^
vs. Sputtertube

전략이 추가됨. 추가자: Kroan#2404

Strategy 16 of 25
Browse all alternatives

Incl. steps:

원고를 클립보드에 복사하려면 버튼을 클릭하세요:

change(#2) [ self(#1).dead ]
change(#3) [ self(#2).dead ]
if [ self(#1).active ]
ability(#2) [ round=1 ]
ability(#3) [ round=2 ]
endif
if [ self(#2).active ]
ability(#2) [round=3]
ability(#1) [round=4]
ability(#3) [round=5]
endif
if [ self(#3).active ]
ability(#1) [round=6]
ability(#3) [round=7]
ability(#3) [round=8]
endif
Sputtertube 154923
Special or not:0Special or not:201115328644715320

스킬: * 1 1
번식: 모든 종류

익키
This pet can have the following breeds:

번식 체력 파워 속도
PS 1319 322 273


Special or not:0Special or not:1121844648998440

스킬: 1 2 1
번식: 모든 종류

판다렌 기계용
This pet can have the following breeds:

번식 체력 파워 속도
SS 1400 276 309


Special or not:0Special or not:1111270479442700

스킬: 1 1 1
번식: 모든 종류

새끼 암흑 불사조
This pet can have the following breeds:

번식 체력 파워 속도
HS 1627 276 257


Substitutes:

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 2

1
1
낮은 XP
이 전략을 위한 애완동물 중 적어도 하나는 특정 품종의 사용이 요구됩니다.
모든 전략이 무적일 수는 없습니다. 이 전략도 마찬가지입니다. 애완동물의 실패 위험을 증가시키는 일부 무작위의 요소가 있으므로 다시 시작해야 할 수도 있습니다. 여러분의 애완동물을 탓하지 마세요, 제발!
이 전략은 확률적으로 많은 금을 얻기 위해 와우트레이딩 카드 게임(TCG) 또는 경매장에서 얻을 수 있는 애완동물을 사용합니다.
이 전략은 와우인 게임 샵에서 Battle.net 화폐 또는 현실의 실제 화폐로만 얻을 수 있는 애완동물을 사용합니다.
이 전략으로 낮은 레벨의 애완동물에게 경험을 줄 수 있습니다.
종종 다른 지시사항들보다 더 따르기 어려운 지시사항이 있습니다. 이 전략의 지시사항도 보통보다 어렵습니다!
스크립트
이 전략은 스크립트 추가와 함께 사용할 수 있는 Pet Battle Script 스크립트를 제공합니다. 애완동물의 왼쪽에 있는 버튼을 클릭하면 스크립트를 복사할 수 있습니다.
이 전략에서는 하나 이상의 애완 동물을 얻을 수 없습니다. 만약 그 애완동물을 가지고 있다면 축하드립니다!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 1:03
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 7
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
15479
25508
35535
46558
56578
67594
78607
89617
99624
1010627
1111627
1212624
1313617
1414607
1515594
1616578
1717558
1818535
1919508
2020479
2121446
2222409
2323370
2424327

탐험대 모자

하급 애완동물 간식

애완동물 간식

다크문 중산모

애완동물 전투 주

















Strategy Details
1 Min 3 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
7
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2019-07-20 19:33:43
The strategy was last updated on this date.
2019-07-12 15:24:56
The strategy was created on this date.
10,111
방문자 수. 해당 숫자는 이 전략이 방문자들로부터 얼마나 자주 접속되는지를 나타냅니다.
Tamer Details
Mechagon 60.57 46.22 (TomTom / Map Pin)
낮은 XP
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
익키
검은 발톱
무리
판다렌 기계용
용숨결
벼락
폭파
새끼 암흑 불사조
태우기
어둠불꽃
점화
Pass
Bring in your 익키
Bring in your 판다렌 기계용
Bring in your 새끼 암흑 불사조
Swap to your 익키
Swap to your 판다렌 기계용
Swap to your 새끼 암흑 불사조
뿜뿜관 로봇 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
익키
판다렌 기계용
새끼 암흑 불사조
검은 발톱
무리
용숨결
벼락
폭파
태우기
어둠불꽃
점화
뿜뿜관 로봇
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
익키
검은 발톱
무리
판다렌 기계용
용숨결
벼락
폭파
새끼 암흑 불사조
태우기
어둠불꽃
점화
Pass
Bring in your 익키
Bring in your 판다렌 기계용
Bring in your 새끼 암흑 불사조
Swap to your 익키
Swap to your 판다렌 기계용
Swap to your 새끼 암흑 불사조
뿜뿜관 로봇 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
익키
판다렌 기계용
새끼 암흑 불사조
검은 발톱
무리
용숨결
벼락
폭파
태우기
어둠불꽃
점화
뿜뿜관 로봇
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Ikky Dies. Bring in Mechanical Pandaren Dragonling

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
익키
검은 발톱
무리
판다렌 기계용
용숨결
벼락
폭파
새끼 암흑 불사조
태우기
어둠불꽃
점화
Pass
Bring in your 익키
Bring in your 판다렌 기계용
Bring in your 새끼 암흑 불사조
Swap to your 익키
Swap to your 판다렌 기계용
Swap to your 새끼 암흑 불사조
뿜뿜관 로봇 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
익키
판다렌 기계용
새끼 암흑 불사조
검은 발톱
무리
용숨결
벼락
폭파
태우기
어둠불꽃
점화
뿜뿜관 로봇
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
익키
검은 발톱
무리
판다렌 기계용
용숨결
벼락
폭파
새끼 암흑 불사조
태우기
어둠불꽃
점화
Pass
Bring in your 익키
Bring in your 판다렌 기계용
Bring in your 새끼 암흑 불사조
Swap to your 익키
Swap to your 판다렌 기계용
Swap to your 새끼 암흑 불사조
뿜뿜관 로봇 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
익키
판다렌 기계용
새끼 암흑 불사조
검은 발톱
무리
용숨결
벼락
폭파
태우기
어둠불꽃
점화
뿜뿜관 로봇
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 4

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
익키
검은 발톱
무리
판다렌 기계용
용숨결
벼락
폭파
새끼 암흑 불사조
태우기
어둠불꽃
점화
Pass
Bring in your 익키
Bring in your 판다렌 기계용
Bring in your 새끼 암흑 불사조
Swap to your 익키
Swap to your 판다렌 기계용
Swap to your 새끼 암흑 불사조
뿜뿜관 로봇 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
익키
판다렌 기계용
새끼 암흑 불사조
검은 발톱
무리
용숨결
벼락
폭파
태우기
어둠불꽃
점화
뿜뿜관 로봇
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 5

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
익키
검은 발톱
무리
판다렌 기계용
용숨결
벼락
폭파
새끼 암흑 불사조
태우기
어둠불꽃
점화
Pass
Bring in your 익키
Bring in your 판다렌 기계용
Bring in your 새끼 암흑 불사조
Swap to your 익키
Swap to your 판다렌 기계용
Swap to your 새끼 암흑 불사조
뿜뿜관 로봇 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
익키
판다렌 기계용
새끼 암흑 불사조
검은 발톱
무리
용숨결
벼락
폭파
태우기
어둠불꽃
점화
뿜뿜관 로봇
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Mechanical Pandaren Dragonling dies. Bring in Dark Phoenix Hatchling

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
익키
검은 발톱
무리
판다렌 기계용
용숨결
벼락
폭파
새끼 암흑 불사조
태우기
어둠불꽃
점화
Pass
Bring in your 익키
Bring in your 판다렌 기계용
Bring in your 새끼 암흑 불사조
Swap to your 익키
Swap to your 판다렌 기계용
Swap to your 새끼 암흑 불사조
뿜뿜관 로봇 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
익키
판다렌 기계용
새끼 암흑 불사조
검은 발톱
무리
용숨결
벼락
폭파
태우기
어둠불꽃
점화
뿜뿜관 로봇
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 6

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
익키
검은 발톱
무리
판다렌 기계용
용숨결
벼락
폭파
새끼 암흑 불사조
태우기
어둠불꽃
점화
Pass
Bring in your 익키
Bring in your 판다렌 기계용
Bring in your 새끼 암흑 불사조
Swap to your 익키
Swap to your 판다렌 기계용
Swap to your 새끼 암흑 불사조
뿜뿜관 로봇 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
익키
판다렌 기계용
새끼 암흑 불사조
검은 발톱
무리
용숨결
벼락
폭파
태우기
어둠불꽃
점화
뿜뿜관 로봇
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 7

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
익키
검은 발톱
무리
판다렌 기계용
용숨결
벼락
폭파
새끼 암흑 불사조
태우기
어둠불꽃
점화
Pass
Bring in your 익키
Bring in your 판다렌 기계용
Bring in your 새끼 암흑 불사조
Swap to your 익키
Swap to your 판다렌 기계용
Swap to your 새끼 암흑 불사조
뿜뿜관 로봇 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
익키
판다렌 기계용
새끼 암흑 불사조
검은 발톱
무리
용숨결
벼락
폭파
태우기
어둠불꽃
점화
뿜뿜관 로봇
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

Is it a tank? Is it a strider? No one knows!




Maidendg

글 올리기 2020-01-20 12:02:09

Worked great!

DragonsAfterDark

글 올리기 2019-09-06 17:56:27

The fight worked well. I'd guess my only thing to say is nothing more than a nitpick: I always use Immolate if I plan on using Conflagrate, because of the extra damage.

Other than that, the fight worked well. :)

Here's my version of the script:

ability(Black Claw:919) [!enemy.aura(Black Claw:918).exists]
ability(Flock:581)
ability(Thunderbolt:779)
ability(Explode:282) [self.round>2]
ability(Conflagrate:179) [self.round=2]
ability(#1)
change(next)

Damijin 글 올리기 2019-07-12 17:31:35

First time script writing so might be a bit wordy, but it's worked 5/5 times for me

change(#2) [ self(#1).dead ]
change(#3) [ self(#2).dead ]
if [ self(#1).active ]
ability(#2) [ round=1 ]
ability(#3) [ round=2 ]
endif
if [ self(#2).active ]
ability(#2) [round=3]
ability(#1) [round=4]
ability(#3) [round=5]
endif
if [ self(#3).active ]
ability(#1) [round=6]
ability(#3) [round=7]
ability(#3) [round=8]
endif

DragonsAfterDark

글 올리기 2019-09-06 17:54:38

You are correct; it's a bit wordy. However, we all have to start somewhere. Here's my version of the OP's fight:

ability(Black Claw:919) [round=1]
ability(Flock:581)
ability(Thunderbolt:779)
ability(Explode:282) [self.round>2]
ability(Conflagrate:179) [self.round=2]
ability(#1)
change(next)

The problem with tying every move to a specific round, means that it doesn't allow room for RNG. What happens if a pet dies before a given round? It essentially breaks the script.

Here's a breakdown behind how I wrote it:

ability(Black Claw:919) [round=1]

We can tie this to round 1, because we know this is when Ikky needs to use it, but we also have to put the condition [round=1] on it, because otherwise it will spam Black Claw, which we don't want. Another way to write this is:

ability(Black Claw:919) [!enemy.aura(Black Claw:918).exists]

I use the enemy aura version if Ikky will stick around long enough to apply it again, otherwise, I just use [round=1], if it's the first round of the fight, or [self.round=1] if Ikky comes in later.

ability(Flock:581)

This is tied to Ikky's next move, since we specified only to use Black Claw on round 1. We don't have to worry about using any of Ikky's moves beyond Flock, so we can just leave it there.

ability(Thunderbolt:779)

This is the first ability we want the MPD to use, and since the MPD doesn't have Black Claw or Flock, it's what the script reads next.

ability(Explode:282) [self.round>2]

We want MPD to use Breath before Explode, so we have to specify that we don't want it to use Explode until [self.round=3] or [self.round>2], which are both the same thing. The second one is good if you might get stunned, which would break it being used in self.round=3.

ability(Conflagrate:179) [self.round=2]

Obviously this is indicating that Conflag will be used in the DPH's second active round.

ability(#1)

When the script goes through all the other lines, and none of the conditions are met, it finally lands on using the ability #1 of whatever pet is active at the moment. Because both the MPD and DPH use their ability #1, and all the other lines have conditionals, ability #1 will be used when none of the conditions have been met.

change(next)

When all your pets are dead, they can't use moves. Thus, putting change(next) at the bottom changes over to the next pet when the one before it is dead.

Let me know if you have any questions!

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