攻略提供者是 Mutanis
29
29
平均評分: |
4.9 |
評分: |
35 |
你的投票: |
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Filter strategies:
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任何等級 1+ 寵物
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等級 1+ Script |
2 | 5.0 ![]() |
N/A | 11 ![]() |
76
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1:16
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10 | ||
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任何等級 1+ 寵物
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Best breeds: P/B>>B/B>H/B>S/B.
Thanks to nogulpfrog for the suggestion! |
等級 1+ Script |
2 | 5.0 ![]() |
N/A | 11 ![]() |
68
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1:08
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8-10 | |
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任何等級 1+ 寵物
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Average time :72-73
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屬性 等級 1+ Script 網站精選 |
2 | 4.9 ![]() |
N/A | 46 ![]() |
68
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1:08
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12 | |
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任何等級 1+ 寵物
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This strategy was created by the YouTuber Salty Goldfish and can be watched here.
The fight usually lasts for 12 rounds and takes ~1:25 minutes. |
等級 1+ Script |
2 | 4.9 ![]() |
N/A | 15 ![]() |
82
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1:22
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11-13 | |
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任何等級 1+ 寵物
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等級 1+ Script |
2 | 4.9 ![]() |
N/A | 29 ![]() |
54
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0:54
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7-8 | ||
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任何等級 1+ 寵物
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Proven strategy with PP pets
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等級 1+ Script |
2 | 4.9 ![]() |
N/A | 21 ![]() |
100
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1:40
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12 | |
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任何等級 1+ 寵物
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等級 1+ Script |
2 | 5.0 ![]() |
N/A | 5 ![]() |
64
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1:04
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8 | ||
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任何等級 1+ 寵物
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10 Rounds ~ 1:10min
This was the first comp I tried on this and it worked straight away so I have not looked to see where crits might prevent this strat from working. Any feedback would be appreciated. |
等級 1+ Script 絕版 網站精選 |
2 | 5.0 ![]() |
N/A | 9 ![]() |
70
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1:10
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10 | |
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任何等級 1+ 寵物
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This isn't the fastest, but it's reliable, and you can add it into your leveling rotation while you wait for your free heal to come up.
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等級 1+ Script |
2 | 4.9 ![]() |
N/A | 10 ![]() |
139
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2:19
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20 | |
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任何等級 1+ 寵物
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Average time: 71S
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屬性 等級 1+ Script 網站精選 |
2 | 4.6 ![]() |
N/A | 2 ![]() |
68
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1:08
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8-9 | |
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任何等級 1+ 寵物
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等級 1+ Script |
2 | 5.0 ![]() |
N/A | 3 ![]() |
92
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1:32
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13 | ||
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任何等級 1+ 寵物
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68-78S. REMARK : Infused Etherwyrm ability data on XUFU is incorrect.
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等級 1+ Script |
2 | 5.0 ![]() |
N/A | 4 ![]() |
65
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1:05
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10-11 | |
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任何等級 1+ 寵物
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Based on a strategy by Shenk.
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等級 1+ Script |
2 | 5.0 ![]() |
N/A | 2 ![]() |
99
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1:39
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14 | |
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任何等級 1+ 寵物
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屬性 等級 1+ Script |
2 | 5.0 ![]() |
N/A | 0 ![]() |
82
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1:22
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13 | ||
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任何等級 1+ 寵物
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Another alternative to a strategy by Shenk and my other strategy.
Note: There is a chance that 宮廷手抄本 can die before Marshmallow comes in, just switch to 德萊尼微型防衛者 and continue normally, Rocket should have died from Curse of Doom, and 2x Metal Fist will bring Marshmallow to 556 health, enough to die from Explode (which you can use on your Mechanical round if your DMD "dies"). |
等級 1+ Script |
2 | 5.0 ![]() |
N/A | 2 ![]() |
120
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2:00
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15-16 | |
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任何等級 5+ 寵物
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Back line pet will have to survive 3 rounds of 颶風.
Beware aquatic leveling pets. Leveling pet will see action, but may die if too low a level and receive 50% XP. |
屬性 等級 5+ Script |
2 | 5.0 ![]() |
N/A | 0 ![]() |
71
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1:11
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9 | |
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任何等級 1+ 寵物
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Winrate:
Jinx breed H/S --> ~99.88% Jinx breed B/B --> ~97.74% |
等級 1+ Script 絕版 |
2 | 5.0 ![]() |
N/A | 3 ![]() |
75
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1:15
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10 | |
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任何等級 1+ 寵物
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Updated the script since I learned how to do a little bit better (:
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RNG 等級 1+ Script |
2 | 5.0 ![]() |
N/A | 2 ![]() |
140
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2:20
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16 | |
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just for the man who want to finish the game quickly. (52s)
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Script |
2 | 5.0 ![]() |
N/A | 5 ![]() |
56
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0:56
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5 | ||
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任何等級 1+ 寵物
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Battle is usually 13-14 rounds, 1:23-1:43 duration with an average somewhere around 1:33-1:36. There's some variance in speed due to crits, but this is a reliable strat. It can't fail, it's completely safe.
(Because the first pet is a safe. He he.) |
等級 1+ Script |
2 | 5.0 ![]() |
N/A | 0 ![]() |
95
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1:35
|
14 | |
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任何等級 1+ 寵物
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等級 1+ Script |
2 | 5.0 ![]() |
N/A | 2 ![]() |
83
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1:23
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10 | ||
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任何等級 1+ 寵物
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等級 1+ Script |
2 | 0.0 ![]() |
N/A | 1 ![]() |
114
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1:54
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17 | ||
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任何等級 3+ 寵物
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Level pet may get hit by cyclone.
1% chance you get 2 crits and win but no xp |
等級 3+ Script |
2 | 5.0 ![]() |
N/A | 2 ![]() |
66
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1:06
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7 | |
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任何等級 8+ 寵物
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等級 8+ |
2 | 5.0 ![]() |
N/A | 1 ![]() |
61
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1:01
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7 | ||
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任何等級 3+ 寵物
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Level pet may get hit by cyclone.
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等級 3+ Script |
2 | 5.0 ![]() |
N/A | 1 ![]() |
66
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1:06
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7 | |
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任何等級 1+ 寵物
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Untested, i dont have Enchanted Torch.
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等級 1+ |
2 | 5.0 ![]() |
N/A | 0 ![]() |
73
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1:13
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10 | |
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任何等級 20+ 飛行
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I added this strategy because I didn't have pets for a single other strat already here. I have required the levelling pet to be flying because Marshmallow is weak against flying, and it's easy to kill her before she kills them. However it could work for pets that are strong against beasts or have some avoidance.
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2 | 4.5 ![]() |
N/A | 2 ![]() |
135
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2:15
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17+ | ||
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任何等級 1+ 寵物
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等級 1+ Script |
2 | 4.4 ![]() |
N/A | 4 ![]() |
115
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1:55
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45 | |
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任何等級 1+ 寵物
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Fight takes in average 14-15 rounds.
There is no limitation to the leveling pet. |
屬性 等級 1+ Script |
2 | 4.3 ![]() |
N/A | 3 ![]() |
110
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1:50
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14-15 | |
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任何等級 1+ 寵物
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等級 1+ |
2 | 4.0 ![]() |
N/A | 2 ![]() |
148
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2:28
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19+ | ||
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任何等級 1+ 寵物
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RNG 等級 1+ Script |
2 | 4.0 ![]() |
N/A | 2 ![]() |
75
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1:15
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9 | |
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任何等級 10+ 寵物
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Script thanks to dreamgarden
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等級 10+ Script |
2 | 3.8 ![]() |
N/A | 3 ![]() |
100
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1:40
|
10 | |
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任何等級 3+ 寵物
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round 13~14
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屬性 等級 3+ Script |
2 | 2.0 ![]() |
N/A | 2 ![]() |
114
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1:54
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13+ | |
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任何等級 1+ 寵物
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The tactic is tailored to a level 1 pet, but there is a very small chance that it won't be enough.
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等級 1+ Script |
2 | 3.0 ![]() |
N/A | 0 ![]() |
145
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2:25
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19-20 | |
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任何等級 1+ 寵物
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A combination of a strategy by Shenk and a strategy by Nyari using pets which can be caged and/or traded. Credit to them!
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RNG 等級 1+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
125
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2:05
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16 | |
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任何等級 1+ 寵物
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RNG 等級 1+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
180
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3:00
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22 | |
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任何等級 5+ 寵物
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Level Pet specified as +500hp because of Rocket's AoE attacks - you might be able to get away with lower but it is then RNG.
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商店 等級 5+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
160
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2:40
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17-18 | |
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任何等級 1+ 寵物
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等級 1+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
114
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1:54
|
15 | |
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任何等級 1+ 寵物
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If you have an aquatic pet, you must cleanse the area BEFORE he casts his aoe or it will die. With my strategy I never lost a match and never lost a level 1 pet. Fight takes about 2 minutes. This is my first strategy so please bear with me. I don't know how to write scripts yet. 19 total rounds. If you have a level 5+ pet you can do a netherblast before you cast consume magic the fist time which will give greater damage and cut a round out of the fight. In about 200 fights I lost the leveling bonus once because of a huge 827 critical Missile to Marshmallow.
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等級 1+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
135
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2:15
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16+ | |
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任何等級 1+ 寵物
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等級 1+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
195
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3:15
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23+ | ||
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任何等級 5+ 寵物
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Credit goes to Hazelnuttygames youtube channel.
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等級 5+ Script |
2 | 1.5 ![]() |
N/A | 0 ![]() |
120
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2:00
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14+ | |
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任何等級 12+ 寵物
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等級 12+ Script |
2 | 1.0 ![]() |
N/A | 0 ![]() |
200
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3:20
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29+ |
包括步驟
任何等級 1+ 寵物
之前 | 之後 | 獲得經驗值 | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
狩旅團之帽 |
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小寵物點心 |
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寵物點心 |
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暗月禮帽 |
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寵物對戰獎勵事件 |
= |
將寵物等級提升至25級並最小化經驗損失的方法 |
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獲得 |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
A rather unbalanced cat-and-mouse game.
2
sligga#2410
發表在 2023-11-20 13:25:42
3
Gráinne
發表在 2023-11-20 13:55:19
I don't have Ichabod to test myself, but knowing Mutanis, I expect this will be checked thoroughly. :)
4
Kalagren
發表在 2023-11-20 16:35:40
It is true that now with the Time Bomb change, we are left with 2 options without digging deep into the strat.
1) TMD, as sligga#2410 says, we will have to deal with 1 round of cyclone if Time Bomb does not crit. The other option...
2) Obsidian Warwhelp is a good way to avoid Cyclone. Unfortunately, if Reaping Hook, crits and kills the first pet, Time Bomb does not get the dragonkin racial later and you get even more cyclone. With Ichabod not needing healed in between, a restart might be a good idea with a Turn 1 Reaping Hook crit.
I wish I were home to test this. Either way, Mutanis is better at this unconscious than I while fully sober.
4
(OP) Mutanis
發表在 2023-11-20 23:26:44
1
Kalagren
發表在 2023-11-21 11:43:29
1
Goldimon 發表在 2023-01-17 13:22:13
use(Screeching Gears:754) [round=7]
If that crits, you save 1 round at the end, while if claw crits and is a low roll, you dont save a round.
2
WhyDaRumGone
發表在 2023-01-17 23:36:44
change(#2) [round=2]
change(#1) [self(#3).played]
use(Schlitzender Haken:2469)
use(Screeching Gears:754)
use(Klaue:429)
use(Zeitbombe:602)
use(Armageddon:1025)
change(#3)
1
Kalagren
發表在 2023-06-22 00:15:27
Let's look at the math:
Damage range on Ichabod's Claw vs Flying =80. Crits only fall on the upper half of this range - source. Crits thus have a range of 40. The minimum crit roll 295 which is just 3 health less than what Rocket typically has after Time Bomb detonation. If my understanding of this is correct, the next potential crit roll is still non-lethal damage at 297. The next possible crit roll is 300. Two of these 40 values will not be lethal. However, as the source suggests, damage ranges use a roll of 3 using the highest roll of the 3 to produce values away from the average. With Crits always being a positive result, all 3 rolls on the scale of 1 - 40, all 3 values will have to be 2 or less.
The math on this suggests this will happen 1 in 320,000 battles.
1 x 20 x 20 x 20 x 20
I will keep using Screeching gears >.< (已編輯)
2
WhyDaRumGone
發表在 2023-06-22 06:42:23
How did you come up with the 1 x 20 x 20 x 20 x 20?
I had a spreadsheet I used to use with the math auto inputted and I just had to change a few figures to get my results. If I could come up with a formula would save me a tonne of time!
Edit:Also on Owlcal for claw at 264 power, shows the minimum crit roll as 294. Which is weird because I presumed the value for calculating a crit when damage is weak was (*2/3)*1.5 but that was different so I trust the computers math on this (Presume it has something to do with the way blizzard truncates values) (已編輯)
1
Kalagren
發表在 2023-06-22 12:34:21
Math reasoning:
Range values use 3 rolls taking the highest result to net a result far from average (whether the result is positive or negative - crits are always positive).
Chance of crit 1 × 20, range was determined to be 40 or the positive half of the range. With 2 results (1 and 2) falling in this range, it put the result for each of the 3 at near 1 x 20. 1 crit × 3 rolls = 1 x 20 x 20 x 20 x 20. With the corrected result. It appears 3 numbers might appear to fall on the range of 40. I would have to sit down and study this further.
4
(OP) Mutanis
發表在 2023-07-14 14:09:56
Yes, critical variance damage is always positive.
Blizz uses a weak family factor of 0.66 instead of 2/3. I have done a lot of reverse engineering and have found that Blizz is very inconsistent with numbers. Aside from floating point issues, rounding and truncation are both used.
If you wish to simulate critical variance strikes you can do it here:variance (long loading time)
Data Claw: 157 ... 236 (weak damage and power = 264) (已編輯)
1
Kalagren
發表在 2023-07-14 16:58:40
3
WhyDaRumGone
發表在 2023-07-18 15:26:34
I'm in Germany at the moment so don't have access to it but I can't wait until I get back to Aus and use this more!
3
(OP) Mutanis
發表在 2023-07-19 08:36:09
2
Kalagren
發表在 2023-08-07 00:02:12
2
WhyDaRumGone
發表在 2023-08-10 06:17:54
1
Kalagren
發表在 2023-08-10 08:29:00
2
WhyDaRumGone
發表在 2023-08-11 04:13:00
1
Kalagren
發表在 2023-10-06 00:23:14
3
Elfery
發表在 2023-09-17 01:40:00
2
keefsey
發表在 2023-09-17 00:44:59
3
Wowmusicable
發表在 2023-09-16 16:52:54
3
Kalagren
發表在 2022-12-25 16:45:19
3
Ssparkles
發表在 2022-12-10 04:48:35
4
WhyDaRumGone
發表在 2022-12-09 16:32:42
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