^
vs. Snail Fight!

전략이 추가됨. 추가자: Berendain

61

61

Strategy 1 of 26
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Incl. steps:

원고를 클립보드에 복사하려면 버튼을 클릭하세요:

quit [self(#2).dead]
standby [round=1]
change(#2) [!self(#2).active]
change(#3) [enemy(#1).dead & !self(#3).played]

if [enemy(#3).active]
use(Feed:1016) [self.aura(Prowl:543).exists]
standby [enemy.aura(Underwater:830).exists]
use(Prowl:536) [self.hp>723 & self.ability(Feed:1016).duration<2]
use(Feed:1016)
use(Bite:110)
endif

use(Prowl:536)
use(Feed:1016) [self.aura(Prowl:543).duration=1]
use(Bite:110) [!self.aura(Prowl:543).exists & enemy.hpp<100 & !enemy(#2).active]
use(Bite:110) [enemy.ability(Headbutt:376).usable]
standby
Snail Fight! 104553
2 ZL 1 0

모든 레벨 1+ 애완동물

Special or not:0Special or not:121212667194212660

스킬: 2 1 2
번식: 모든 종류

쉬푸, 쉬엔의 자손
This pet can have the following breeds:

번식 체력 파워 속도
PP 1400 333 252


2 ZL 1 0

모든 레벨 1+ 애완동물

Quick way to level two pets at a time. They can be level 1, neither of them take damage. This gives you plenty of flexibility when it comes to what pets you want to level, and are less likely to waste potential xp on pets that are already in their 20s.

Shadowlands Update: I've updated the strategy. Something changed with prepatch and Slow Moe dies quicker than he used to. I've added a Pass in order to better line up Prowl and Feed with Snot's Dive. However, if Xu-Fu crits Slow Moe with Feed, you may be in some trouble now, as Feed may not be available again for Snot. I've updated the TD script, but I think you may need a bandage around 25% of the time now [the chance Headbutt stuns you], and there's even a slim chance for Xu-Fu to die.

[That can happen IF you crit Slow Moe with Feed, one shotting him, and then Snot rolls high with Dive and it deals a critical hit. Then you don't crit with Bite, and die one turn before Feed is available again.]

높은 XP
이 전략을 위한 애완동물 중 적어도 하나는 특정 품종의 사용이 요구됩니다.
모든 전략이 무적일 수는 없습니다. 이 전략도 마찬가지입니다. 애완동물의 실패 위험을 증가시키는 일부 무작위의 요소가 있으므로 다시 시작해야 할 수도 있습니다. 여러분의 애완동물을 탓하지 마세요, 제발!
이 전략은 확률적으로 많은 금을 얻기 위해 와우트레이딩 카드 게임(TCG) 또는 경매장에서 얻을 수 있는 애완동물을 사용합니다.
이 전략은 와우인 게임 샵에서 Battle.net 화폐 또는 현실의 실제 화폐로만 얻을 수 있는 애완동물을 사용합니다.
레벨 1+
이 전략으로 낮은 레벨의 애완동물에게 경험을 줄 수 있습니다.
종종 다른 지시사항들보다 더 따르기 어려운 지시사항이 있습니다. 이 전략의 지시사항도 보통보다 어렵습니다!
스크립트
이 전략은 스크립트 추가와 함께 사용할 수 있는 Pet Battle Script 스크립트를 제공합니다. 애완동물의 왼쪽에 있는 버튼을 클릭하면 스크립트를 복사할 수 있습니다.
이 전략에서는 하나 이상의 애완 동물을 얻을 수 없습니다. 만약 그 애완동물을 가지고 있다면 축하드립니다!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 1:37
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 16-17
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
1135981
2136353
3146683
4146971
5147219
6157425
7157590
8167714
9167796
10177838
11177838
12187796
13197714
14197590
15207425
16207219
17216971
18226683
19226353
20235981
21235569
22245115
23253900
24251980

탐험대 모자

하급 애완동물 간식

애완동물 간식

다크문 중산모

애완동물 전투 주

















=

Pet levels to 25 with minimal XP lost

=

Additional XP above level 25 is lost

Strategy Details
1 Min 37 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
16-17
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2020-10-28 03:47:12
The strategy was last updated on this date.
2018-12-26 23:36:50
The strategy was created on this date.
96,231
방문자 수. 해당 숫자는 이 전략이 방문자들로부터 얼마나 자주 접속되는지를 나타냅니다.
Tamer Details
Highmountain 44.6 22.6 (TomTom / Map Pin)
높은 XP
Turn 1
Pass

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
모든 레벨 1+ 애완동물
쉬푸, 쉬엔의 자손
물기
먹기
어슬렁
모든 레벨 1+ 애완동물
Pass
Bring in your 쉬푸, 쉬엔의 자손
Bring in your Level Pet
Swap to your 쉬푸, 쉬엔의 자손
Swap to your Level Pet
돌팽이 comes in
느림보 comes in
콧물이 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
쉬푸, 쉬엔의 자손
Level Pet
물기
먹기
어슬렁
콧물이
느림보
돌팽이
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
모든 레벨 1+ 애완동물
쉬푸, 쉬엔의 자손
물기
먹기
어슬렁
모든 레벨 1+ 애완동물
Pass
Bring in your 쉬푸, 쉬엔의 자손
Bring in your Level Pet
Swap to your 쉬푸, 쉬엔의 자손
Swap to your Level Pet
돌팽이 comes in
느림보 comes in
콧물이 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
쉬푸, 쉬엔의 자손
Level Pet
물기
먹기
어슬렁
콧물이
느림보
돌팽이
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
모든 레벨 1+ 애완동물
쉬푸, 쉬엔의 자손
물기
먹기
어슬렁
모든 레벨 1+ 애완동물
Pass
Bring in your 쉬푸, 쉬엔의 자손
Bring in your Level Pet
Swap to your 쉬푸, 쉬엔의 자손
Swap to your Level Pet
돌팽이 comes in
느림보 comes in
콧물이 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
쉬푸, 쉬엔의 자손
Level Pet
물기
먹기
어슬렁
콧물이
느림보
돌팽이
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 4
Pass

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
모든 레벨 1+ 애완동물
쉬푸, 쉬엔의 자손
물기
먹기
어슬렁
모든 레벨 1+ 애완동물
Pass
Bring in your 쉬푸, 쉬엔의 자손
Bring in your Level Pet
Swap to your 쉬푸, 쉬엔의 자손
Swap to your Level Pet
돌팽이 comes in
느림보 comes in
콧물이 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
쉬푸, 쉬엔의 자손
Level Pet
물기
먹기
어슬렁
콧물이
느림보
돌팽이
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 5

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
모든 레벨 1+ 애완동물
쉬푸, 쉬엔의 자손
물기
먹기
어슬렁
모든 레벨 1+ 애완동물
Pass
Bring in your 쉬푸, 쉬엔의 자손
Bring in your Level Pet
Swap to your 쉬푸, 쉬엔의 자손
Swap to your Level Pet
돌팽이 comes in
느림보 comes in
콧물이 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
쉬푸, 쉬엔의 자손
Level Pet
물기
먹기
어슬렁
콧물이
느림보
돌팽이
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 6

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
모든 레벨 1+ 애완동물
쉬푸, 쉬엔의 자손
물기
먹기
어슬렁
모든 레벨 1+ 애완동물
Pass
Bring in your 쉬푸, 쉬엔의 자손
Bring in your Level Pet
Swap to your 쉬푸, 쉬엔의 자손
Swap to your Level Pet
돌팽이 comes in
느림보 comes in
콧물이 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
쉬푸, 쉬엔의 자손
Level Pet
물기
먹기
어슬렁
콧물이
느림보
돌팽이
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
느림보 comes in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
모든 레벨 1+ 애완동물
쉬푸, 쉬엔의 자손
물기
먹기
어슬렁
모든 레벨 1+ 애완동물
Pass
Bring in your 쉬푸, 쉬엔의 자손
Bring in your Level Pet
Swap to your 쉬푸, 쉬엔의 자손
Swap to your Level Pet
돌팽이 comes in
느림보 comes in
콧물이 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
쉬푸, 쉬엔의 자손
Level Pet
물기
먹기
어슬렁
콧물이
느림보
돌팽이
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 1
Swap to your second Level Pet (third slot)

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
모든 레벨 1+ 애완동물
쉬푸, 쉬엔의 자손
물기
먹기
어슬렁
모든 레벨 1+ 애완동물
Pass
Bring in your 쉬푸, 쉬엔의 자손
Bring in your Level Pet
Swap to your 쉬푸, 쉬엔의 자손
Swap to your Level Pet
돌팽이 comes in
느림보 comes in
콧물이 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
쉬푸, 쉬엔의 자손
Level Pet
물기
먹기
어슬렁
콧물이
느림보
돌팽이
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 2
Swap back to your 쉬푸, 쉬엔의 자손

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
모든 레벨 1+ 애완동물
쉬푸, 쉬엔의 자손
물기
먹기
어슬렁
모든 레벨 1+ 애완동물
Pass
Bring in your 쉬푸, 쉬엔의 자손
Bring in your Level Pet
Swap to your 쉬푸, 쉬엔의 자손
Swap to your Level Pet
돌팽이 comes in
느림보 comes in
콧물이 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
쉬푸, 쉬엔의 자손
Level Pet
물기
먹기
어슬렁
콧물이
느림보
돌팽이
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 4
어슬렁 - If you are stunned, or if Prowl is still on cooldown for 1 round, Pass for a turn then continue with 어슬렁.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
모든 레벨 1+ 애완동물
쉬푸, 쉬엔의 자손
물기
먹기
어슬렁
모든 레벨 1+ 애완동물
Pass
Bring in your 쉬푸, 쉬엔의 자손
Bring in your Level Pet
Swap to your 쉬푸, 쉬엔의 자손
Swap to your Level Pet
돌팽이 comes in
느림보 comes in
콧물이 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
쉬푸, 쉬엔의 자손
Level Pet
물기
먹기
어슬렁
콧물이
느림보
돌팽이
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 5
Pass

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
모든 레벨 1+ 애완동물
쉬푸, 쉬엔의 자손
물기
먹기
어슬렁
모든 레벨 1+ 애완동물
Pass
Bring in your 쉬푸, 쉬엔의 자손
Bring in your Level Pet
Swap to your 쉬푸, 쉬엔의 자손
Swap to your Level Pet
돌팽이 comes in
느림보 comes in
콧물이 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
쉬푸, 쉬엔의 자손
Level Pet
물기
먹기
어슬렁
콧물이
느림보
돌팽이
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 6

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
모든 레벨 1+ 애완동물
쉬푸, 쉬엔의 자손
물기
먹기
어슬렁
모든 레벨 1+ 애완동물
Pass
Bring in your 쉬푸, 쉬엔의 자손
Bring in your Level Pet
Swap to your 쉬푸, 쉬엔의 자손
Swap to your Level Pet
돌팽이 comes in
느림보 comes in
콧물이 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
쉬푸, 쉬엔의 자손
Level Pet
물기
먹기
어슬렁
콧물이
느림보
돌팽이
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 6
물기 when 느림보's Shell Shield has a 5 round duration. Pass if it has a 1 round duration, then 물기 him next turn.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
모든 레벨 1+ 애완동물
쉬푸, 쉬엔의 자손
물기
먹기
어슬렁
모든 레벨 1+ 애완동물
Pass
Bring in your 쉬푸, 쉬엔의 자손
Bring in your Level Pet
Swap to your 쉬푸, 쉬엔의 자손
Swap to your Level Pet
돌팽이 comes in
느림보 comes in
콧물이 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
쉬푸, 쉬엔의 자손
Level Pet
물기
먹기
어슬렁
콧물이
느림보
돌팽이
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
콧물이 comes in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
모든 레벨 1+ 애완동물
쉬푸, 쉬엔의 자손
물기
먹기
어슬렁
모든 레벨 1+ 애완동물
Pass
Bring in your 쉬푸, 쉬엔의 자손
Bring in your Level Pet
Swap to your 쉬푸, 쉬엔의 자손
Swap to your Level Pet
돌팽이 comes in
느림보 comes in
콧물이 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
쉬푸, 쉬엔의 자손
Level Pet
물기
먹기
어슬렁
콧물이
느림보
돌팽이
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
모든 레벨 1+ 애완동물
쉬푸, 쉬엔의 자손
물기
먹기
어슬렁
모든 레벨 1+ 애완동물
Pass
Bring in your 쉬푸, 쉬엔의 자손
Bring in your Level Pet
Swap to your 쉬푸, 쉬엔의 자손
Swap to your Level Pet
돌팽이 comes in
느림보 comes in
콧물이 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
쉬푸, 쉬엔의 자손
Level Pet
물기
먹기
어슬렁
콧물이
느림보
돌팽이
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Is 어슬렁 available?

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
모든 레벨 1+ 애완동물
쉬푸, 쉬엔의 자손
물기
먹기
어슬렁
모든 레벨 1+ 애완동물
Pass
Bring in your 쉬푸, 쉬엔의 자손
Bring in your Level Pet
Swap to your 쉬푸, 쉬엔의 자손
Swap to your Level Pet
돌팽이 comes in
느림보 comes in
콧물이 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
쉬푸, 쉬엔의 자손
Level Pet
물기
먹기
어슬렁
콧물이
느림보
돌팽이
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
IF
YES

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
모든 레벨 1+ 애완동물
쉬푸, 쉬엔의 자손
물기
먹기
어슬렁
모든 레벨 1+ 애완동물
Pass
Bring in your 쉬푸, 쉬엔의 자손
Bring in your Level Pet
Swap to your 쉬푸, 쉬엔의 자손
Swap to your Level Pet
돌팽이 comes in
느림보 comes in
콧물이 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
쉬푸, 쉬엔의 자손
Level Pet
물기
먹기
어슬렁
콧물이
느림보
돌팽이
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
모든 레벨 1+ 애완동물
쉬푸, 쉬엔의 자손
물기
먹기
어슬렁
모든 레벨 1+ 애완동물
Pass
Bring in your 쉬푸, 쉬엔의 자손
Bring in your Level Pet
Swap to your 쉬푸, 쉬엔의 자손
Swap to your Level Pet
돌팽이 comes in
느림보 comes in
콧물이 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
쉬푸, 쉬엔의 자손
Level Pet
물기
먹기
어슬렁
콧물이
느림보
돌팽이
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
모든 레벨 1+ 애완동물
쉬푸, 쉬엔의 자손
물기
먹기
어슬렁
모든 레벨 1+ 애완동물
Pass
Bring in your 쉬푸, 쉬엔의 자손
Bring in your Level Pet
Swap to your 쉬푸, 쉬엔의 자손
Swap to your Level Pet
돌팽이 comes in
느림보 comes in
콧물이 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
쉬푸, 쉬엔의 자손
Level Pet
물기
먹기
어슬렁
콧물이
느림보
돌팽이
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
IF
NO

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
모든 레벨 1+ 애완동물
쉬푸, 쉬엔의 자손
물기
먹기
어슬렁
모든 레벨 1+ 애완동물
Pass
Bring in your 쉬푸, 쉬엔의 자손
Bring in your Level Pet
Swap to your 쉬푸, 쉬엔의 자손
Swap to your Level Pet
돌팽이 comes in
느림보 comes in
콧물이 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
쉬푸, 쉬엔의 자손
Level Pet
물기
먹기
어슬렁
콧물이
느림보
돌팽이
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
모든 레벨 1+ 애완동물
쉬푸, 쉬엔의 자손
물기
먹기
어슬렁
모든 레벨 1+ 애완동물
Pass
Bring in your 쉬푸, 쉬엔의 자손
Bring in your Level Pet
Swap to your 쉬푸, 쉬엔의 자손
Swap to your Level Pet
돌팽이 comes in
느림보 comes in
콧물이 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
쉬푸, 쉬엔의 자손
Level Pet
물기
먹기
어슬렁
콧물이
느림보
돌팽이
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 3
Pass

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
모든 레벨 1+ 애완동물
쉬푸, 쉬엔의 자손
물기
먹기
어슬렁
모든 레벨 1+ 애완동물
Pass
Bring in your 쉬푸, 쉬엔의 자손
Bring in your Level Pet
Swap to your 쉬푸, 쉬엔의 자손
Swap to your Level Pet
돌팽이 comes in
느림보 comes in
콧물이 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
쉬푸, 쉬엔의 자손
Level Pet
물기
먹기
어슬렁
콧물이
느림보
돌팽이
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 4

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
모든 레벨 1+ 애완동물
쉬푸, 쉬엔의 자손
물기
먹기
어슬렁
모든 레벨 1+ 애완동물
Pass
Bring in your 쉬푸, 쉬엔의 자손
Bring in your Level Pet
Swap to your 쉬푸, 쉬엔의 자손
Swap to your Level Pet
돌팽이 comes in
느림보 comes in
콧물이 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
쉬푸, 쉬엔의 자손
Level Pet
물기
먹기
어슬렁
콧물이
느림보
돌팽이
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 5
물기 until 콧물이 dies

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
모든 레벨 1+ 애완동물
쉬푸, 쉬엔의 자손
물기
먹기
어슬렁
모든 레벨 1+ 애완동물
Pass
Bring in your 쉬푸, 쉬엔의 자손
Bring in your Level Pet
Swap to your 쉬푸, 쉬엔의 자손
Swap to your Level Pet
돌팽이 comes in
느림보 comes in
콧물이 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Level Pet
쉬푸, 쉬엔의 자손
Level Pet
물기
먹기
어슬렁
콧물이
느림보
돌팽이
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

Climbing mountains is always nice, but this fellow is a cave dweller!




filmthedead#1594

글 올리기 2023-06-08 22:00:48

I legitimately love this strat so much. It is one of my favorites, and tbh I like doing Odrogg on repeat more than Squirt on Sign of the Critter weeks! Even with the RNG, it's a thing of beauty.

filmthedead#1594

글 올리기 2023-06-08 22:44:57

I made a slight edit to the default script which can recover a fight at the last minute in some situations generally caused by critting Rocklick with Feed or Slow Moe getting off a Stun on Xu-Fu. In those situations, on Snot the current script will do Bite, Bite, Pass, Feed on Snot. Unless one of the Bites or the Feed managed to crit, I will have to Bite again to win, then heal my pets, assuming Xu-Fu survived to Bite (which happens about 1/2 to 2/3 of the time). What I've changed below is if Snot is underwater and my Prowl buff is not up, I use Prowl. That means that if Snot crits with Dive, the next round's Ooze Touch, or the Acidic Goo DoT crits, I will guaranteed lose the match. If none of them crit though, I will have 16 ish hps left when I use my Feed. That will KO Snot and I will heal to full like the end of a usual match, and it seems to have the same 1/2 to 2/3 success rate as the old script.

quit [self(#2).dead]
standby [round=1]
change(#2) [!self(#2).active]
change(#3) [enemy(#1).dead & !self(#3).played]

if [enemy(#3).active]
use(Feed:1016) [self.aura(Prowl:543).exists]
use(Prowl:536) [!self.aura(Prowl:543).exists & enemy.aura(Underwater:830).exists]
standby [enemy.aura(Underwater:830).exists]
use(Prowl:536) [self.hp>723 & self.ability(Feed:1016).duration<2]
use(Feed:1016)
use(Bite:110)
endif

use(Prowl:536)
use(Feed:1016) [self.aura(Prowl:543).duration=1]
use(Bite:110) [!self.aura(Prowl:543).exists & enemy.hpp<100 & !enemy(#2).active]
use(Bite:110) [enemy.ability(Headbutt:376).usable]
standby

dawggo

글 올리기 2024-03-30 04:45:03

This script worked for me way better than the original, thank you so much!

kemals

글 올리기 2021-08-28 14:39:52

/way 42.57 25.48 Cave Entrance

ZadTheGlad

글 올리기 2021-10-24 16:10:52

You can also port there from The Hall of Chieftains inside Thunder Totem, by speaking to Bogrogg the Stonedark Emissary, if you have done the questline to make it possible. (edited)

Gratax 글 올리기 2021-10-17 07:26:13

FYI: Using
Safari Hat, Lesser Pet Treat and Pet Treat (85% more XP during 200%XP Week) Does not change the fact it takes 4 fights from 1-25
With all Buffs it's: 1->14->20->24->25

So if you don't have a bunch of level stones laying around, Using buffs doesn't help much

Sniperorc

글 올리기 2021-08-28 16:46:05

Amazing strat. Level two pets, fast, repeatable, not always requiring heals, and near to an innkeeper so you can park an alt. The only weakenss is that the WQ doesn't come up often enough! (edited)

dreamgarden

글 올리기 2021-07-25 15:58:46

Loving this! Pet leveling day! Bonus: Xu-Fu is one of my favorite pets :) It seems he has to be above 70% health at the start or can get killed by the first pet. But generally, he starts with more health than that and doesn't need the healing between battles. Xu-Fu is a beast! (umm... I guess he is literally a Beast LOL) (edited)

Deesee

글 올리기 2021-07-13 07:12:43

This strat is perfect. Best leveling WQ for me personally, even better when pet event is up.

etheawen

글 올리기 2021-07-13 04:58:35

awsome

Orlith#2744

글 올리기 2021-07-13 04:39:32

Awesome Strat ! Thx a lot

Truthfulness

글 올리기 2021-06-15 19:25:26

If you have a good stock of bandages I'd argue this is better than Squirt simply because you don't always have to heal up AND you're doing two pets at a time and wasting less EXP.

Kinrael#21690

글 올리기 2021-04-01 15:59:01

I absolutely adore this strategy. I love Xu-Fu, feels like i'm not using him enough and this strategy makes him strong as heck! + levelling two pets at once is just beautiful.

Tifa

글 올리기 2021-04-01 10:00:55

Wow what a great strat! It's definitely my new favorite. Not only do you get to xp up 2 pets at the same time, but you rarely need to heal Xufu :D and by the time you do find yourself in need of a heal, chances are the "heal pets" ability has already come of cd, so there is not really a need for big amounts of bandages. The only thing that keeps this strategy from being flawless, is the fact that it can sometimes fail, but very rarely (do have a couple bandages with you just in case). Overall, who needs Squirt anyway?! :D

Chaosvoid#1153

글 올리기 2021-02-23 19:48:19

On fights where you get stunned and have the extra round, instead of Turn 4 Feed on Snot then Bite, I change it to Prowl and then Feed to fix the bandage problem.

Stublin#1418

글 올리기 2020-12-22 19:02:57

This is amazing. I've done like 20 fights so far and havent had to bandage once due to lucky crits after the stun. For anyone curious, it takes 4 fights to level 2 pets during the bonus week with a safari hat, or either of the pet treats. Even if u use all 3, still takes 4 fights

Stublin#1418

글 올리기 2020-12-22 19:26:15

figures after I wrote this, I had to bandage 4X in a row lol

Milundaria

글 올리기 2020-11-27 21:23:05

Oooh, this one is my favorite now <3 Thank you for this, OP <3 Yes, it works tonight :) No guarantees about tomorrow, but so far no fails for me <3 <3 <3

ichebu

글 올리기 2020-10-21 11:58:13

Has something changed on this strat? I've tried this strat several times, and Xu-Fu keeps dying against snot. I don't know if anything has changed from the 9.0 pre-patch, but I haven't been able to get this strategy to work anymore. Is anyone else having this issue? (edited)

rolipoly

글 올리기 2020-10-21 18:55:51

Edit: see my comments below this one.

Had the same problem as ichebu. What i changed was that instead of passing on turn 4, i just used feed immediately and bite kills rocklick anyways.

For Snot, instead of passing on turn 3, i used feed - this kept xufu alive to kill snot with bite on turn 4.

This ends up leaving xufu around 50-70% health, which means you use more bandages/heals this way. (edited)

Gráinne

글 올리기 2020-10-21 21:00:03

I just tried, using the strat as printed above, and Xu-Fu finished with 92% health.

I don't see how Snot can kill Xu-Fu, even with a crit on Dive.

After the second battle, which I started without healing from the first, Xu-Fu was down to 70% health, though, which might not be enough to go for a third battle without healing.

rolipoly

글 올리기 2020-10-21 21:08:47

Ok, I was able to get a consistent repeatable strat with xu-fu today that is different from what's posted. However, it requires you to have the 3rd pet be something with MINIMUM 488 hp so it can tank the headbutt, or any level mechanical pet. The 3rd pet is at risk of crits, so if you're unlucky you'll lose the xp on it.

Start with your weakest level pet in slot 1.
turn 1: pass
turn 2: swap to xu-fu
turn 3: prowl
turn 4: feed
turn 5: bite, rocklick dies
turn 6: bite
turn 7: swap to 2nd level pet and tank the headbutt.
turn 8: swap to xu fu
turn 9: prowl
turn 10: feed
turn 11: bite, slow moe might die here if you crit
turn 12: bite, slow moe def dies here.
turn 13: bite
turn 14: bite
turn 15: PASS
turn 16: feed
turn 17: bite, snot should die here.

Note: your xu-fu should end the battle with ~900 hp, which is more than enough to continuously run this strat without dying since you max heal every prowl+feed combo.
Extra Note after 15 more iterations: This strategy is basically failsafe if your 3rd pet can tank the headbutt. You will need to heal every 3 battles or so. For most pets, you can start with a level 1 and 2 25s, and then move the previous level 1 to third slot and have a new level 1 in first slot for powerleveling. (edited)

rolipoly

글 올리기 2020-10-21 21:17:50

Ran the posted strategy 10 times again based on Grainne's experience. My conclusion is that there are now a couple places the posted strategy can fail:
1 - If the dive from Snot crits, Xu-fu can die to the dot from acidic goo if any dot tick crit hit previously.
2- After headbutt from Slow Moe, if the absorb crits, there's a chance for xu-fu to die before feed goes off. This is extra dangerous if the stun on Headbutt lands.
3 - in the case where prowl is UP on Snot, Xufu will die before Feed goes off if the user follows the posted strategy.

Lastly, the strat now has ~50% chance of leaving xu-fu below 900hp afterwards, so you can't chain-level without healing, which was one of the best parts of this strategy. (edited)

(OP) Berendain

글 올리기 2020-10-22 09:03:25

Strategy updated. Thank you for your feedback.

rolipoly

글 올리기 2020-10-27 18:12:09

Updated strategy works perfect. Prowl and Feed line up really well now to leave Xu-fu at 90+% every battle!

DenL

글 올리기 2020-10-08 05:03:34

This script is a bit more verbose but it takes into account both enemy and player crits as well as getting stunned by headbutt. This doesn't fail unless enemy #3 comes in with Prowl cooldown >= 2 (script already tries to avoid that) and Dive then crits. Bandage usage is also super low.

-----------
quit [self(#2).dead]
standby [round=1]
change(#2) [!self(#2).active]
change(#3) [enemy(#2).active & enemy.round=1]

if [enemy(#3).hp < 750]
if [enemy.aura(Underwater:830).exists & self.speed.fast]
ability(#3)
standby
endif
ability(#2)
ability(#1)
endif

ability(#3)
if [self.aura(Prowl:543).duration=2 & self.hp>500]
standby [enemy(#1).active]
standby [enemy(#2).active & enemy(#2).ability(Headbutt).duration>2]
endif
standby [enemy.aura(Underwater:830).exists & self.speed.fast]
ability(#2) [self.aura(Prowl:543).exists]
ability(#1)
standby (edited)

Khornel

글 올리기 2020-10-07 16:56:34

I have updated the script based on all above ones. This way Xu is almost full health after each fight - no healing needed.

quit [self(#2).dead]
standby [round~1,4,9]
change(#2) [!self(#2).active]
change(#3) [enemy(#2).active & enemy.round=1]
ability(#3)
standby [enemy.aura(Underwater:830).exists & self.aura(Prowl:543).exists]
ability(#2) [self.aura(Prowl:543).exists]
ability(#1)
standby

Khornel

글 올리기 2020-10-07 17:01:51

I just spoted, that my script is just shorter version of Amorlus' one, but the same idea.

RockstarSuicide

글 올리기 2020-09-22 22:39:33

What a great way to dual level pets to 25 in a few matches with Safari hat... wish i used treats or it was pet week

cellardwellar

글 올리기 2020-05-12 03:55:33

I'd give it a 6* if I could! Thanks for a great strategy :)

Amorius

글 올리기 2020-04-29 15:01:59

I'm submitting an altered version of the tdscript that seems to work better for me:
---
quit [self(#2).dead]
standby [round~1,4]
change(#2) [!self(#2).active]
change(#3) [enemy(#2).active & enemy.round=1]

if [!enemy(#3).active]
standby [enemy(#2).active & enemy.round=3]
ability(#3)
ability(#2) [self.aura(Prowl:543).exists]
ability(#1)
endif

ability(#3) [enemy.round>1]
ability(#2) [self.aura(Prowl:543).exists]
ability(#2) [enemy.round=4]
ability(#1)
standby
---
I added the 'standby [enemy(#2).active & enemy.round=3]' to force a wait whether or not Xufu gets stunned by Moe; by doing so, Xufu will fully heal and moe never gets another attack against Xufu before dieing (which leads Xufu to be full health as Snots enters the fight). I also changed 5th line from bottom 'ability(#3) [enemy.round&gt;1]' to be sure Prowl isn't missed. (edited)

Alauraa#2331

글 올리기 2020-04-29 14:30:57

The perfect combo for pet weekly exp 200% is using this with hat + both treats to bring your level one's to 14 and then use the Trecker one. What I did was bring 10/20 pets to level 14 with this and then went on with the Trecker strategy what will bring the pet from 14 to 25 in just one fight. (edited)

ManBearPig

글 올리기 2020-01-20 13:42:56

Takes two level 1's to level 25 in about 18 minutes, 12 fights. Very rarely requires a bandage between fights with Xu-Fu's excellent heal. Excellent strategy!

Nyari

글 올리기 2019-04-16 04:06:30

Avarage time: ~1:35

Zaranthos

글 올리기 2019-10-24 13:48:04

I've measured as fast as 1:27 with pet battle log keeper if I mash the A key fast enough with the tdscript.. :)

I think this fight may be more OP than Squirt overall simply because you rarely need to heal pets between the fight and if you used pet treats you'd get more benefit from XP with less wasted unnecessary fight time.

A little more testing. XP is evenly split between all pets so if pets hit 25 all overflow XP is lost and if one pet hits 25 and one doesn't the overflow doesn't go to the lower level pet.

With both pet treats and the safari hat you can level about 10 pets from 1-25 in the hour pet treat time limit if you're quick on the script button spamming. That's when pet battle bonus even is not active. Bonus event XP would need to be tested to see if pet treats are wasted or ultimately beneficial. (edited)

Skwirrel

글 올리기 2019-08-19 23:51:38

I really love this strat for leveling pets

Nelonina 글 올리기 2019-06-15 09:30:04

This works perfectly, thank you so much!

Shenk

글 올리기 2019-05-25 05:50:22

lovely strat, again. as long as xu-fu has at least 1005 health (72%) after the fight it can be used again without a bandage (given rocklick doesn't crit)
also added a td-script

Jack_Raiden

글 올리기 2019-05-25 09:17:38

thanks for adding the TD script, sadly I haven't messed with TD scripts yet.
the script works great but I'd wish one minor improvement.
right now the script passes when the snail is diving and then the script uses feed.
would be awesome if you or someone could write it so that the script doesn't pass but instead casts prowl
thanks in advance

Shenk

글 올리기 2019-05-25 10:29:01

are you talking about the scenario in which prowl wasn't ready in the second round against snod?

SammyJoe

글 올리기 2019-05-25 15:58:01

This might be the situation Jack is referring to, but occasionally either through Xu-Fu crit or Slow Moe rng, but Slow Moe dies after 2 bites instead of 3, and that makes prowl available during the underwater phase for Snot. Somehow the script doesn't recognize "enemy 3" as being active during underwater phase so it kicks to the line requesting "standby" during underwater. I adjusted the script so that it would choose prowl if this happens. Works every time it's happened to me:

quit [self(#2).dead]
standby [round~1,4]
change(#2) [!self(#2).active]
change(#3) [enemy(#2).active & enemy.round=1]

if [!enemy(#3).active]
ability(#3)
ability(#2) [self.aura(Prowl:543).exists]
ability(#1)
endif

ability(#3) [enemy.round=2]
ability(#2) [self.aura(Prowl:543).exists]
ability(#2) [enemy.round=4]
ability(#3) [enemy(#3).active & enemy.aura(Underwater:830).exists]
standby [enemy.aura(Underwater:830).exists]
ability(#1)
standby

Shenk

글 올리기 2019-05-25 16:31:13

the problem with using prowl while the enemy already is submerged is that a highroll on dive followed by ooze touch can kill xu-fu before it can use feed, since it's too slow in that case
Berendain deliberately deceided to instead Pass and use Feed right after the Dive, so the strategy is a lot more reliable (this is the reason i also made the script do that)

SammyJoe

글 올리기 2019-05-25 19:24:46

I see, yeah Xu Fu did end up dying 2 times out of the 156 total fights I did today, most of which didn't proc the prowl on dive, and the only thing that the standby round does is adds one extra round to the whole fight. For me, my adapted script is preferred because it saves time overall since my Xu Fu crits relatively often, but the original strat has 100% reliability, and the adapted script doesn't.

Shenk

글 올리기 2019-05-25 20:29:24

i do prefer the safe script that passes like it does in the guide; i had xufu die like 1 in 5 times when i also tested to prowl during dive

(OP) Berendain

글 올리기 2018-12-27 01:12:24

The reason for the pass on turn 4 is just in case Feed crits. If it does, Rocklick dies a turn earlier and we need Prowl to be available at the right time when facing Slowmoe. This means Xu-Fu takes more damage before healing, and can even die if Rocklick remarkably manages to crit Xu-Fu three times in a row.

If you'd rather save bandages on healing up Xu-Fu between battles, you can skip turn 4 and use Feed immediately after prowling, but if Feed kills Rocklick, I recommend restarting. The benefit to that alternative though is you are unlikely to need to heal Xu-Fu between each battle, but I imagine many people reading this are in no short supply of bandages. In either case, the main strategy uses pass on turn 4 for the sake of consistency. The probability of Feed critting and you having to restart is greater than the probability of Rocklick critting you three times from three attacks.

(OP) Berendain

글 올리기 2018-12-27 08:38:23

I've changed the strategy a bit since this comment was written so it's less relevant now. The pass on turn 4 also allows to use Prowl a turn earlier against Slow Moe if you don't get stunned by Headbutt. I can't delete the comment though, so you can either gnore it or read it for a glimpse at my thought process when writing this guide.

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