Strategy added by Saintgabrial
53
53
Average rating: |
4.9 |
Ratings: |
28 |
Your vote: |
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Any Level 1+ Pet
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Level 1+ Script |
2 | 5.0 | N/A | 27 | 85
1:25
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12+ | ||
Any Level 1+ Pet
Any Level 15+ Pet
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Saintgabrial
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Level 1+ Script |
2 | 4.9 | N/A | 53 | 79
1:19
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12 | |
Any Level 1+ Pet
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Any pet with Nocturnal Strike will work, flying or otherwise, as long as it has sufficient power.
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Level 1+ Script |
2 | 4.8 | N/A | 7 | 71
1:11
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8-9 | |
Any Level 1+ Pet
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For the second pet, you can use any that has Explode, or any other self-destruct skill. I'm just very fond of the Dragonling.
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Level 1+ |
2 | 5.0 | N/A | 1 | 104
1:44
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13 | |
Any Pet
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2 | 5.0 | N/A | 0 | 52
0:52
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7+ | |||
Any Level 1+ Pet
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Level 1+ Script |
2 | 0.0 | N/A | 1 | 95
1:35
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13+ | ||
Any Level 1+ Pet
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This is a work in progress. I'm not sure what happens if it is call of darkness or noctornal strike crits but there is a chance you get neither and obviously I can't test them all on 1 time fights.
If Tiny snowman dies, just bring in #1 pet, kill with Arcane Storm, then swap to level pet. |
Level 1+ Script |
2 | 5.0 | N/A | 2 | 70
1:10
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8-10 | |
Any Level 10+ Pet
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Level 10+ |
2 | 4.0 | N/A | 6 | 49
0:49
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8+ | |
Any Level 1+ Pet
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The rounds will vary depending on how many turns the Moon-Touched Netherwhelp has against Bones. Sounds weird, but pray for Call Darkness. Makes it go by much quicker, heh.
Video for Fight |
Level 1+ Script Unobtainable |
2 | 0.0 | N/A | 0 | 78
1:18
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9+ | |
Any Level 1+ Pet
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Level 1+ |
2 | 0.0 | N/A | 0 | 75
1:15
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10-11 |
Incl. steps:
Any Level 1+ Pet
Any Level 15+ Pet
Substitutes:
1 / 2
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
7
You must be logged in to vote on commentsAshaira wrote on 2020-09-22 03:32:49
standby [round=1]
standby [enemy.aura(Undead:242).exists]
change(#2) [round=2]
use(Surge of Power:593) [enemy(#3).active]
use(Ancient Blessing:611)
use(Arcane Explosion:299)
change(#3)
1
You must be logged in to vote on commentsGambulante
wrote on 2021-03-18 10:24:22
1
You must be logged in to vote on commentsmahmoudimus
wrote on 2023-12-27 17:03:37
0
You must be logged in to vote on commentsKzkazItery wrote on 2023-03-17 21:03:18
1
You must be logged in to vote on commentsWingdAvengr#1791
wrote on 2023-03-17 16:28:17
1
You must be logged in to vote on commentsQatarra
wrote on 2021-08-04 18:03:48
1
You must be logged in to vote on commentsDhae
wrote on 2020-10-24 10:21:29
2
You must be logged in to vote on commentsMeddah
wrote on 2020-10-18 12:56:15
1
You must be logged in to vote on commentsEekwibble wrote on 2017-06-15 09:20:57
1. If Enbi'see has Drain Blood in the 3rd slot, this strat can fail. It's best to forfeit and restart until it has Reckless Strike.
2. If you want both your extra pets to receive xp, you will also want Bones to have Call Darkness rather than Death and Decay as he always uses his 2nd slot ability first and D&D will not kill Chrominius.
1
You must be logged in to vote on commentsjwterry#1605
wrote on 2019-12-18 11:14:54
2
You must be logged in to vote on commentsAliok
wrote on 2018-09-24 22:06:35
2
You must be logged in to vote on commentsKhes
wrote on 2018-06-26 23:37:59
0
You must be logged in to vote on commentsHobbyhorse wrote on 2017-06-16 04:07:53
standby [ enemy.round=1 ]
change(#2) [ enemy.round=2 ]
ability(299) [ !enemy(#2).dead ]
ability(593)
change(#3) [ self(#2).dead ]
5
You must be logged in to vote on commentsHobbyhorse wrote on 2017-06-20 03:23:51
standby [round=1]
change(#2) [round=2]
ability(Surge of Power) [enemy(#3).active]
ability(#1)
change(#3)
1
You must be logged in to vote on commentsKjarrval wrote on 2017-10-13 05:02:06
-5
You must be logged in to vote on commentsThe Collector wrote on 2017-05-29 16:39:59
You might as well forfeit on the 1st turn.
A strat for some of the time is kind of pointless.
6
You must be logged in to vote on commentsAranesh
wrote on 2017-05-30 08:51:43
0
You must be logged in to vote on commentsOMGKATFIGHT wrote on 2017-04-12 23:06:48
1
You must be logged in to vote on commentsKillerspieler1
wrote on 2021-03-26 18:03:46
0
You must be logged in to vote on commentsVivienna wrote on 2017-03-22 10:29:30
1
You must be logged in to vote on commentsPinkyPan#1598
wrote on 2023-05-21 16:37:01
1
You must be logged in to vote on commentsLindeur
wrote on 2021-01-30 08:56:42
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