^
vs. Captured Evil

Strategy added by DragonsAfterDark

33

33

Strategy 1 of 7
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Incl. steps:

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change(next) [ self.dead ]
ability(509) [ enemy.ability(308).usable ]
standby [ enemy.ability(308).usable & self.speed.slow ]
ability(1062)
ability(1572)
ability(1570)
ability(803) [ enemy.aura(491).duration <= 1 & self.speed.slow ]
ability(803) [ enemy.aura(491).duration < 1 & self.speed.fast ]
ability(423) [ enemy.aura(491).exists ]
ability(509)
Captured Evil 141046
Special or not:0Special or not:411217539811617530

Skills: 1 1 2
Breed: Any

Bleakwater Jelly
This pet can have the following breeds:

Breed Health Power Speed
PS 1359 305 281


Special or not:0Special or not:4112173260501730

Skills: 1 1 2
Breed: Any

Snarly
This pet can have the following breeds:

Breed Health Power Speed
HP 1546 305 244


Special or not:0Special or not:4112164243891640

Skills: 1 1 2
Breed: Any

Muckbreath
This pet can have the following breeds:

Breed Health Power Speed
BB 1481 292 260


Substitutes:

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 4

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 4

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 4

Script thanks to Schlumpf

Low XP
At least one of the pets for this strategy require the use of a specific breed.
RNG
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
Script
The strategy offers a Script that can be used with the Pet Battle Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 1:55
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 14+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
13239
24254
34267
45279
56289
66297
77304
88309
99312
1010314
1111314
1212312
1313309
1414304
1515297
1616289
1717279
1818267
1919254
2020239
2121223
2222205
2323185
2424163

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















Strategy Details
1 Min 55 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
14+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
Calculated winrate: 96%

Breeds used:
Bleakwater JellyPS
SnarlyHP
MuckbreathBB

The winrate was calculated using Pet Sim. Slight variations in the winrate are normal. Click here to run your own simulations on this strategy: Link to Pet Sim
2018-10-14 06:10:20
The strategy was last updated on this date.
2018-10-14 06:10:20
The strategy was created on this date.
2.782M
Pageviews. This number indicates how often this strategy has been accessed by visitors.
Tamer Details
Stormsong Valley 77.18 29.15 (TomTom / Map Pin)
Low XP
This fight provides very low experience. It is usually not worth bringing a low level pet in. You can see detailed values by hovering over the XP tag.
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Bleakwater Jelly
Tentacle Slap
Rain Dance
Squeeze
Snarly
Rip
Surge
Blood in the Water
Muckbreath
Rip
Surge
Blood in the Water
Pass
Bring in your Bleakwater Jelly
Bring in your Snarly
Bring in your Muckbreath
Swap to your Bleakwater Jelly
Swap to your Snarly
Swap to your Muckbreath
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Bleakwater Jelly
Snarly
Muckbreath
Tentacle Slap
Rain Dance
Squeeze
Rip
Surge
Blood in the Water
Rip
Surge
Blood in the Water
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Bleakwater Jelly
Tentacle Slap
Rain Dance
Squeeze
Snarly
Rip
Surge
Blood in the Water
Muckbreath
Rip
Surge
Blood in the Water
Pass
Bring in your Bleakwater Jelly
Bring in your Snarly
Bring in your Muckbreath
Swap to your Bleakwater Jelly
Swap to your Snarly
Swap to your Muckbreath
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Bleakwater Jelly
Snarly
Muckbreath
Tentacle Slap
Rain Dance
Squeeze
Rip
Surge
Blood in the Water
Rip
Surge
Blood in the Water
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Turn 3+

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Bleakwater Jelly
Tentacle Slap
Rain Dance
Squeeze
Snarly
Rip
Surge
Blood in the Water
Muckbreath
Rip
Surge
Blood in the Water
Pass
Bring in your Bleakwater Jelly
Bring in your Snarly
Bring in your Muckbreath
Swap to your Bleakwater Jelly
Swap to your Snarly
Swap to your Muckbreath
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Bleakwater Jelly
Snarly
Muckbreath
Tentacle Slap
Rain Dance
Squeeze
Rip
Surge
Blood in the Water
Rip
Surge
Blood in the Water
Mind Warper
Lesser Twisted Current
Lesser Charged Gale

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Bleakwater Jelly
Tentacle Slap
Rain Dance
Squeeze
Snarly
Rip
Surge
Blood in the Water
Muckbreath
Rip
Surge
Blood in the Water
Pass
Bring in your Bleakwater Jelly
Bring in your Snarly
Bring in your Muckbreath
Swap to your Bleakwater Jelly
Swap to your Snarly
Swap to your Muckbreath
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Bleakwater Jelly
Snarly
Muckbreath
Tentacle Slap
Rain Dance
Squeeze
Rip
Surge
Blood in the Water
Rip
Surge
Blood in the Water
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Turn 1+
Tentacle Slap until Rain Dance comes off CD

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Bleakwater Jelly
Tentacle Slap
Rain Dance
Squeeze
Snarly
Rip
Surge
Blood in the Water
Muckbreath
Rip
Surge
Blood in the Water
Pass
Bring in your Bleakwater Jelly
Bring in your Snarly
Bring in your Muckbreath
Swap to your Bleakwater Jelly
Swap to your Snarly
Swap to your Muckbreath
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Bleakwater Jelly
Snarly
Muckbreath
Tentacle Slap
Rain Dance
Squeeze
Rip
Surge
Blood in the Water
Rip
Surge
Blood in the Water
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Bleakwater Jelly
Tentacle Slap
Rain Dance
Squeeze
Snarly
Rip
Surge
Blood in the Water
Muckbreath
Rip
Surge
Blood in the Water
Pass
Bring in your Bleakwater Jelly
Bring in your Snarly
Bring in your Muckbreath
Swap to your Bleakwater Jelly
Swap to your Snarly
Swap to your Muckbreath
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Bleakwater Jelly
Snarly
Muckbreath
Tentacle Slap
Rain Dance
Squeeze
Rip
Surge
Blood in the Water
Rip
Surge
Blood in the Water
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Bleakwater Jelly
Tentacle Slap
Rain Dance
Squeeze
Snarly
Rip
Surge
Blood in the Water
Muckbreath
Rip
Surge
Blood in the Water
Pass
Bring in your Bleakwater Jelly
Bring in your Snarly
Bring in your Muckbreath
Swap to your Bleakwater Jelly
Swap to your Snarly
Swap to your Muckbreath
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Bleakwater Jelly
Snarly
Muckbreath
Tentacle Slap
Rain Dance
Squeeze
Rip
Surge
Blood in the Water
Rip
Surge
Blood in the Water
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Turn 4+

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Bleakwater Jelly
Tentacle Slap
Rain Dance
Squeeze
Snarly
Rip
Surge
Blood in the Water
Muckbreath
Rip
Surge
Blood in the Water
Pass
Bring in your Bleakwater Jelly
Bring in your Snarly
Bring in your Muckbreath
Swap to your Bleakwater Jelly
Swap to your Snarly
Swap to your Muckbreath
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Bleakwater Jelly
Snarly
Muckbreath
Tentacle Slap
Rain Dance
Squeeze
Rip
Surge
Blood in the Water
Rip
Surge
Blood in the Water
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Mind Warper comes in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Bleakwater Jelly
Tentacle Slap
Rain Dance
Squeeze
Snarly
Rip
Surge
Blood in the Water
Muckbreath
Rip
Surge
Blood in the Water
Pass
Bring in your Bleakwater Jelly
Bring in your Snarly
Bring in your Muckbreath
Swap to your Bleakwater Jelly
Swap to your Snarly
Swap to your Muckbreath
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Bleakwater Jelly
Snarly
Muckbreath
Tentacle Slap
Rain Dance
Squeeze
Rip
Surge
Blood in the Water
Rip
Surge
Blood in the Water
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Turn 1
Pass

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Bleakwater Jelly
Tentacle Slap
Rain Dance
Squeeze
Snarly
Rip
Surge
Blood in the Water
Muckbreath
Rip
Surge
Blood in the Water
Pass
Bring in your Bleakwater Jelly
Bring in your Snarly
Bring in your Muckbreath
Swap to your Bleakwater Jelly
Swap to your Snarly
Swap to your Muckbreath
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Bleakwater Jelly
Snarly
Muckbreath
Tentacle Slap
Rain Dance
Squeeze
Rip
Surge
Blood in the Water
Rip
Surge
Blood in the Water
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Turn 2+

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Bleakwater Jelly
Tentacle Slap
Rain Dance
Squeeze
Snarly
Rip
Surge
Blood in the Water
Muckbreath
Rip
Surge
Blood in the Water
Pass
Bring in your Bleakwater Jelly
Bring in your Snarly
Bring in your Muckbreath
Swap to your Bleakwater Jelly
Swap to your Snarly
Swap to your Muckbreath
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Bleakwater Jelly
Snarly
Muckbreath
Tentacle Slap
Rain Dance
Squeeze
Rip
Surge
Blood in the Water
Rip
Surge
Blood in the Water
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Priority for Snarly and Muckbreath:

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Bleakwater Jelly
Tentacle Slap
Rain Dance
Squeeze
Snarly
Rip
Surge
Blood in the Water
Muckbreath
Rip
Surge
Blood in the Water
Pass
Bring in your Bleakwater Jelly
Bring in your Snarly
Bring in your Muckbreath
Swap to your Bleakwater Jelly
Swap to your Snarly
Swap to your Muckbreath
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Bleakwater Jelly
Snarly
Muckbreath
Tentacle Slap
Rain Dance
Squeeze
Rip
Surge
Blood in the Water
Rip
Surge
Blood in the Water
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Priority 1
Surge if Counterspell is up

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Bleakwater Jelly
Tentacle Slap
Rain Dance
Squeeze
Snarly
Rip
Surge
Blood in the Water
Muckbreath
Rip
Surge
Blood in the Water
Pass
Bring in your Bleakwater Jelly
Bring in your Snarly
Bring in your Muckbreath
Swap to your Bleakwater Jelly
Swap to your Snarly
Swap to your Muckbreath
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Bleakwater Jelly
Snarly
Muckbreath
Tentacle Slap
Rain Dance
Squeeze
Rip
Surge
Blood in the Water
Rip
Surge
Blood in the Water
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Priority 2
Blood in the Water on CD and when Rip is on Mind Warper

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Bleakwater Jelly
Tentacle Slap
Rain Dance
Squeeze
Snarly
Rip
Surge
Blood in the Water
Muckbreath
Rip
Surge
Blood in the Water
Pass
Bring in your Bleakwater Jelly
Bring in your Snarly
Bring in your Muckbreath
Swap to your Bleakwater Jelly
Swap to your Snarly
Swap to your Muckbreath
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Bleakwater Jelly
Snarly
Muckbreath
Tentacle Slap
Rain Dance
Squeeze
Rip
Surge
Blood in the Water
Rip
Surge
Blood in the Water
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Priority 3
Rip when it falls off

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Bleakwater Jelly
Tentacle Slap
Rain Dance
Squeeze
Snarly
Rip
Surge
Blood in the Water
Muckbreath
Rip
Surge
Blood in the Water
Pass
Bring in your Bleakwater Jelly
Bring in your Snarly
Bring in your Muckbreath
Swap to your Bleakwater Jelly
Swap to your Snarly
Swap to your Muckbreath
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Bleakwater Jelly
Snarly
Muckbreath
Tentacle Slap
Rain Dance
Squeeze
Rip
Surge
Blood in the Water
Rip
Surge
Blood in the Water
Mind Warper
Lesser Twisted Current
Lesser Charged Gale
Priority 4
Surge all else

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Bleakwater Jelly
Tentacle Slap
Rain Dance
Squeeze
Snarly
Rip
Surge
Blood in the Water
Muckbreath
Rip
Surge
Blood in the Water
Pass
Bring in your Bleakwater Jelly
Bring in your Snarly
Bring in your Muckbreath
Swap to your Bleakwater Jelly
Swap to your Snarly
Swap to your Muckbreath
Lesser Charged Gale comes in
Lesser Twisted Current comes in
Mind Warper comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Bleakwater Jelly
Snarly
Muckbreath
Tentacle Slap
Rain Dance
Squeeze
Rip
Surge
Blood in the Water
Rip
Surge
Blood in the Water
Mind Warper
Lesser Twisted Current
Lesser Charged Gale

Capturing void creatures is fun they said. Nothing can go wrong they said.




Poetic

wrote on 2023-10-10 21:42:40

Worked well.

thanyou#1591

wrote on 2020-09-24 20:03:45

Good strat, used a Fen Crab instead of another alligator sort of pet. Has the same combo and finished off the final pet that already had rip on it.

tubedogg#1334

wrote on 2022-01-14 08:08:28

Thanks for the idea! I subbed in two Fen Crabs for pets 2 and 3 as I didn't have either of them. I had to start over because a bunch of crits ended Bleakwater Jelly early, but on the second try my 3rd pet only had to make one hit.

Shywillow

wrote on 2021-10-21 06:02:03

worked great, my jelly took down the first 2 no dramas and soaked the stun from the 3rd which helped my crocs take it down

Tegwyn

wrote on 2020-11-22 05:37:34

worked perfectly for me post SL pre patch

Xade wrote on 2020-10-03 11:13:43

Not working, not even close, usually my jelly dies on the first mob, but even if he survive, the second mob reks him and the wind he put up put both crocodiles at like 50%, 0 chance of beating the last enemy pet.

AllauraRayne

wrote on 2019-01-05 08:24:39

A Hermit Crab is a great addition here. I used Shell Armor and Whirlpool on CD and Fish Slap in between. Most times the Crab can solo all the way to Mind Warper and even plant a Whirlpool before dying (because the Crab is faster than all the other pets).

hellyessir#1119

wrote on 2019-06-24 03:52:49

This is a wonderful recommendation. I finished up with Snarly's Rip and Blood in the Water and still had one pet to spare.

Prudentius

wrote on 2019-02-14 23:39:50

TD Script

ability(Rain Dance:1062)
ability(Squeeze:1572)
ability(Surge:509) [ enemy.ability(Counterspell:308).usable ]
ability(Blood in the Water:423) [ enemy.aura(Bleeding:491).exists ]
ability(Rip:803)
ability(Tentacle Slap:1570)
change(next)

Something to note: Rip does more initial damage than Surge.

schlumpf#2707

wrote on 2018-12-21 16:51:38

Script:

change(next) [ self.dead ]
ability(509) [ enemy.ability(308).usable ]
standby [ enemy.ability(308).usable & self.speed.slow ]
ability(1062)
ability(1572)
ability(1570)
ability(803) [ enemy.aura(491).duration <= 1 & self.speed.slow ]
ability(803) [ enemy.aura(491).duration < 1 & self.speed.fast ]
ability(423) [ enemy.aura(491).exists ]
ability(509)

siggy

wrote on 2019-01-04 23:03:28

This script worked great thank you for posting. Need to get it added above!!

Buxxie wrote on 2019-01-01 20:29:35

Worked for me 1st try. Thank You so much xoxoxox

Pinth wrote on 2018-12-20 14:20:58

For the 2nd and 3rd slots I used Spawn of G'nathus ( (2,2,1) lightling shield then thunderbolt, and Tundra Peguin (1,2,1) slippery ice then ice lance to finish.

shalalajda

wrote on 2018-12-21 19:18:33

I went with the same two but finished with Ghostshell Crab using Spirit Spikes and Spirit Claws, thanks for the alternative! :)

Persefone03

wrote on 2018-12-20 08:33:30

Done it at first try, but I've been VERY lucky on crits

ShinRyuuken

wrote on 2018-12-12 18:31:21

Jelly died a turn early, but a Surge from Snarly knocked LTC out soon as he came in.

RameyMJ

wrote on 2018-12-12 12:08:57

I couldn't get this to work unless I got a CRIT with the Jelly.

Caarheim

wrote on 2018-12-12 05:25:01

For Mind Warper, use Surge if Counterspell is up

(OP) DragonsAfterDark

wrote on 2018-12-12 05:51:43

Thank you for the helpful suggestion! I changed the strat to reflect this.

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