^
vs. Hyuna des Sanctuaires

33

33

Strategy 3 of 19
Browse all alternatives

Ajout étape:

Cliquez sur le bouton pour copier ce script dans votre presse-papier :

change(#2) [enemy(#2).active]
change(#3) [self(#2).active & self.dead]
change(#1) [self(#3).active]
use(Stoneskin:436) [round=1]
use(Crush:406)
use(Build Turret:710) [enemy(#2).active]
use(Metal Fist:384)
standby
Hyuna des Sanctuaires 66730
Special or not:0Special or not:1201283316192128330

Talents : 2 * 1
Breed: Tous

Anubisath marqué par le Vide
Cette mascotte peut avoir les breeds suivants:

Breed Vie Puissance Vitesse
HH 1705 282 242


Special or not:0Special or not:1101277486092770

Talents : 1 * 1
Breed: Tous

Gnome mécanique
Cette mascotte peut avoir les breeds suivants:

Breed Vie Puissance Vitesse
SB 1546 257 289


2 ZL 1 0

N'importe quelle mascotte de niveau 1+

This method is an alteration of Mel's guide from Wowhead. Mel's method is much safer to use as it includes deflecting the only damaging ability from Dor, but also more complicated as you need to track the ability cooldowns.

It used to feature Idole d’Anubisath, added Anubisath marqué par le Vide for coverage (You can still use the classic one though if you start from Peau de pierre).

Beaucoup d'XP
Au moins une mascotte de cette stratégie doit être d'un breed spécifique
Toutes les stratégies ne sont pas infaillibles. Celle-ci est l'une d'entre elles. Vous aurez peut-être besoin de recommencer le combat, si l'aléatoire n'est pas en votre faveur !
Cette stratégie utilise des mascottes provenant du jeu de cartes à collectionner WoW (TCG) ou du marché noir pour des sommes conséquentes de PO.
Cette stratégie utilise des mascottes provenant de la boutique en jeu WoW, achetables via de l'argent réél.
Niveau 1+
Vous pouvez utiliser cette stratégie pour XP une mascotte de bas niveau.
Certaines instructions sont plus difficiles à suivre que d'autres. C'est ce que vous pourrez trouver dans cette stratégie !
Script
Cette stratégie propose un TD script pouvant être utilisé avec l'addon du même nom. Vous pouvez copier le script dans votre presse-papier en cliquant sur le bouton à gauche des mascottes.
Au moins une des mascottes ne peut plus être obtenue aujourd'hui. Si vous l'avez, félicitations !
Un membre de l'équipe a trouvé cette stratégie particulièrement efficace et l'a mise en avant avec ce tag.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Durée: 2:29
Cette durée a été mesurée par un membre de l'équipe. Elle peut varier, mais est plutôt fiable, surtout en utilisant TDScript.
Rounds: 19+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
Ce tableau indique l'xp obtenue pour un combat avec deux mascotte niveaux 25 et une mascotte à xp.
XP partielle non prise en compte

Avant Après Gain xp
1135981
2136353
3146683
4146971
5147219
6157425
7157590
8167714
9167796
10177838
11177838
12187796
13197714
14197590
15207425
16207219
17216971
18226683
19226353
20235981
21235569
22245115
23253900
24251980

Chapeau de safari

Friandise inférieure

Friandise

Haut-de-forme sombrelune

Événement semaine bonus

















=

Passage niveau 25 avec perte d'xp minimale

=

XP au-delà du niveau 25 en surplus

Détails de la stratégie
2 Min 29 Sec
Cette durée a été mesurée par un membre de l'équipe. Elle peut varier, mais est plutôt fiable, surtout en utilisant TDScript.
19+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2021-07-06 12:17:14
Date de dernière mise à jour de la stratégie.
2018-01-17 12:22:37
Date de création de la stratégie.
110,873
Nombre de vues. Indique combien de fois cette stratégie a été vue par les visiteurs du site.
Détails du dompteur
The Jade Forest 48 54 (TomTom / Map Pin)
Beaucoup d'XP
Tours 1+
Trait de feu spirituel jusqu'à la mort de Sculpteciel

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Anubisath marqué par le Vide
Trait de feu spirituel
Déviation
Gnome mécanique
Poing en métal
Construire une tourelle
N'importe quelle mascotte de niveau 1+
Pass
Bring in your Anubisath marqué par le Vide
Bring in your Gnome mécanique
Bring in your Level Pet
Swap to your Anubisath marqué par le Vide
Swap to your Gnome mécanique
Swap to your Level Pet
Sculpteciel comes in
Fangor comes in
Dor la Muraille comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Anubisath marqué par le Vide
Gnome mécanique
Level Pet
Trait de feu spirituel
Déviation
Poing en métal
Construire une tourelle
Dor la Muraille
Fangor
Sculpteciel
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Fangor rejoint le combat

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Anubisath marqué par le Vide
Trait de feu spirituel
Déviation
Gnome mécanique
Poing en métal
Construire une tourelle
N'importe quelle mascotte de niveau 1+
Pass
Bring in your Anubisath marqué par le Vide
Bring in your Gnome mécanique
Bring in your Level Pet
Swap to your Anubisath marqué par le Vide
Swap to your Gnome mécanique
Swap to your Level Pet
Sculpteciel comes in
Fangor comes in
Dor la Muraille comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Anubisath marqué par le Vide
Gnome mécanique
Level Pet
Trait de feu spirituel
Déviation
Poing en métal
Construire une tourelle
Dor la Muraille
Fangor
Sculpteciel
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 1
Faites rentrer votre Gnome mécanique

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Anubisath marqué par le Vide
Trait de feu spirituel
Déviation
Gnome mécanique
Poing en métal
Construire une tourelle
N'importe quelle mascotte de niveau 1+
Pass
Bring in your Anubisath marqué par le Vide
Bring in your Gnome mécanique
Bring in your Level Pet
Swap to your Anubisath marqué par le Vide
Swap to your Gnome mécanique
Swap to your Level Pet
Sculpteciel comes in
Fangor comes in
Dor la Muraille comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Anubisath marqué par le Vide
Gnome mécanique
Level Pet
Trait de feu spirituel
Déviation
Poing en métal
Construire une tourelle
Dor la Muraille
Fangor
Sculpteciel
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Anubisath marqué par le Vide
Trait de feu spirituel
Déviation
Gnome mécanique
Poing en métal
Construire une tourelle
N'importe quelle mascotte de niveau 1+
Pass
Bring in your Anubisath marqué par le Vide
Bring in your Gnome mécanique
Bring in your Level Pet
Swap to your Anubisath marqué par le Vide
Swap to your Gnome mécanique
Swap to your Level Pet
Sculpteciel comes in
Fangor comes in
Dor la Muraille comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Anubisath marqué par le Vide
Gnome mécanique
Level Pet
Trait de feu spirituel
Déviation
Poing en métal
Construire une tourelle
Dor la Muraille
Fangor
Sculpteciel
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Anubisath marqué par le Vide
Trait de feu spirituel
Déviation
Gnome mécanique
Poing en métal
Construire une tourelle
N'importe quelle mascotte de niveau 1+
Pass
Bring in your Anubisath marqué par le Vide
Bring in your Gnome mécanique
Bring in your Level Pet
Swap to your Anubisath marqué par le Vide
Swap to your Gnome mécanique
Swap to your Level Pet
Sculpteciel comes in
Fangor comes in
Dor la Muraille comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Anubisath marqué par le Vide
Gnome mécanique
Level Pet
Trait de feu spirituel
Déviation
Poing en métal
Construire une tourelle
Dor la Muraille
Fangor
Sculpteciel
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 4

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Anubisath marqué par le Vide
Trait de feu spirituel
Déviation
Gnome mécanique
Poing en métal
Construire une tourelle
N'importe quelle mascotte de niveau 1+
Pass
Bring in your Anubisath marqué par le Vide
Bring in your Gnome mécanique
Bring in your Level Pet
Swap to your Anubisath marqué par le Vide
Swap to your Gnome mécanique
Swap to your Level Pet
Sculpteciel comes in
Fangor comes in
Dor la Muraille comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Anubisath marqué par le Vide
Gnome mécanique
Level Pet
Trait de feu spirituel
Déviation
Poing en métal
Construire une tourelle
Dor la Muraille
Fangor
Sculpteciel
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 5

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Anubisath marqué par le Vide
Trait de feu spirituel
Déviation
Gnome mécanique
Poing en métal
Construire une tourelle
N'importe quelle mascotte de niveau 1+
Pass
Bring in your Anubisath marqué par le Vide
Bring in your Gnome mécanique
Bring in your Level Pet
Swap to your Anubisath marqué par le Vide
Swap to your Gnome mécanique
Swap to your Level Pet
Sculpteciel comes in
Fangor comes in
Dor la Muraille comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Anubisath marqué par le Vide
Gnome mécanique
Level Pet
Trait de feu spirituel
Déviation
Poing en métal
Construire une tourelle
Dor la Muraille
Fangor
Sculpteciel
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tours 6+
Poing en métal jusqu'à la mort de Fangor

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Anubisath marqué par le Vide
Trait de feu spirituel
Déviation
Gnome mécanique
Poing en métal
Construire une tourelle
N'importe quelle mascotte de niveau 1+
Pass
Bring in your Anubisath marqué par le Vide
Bring in your Gnome mécanique
Bring in your Level Pet
Swap to your Anubisath marqué par le Vide
Swap to your Gnome mécanique
Swap to your Level Pet
Sculpteciel comes in
Fangor comes in
Dor la Muraille comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Anubisath marqué par le Vide
Gnome mécanique
Level Pet
Trait de feu spirituel
Déviation
Poing en métal
Construire une tourelle
Dor la Muraille
Fangor
Sculpteciel
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Dor la Muraille rejoint le combat

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Anubisath marqué par le Vide
Trait de feu spirituel
Déviation
Gnome mécanique
Poing en métal
Construire une tourelle
N'importe quelle mascotte de niveau 1+
Pass
Bring in your Anubisath marqué par le Vide
Bring in your Gnome mécanique
Bring in your Level Pet
Swap to your Anubisath marqué par le Vide
Swap to your Gnome mécanique
Swap to your Level Pet
Sculpteciel comes in
Fangor comes in
Dor la Muraille comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Anubisath marqué par le Vide
Gnome mécanique
Level Pet
Trait de feu spirituel
Déviation
Poing en métal
Construire une tourelle
Dor la Muraille
Fangor
Sculpteciel
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 1+
Poing en métal jusqu'à la mort de Gnome mécanique

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Anubisath marqué par le Vide
Trait de feu spirituel
Déviation
Gnome mécanique
Poing en métal
Construire une tourelle
N'importe quelle mascotte de niveau 1+
Pass
Bring in your Anubisath marqué par le Vide
Bring in your Gnome mécanique
Bring in your Level Pet
Swap to your Anubisath marqué par le Vide
Swap to your Gnome mécanique
Swap to your Level Pet
Sculpteciel comes in
Fangor comes in
Dor la Muraille comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Anubisath marqué par le Vide
Gnome mécanique
Level Pet
Trait de feu spirituel
Déviation
Poing en métal
Construire une tourelle
Dor la Muraille
Fangor
Sculpteciel
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Swap in your Level Pet

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Anubisath marqué par le Vide
Trait de feu spirituel
Déviation
Gnome mécanique
Poing en métal
Construire une tourelle
N'importe quelle mascotte de niveau 1+
Pass
Bring in your Anubisath marqué par le Vide
Bring in your Gnome mécanique
Bring in your Level Pet
Swap to your Anubisath marqué par le Vide
Swap to your Gnome mécanique
Swap to your Level Pet
Sculpteciel comes in
Fangor comes in
Dor la Muraille comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Anubisath marqué par le Vide
Gnome mécanique
Level Pet
Trait de feu spirituel
Déviation
Poing en métal
Construire une tourelle
Dor la Muraille
Fangor
Sculpteciel
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Swap to your Idole d’Anubisath

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Anubisath marqué par le Vide
Trait de feu spirituel
Déviation
Gnome mécanique
Poing en métal
Construire une tourelle
N'importe quelle mascotte de niveau 1+
Pass
Bring in your Anubisath marqué par le Vide
Bring in your Gnome mécanique
Bring in your Level Pet
Swap to your Anubisath marqué par le Vide
Swap to your Gnome mécanique
Swap to your Level Pet
Sculpteciel comes in
Fangor comes in
Dor la Muraille comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Anubisath marqué par le Vide
Gnome mécanique
Level Pet
Trait de feu spirituel
Déviation
Poing en métal
Construire une tourelle
Dor la Muraille
Fangor
Sculpteciel
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 1+
Trait de feu spirituel until Dor is dead. There is no need to use Déviation, unless you feel you may need too.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Anubisath marqué par le Vide
Trait de feu spirituel
Déviation
Gnome mécanique
Poing en métal
Construire une tourelle
N'importe quelle mascotte de niveau 1+
Pass
Bring in your Anubisath marqué par le Vide
Bring in your Gnome mécanique
Bring in your Level Pet
Swap to your Anubisath marqué par le Vide
Swap to your Gnome mécanique
Swap to your Level Pet
Sculpteciel comes in
Fangor comes in
Dor la Muraille comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Anubisath marqué par le Vide
Gnome mécanique
Level Pet
Trait de feu spirituel
Déviation
Poing en métal
Construire une tourelle
Dor la Muraille
Fangor
Sculpteciel
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

Ce combat est d’une facilité extrême…jusqu’à la tortue.




Thargorn

rédigé le 2022-03-06 13:15:00

Updated script:

use(Spiritfire Bolt:1066) [enemy(#1).active]
change(#2) [self(#1).active & enemy(#2).active]

use(Build Turret:710) [enemy(#2).active]
use(Metal Fist:384)
change(#3) [self(#2).dead & !self(#3).played]
change(#1)


use(Deflection:490) [enemy(#3).ability(Headbutt:376).usable & !enemy(#3).ability(Healing Wave:123).usable]
use(Spiritfire Bolt:1066)

Gutling

rédigé le 2024-02-17 01:49:32

Thank you, this script worked perfect

Vincent_83 rédigé le 2022-06-02 19:23:18

Big fail

Toenail

rédigé le 2021-10-29 22:28:18

this will work if you use sandstorm for a bigger hit at first and to reduce the damage the idol takes from the dots. It will also do more damage to Dor at the end and finish it sooner

John rédigé le 2021-07-23 08:01:54

Script broken as of 23rd July 2021

Toenail

rédigé le 2021-07-21 15:37:39

the script needs to be updated. right now void-scarred just sits there and does nothing. i think Blitz is going to do more damage with the extra hits. void-scarred was very low on health when brought back at the end. i had to use deflection when headbutt was available or i would not have survived.

vaqueroxx17

rédigé le 2021-01-04 21:55:23

This worked fine for me. Thank you!

Ta

rédigé le 2021-04-28 18:51:35

Patch 9.0.5 confirmed

Doozer

rédigé le 2021-01-02 23:12:55

This worked fine for me. Thank you!

Unscene#1837

rédigé le 2020-12-03 10:52:45

Ran this twice, lost twice. Doesn't work.

PhD rédigé le 2020-11-19 20:21:34

Bailed out of this one b/c of how long it was taking

Shywillow

rédigé le 2020-11-11 22:07:12

works in pre patch, script doesnt seem to work too well, needs to swap in level pet with script it doesnt (edited)

tarc

rédigé le 2020-10-25 20:45:21

This is...not good, terribly slow, your Anubisath and the turtle just go into a slow-motion tickle-fight at the end

Ivaelia

rédigé le 2020-10-15 14:13:32

Worked for me in SL pre patch

Dakender#1566

rédigé le 2020-09-06 11:42:01

Not Owner of strat but did test in Beta: Works just fine as it is.

Ephera#11569

rédigé le 2020-02-13 23:57:32

still works like a charm!

jtrezzo#1973

rédigé le 2018-12-30 13:31:02

This strat works, but it's painfully slow with Anubisath on the turtle. It took me 43 rounds on two occasions.

PenisShark#1163

rédigé le 2018-12-28 16:43:11

Just used this, work fine for me.

BunnyHunny#1229

rédigé le 2018-12-27 13:31:15

So this one isnt working now. 20x and failed each one have to use deflect no matter what

Jagûar

rédigé le 2018-12-28 00:35:53

Here's what I do every single time and it works every single time.. which is saying alot as it's a compilation of the above strategy with a change on when to swap in level pet, and then Anub:

Turn 1: Stoneskin
Turn 2+ Crush until Skyshaper is dead
Fangor comes in
Turn 1: Swap to Clockwork Gnome
Turn 2: Build Turret
Turn 3: Metal Fist
Turn 4: Metal Fist
Turn 5: Build Turret
Turn 6+ Metal Fist until Fangor is dead
Dor the Wall comes in
Turn 1+ Metal Fist until your Gnome is dead
Swap in Level Pet
Swap in Anubisath Idol
Turn 1+ Crush until Dor is dead.

Ps. If Dor is low ln health (like 400-500 hp) and has Heabutt and Healing Wave ready then 9 out of 10 time he'll use Healing Wave first and Heatbutt second. If Healing Wave is already on cd, then he'll use Headbutt 9 outta 10 times. And in those last 9 out of 10 time is where you need to use Deflection in your round. And then simply track it from there. It takes a little getting use to, but I promise you it does work.

Aerithel

rédigé le 2018-09-22 09:50:30

The strategy works pretty consistently - one thing I would say is that when Dor the Wall has Headbutt off cooldown, use Deflection just to play it safe. He can't damage you otherwise.

jtrezzo#1973

rédigé le 2018-12-28 00:05:19

Yeah he's a pesky bugger! Nearly killed me and took 43 rounds to finish this!

Eekwibble

rédigé le 2018-03-12 14:19:47

A quick 16-round alternative first posted on Wowhead by midobu but with a change of 3rd pet to something that gets the job done a bit quicker:

Nether Faerie Dragon P/P 2-1-1
Lvl1+ carry pet
Crackers 2-2-1 (or any P/P pet with the same moveset:- Axebeak Hatchling, Junglebeak, Bloodbeak, even a P/B Fruit Hunter would work fine)

Turn 1. Evanescence
2. Moonfire
3&4. Arcane Blast
Skyshaper dies
Fangor comes in
1. Arcane Blast
2. Evanescence
3&4. Arcane Blast
Fangor dies
Dor the Wall comes in
1. Pass
NFD dies
Bring in carry pet
Swap to Crackers
2. Flyby
3+. Peck and refresh Flyby's debuff when it wears off

TDScript:

quit [ self(#1).dead & enemy(#2).active ]
if [ enemy(#3).active ]
standby [ enemy.round=1 ]
change(#2) [ !self(#2).played ]
change(#3)
ability(#1) [ enemy.aura(516).exists ]
ability(#2)
endif
ability(#2)
ability(#1) [ weather(596) ]
ability(#3)

Bop rédigé le 2018-03-10 15:54:21

This script will also skip turn if Anub gets stunned:

if [enemy(#1).active]
ability(436) [enemy.round=1]
ability(406)
endif
if [enemy(#2).active]
change(#2) [enemy.round=1]
ability(710)
ability(384)
endif
if [enemy(#3).active]
ability(384)
change(#3) [self(#2).dead & !self(#1).active]
change(#1) [self(#3).active]
ability(406)
standby [self.aura(Stunned).exists]
endif

MichaelJ

rédigé le 2017-12-28 07:31:01

TD script for very bad RNG and high survivability for your Anubisath Idol. (Will be tested more in the next few weeks )

if [enemy(Skyshaper).active]
ability(Stoneskin) [enemy.round=1]
ability(Crush)
endif
if [enemy(Fangor).active]
change(#2) [enemy.round=1]
ability(Build Turret)
ability(Metal Fist)
change(Anubisath Idol:1155) [ self(Clockwork Gnome:277).dead ]
ability(Crush:406)
endif
if [enemy(Dor the Wall).active]
ability(Deflection:490) [enemy.round=1]
ability(Deflection:490) [self(Anubisath Idol:1155).hp < 451 & enemy.ability(Headbutt).usable & !enemy.ability(Healing Wave).usable ]
ability(Metal Fist)
change(#3) [!self(#3).played & enemy.round>1]
change(#1) [self(#3).active]
ability(Crush)
endif

fr0z3night

rédigé le 2018-02-06 11:19:24

I'm trying out a slight change worked so far, thanks for your script

if [enemy(Skyshaper).active]
ability(Stoneskin) [enemy.round=1]
ability(Crush)
endif
if [enemy(Fangor).active]
change(#2) [enemy.round=1]
ability(Build Turret)
ability(Metal Fist)
change(Anubisath Idol:1155) [ self(Clockwork Gnome:277).dead ]
ability(Crush:406)
endif
if [enemy(Dor the Wall).active]
standby [self.aura(Stunned:927).exists]
ability(Metal Fist:384)
change(#3) [!self(#3).played & enemy.round>1]
change(#1) [self(#3).active]
ability(Crush:406) [enemy.ability(Headbutt:376).usable & enemy.ability(Healing Wave:123).usable]
ability(Deflection:490) [ enemy.ability(Headbutt:376).usable ]
ability(Crush)
endif

Corgi

rédigé le 2017-12-07 16:14:41

FWIW, I use a slightly different variation on the move order:
Idol[/]
Sandstorm
Crush x5 (usually)
* Skyshaper dies
* Fangor swaps in
Crush
Pass
Deflect
Gnome
Turret
Metal Fist until
* Fangor dies
(Gnome has 200ish health left)
* Dor swaps in
* Gnome dies 1st time to Headbutt
* Gnome revives
Metal Fist until 2nd Headbutt
Trainee Pet
Dor shields
Idol
Sandstorm (maintain)
Crush x however many times it takes
Deflect Headbutts
* Dor dies... eventually

Yes, the Idol can afford to take at least one Headbutt, but the Sandstorm hits Dor right through his shields for about the same amount he just healed, so it's worth the occasional frustrating misses for me.

I have also noticed, likely not the first one to do so, that when Headbutt and Healing Wave are off cooldown simultaneously, Healing Wave always goes first, so Deflect doesn't need to be wasted.

Hobbyhorse rédigé le 2017-06-19 07:27:36

This is my TD Script:

ability(Stoneskin) [round=1]
standby [self.aura(Stunned).exists]
change(#1) [self(#3).played]
if [enemy(#2).active]
change(#2)
ability(Build Turret)
endif
ability(#1)
change(#3) [!self(#3).played & self(#3).level<25]
change(#1)

Hobbyhorse

rédigé le 2017-11-14 12:57:34

An updated TD Script:

standby [self.aura(Stunned:927).exists]
change(#1) [self(#3).active]
ability(Stoneskin:436) [round=1]
if [enemy(#2).active]
change(#2)
ability(Build Turret:710)
endif
ability(#1)
change(#3) [!self(#3).played & !self(#3).level.max]
change(#2)

Xpariah rédigé le 2017-08-23 15:51:23

The TD Script stops functioning if Dor the Wall successfully stuns your Clockwork Gnome with Headbutt.

A quick workaround (no code solution from me, I'm afraid) is to manually hit pass then resume using the auto button.

Liramei rédigé le 2017-06-22 15:29:31

The TD provided in the copy button above has a typo. Should be enemy(#3) not enemy (#3l)

Aranesh

rédigé le 2017-06-23 02:55:41

Thanks! Fixed :)

Kakjens rédigé le 2016-09-25 04:24:29

Had more consistent results (e.g., no mises on Crush at Skyshaper) with Stoneskin.
Wouldn't Launch Rocket work better, at least on the third mob?
Why swap to carry after Metal Fist? Swap after Gnome dies.
No Deflection on Dor? Depending on amount of hits for Slicing Wind, Idol could be in pretty bad shape.

Saintgabrial rédigé le 2016-12-01 13:34:42

I also think Stoneskin works better, for all you need is the defense and you'll have 100% hit chance this way. But with Sandstorm you get an extra large hit on the Skyshaper for sandstorm does more damage to flyers, but at the cost of -10% to accuracy. Also your Idol takes an extra hit. So its more of a preference.

I've tried the Launch Rocket a few times now and its about the same. Didn't finish faster or do more damage so either one can be used.

As for Deflection, I do use that once in awhile it all depends on if I think I may need too. Most of the time I do not. You'll just have to watch your pets HP and decide for yourself if its needed.

Kakjens rédigé le 2016-12-09 10:47:46

Skyshaper is flying, so it doesn't take extra damage from flying. You probably confused it with Dor the Wall.
I would like to see a math whether that extra large hit of Sandstorm isn't negated due to subsequently smaller crushes.
"Also your Idol takes an extra hit." you probably meant "Also your Idol does an extra hit which restores some hp."
Turrets don't work on Dor after Shell Shield but rockets do. There's also a benefit of casting Launch Rocket instead of Metal Fist but it's not easy to make statements when to use which (like, if Clockwork Gnome will die and similar). Additionally , Launch Rocket seems to have slightly faster animation.

Saintgabrial rédigé le 2016-12-14 13:24:10

OK first this guide was put together for beginners and for those that don't have add-on's that track abilities. Your way, you have to be able to track abilities.

Yes I made a mistake with Sandstorm being strong against flyers. It is strong against Dor the Wall. But you wouldn't want to use it on Dor the Wall until the very last hit, otherwise you will lessen the damage you do to Dor the Wall and miss more due to the 10% accuracy loss.

What I meant was you get an extra strong hit with Sandstorm where Stoneskin has no attack and you also get hit, being the extra hit you take. Sandstorm and 4 Crush if no misses and you get hit 5 times (Most of the time there is no misses). Where stoneskin you need 5 crushes, so you get hit 6 times. It will equal the same if the first method gets one miss.

Yes the rocket is good against Dor the Wall vs Turrets for the Turrets only hit him for 2 turns. But, if you get stunned after you set up the first (Launch Rocket) it screws the whole thing up. Where Metal Fist if you get stunned you can just pass and continue.

The swapping of the level pet after the first Metal Fist is because sometimes you get a few critical hits in and will kill Dor the Wall before Clockwork Gnome dies and you won’t get to swap the level pet in. It did this 2 times while testing these two strategies. Not sure out of how many tough I lost track, it was over 2 hours of testing all the different ways to do this strategy. I will change this part though, for it’s such a small chance that it may never happen for most people.

Thank you for your input. I did change a few things and made a guide with the whole thing you suggested. This way people have an option if they can track enemy abilities.

Kakjens rédigé le 2016-12-17 05:15:31

Didn't see the use of Sandstorm as a powerful finisher on Dor the Wall. The negative properties of Sandstorm on the first two pets however offset it.
I like this iteration of strategy. Including of "Pass if stunned" would remove the wondering of the beginner of what do do.
You could also add that Headbutt does approximately 420 Beast damage - so simply 420 damage on Anubisath Idol.
If I remember correctly, battle pet spells crit 5% of time. So indeed, having at least two on them crit is even rarer.

Zaymaa rédigé le 2016-09-14 04:39:20

Always lose my gnome on Dor.

Kakjens rédigé le 2016-09-25 04:25:34

Did you mean Idol? Losing the Gnome is expected.

Kakjens rédigé le 2016-12-17 05:00:04

Or you didn't swap to Gnome on Fangor?

Gráinne

rédigé le 2015-06-07 12:06:39

Emerald Whelpling? Not Emerald Proto-Whelp? Not a lot of people have Emerald Whelpling.

Aranesh

rédigé le 2015-07-19 05:46:25

Sad but true :/ Going to change this one. Meh! ^^

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