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wrote on 2018-12-12 12:08:57
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wrote on 2018-12-12 05:25:01
1
You must be logged in to vote on comments(OP) DragonsAfterDark
wrote on 2018-12-12 05:51:43
0
You must be logged in to vote on commentsкирилл wrote on 2019-11-07 05:44:51
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