^
vs. 성소의 현아

33

33

Strategy 3 of 19
Browse all alternatives

Incl. steps:

원고를 클립보드에 복사하려면 버튼을 클릭하세요:

change(#2) [enemy(#2).active]
change(#3) [self(#2).active & self.dead]
change(#1) [self(#3).active]
use(Stoneskin:436) [round=1]
use(Crush:406)
use(Build Turret:710) [enemy(#2).active]
use(Metal Fist:384)
standby
성소의 현아 66730
Special or not:0Special or not:1201283316192128330

스킬: 2 * 1
번식: 모든 종류

공허의 자취가 남은 아누비사스
This pet can have the following breeds:

번식 체력 파워 속도
HH 1705 282 242


Special or not:0Special or not:1101277486092770

스킬: 1 * 1
번식: 모든 종류

노움 태엽돌이
This pet can have the following breeds:

번식 체력 파워 속도
SB 1546 257 289


2 ZL 1 0

모든 레벨 1+ 애완동물

This method is an alteration of Mel's guide from Wowhead. Mel's method is much safer to use as it includes deflecting the only damaging ability from Dor, but also more complicated as you need to track the ability cooldowns.

It used to feature 아누비사스 우상, added 공허의 자취가 남은 아누비사스 for coverage (You can still use the classic one though if you start from 돌가죽).

높은 XP
이 전략을 위한 애완동물 중 적어도 하나는 특정 품종의 사용이 요구됩니다.
모든 전략이 무적일 수는 없습니다. 이 전략도 마찬가지입니다. 애완동물의 실패 위험을 증가시키는 일부 무작위의 요소가 있으므로 다시 시작해야 할 수도 있습니다. 여러분의 애완동물을 탓하지 마세요, 제발!
이 전략은 확률적으로 많은 금을 얻기 위해 와우트레이딩 카드 게임(TCG) 또는 경매장에서 얻을 수 있는 애완동물을 사용합니다.
이 전략은 와우인 게임 샵에서 Battle.net 화폐 또는 현실의 실제 화폐로만 얻을 수 있는 애완동물을 사용합니다.
레벨 1+
이 전략으로 낮은 레벨의 애완동물에게 경험을 줄 수 있습니다.
종종 다른 지시사항들보다 더 따르기 어려운 지시사항이 있습니다. 이 전략의 지시사항도 보통보다 어렵습니다!
스크립트
이 전략은 스크립트 추가와 함께 사용할 수 있는 Pet Battle Script 스크립트를 제공합니다. 애완동물의 왼쪽에 있는 버튼을 클릭하면 스크립트를 복사할 수 있습니다.
이 전략에서는 하나 이상의 애완 동물을 얻을 수 없습니다. 만약 그 애완동물을 가지고 있다면 축하드립니다!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 2:29
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 19+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
1135981
2136353
3146683
4146971
5147219
6157425
7157590
8167714
9167796
10177838
11177838
12187796
13197714
14197590
15207425
16207219
17216971
18226683
19226353
20235981
21235569
22245115
23253900
24251980

탐험대 모자

하급 애완동물 간식

애완동물 간식

다크문 중산모

애완동물 전투 주

















=

Pet levels to 25 with minimal XP lost

=

Additional XP above level 25 is lost

Strategy Details
2 Min 29 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
19+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2021-07-06 12:17:14
The strategy was last updated on this date.
2018-01-17 12:22:37
The strategy was created on this date.
110,871
방문자 수. 해당 숫자는 이 전략이 방문자들로부터 얼마나 자주 접속되는지를 나타냅니다.
Tamer Details
The Jade Forest 48 54 (TomTom / Map Pin)
높은 XP
Turns 1+

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
공허의 자취가 남은 아누비사스
영혼불 화살
튕겨내기
노움 태엽돌이
강철 주먹
포탑 건설
모든 레벨 1+ 애완동물
Pass
Bring in your 공허의 자취가 남은 아누비사스
Bring in your 노움 태엽돌이
Bring in your Level Pet
Swap to your 공허의 자취가 남은 아누비사스
Swap to your 노움 태엽돌이
Swap to your Level Pet
하늘붙이 comes in
독송곳니 comes in
방벽의 도르 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
공허의 자취가 남은 아누비사스
노움 태엽돌이
Level Pet
영혼불 화살
튕겨내기
강철 주먹
포탑 건설
방벽의 도르
독송곳니
하늘붙이
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
독송곳니 comes in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
공허의 자취가 남은 아누비사스
영혼불 화살
튕겨내기
노움 태엽돌이
강철 주먹
포탑 건설
모든 레벨 1+ 애완동물
Pass
Bring in your 공허의 자취가 남은 아누비사스
Bring in your 노움 태엽돌이
Bring in your Level Pet
Swap to your 공허의 자취가 남은 아누비사스
Swap to your 노움 태엽돌이
Swap to your Level Pet
하늘붙이 comes in
독송곳니 comes in
방벽의 도르 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
공허의 자취가 남은 아누비사스
노움 태엽돌이
Level Pet
영혼불 화살
튕겨내기
강철 주먹
포탑 건설
방벽의 도르
독송곳니
하늘붙이
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
공허의 자취가 남은 아누비사스
영혼불 화살
튕겨내기
노움 태엽돌이
강철 주먹
포탑 건설
모든 레벨 1+ 애완동물
Pass
Bring in your 공허의 자취가 남은 아누비사스
Bring in your 노움 태엽돌이
Bring in your Level Pet
Swap to your 공허의 자취가 남은 아누비사스
Swap to your 노움 태엽돌이
Swap to your Level Pet
하늘붙이 comes in
독송곳니 comes in
방벽의 도르 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
공허의 자취가 남은 아누비사스
노움 태엽돌이
Level Pet
영혼불 화살
튕겨내기
강철 주먹
포탑 건설
방벽의 도르
독송곳니
하늘붙이
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
공허의 자취가 남은 아누비사스
영혼불 화살
튕겨내기
노움 태엽돌이
강철 주먹
포탑 건설
모든 레벨 1+ 애완동물
Pass
Bring in your 공허의 자취가 남은 아누비사스
Bring in your 노움 태엽돌이
Bring in your Level Pet
Swap to your 공허의 자취가 남은 아누비사스
Swap to your 노움 태엽돌이
Swap to your Level Pet
하늘붙이 comes in
독송곳니 comes in
방벽의 도르 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
공허의 자취가 남은 아누비사스
노움 태엽돌이
Level Pet
영혼불 화살
튕겨내기
강철 주먹
포탑 건설
방벽의 도르
독송곳니
하늘붙이
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
공허의 자취가 남은 아누비사스
영혼불 화살
튕겨내기
노움 태엽돌이
강철 주먹
포탑 건설
모든 레벨 1+ 애완동물
Pass
Bring in your 공허의 자취가 남은 아누비사스
Bring in your 노움 태엽돌이
Bring in your Level Pet
Swap to your 공허의 자취가 남은 아누비사스
Swap to your 노움 태엽돌이
Swap to your Level Pet
하늘붙이 comes in
독송곳니 comes in
방벽의 도르 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
공허의 자취가 남은 아누비사스
노움 태엽돌이
Level Pet
영혼불 화살
튕겨내기
강철 주먹
포탑 건설
방벽의 도르
독송곳니
하늘붙이
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 4

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
공허의 자취가 남은 아누비사스
영혼불 화살
튕겨내기
노움 태엽돌이
강철 주먹
포탑 건설
모든 레벨 1+ 애완동물
Pass
Bring in your 공허의 자취가 남은 아누비사스
Bring in your 노움 태엽돌이
Bring in your Level Pet
Swap to your 공허의 자취가 남은 아누비사스
Swap to your 노움 태엽돌이
Swap to your Level Pet
하늘붙이 comes in
독송곳니 comes in
방벽의 도르 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
공허의 자취가 남은 아누비사스
노움 태엽돌이
Level Pet
영혼불 화살
튕겨내기
강철 주먹
포탑 건설
방벽의 도르
독송곳니
하늘붙이
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 5

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
공허의 자취가 남은 아누비사스
영혼불 화살
튕겨내기
노움 태엽돌이
강철 주먹
포탑 건설
모든 레벨 1+ 애완동물
Pass
Bring in your 공허의 자취가 남은 아누비사스
Bring in your 노움 태엽돌이
Bring in your Level Pet
Swap to your 공허의 자취가 남은 아누비사스
Swap to your 노움 태엽돌이
Swap to your Level Pet
하늘붙이 comes in
독송곳니 comes in
방벽의 도르 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
공허의 자취가 남은 아누비사스
노움 태엽돌이
Level Pet
영혼불 화살
튕겨내기
강철 주먹
포탑 건설
방벽의 도르
독송곳니
하늘붙이
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turns 6+

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
공허의 자취가 남은 아누비사스
영혼불 화살
튕겨내기
노움 태엽돌이
강철 주먹
포탑 건설
모든 레벨 1+ 애완동물
Pass
Bring in your 공허의 자취가 남은 아누비사스
Bring in your 노움 태엽돌이
Bring in your Level Pet
Swap to your 공허의 자취가 남은 아누비사스
Swap to your 노움 태엽돌이
Swap to your Level Pet
하늘붙이 comes in
독송곳니 comes in
방벽의 도르 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
공허의 자취가 남은 아누비사스
노움 태엽돌이
Level Pet
영혼불 화살
튕겨내기
강철 주먹
포탑 건설
방벽의 도르
독송곳니
하늘붙이
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
공허의 자취가 남은 아누비사스
영혼불 화살
튕겨내기
노움 태엽돌이
강철 주먹
포탑 건설
모든 레벨 1+ 애완동물
Pass
Bring in your 공허의 자취가 남은 아누비사스
Bring in your 노움 태엽돌이
Bring in your Level Pet
Swap to your 공허의 자취가 남은 아누비사스
Swap to your 노움 태엽돌이
Swap to your Level Pet
하늘붙이 comes in
독송곳니 comes in
방벽의 도르 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
공허의 자취가 남은 아누비사스
노움 태엽돌이
Level Pet
영혼불 화살
튕겨내기
강철 주먹
포탑 건설
방벽의 도르
독송곳니
하늘붙이
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 1+

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
공허의 자취가 남은 아누비사스
영혼불 화살
튕겨내기
노움 태엽돌이
강철 주먹
포탑 건설
모든 레벨 1+ 애완동물
Pass
Bring in your 공허의 자취가 남은 아누비사스
Bring in your 노움 태엽돌이
Bring in your Level Pet
Swap to your 공허의 자취가 남은 아누비사스
Swap to your 노움 태엽돌이
Swap to your Level Pet
하늘붙이 comes in
독송곳니 comes in
방벽의 도르 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
공허의 자취가 남은 아누비사스
노움 태엽돌이
Level Pet
영혼불 화살
튕겨내기
강철 주먹
포탑 건설
방벽의 도르
독송곳니
하늘붙이
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Swap in your Level Pet

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
공허의 자취가 남은 아누비사스
영혼불 화살
튕겨내기
노움 태엽돌이
강철 주먹
포탑 건설
모든 레벨 1+ 애완동물
Pass
Bring in your 공허의 자취가 남은 아누비사스
Bring in your 노움 태엽돌이
Bring in your Level Pet
Swap to your 공허의 자취가 남은 아누비사스
Swap to your 노움 태엽돌이
Swap to your Level Pet
하늘붙이 comes in
독송곳니 comes in
방벽의 도르 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
공허의 자취가 남은 아누비사스
노움 태엽돌이
Level Pet
영혼불 화살
튕겨내기
강철 주먹
포탑 건설
방벽의 도르
독송곳니
하늘붙이
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
공허의 자취가 남은 아누비사스
영혼불 화살
튕겨내기
노움 태엽돌이
강철 주먹
포탑 건설
모든 레벨 1+ 애완동물
Pass
Bring in your 공허의 자취가 남은 아누비사스
Bring in your 노움 태엽돌이
Bring in your Level Pet
Swap to your 공허의 자취가 남은 아누비사스
Swap to your 노움 태엽돌이
Swap to your Level Pet
하늘붙이 comes in
독송곳니 comes in
방벽의 도르 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
공허의 자취가 남은 아누비사스
노움 태엽돌이
Level Pet
영혼불 화살
튕겨내기
강철 주먹
포탑 건설
방벽의 도르
독송곳니
하늘붙이
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 1+
영혼불 화살 until Dor is dead. There is no need to use 튕겨내기, unless you feel you may need too.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
공허의 자취가 남은 아누비사스
영혼불 화살
튕겨내기
노움 태엽돌이
강철 주먹
포탑 건설
모든 레벨 1+ 애완동물
Pass
Bring in your 공허의 자취가 남은 아누비사스
Bring in your 노움 태엽돌이
Bring in your Level Pet
Swap to your 공허의 자취가 남은 아누비사스
Swap to your 노움 태엽돌이
Swap to your Level Pet
하늘붙이 comes in
독송곳니 comes in
방벽의 도르 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
공허의 자취가 남은 아누비사스
노움 태엽돌이
Level Pet
영혼불 화살
튕겨내기
강철 주먹
포탑 건설
방벽의 도르
독송곳니
하늘붙이
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

방벽의 도르 - 이 이름은 이 거북이가 짜증나는 만큼 안성맞춤입니다.




Thargorn

글 올리기 2022-03-06 13:15:00

Updated script:

use(Spiritfire Bolt:1066) [enemy(#1).active]
change(#2) [self(#1).active & enemy(#2).active]

use(Build Turret:710) [enemy(#2).active]
use(Metal Fist:384)
change(#3) [self(#2).dead & !self(#3).played]
change(#1)


use(Deflection:490) [enemy(#3).ability(Headbutt:376).usable & !enemy(#3).ability(Healing Wave:123).usable]
use(Spiritfire Bolt:1066)

Gutling

글 올리기 2024-02-17 01:49:32

Thank you, this script worked perfect

Vincent_83 글 올리기 2022-06-02 19:23:18

Big fail

Toenail

글 올리기 2021-10-29 22:28:18

this will work if you use sandstorm for a bigger hit at first and to reduce the damage the idol takes from the dots. It will also do more damage to Dor at the end and finish it sooner

John 글 올리기 2021-07-23 08:01:54

Script broken as of 23rd July 2021

Toenail

글 올리기 2021-07-21 15:37:39

the script needs to be updated. right now void-scarred just sits there and does nothing. i think Blitz is going to do more damage with the extra hits. void-scarred was very low on health when brought back at the end. i had to use deflection when headbutt was available or i would not have survived.

vaqueroxx17

글 올리기 2021-01-04 21:55:23

This worked fine for me. Thank you!

Ta

글 올리기 2021-04-28 18:51:35

Patch 9.0.5 confirmed

Doozer

글 올리기 2021-01-02 23:12:55

This worked fine for me. Thank you!

Unscene#1837

글 올리기 2020-12-03 10:52:45

Ran this twice, lost twice. Doesn't work.

PhD 글 올리기 2020-11-19 20:21:34

Bailed out of this one b/c of how long it was taking

Shywillow

글 올리기 2020-11-11 22:07:12

works in pre patch, script doesnt seem to work too well, needs to swap in level pet with script it doesnt (edited)

tarc

글 올리기 2020-10-25 20:45:21

This is...not good, terribly slow, your Anubisath and the turtle just go into a slow-motion tickle-fight at the end

Ivaelia

글 올리기 2020-10-15 14:13:32

Worked for me in SL pre patch

Dakender#1566

글 올리기 2020-09-06 11:42:01

Not Owner of strat but did test in Beta: Works just fine as it is.

Ephera#11569

글 올리기 2020-02-13 23:57:32

still works like a charm!

jtrezzo#1973

글 올리기 2018-12-30 13:31:02

This strat works, but it's painfully slow with Anubisath on the turtle. It took me 43 rounds on two occasions.

PenisShark#1163

글 올리기 2018-12-28 16:43:11

Just used this, work fine for me.

BunnyHunny#1229

글 올리기 2018-12-27 13:31:15

So this one isnt working now. 20x and failed each one have to use deflect no matter what

Jagûar

글 올리기 2018-12-28 00:35:53

Here's what I do every single time and it works every single time.. which is saying alot as it's a compilation of the above strategy with a change on when to swap in level pet, and then Anub:

Turn 1: Stoneskin
Turn 2+ Crush until Skyshaper is dead
Fangor comes in
Turn 1: Swap to Clockwork Gnome
Turn 2: Build Turret
Turn 3: Metal Fist
Turn 4: Metal Fist
Turn 5: Build Turret
Turn 6+ Metal Fist until Fangor is dead
Dor the Wall comes in
Turn 1+ Metal Fist until your Gnome is dead
Swap in Level Pet
Swap in Anubisath Idol
Turn 1+ Crush until Dor is dead.

Ps. If Dor is low ln health (like 400-500 hp) and has Heabutt and Healing Wave ready then 9 out of 10 time he'll use Healing Wave first and Heatbutt second. If Healing Wave is already on cd, then he'll use Headbutt 9 outta 10 times. And in those last 9 out of 10 time is where you need to use Deflection in your round. And then simply track it from there. It takes a little getting use to, but I promise you it does work.

Aerithel

글 올리기 2018-09-22 09:50:30

The strategy works pretty consistently - one thing I would say is that when Dor the Wall has Headbutt off cooldown, use Deflection just to play it safe. He can't damage you otherwise.

jtrezzo#1973

글 올리기 2018-12-28 00:05:19

Yeah he's a pesky bugger! Nearly killed me and took 43 rounds to finish this!

Eekwibble

글 올리기 2018-03-12 14:19:47

A quick 16-round alternative first posted on Wowhead by midobu but with a change of 3rd pet to something that gets the job done a bit quicker:

Nether Faerie Dragon P/P 2-1-1
Lvl1+ carry pet
Crackers 2-2-1 (or any P/P pet with the same moveset:- Axebeak Hatchling, Junglebeak, Bloodbeak, even a P/B Fruit Hunter would work fine)

Turn 1. Evanescence
2. Moonfire
3&4. Arcane Blast
Skyshaper dies
Fangor comes in
1. Arcane Blast
2. Evanescence
3&4. Arcane Blast
Fangor dies
Dor the Wall comes in
1. Pass
NFD dies
Bring in carry pet
Swap to Crackers
2. Flyby
3+. Peck and refresh Flyby's debuff when it wears off

TDScript:

quit [ self(#1).dead & enemy(#2).active ]
if [ enemy(#3).active ]
standby [ enemy.round=1 ]
change(#2) [ !self(#2).played ]
change(#3)
ability(#1) [ enemy.aura(516).exists ]
ability(#2)
endif
ability(#2)
ability(#1) [ weather(596) ]
ability(#3)

Bop 글 올리기 2018-03-10 15:54:21

This script will also skip turn if Anub gets stunned:

if [enemy(#1).active]
ability(436) [enemy.round=1]
ability(406)
endif
if [enemy(#2).active]
change(#2) [enemy.round=1]
ability(710)
ability(384)
endif
if [enemy(#3).active]
ability(384)
change(#3) [self(#2).dead & !self(#1).active]
change(#1) [self(#3).active]
ability(406)
standby [self.aura(Stunned).exists]
endif

MichaelJ

글 올리기 2017-12-28 07:31:01

TD script for very bad RNG and high survivability for your Anubisath Idol. (Will be tested more in the next few weeks )

if [enemy(Skyshaper).active]
ability(Stoneskin) [enemy.round=1]
ability(Crush)
endif
if [enemy(Fangor).active]
change(#2) [enemy.round=1]
ability(Build Turret)
ability(Metal Fist)
change(Anubisath Idol:1155) [ self(Clockwork Gnome:277).dead ]
ability(Crush:406)
endif
if [enemy(Dor the Wall).active]
ability(Deflection:490) [enemy.round=1]
ability(Deflection:490) [self(Anubisath Idol:1155).hp < 451 & enemy.ability(Headbutt).usable & !enemy.ability(Healing Wave).usable ]
ability(Metal Fist)
change(#3) [!self(#3).played & enemy.round>1]
change(#1) [self(#3).active]
ability(Crush)
endif

fr0z3night

글 올리기 2018-02-06 11:19:24

I'm trying out a slight change worked so far, thanks for your script

if [enemy(Skyshaper).active]
ability(Stoneskin) [enemy.round=1]
ability(Crush)
endif
if [enemy(Fangor).active]
change(#2) [enemy.round=1]
ability(Build Turret)
ability(Metal Fist)
change(Anubisath Idol:1155) [ self(Clockwork Gnome:277).dead ]
ability(Crush:406)
endif
if [enemy(Dor the Wall).active]
standby [self.aura(Stunned:927).exists]
ability(Metal Fist:384)
change(#3) [!self(#3).played & enemy.round>1]
change(#1) [self(#3).active]
ability(Crush:406) [enemy.ability(Headbutt:376).usable & enemy.ability(Healing Wave:123).usable]
ability(Deflection:490) [ enemy.ability(Headbutt:376).usable ]
ability(Crush)
endif

Corgi

글 올리기 2017-12-07 16:14:41

FWIW, I use a slightly different variation on the move order:
Idol[/]
Sandstorm
Crush x5 (usually)
* Skyshaper dies
* Fangor swaps in
Crush
Pass
Deflect
Gnome
Turret
Metal Fist until
* Fangor dies
(Gnome has 200ish health left)
* Dor swaps in
* Gnome dies 1st time to Headbutt
* Gnome revives
Metal Fist until 2nd Headbutt
Trainee Pet
Dor shields
Idol
Sandstorm (maintain)
Crush x however many times it takes
Deflect Headbutts
* Dor dies... eventually

Yes, the Idol can afford to take at least one Headbutt, but the Sandstorm hits Dor right through his shields for about the same amount he just healed, so it's worth the occasional frustrating misses for me.

I have also noticed, likely not the first one to do so, that when Headbutt and Healing Wave are off cooldown simultaneously, Healing Wave always goes first, so Deflect doesn't need to be wasted.

Hobbyhorse 글 올리기 2017-06-19 07:27:36

This is my TD Script:

ability(Stoneskin) [round=1]
standby [self.aura(Stunned).exists]
change(#1) [self(#3).played]
if [enemy(#2).active]
change(#2)
ability(Build Turret)
endif
ability(#1)
change(#3) [!self(#3).played & self(#3).level<25]
change(#1)

Hobbyhorse

글 올리기 2017-11-14 12:57:34

An updated TD Script:

standby [self.aura(Stunned:927).exists]
change(#1) [self(#3).active]
ability(Stoneskin:436) [round=1]
if [enemy(#2).active]
change(#2)
ability(Build Turret:710)
endif
ability(#1)
change(#3) [!self(#3).played & !self(#3).level.max]
change(#2)

Xpariah 글 올리기 2017-08-23 15:51:23

The TD Script stops functioning if Dor the Wall successfully stuns your Clockwork Gnome with Headbutt.

A quick workaround (no code solution from me, I'm afraid) is to manually hit pass then resume using the auto button.

Liramei 글 올리기 2017-06-22 15:29:31

The TD provided in the copy button above has a typo. Should be enemy(#3) not enemy (#3l)

Aranesh

글 올리기 2017-06-23 02:55:41

Thanks! Fixed :)

Kakjens 글 올리기 2016-09-25 04:24:29

Had more consistent results (e.g., no mises on Crush at Skyshaper) with Stoneskin.
Wouldn't Launch Rocket work better, at least on the third mob?
Why swap to carry after Metal Fist? Swap after Gnome dies.
No Deflection on Dor? Depending on amount of hits for Slicing Wind, Idol could be in pretty bad shape.

Saintgabrial 글 올리기 2016-12-01 13:34:42

I also think Stoneskin works better, for all you need is the defense and you'll have 100% hit chance this way. But with Sandstorm you get an extra large hit on the Skyshaper for sandstorm does more damage to flyers, but at the cost of -10% to accuracy. Also your Idol takes an extra hit. So its more of a preference.

I've tried the Launch Rocket a few times now and its about the same. Didn't finish faster or do more damage so either one can be used.

As for Deflection, I do use that once in awhile it all depends on if I think I may need too. Most of the time I do not. You'll just have to watch your pets HP and decide for yourself if its needed.

Kakjens 글 올리기 2016-12-09 10:47:46

Skyshaper is flying, so it doesn't take extra damage from flying. You probably confused it with Dor the Wall.
I would like to see a math whether that extra large hit of Sandstorm isn't negated due to subsequently smaller crushes.
"Also your Idol takes an extra hit." you probably meant "Also your Idol does an extra hit which restores some hp."
Turrets don't work on Dor after Shell Shield but rockets do. There's also a benefit of casting Launch Rocket instead of Metal Fist but it's not easy to make statements when to use which (like, if Clockwork Gnome will die and similar). Additionally , Launch Rocket seems to have slightly faster animation.

Saintgabrial 글 올리기 2016-12-14 13:24:10

OK first this guide was put together for beginners and for those that don't have add-on's that track abilities. Your way, you have to be able to track abilities.

Yes I made a mistake with Sandstorm being strong against flyers. It is strong against Dor the Wall. But you wouldn't want to use it on Dor the Wall until the very last hit, otherwise you will lessen the damage you do to Dor the Wall and miss more due to the 10% accuracy loss.

What I meant was you get an extra strong hit with Sandstorm where Stoneskin has no attack and you also get hit, being the extra hit you take. Sandstorm and 4 Crush if no misses and you get hit 5 times (Most of the time there is no misses). Where stoneskin you need 5 crushes, so you get hit 6 times. It will equal the same if the first method gets one miss.

Yes the rocket is good against Dor the Wall vs Turrets for the Turrets only hit him for 2 turns. But, if you get stunned after you set up the first (Launch Rocket) it screws the whole thing up. Where Metal Fist if you get stunned you can just pass and continue.

The swapping of the level pet after the first Metal Fist is because sometimes you get a few critical hits in and will kill Dor the Wall before Clockwork Gnome dies and you won’t get to swap the level pet in. It did this 2 times while testing these two strategies. Not sure out of how many tough I lost track, it was over 2 hours of testing all the different ways to do this strategy. I will change this part though, for it’s such a small chance that it may never happen for most people.

Thank you for your input. I did change a few things and made a guide with the whole thing you suggested. This way people have an option if they can track enemy abilities.

Kakjens 글 올리기 2016-12-17 05:15:31

Didn't see the use of Sandstorm as a powerful finisher on Dor the Wall. The negative properties of Sandstorm on the first two pets however offset it.
I like this iteration of strategy. Including of "Pass if stunned" would remove the wondering of the beginner of what do do.
You could also add that Headbutt does approximately 420 Beast damage - so simply 420 damage on Anubisath Idol.
If I remember correctly, battle pet spells crit 5% of time. So indeed, having at least two on them crit is even rarer.

Zaymaa 글 올리기 2016-09-14 04:39:20

Always lose my gnome on Dor.

Kakjens 글 올리기 2016-09-25 04:25:34

Did you mean Idol? Losing the Gnome is expected.

Kakjens 글 올리기 2016-12-17 05:00:04

Or you didn't swap to Gnome on Fangor?

Gráinne

글 올리기 2015-06-07 12:06:39

Emerald Whelpling? Not Emerald Proto-Whelp? Not a lot of people have Emerald Whelpling.

Aranesh

글 올리기 2015-07-19 05:46:25

Sad but true :/ Going to change this one. Meh! ^^

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