^
vs. Greyhoof

Strategy added by Kurasu#2861

81

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Strategy 1 of 19
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Incl. steps:

Click the button to copy the script into your clipboard:

ability(Wind-Up:459) [round=1]
ability(Supercharge:208) [round=2]
ability(Wind-Up:459) [round=3]
ability(Powerball:566)
change(#2) [self(#1).dead]
ability(Explode:282) [enemy.hp<614]
ability(Decoy:334)
ability(Missile:777)
Greyhoof 68560
Special or not:0Special or not:210113877722113870

Skills: 1 * 1
Breed: Any

Iron Starlette
This pet can have the following breeds:

Breed Health Power Speed
PP 1400 341 244
HH 1725 276 244
HP 1546 305 244
PS 1400 305 273
PB 1465 305 257


Special or not:0Special or not:1122339553673390

Skills: 1 2 2
Breed: Any

Darkmoon Zeppelin
This pet can have the following breeds:

Breed Health Power Speed
HB 1546 273 273


2 ZL 1 0

Any Level 1+ Pet

Substitutes:

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 2

1
1

Script thanks to Ainot

Low XP
At least one of the pets for this strategy require the use of a specific breed.
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
Level 1+
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
Script
The strategy offers a Script that can be used with the Pet Battle Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 0:50
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 6+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
15479
25508
35535
46558
56578
67594
78607
89617
99624
1010627
1111627
1212624
1313617
1414607
1515594
1616578
1717558
1818535
1919508
2020479
2121446
2222409
2323370
2424327

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















Strategy Details
50 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
6+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
N/A
Pet Sim does not have an enemy fight logic for this encounter, yet. Winrates cannot be calculated until the fight has been mapped.
2023-11-13 18:08:48
The strategy was last updated on this date.
2019-01-25 07:51:31
The strategy was created on this date.
83,875
Pageviews. This number indicates how often this strategy has been accessed by visitors.
Tamer Details
Valley of the Four Winds 25.29 78.54 (TomTom / Map Pin)
Low XP
This fight provides very low experience. It is usually not worth bringing a low level pet in. You can see detailed values by hovering over the XP tag.
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Supercharge
Darkmoon Zeppelin
Missile
Explode
Decoy
Any Level 1+ Pet
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Zeppelin
Bring in your Level Pet
Swap to your Iron Starlette
Swap to your Darkmoon Zeppelin
Swap to your Level Pet
Greyhoof comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Zeppelin
Level Pet
Wind-Up
Supercharge
Missile
Explode
Decoy
Greyhoof
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Supercharge
Darkmoon Zeppelin
Missile
Explode
Decoy
Any Level 1+ Pet
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Zeppelin
Bring in your Level Pet
Swap to your Iron Starlette
Swap to your Darkmoon Zeppelin
Swap to your Level Pet
Greyhoof comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Zeppelin
Level Pet
Wind-Up
Supercharge
Missile
Explode
Decoy
Greyhoof
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Supercharge
Darkmoon Zeppelin
Missile
Explode
Decoy
Any Level 1+ Pet
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Zeppelin
Bring in your Level Pet
Swap to your Iron Starlette
Swap to your Darkmoon Zeppelin
Swap to your Level Pet
Greyhoof comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Zeppelin
Level Pet
Wind-Up
Supercharge
Missile
Explode
Decoy
Greyhoof
Turn 4
Use any basic attack until Iron Starlette dies.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Supercharge
Darkmoon Zeppelin
Missile
Explode
Decoy
Any Level 1+ Pet
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Zeppelin
Bring in your Level Pet
Swap to your Iron Starlette
Swap to your Darkmoon Zeppelin
Swap to your Level Pet
Greyhoof comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Zeppelin
Level Pet
Wind-Up
Supercharge
Missile
Explode
Decoy
Greyhoof
Bring in your Darkmoon Zeppelin

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Supercharge
Darkmoon Zeppelin
Missile
Explode
Decoy
Any Level 1+ Pet
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Zeppelin
Bring in your Level Pet
Swap to your Iron Starlette
Swap to your Darkmoon Zeppelin
Swap to your Level Pet
Greyhoof comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Zeppelin
Level Pet
Wind-Up
Supercharge
Missile
Explode
Decoy
Greyhoof
Turn 1+
If enemy is not below 614 health, Decoy and Missile until it is.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Supercharge
Darkmoon Zeppelin
Missile
Explode
Decoy
Any Level 1+ Pet
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Zeppelin
Bring in your Level Pet
Swap to your Iron Starlette
Swap to your Darkmoon Zeppelin
Swap to your Level Pet
Greyhoof comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Zeppelin
Level Pet
Wind-Up
Supercharge
Missile
Explode
Decoy
Greyhoof
If enemy is below 614 health, Explode.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Supercharge
Darkmoon Zeppelin
Missile
Explode
Decoy
Any Level 1+ Pet
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Zeppelin
Bring in your Level Pet
Swap to your Iron Starlette
Swap to your Darkmoon Zeppelin
Swap to your Level Pet
Greyhoof comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Zeppelin
Level Pet
Wind-Up
Supercharge
Missile
Explode
Decoy
Greyhoof
Leveling pet gets all the XP.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Iron Starlette
Wind-Up
Supercharge
Darkmoon Zeppelin
Missile
Explode
Decoy
Any Level 1+ Pet
Pass
Bring in your Iron Starlette
Bring in your Darkmoon Zeppelin
Bring in your Level Pet
Swap to your Iron Starlette
Swap to your Darkmoon Zeppelin
Swap to your Level Pet
Greyhoof comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Iron Starlette
Darkmoon Zeppelin
Level Pet
Wind-Up
Supercharge
Missile
Explode
Decoy
Greyhoof

He's constantly looking across the river to his bigger brother, eagerly waiting for the time when he will be just as strong.




Unlak

wrote on 2024-08-14 23:04:36

I tweaked the script a tiny bit taking Knoozes tip to heart. I fixed so the explosion always happen at the correct level of HP even if you would change to another exploding pet with a different HP. No cred to me, you guys did the job :)

use(Wind-Up:459)[round=1]
use(Supercharge:208)[round=2]
use(Wind-Up:459)[round=3]
standby[self(#1).active & enemy.hp<619]
use(Powerball:566)
change(#2)[self(#1).dead]
use(Explode:282)[enemy.hp.can_be_exploded]
use(Decoy:334)
use(Missile:777)

Lenara

wrote on 2024-05-28 07:47:39

Still works great. DF 10.2

Ainot

wrote on 2019-02-13 02:28:19

td script if you are using Iron Starlette Skills 1,1,1

ability(Wind-Up:459) [round=1]
ability(Supercharge:208) [round=2]
ability(Wind-Up:459) [round=3]
ability(Powerball:566)
change(#2) [self(#1).dead]
ability(Explode:282) [enemy.hp<614]
ability(Decoy:334)
ability(Missile:777)

(OP) Kurasu#2861

wrote on 2019-02-13 08:40:13

Thank you very much for the TD Script!

Kushiel

wrote on 2020-12-02 19:43:43

Still works great!

Quadta#1527

wrote on 2023-05-23 09:15:36

Continues to work.

Knooze

wrote on 2024-01-28 09:57:23

Thanks for the script. If you want to save a tiny bit of time and make sure Iron Starlette doesn't solo Greyhoof, you can pass instead of using Powerball if he's below explode threshold, like so:

ability(Wind-Up:459) [round=1]
ability(Supercharge:208) [round=2]
ability(Wind-Up:459) [round=3]
standby [self(#1).active & enemy.hp<=618]
ability(Powerball:566)
change(#2) [self(#1).dead]
ability(Explode:282) [enemy.hp<=618]
ability(Decoy:334)
ability(Missile:777)

Also, explode does 618 damage and not 614, so I changed the values in the script to reflect that, not that it should ever matter. (edited)

Apple

wrote on 2022-10-13 03:42:07

Works fine and still gives xp

Mot

wrote on 2022-08-13 11:56:21

Works fine, thanks! Thanks also for the script, @Ainot.

LunaFerret

wrote on 2022-07-19 05:39:53

Perfect on first try using Ainot's script! 9.2.5

Riko#1139

wrote on 2021-08-29 07:17:50

Ainot script 2 thumbs up! Iron Starlette solo for the win

Nor

wrote on 2021-04-14 23:37:35

Works great, thanks.

Tejana

wrote on 2020-12-04 06:52:56

Oops my starlette solo'ed it!

LilSam#11461

wrote on 2021-02-27 07:41:10

same. mine was P/B

Ivaelia

wrote on 2020-10-15 17:08:54

Still works during SL pre patch (edited)

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